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Why Twelve is the Magic Number

Online gamers across the country had previously spent the past few years cursing EA for their failure to add online leagues to their sports games  which was finally alleviated somewhat this past year when Live and NHL sported them. Before this, it seemed to be a yearly tradition where EA would answer the online leagues question with the simple comment of, "maybe next year." Well, now next year has finally come for football gamers.

EA has answered those gamers' cries by adding leagues for both Madden and NCAA Football. In the case of NCAA Football, EA didn’t just dip their toe into the proverbial online league pool, they jumped in with a flying cannonball, not just giving online gamers leagues, but a full fledged online dynasty for up to 12 users. This unveiling, after years of profanity laced tirades by the many football fanatics, made most gamers happy while a minority wondered: "why only 12 online users?" It’s impossible to please everyone all the time, but for those few who still aren’t happy with this year's online dynasty, I’m going to explain to you why EA got it exactly right giving us 12 users for online dynasty in NCAA Football 2009.

In college football teams aren’t going to have a monumental matchup each week. Major schools like USC, Texas, LSU, or Ohio State are going to play 3-4 big games per year. EA keeping the dynasties to 12 online owners will allow a near perfect recreation of a true college football experience. Much like USC getting up for playing Notre Dame, a gamer is going to have that built up excitement for upcoming games against human opponents. Players will be able to create their own non-conference schedule giving them the opportunity for epic matchups against other gamers online as well as any other big matchups that they may play in conference. This ensures gamers the opportunity for those big games each season, while they’ll still be locked up in their less anticipated games such as LSU vs. Mississippi.


Expect interesting non-conference matchups when playing a dynasty online.

Another reason that EA got it right is that sometimes gamers need to be saved from themselves. In my experiences with online leagues many times people go in with the idea of the bigger the better. It seems great to come in with a huge number of people signed up for the league when the game is newly released and everyone is excited to have his or her new toy to play with, but as time goes on people begin to lose interest. Their lessened desire to play weekly games ends up holding up others and taking away from the enjoyment of the quality owners in the league. By limiting the numbers of owners in a dynasty it better allows leagues to maintain a high quality level of ownership, leading to a better league experience for all involved.

And of course there is one of the more obvious answers when dealing with the big question of “why 12 users online in NCAA Football 2009?” Twelve is a perfect number because it allows gamers to fill up a conference and duke it out for that highly coveted conference title. Twelve spots will allow you to fill any of the major conferences, having each team controlled by a different user. The one flaw in this is unfortunately if you’re a die hard Mid-American Conference fan then you’re going to have to let the AI play out the season for one of the bottom feeders like Kent State or Northern Illinois. In all likelihood, not having to fill that team is actually a plus since it saves you the headache of searching high and low to find someone who would actually be willing to volunteer to take on one of these prestigious teams.

Sure a full experience of 117 different owners duking it out for a national championship sounds great, but in reality there are too many problems to actually allow that to take place. The fact that we’re actually limited to 12 users is a great thing, and this will end up helping to create a better and more realistic league experience for all.


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Member Comments
# 1 N51_rob @ 06/10/08 04:47 PM
Yeah that is the thing that I think will make the dynasty more accesible to more people. There are those that can pretty much always beat the CPU when they play online they struggle for W's. This will keep more people playing knowing they may only play 3 or 4 humans a year. I love the fact that the CPU's will still recruit and (hopefully)they will do a good job. If this is done well I think it will make the online dynasties last much longer than a season or two simply because people want to see how "their kids" progress.

A little of topic, does anyone know when is there gonna be another update to the "Media members online dynasty"?
 
# 2 bling1202 @ 06/10/08 04:52 PM
I don't really agree because if there are 6 people in one conference then that will ruin it.
 
# 3 Gamecock @ 06/10/08 05:04 PM
I've been a bit confused with this considering I feel as if the dynasty is the same as a league.

Basically you're playing a dynasty you would in your own home, but with 11 other human gamers?

I can end up not playing a human in whatever bowl if I end up sucking it up??
 
# 4 N51_rob @ 06/10/08 05:20 PM
Quote:
Originally Posted by Gamecock
I've been a bit confused with this considering I feel as if the dynasty is the same as a league.

Basically you're playing a dynasty you would in your own home, but with 11 other human gamers?

I can end up not playing a human in whatever bowl if I end up sucking it up??
Yeah there is a chance that you will play more than just your bowl against the computer. If you are in lets say the SEC and everyone controls an SEC team then your non-confrence games will be played against the computer but will count towards the dynasty(leauge). so you could play a few games against the CPU based on the difficulty and slider set that your dynasty is using. Hope that helps a little.
 
# 5 Gamecock @ 06/10/08 06:51 PM
well, it really sucks I won't be one of the 12 in an online dynasty because I can't get connected to live YET my previous 360 could.
 
# 6 catcatch22 @ 06/10/08 06:58 PM
I have never liked EA football games, infact I hate all EA football games. I just hate they way they play compared to Visual Concepts.

However the idea of a dynasty online is brilliant. That alone might make this a warranted purchase for me.

Unfortunately from what I have heard and read the style with which the game plays is still the same brand of "EA" football.

I will download the demo and give it a try to see if I can live with it, but the idea of online dynasties without having to play a human opponent is fascinating.
 
# 7 Skyboxer @ 06/10/08 07:10 PM
Nice article. I think 12 (even though we are only doing 8 which like) is a good number and the max probably for a league with longevity.
There have been tons more positive than negative on the threads and most of the negatives aren't anything major. From what I've seen this should be agreat palying game. There are a couple small issues but nothing that will keep me away from this game.
 
# 8 VWarrior @ 06/10/08 08:40 PM
I agree, twelve is a very nice "sweet spot". If you're league is over-saturated with humans and the vast majority aren't hardcore, then what you end up with is an increased likelihood of people dropping out as they lost interest with the game, and more (frequently) challenging match-up time constraints when you're scheduled to play someone.

On the other hand, if you have too few, its almost like, "what the point?!?".

The article makes a very good point that 12 is the magic number because it is the number that allows a league to fill up any major conference if the league so chooses so it is always possible to play a 100% human conference schedule.

I personally absolutely love the idea of humans scattered across conferences. I think its necessary to have a good balance of human and CPU opponents so you don't always have to schedule an appointment to play your scheduled opponent. And man, personally, its so exciting thinking about the idea of post-season human bowl matchups as you represent your conference against the SEC, Pac-10, etc, or scheduling home-and-home OOC games with somebody from another conference.

And while on this issue, the only real gripe that comes to mind about this (and EA, I hope you consider this for next year) is the fact that you cannot watch two other humans face off. I would love to watch two other people face off in a big game, especially during Bowl season when i'd cheer on any Big Ten team...including the only time the Wolverine in me could ever allow me to root for ODogg's Bucks.

I understand bandwidth concerns come into play with spectators, but if can work, I hope you guys (EA) look into this for 2010.
 

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