
Back in 1982, Electronic Arts started out as a pioneering publishing house lead by founder and CEO Trip Hawkins. Fast forward 26 years and well, a lot has changed to say the least. Trip Hawkins left the company in 1991 to start the doomed 3DO console; in the same year Don Mattrick's old company, Distinctive Software, became the first major acquisition by EA -- Mattrick later became president of EA, and is presently the Senior VP of Microsoft's Entertainment and Devices division, which happens to be Peter Moore's former job.
Now those are just two major players from Electronic Arts' past, yet with all this Take-Two buyout talk going on, many people want to know what would happen to Take-Two and specifically 2K Sports if such an acquisition occurred. Well no one in the general public knows that for sure, but we here at OS thought it would be a good idea to point out what other studios EA has acquired in the past. So as you all read this article, treat it like a lesson in history more than anything else.
- 1991: Distinctive Software. The company was started in 1982 by Don Mattrick. In 1991 the company was bought for $11 million and in 1999 became part of EA Canada.
- 1992: Origin Systems. This company was responsible for the Ultima franchise, as well as the Wing Commander franchise. Richard Garriott, John Romero, and Warren Spector all were a part of the company at one point or another. Garriott actually co-founded the company but left in 2000 to form a new company. Origin lived on until it was shut down in 2004.
- 1995: Bullfrog Productions. Peter Molyneux co-founded Bullfrog Productions in 1987 and later created Populous while working there. He left Bullfrog in 1997 and went on to form Lionhead Studios, a studio best known today for the Fable and Black & White franchises. Bullfrog Studios was closed in 2000.
- 1996: Manley & Associates. The studio became EA Seattle and was later shut down in 2002.
- 1997: Maxis. Maxis was known for Sim City as well as The Sims. EA took a slower pace moving away from the Maxis brand because it was a well known name in the industry. Some of the employees such as Will Wright still remain with EA even though in 2004 Maxis was rolled into the new EA Redwood Shores studio.
- 1998: Tiburon Entertainment. Tiburon Entertainment became EA Tiburon and now creates games such as Madden NFL and Tiger Woods.
- 1998: Westwood Studios. This studio was purchased for $122.5 million and was best known for the Command & Conquer series, and Dune II. The studio was later closed in 2003.
- 1999: Kesmai. Kesmai, sometimes known as GameStorm, was a studio that was just emerging and was becoming known for making MMOGs. The studio was closed in 2001.
- 2000: DreamWorks Interactive. The studio became EA Los Angeles.
- 2002: Black Box Games. The studio was then renamed EA Black Box. At the time of being purchased Black Box had been creating the NHL 2K series. After becoming a part of EA, EA Black Box took over development for the Need for Speed franchise.
- 2003: Studio 33. The company was then renamed EA North West.
- 2004: NuFx. At the time this company was purchased the employees were already creating the NBA Street series as well as Fight Night. The studio then became EA Chicago, and later closed in 2007.
- 2004: Criterion Software. Criterion was bought for $79 million and has to this day retained its name. The company is best known for Burnout, BLACK, and the now flamed out Renderware middleware tech.
- 2005: Hypnotix. This studio is now a part of EA Tiburon.
- 2005: JAMDAT Mobile. JAMDAT was purchased and then renamed EA Mobile. The company was originally bought for $680 million and was EA's way of getting into the mobile game marketplace.
- 2006: Mythic Entertainment. The company was then renamed EA Mythic. This is another company that was creating MMORPGs. Currently the studio is creating Warhammer Online: Age of Reckoning.
- 2006: Phenomic. The company was then renamed EA Phenomic.
- 2006: DICE. This is the company best known for Battlefield 1942 and currently the new IP Mirror's Edge. Back in 2006 the studio was bought for $24 million, and at the time of the acquisition EA already owned two thirds of the company's stock. The DICE London, Ontario studio was shut down hours after the purchase.
- 2006: Headgate Studios. The studio became EA Salt Lake.
- 2008: BioWare Corporation/Pandemic Studios. BioWare is best known for KOTOR and Mass Effect; Pandemic is best known for Mercenaries. The studios were purchased for $620 million.