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All-Pro Football Improvements

Well, we’re back for more All-Pro Football discussion and this week, we look to the future. In our look to the future, we ask the question: What can 2K Sports do to keep the All-Pro franchise fresh and new to increase sales? What can they do to keep pace with EA’s mega-hit, Madden?

The question itself seems like an easy one at first, but the further you look into it, the more difficult this question becomes to answer. The obvious choice is a graphical improvement and more Hall of Famers. The problem with that solution is it will only bring new people into the game and won’t necessarily keep them playing. Sure, those two things will go a long way toward increasing the sales of the game -- it would be great to get access to greats like Joe Montana -- but what can 2K do to keep us in the game?

One huge thing many players have been asking for is the ability to customize players on teams. Sure, 2K can leave in the option to randomly generate each position (such as linebackers, cornerbacks, offensive line and the like), but what they really need is to allow full customization of these “randoms.” Now, by customization, I don’t just mean names and equipment, I mean ratings as well. Think about it. Players could generate their entire high school football team, even if they haven’t played in twenty years.

As an extension of this, 2K would do well to further consider the ability to turn off the use of the Hall of Famers. I realize the HoF guys are the game’s bread and butter, but it would really take the game in an interesting direction. Now you don’t have to just create a small handful of Hall of Famers (or yourself as that amazing quarterback you should have been), instead you can go into the roster itself and let loose. You can make sure your team is exactly how you want it rather than unbalancing it with a handful of super players on top of a bunch of scrubs.

Whether these things could be done or not is one question. However, the biggest and probably easiest thing to do in the grand scheme of things would be to be more flexible in terms of the amount of Hall of Fame level players you can add to a team. Too often I saw computer teams with three or more gold players with adjusted quantities of lower level HoF players to make up for it. Now before you get all upset and scream at the computer before typing a terse response, I’m not going so far as to allow a team with eight or more gold level players. All I want is an increase in both the silver and gold levels by one or two and to leave the total Hall of Famers per team the same. In other words if I increase the number of gold level players on my team, I would have to pick less silver or bronze level players to do it. This would be similar to how the computer teams are in All-Pro Football 2k8, only with the restriction of not allowing you to make a team entirely of Gold level players.

On top of these changes, there is one final simple change that would make All-Pro Football 2K9 really successful. That change is a refining of the online league menus. In the MaddenMania forums alone, countless times it took another player’s explanation for some people to figure out how to find their league invites. A simple refining of the menu options would take care of this issue and take an already stellar online league format and make it even better.

But rather than closing this off like I’ve done in the past, I turn this question out to you, the reader. What do you think 2K Sports could do to improve their game’s staying power this year and make that leap into increased sales over last year’s title? Leave a comment and let’s hear your thoughts.


Member Comments
# 21 spankdatazz22 @ 03/06/08 01:56 AM
Quote:
Originally Posted by metallicatz
The game has bigger problems than the lack of an NFL license. That quote was presented exactly as it came across. And whether or not you think they created "the best playing football game to date" is purely a matter of opinion. Apparently, millions of people seem to disagree with you.
True, whether the game is best playing is opinion. But I'm willing to provide video and reasons why I feel APF is the best, if you're willing to do the same for [whatever you choose]. Hell, I'll use the video already out there. If the game has bigger problems than lacking the NFL license, I'd love to hear them. The number one request around here is full customization - not so they can create a Canadian league/European league/or whatever other off the wall league you want to name. They want NFL/NCAA players and teams. I'd be willing to bet if people had the choice between APF having the NFL/NFLPA licenses versus a franchise mode, the licenses would win in a landslide.

I assume you're also willing to say Madden sells because of it's high quality and value.

Quote:
It's change for the sake of wanting something new, and not something I spent hundreds of hours of playing 3-4 years ago. Seems to me EA has taken alot of flak over the years for being a "roster update".....and yet 2K seems to get a pass for re-releasing a 4 year old game with many of the same animations, same exact commentary from Stevens and O'keefe (contrary to what page 3 of the instruction manual has to say about that), and less than half the features of 2K5. And they charged $60 to boot. I don't want to play ports of 4 year old games on my 360. If you do, then have at it but don't get upset if other people have expectations that are a bit higher.
APF has immensely better QB play. Ridiculously better WR play. Better DB play. Better running anims, and better transitional animations. Better directional control. Better ball physics. Far more than a roster update. No, it's not a complete 180 from what 2K5 was - but obviously, it didn't have to be. Especially considering it's a game that shouldn't exist in the first place. Yes, they charged $60. As does pretty much every other next gen developer of games. MLB2K6, Madden '06, NBA Live '07 - I could go on - all next gen games considered pretty bad, that sold for msrp of $60. The Teenage Mutant Ninja Turtles game on the 360 sold for $60. But you have a problem with APF selling for $60... Okay.

Quote:
The clips are everywhere. Go to youtube, go to Gamespot, go to IGN. You'll find all you're looking for. It's not just helmet textures and reflections that are better in Madden (although they do look f-ing sweet, especially the metal flake paint jobs), the models and unis are far better as well IMO. And it seems to me much of the criticism has died down since the patch. The game plays just fine. There's a good reason why you can walk into any Gamestop or EB Games and find many more used copies of APF on the shelf than Madden. And it ain't the NFL license. If it was, those copies of APF wouldn't have been purchased in the first place.
Like I said earlier - I'd love to see you attempt to prove that Madden's a better playing game. It should be pretty easy, since APF is nothing more than "what you played 3-4yrs ago". I'd love to see you break down different aspects of the game - just be forewarned, I'm not sure that the patch completely cleared up the turnover issue. And I'm not sure if the patch completely did away with ball warping, and defenders jumping 10ft to knock down passes. But hey, at least "the helmets look f-ing sweet" lol. What a joke this is turning out to be.

Quote:
2K sports deserves its criticism. On the last gen they were king. They always got the higher review scores. Now the trend has shifted. NHL 08 cleaned house over NHL 2K8. MLB2K8 just reviewed even lower than last year and MVP 05 is still widely considered to be the best baseball game ever made (exclusivity cuts both ways). Both Madden and NCAA 08 cleaned up on APF. The only 2K Sports game that has reviewed higher than the competition is NBA2K. And for Prizefighter? They brought in the studio that did the horrible Rocky games. 2K is not headed in the right direction these days.
You're being pretty transparent in your hatred of 2K; even threw some future speculation in there with critiquing Prizefighter. Nice that you dropped the NBA2K series to make your point more effectively lol. For all this "they were king last gen" all I heard was how badly 2K games were getting trounced in sales consistently. Even when they priced their titles at $19.99, and EA lowered the prices on their games accordingly to $29.99, people clowned 2K for having to do it in the first place. So I don't get all this "they were king last gen" talk.

Either way, since the Take Two buyout seems inevitable, 2K will "get what they deserve". Actually it'll be the fans getting what they deserve - a [currently] sorry azz football game that has every advantage in the world, yet you can't even defend. Unless we're comparing the sheen and reflective capabilities of helmets. If Madden/NCAA are so great, why aren't you over in those forums commenting on how enjoyable they are? I don't understand this need to bash 2K endlessly by some. But no worries - once we have EA developing all the sports games, I'm sure it won't be long until we're up to our ears in quality sports game releases. Given the overall tone and differing expectations people have for the 2K titles, I can't wait
 
# 22 jsou4646 @ 03/15/08 06:36 PM
I'm in the same boat I just hope it is released
 

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