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WWE 2K17 On Solid Ground, Has Room to Grow

Wrestling video games have an interesting history. Much like real-life WWE where there is a segment of fans who insist that the "good ol’ days" of wrestling passed us by decades ago, there are many fans of this genre who insist that the last great wrestling game released was WWF No Mercy for the Nintendo 64. No Mercy was no doubt a great game, but those who ignore the strides wrestling games have made since 2K Sports took over are missing out.

I’ve written before how I took a long break from the franchise. For me, the 2000s simply were not fun from a gameplay standpoint. I took a stab at WWE 12 but left feeling underwhelmed. WWE 2K17, on the other hand, feels like a whole new ballgame. The graphics are much improved along with smoother animations. However, as far as video games have come, it’s still tricky to nail down human animation so that it comes across as natural. Wrestling games have long been one of the worst offenders in this department, but 2K17 definitely has a more natural feel to all of the movements.

Gameplay

This then bleeds into the gameplay aspect, which also gives reason for optimism moving forward. It used to be that I would play these games simply because I’m a big wrestling fan. And that’s still the case, but I find myself playing 2K17 more because the game itself is fun. If you can find the right opponent, singles matches can mirror the feeling that you have after an intense Street Fighter battle, for example. Instead of feeling like a slow, plodding, five-minute bout filled with 50 different finishers, 2K17 now feels like an actual back-and-forth competition.

And with the gameplay foundation finally on solid ground, 2K Sports can also invest time in other areas. In previous years, when new features or gameplay modes were touted, the prevalent thought was, “that sounds cool, but how’s the gameplay?” Ideally, your fans would be excited about the new features, not worried that the new features wouldn’t mean much if the gameplay was still broken.

Of course, I’m not suggesting that 2K doesn’t need to make any gameplay tweaks. You could even argue that there is still a long way to go. But the fact that the series is in great hands and has improved so much in recent years is a great reason to be optimistic about its future.

Everything Else

But what about everything else? 2K has long had a great creation suite. The number of belts, wrestlers, etc. that are available for download is mind boggling. But that isn’t enough. You need a few different gameplay modes to keep players engaged. Single player is great, but it tends to get stale after a while. MyCareer provides some relief and has a lot of replay value, but to me, MyUniverse should be 2K’s focus going forward.

MyUniverse has the potential to be a great mode, but it’s just not there yet. The menus are cumbersome to navigate. Simple edits take forever. Storylines are limited and clunky. And there are plenty of bugs to go around. Fantasy booking is something almost every wrestling fan loves to do, so 2K Sports would be wise to dedicate some resources into making this mode as fun and rewarding as it could be. Using NBA 2K again for comparison purposes, the MyGM/MyLeague modes would be a great model for WWE 2K to follow. 2K Sports has proven it has the ability to do this right, so here’s hoping it eventually translates over to the wrestling side.

What is your opinion on the current state of WWE 2K? Are you optimistic? Have you enjoyed the recent releases? Let us know in the comments!


Member Comments
# 21 Cubfan @ 01/27/17 08:57 AM
Commentary needs work still felt like I had heard everything their was to hear from them.

Career mood is lacking its just matches with no real reason for them. The promo engine is interesting but didn't really fit all of the superstars.
 
# 22 DBMcGee3 @ 01/27/17 11:47 AM
I finally caved in and bought the game after finding it on sale for $35. I'm hoping that most of the bugs have been taken care of, but there have always been bugs and it's never been a dealbreaker for me.

From most accounts, the gameplay is better than last year, and the option to save multiple Universes is huge for me, it always killed me to have to decide on a particular era for my Universe. Now I can run a classic and a current, and that's awesome.

I'm still a bit miffed about the cost of the DLC, and it still blows my mind that we can't upload custom music, but at the end of the day I just missed having a wrestling game around.
 
# 23 PVarck31 @ 02/02/17 05:46 PM
So I was playing a match last night with Alexa Bliss and Naomi and something happened that I've never seen. I can't remember what move I did, Naomi was on the mat and I was going to the top rope and the ref stopped the match for a few seconds to check on her, then he gave the all clear and the match resumed.
 
# 24 OriolesFanRD @ 02/16/17 05:02 AM
Game has way too many bugs and still doesn't have options of yesteryear that I find disappointing. I don't care what anyone says, but the mo-cap needs to die. The gameplay feels clunky and unresponsive with mo-cap'd moves, in my opinion. I would say for entrances as well, but people love them for some reason. Most of them seem lifeless compared to the animation entrances from back in the day. Maybe the nostalgia is kicking in, doubtful, but maybe. Game has some nice features though.
 

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