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NHL 17 Q&A - Skating Improvements, Crease Battles, EASHL, Creation Zone & Much More

NHL 17 Producers are answering questions on their Ask NHL page, similar to how they did it last year. If you have questions, make sure to submit them here.

The Q&A is copied and pasted below for easier reading.

How has skating been improved? 

Skating has been improved in a lot of ways. We looked at responsiveness in pivots, ability to interrupt a pivot when it physically makes sense, ensuring that proper momentum and acceleration is consistent across all turning (deking, protecting the puck, etc.) which makes the puck carrier’s agility more realistic. We also worked a lot on facing angles and the control you have on defense to angle puck carriers, specifically looking at the angles and speeds you can take cross overs at before having to rotate your hips. You will also notice that you can step out and accelerate in a new direction like you can from a stop at speeds that makes it physically possible, rather than having to take a longer pivot out to convert your momentum like you do at high speeds.

Will new Goalie AI accompany the new animations?

Yes. In adding new blocking saves, the goalies save mechanics have been updated as well, so goalies will move their body into shots rather than making a limb based save which ultimately made them more vulnerable to be beat. They also know to stay tighter to their posts when the puck is down low and passes and shots are coming in tight to the net.

Can you talk about crease battles and cross crease goals from last year?

Yes. When we looked at one of the main issues for defenders it was the ability to tightly mark a player in front of the net or on the weak side. Last year, there was a big focus on getting defensive deflections and interceptions right but this year, we really wanted to focus on that close defending of a player. With net battles and extended stick lifts, you are given tools to tie up a player in front of the net so that you can take the goal side position and move them out from screening your goalie, tie up their stick, or simply just get in the way of them making a play.

What are you most excited for about NHL 17?

In my role, I'm actually most excited about the complete package that we're delivering. Seeing all of the individual features that started off as designs on paper and come to life the way that they have is what really excites me. That said, if I had to pick one thing, aside from gameplay, the amount of customization options that we’ve added this year is probably the thing that I’m most excited about.

Will there be a defensive skill stick? 

No, there won't be a defensive skill stick for this year. Knowing that we needed a way to tightly mark a player in front, we focused on the addition of Net Battles and extended stick tie ups. Through discussions with the community, the GameChangers and internally, there were ideas on how a defensive skill stick could work but at this point there isn't a plan on how it wouldn't compromise other controls in one way or another. In theory, having more control is always better but we want to ensure if we go down that path, it is ultimately able to achieve that goal without taking control away elsewhere.


Any new leagues? (KHL, ECHL, etc) 

NHL 17 will have the inclusion of the ECHL in the game and we are very excited to have them be a part of the NHL Franchise.

Can you create your own team in NHL17?

Yes. You can create a team in NHL 17 leveraging the most robust customization package that we've ever had.

Will there be GM Connected in NHL 17?

GM Connected will not be in NHL 17.

Is there going to be authentic jerseys for the national teams in NHL17?

With the addition of the World Cup of Hockey, we're very excited to have the authentic international jerseys (and all of the players) fully playable in NHL17.

What are the cities we can select in the create-a-team and relocation feature? 

We have 15+ locations for our relocation feature that you can choose as potential new homes for your franchise. For Create A Team there are hundreds of cities/countries you can choose from when creating a team.

Will NHL 17 be coming for PC?

NHL 17 will not be coming to PC.

Will there be some kind of mode dealing with expansion?

Hello Brandon, we will not have any modes that deal with expansion. As it is on every hockey fans mind we are looking forward to see what the NHL does in terms of expansion for the league and then will proceed from there with our NHL partners.

Is there anyway you can bring back custom logos and custom jerseys for EASHL. I miss making my club unique compared to others

Yes, we are really excited for people to get in and try out our new Creation Zone features. EASHL progression opens up the ability to really customize your teams brand and identity with a wide variety of logos and jersey, pant and sock styles. The customization doesn't stop there though; this year we also give the ability to customize your arena -- everything from the color of your board trim all the way to the goal song and spot light effects that take over the arena when you score. We are all going to see a lot of unique team identities this year with all that customization has to offer.

Will there be mid season negotiations with players?

You will not be able to negotiate mid-season with players. This is something that we are looking into for future iterations.


Are there going to be better ways to earn coins in HUT this year? Like solo challenges or better set completion awards?

For NHL 17 we took a look at gameplay rewards and made some changes that should increase the amount of coins the average player earns. In addition the new Dynamic Sets feature in HUT will allow you to trade in unneeded items in your collection.

FIFA just announced they’re going to Frostbite, is NHL?

No. NHL isn’t on the Frostbite engine this year, but we’re always sharing technology, tools and learnings across EA to ensure we deliver the best experiences for our players. Frostbite is an incredible engine and I’d expect to see more of it in EA games in the future.

Will EASHL have custom goal horns/songs/chants?

EASHL will have a large library of goal horns to choose from as well as goal songs. Chants is something we have thought about but hasn't made its way into NHL 17.

Looks like NHL17 has relocation! (pumped!) Do users get to customize jerseys, colors, names etc or are the location cities already have team suggestions with jerseys and logos?

Players will get to fully customize their jerseys, colors, names and more at the new city that they relocate to. We are excited to see the different designs and looks that our players create.

Will we get coaches challenges in the game this year?

Hey Joey. There will not be coaches challenges in the game but it's something we'll look at moving forward. To properly execute coach challenges as a feature, we would essentially need to fabricate 'wrong' or 'missed' calls which fans would then need to recognize. We'll need to get more feedback from fans on this before adding it.

Have you improved Be a GM this year? I feel the game mode hasn't seen significant improvements for multiple installments.

This year we have added a lot to Franchise Mode with the inclusion of unique team owners and the ability to control finances. You can change ticket prices, budgets, perform arena upgrades/repairs, set marketing promotions, and relocate your franchise. We have also added Owner goals that are based on your owner's personality which makes every team feel different.

Will there be any unlockable stat boosts or equipment for playing on EASHL? The rank system wasn't enough to keep me playing.

There won't be stat boosts in EASHL for NHL 17 – The mode is based around a balanced player class system where your skills with the controller and how you play as a team are the prime differentiator in who wins games. However, with the amount of customization options you can unlock, there are a lot of items that will allow you to show off how far you and your team has progressed and the accomplishments you have marked along the way.

How long, on average, does it take to make an NHL game? Do you start it from scratch each year or do you build it upon from previous versions?

We continue to build on the previous iteration each year. Knowing that the game will come out every year is an aggressive cycle so we typically start on the next version months prior to the launch of the current version so we give ourselves as much time as possible to build features.

I know cross-ice passes work in the NHL, but this past year it seemed a little on the ridiculous side within the NHL 16 series. Will there be an enhancement with the AI to stop a better number of cross ice passes? given of course their stats warrant good defensive behavior. Thank you again for everything your team does, I look forward to the new enhancements coming this year!

Great to hear! We are also excited for everyone to get their hands on the new game. We have focused both on the new mechanics for Net Battles and Defensive AI assignments away from the puck to tighten up coverage against players parked in front of the net or on the weak side.

Will NHL 17 be realeasing a trailer at E3?

June 22 will be the first official trailer.


NHL 17 Videos
Member Comments
# 21 spidertour02 @ 06/15/16 12:14 AM
Quote:
Originally Posted by HartmanTeets6
Create a team vs. relocation. Obviously the relocation only has 15 cities, and he said for Franchise mode. Is everyone thinking that means our created team, can't be played in franchise, but that we'll have to relocate? I was looking forward to creating a new team, sub them out for a crappy, existing team, and play that way.
I assume that if you can't use a created team in Franchise, it's because of AHL and ECHL affiliates. They may have some kind of system for changing affiliates in the game to more geographically-appropriate ones. (For example, moving the Arizona Coyotes to Hamilton could automatically move your AHL team from Tucson to, say, Kitchener.) That would have to be fixed to the relocation cities.

Quote:
Originally Posted by wheels2121
I agree. I want to put Hartford and Quebec in for Florida and Tampa. Why bother creating a team if you can't play them in the league?
I would imagine that you can use them in Season Mode, much like how you can now by swapping in teams from other leagues.
 
# 22 Money99 @ 06/15/16 08:26 AM
Quote:
Originally Posted by spidertour02
I assume that if you can't use a created team in Franchise, it's because of AHL and ECHL affiliates. They may have some kind of system for changing affiliates in the game to more geographically-appropriate ones. (For example, moving the Arizona Coyotes to Hamilton could automatically move your AHL team from Tucson to, say, Kitchener.) That would have to be fixed to the relocation cities.
I wonder if that's the case too.
If it is, you would think the easy solution is to simply keep the affiliates regardless of where the parent club relocates too.

At least they gave us 15 cities to choose from.
I'm going to laugh if Hamilton isn't one of them. If it's not, then you know it's because the NHL wanted to screw Ballsillie again.
You just know he's got NHL17 on pre-order and can't wait to move the 'Yotes, haha.
 
# 23 bad_philanthropy @ 06/15/16 08:36 AM
Quote:
Originally Posted by Money99
I wonder if that's the case too.
If it is, you would think the easy solution is to simply keep the affiliates regardless of where the parent club relocates too.

At least they gave us 15 cities to choose from.
I'm going to laugh if Hamilton isn't one of them. If it's not, then you know it's because the NHL wanted to screw Ballsillie again.
You just know he's got NHL17 on pre-order and can't wait to move the 'Yotes, haha.
I believe in the trailer they released a couple weeks ago Hamilton was actually shown as one of the options.

You just know the NHL didn't want this sort of mode in (it took forever to get actual money salaries), but EA was like the NBA and NFL let it in their games and it's killing it with the customers.
 
# 24 Hockeynut99 @ 06/15/16 10:36 AM
If it has no incidental contact and five players hug I will pass on this game. Hope the skating feels fuild. I truly hope they have. Full stick on stick contact. It will take away a lot of goals but it will be more real.
 
# 25 csamuelsvt @ 06/15/16 02:59 PM
Hey if you guys want some more information on the game, go to here.

http://wegotthiscovered.com/gaming/n...eview-e3-2016/

https://www.twitch.tv/jayoh30/v/72404022

This forum really doesn't have much information lately, which is disappointing. The EA forums have much more feedback/discussion.
 
# 26 spoofrice11 @ 06/15/16 06:10 PM
Quote:
Originally Posted by HartmanTeets6
Create a team vs. relocation. Obviously the relocation only has 15 cities, and he said for Franchise mode. Is everyone thinking that means our created team, can't be played in franchise, but that we'll have to relocate? I was looking forward to creating a new team, sub them out for a crappy, existing team, and play that way.
I hope that is not the case on having to relocate after a year and mess with that. I just want to be able to replace teams with my created teams.

It needs to be like MyLeague in NBA 2K16 where you can upload images and then replace teams in the League. (One thing 2K16 needed was though to be able to create your team before starting your Franchise and being able to use your logo/jerseys/stadium instead of having to create all of that after you start and re-doing it if you want to start over.
- Also, they need to have it where you can edit draft classes.

I am trying to decide on if I want to get NHL or Madden this year and was leaning towards NHL, but that could get me to change my mind.
 
# 27 Mr Leth @ 06/16/16 03:44 PM

Not too sure about the whole relocation thing.
Obviously they wanted to add some form of reality to the process but is that what we really want?
I mean, let's say I want Florida out and Hartford in.
That'll mean I have to not only play with Florida for a while (how long?) but I also might end up with a screen like this.
I'm not even allowed to talk to the peeps in Hartford.
Well that's great...guess I'll just keep up with Florida for a few more years, that'll be fun, right?!
 
# 28 spidertour02 @ 06/16/16 09:43 PM
Quote:
Originally Posted by csamuelsvt
This forum really doesn't have much information lately, which is disappointing. The EA forums have much more feedback/discussion.
Of course it does. The haters on this board have effectively chased away anybody that likes the game and wants to talk about it. I suspect that most of us just enjoy the game quietly and rarely appear on the boards anymore.
 
# 29 csamuelsvt @ 06/17/16 02:03 PM
Quote:
Originally Posted by spidertour02
Of course it does. The haters on this board have effectively chased away anybody that likes the game and wants to talk about it. I suspect that most of us just enjoy the game quietly and rarely appear on the boards anymore.
It's a real shame. I love this series, but for more information such as developer interaction and GameChangers' feedback, the EA boards as immature as some of the responses are, is the place to go
 
# 30 actionhank @ 06/17/16 03:31 PM
Quote:
Originally Posted by spidertour02
Of course it does. The haters on this board have effectively chased away anybody that likes the game and wants to talk about it. I suspect that most of us just enjoy the game quietly and rarely appear on the boards anymore.
If people leave because they like/dislike a game and can't discuss it like adults, that's on them.

To say that there's too much negativity around should be a reflection more so on EA's product than the posters.

As someone that's been around and talking about this game for a long time, it wasn't always this depressing. The online banter matches the game quite well. We're stuck constantly rehashing and debating the same old things, because EA constantly adds nothing of real value, while leaving glaring issues in the game.

I used to defend the franchise strongly, but even I've grown tired of the way EA has treated their product.
 

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