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Madden NFL: Three Things Which Would Excite Me About Its Future

Madden is synonymous with NFL football. Madden NFL 16 released to mostly favorable critical reviews. I personally think it’s the best digital version of simulation football ever released. That being said it’s nowhere near perfect. August is right around the corner, E3 is knocking on the door and Madden 17 will be in our hands in no time. Before we step back out on the gridiron, let’s take a look at three things I think would catapult Madden back into the conversation as one of the best sports titles released in any given year.

EA eSports

eSports is here, and in the next year or so you’re going to see more sports game developers dedicating development, design and marketing space to their inclusion in this arena. Madden should be no different. A Madden tournament that led to a championship game played at the Pro Bowl with the winner getting a trip to that year’s Super Bowl would be huge. If promoted correctly, it could be a ratings score.

Madden already has the marketing infrastructure from past events. In other words, re-purpose the Madden Bowl from an NFL players tournament to a consumer-facing one (a direction they seem to already be leaning based on this year). Another option is to keep the NFL players tournament and just allow the Madden Bowl to be a championship game where the players champion faces off against the video game champion. At the end, you donate the winnings to the charity of the winner’s choice.

"In other words, re-purpose the Madden Bowl from an NFL players tournament to a consumer-facing one..."

Shoot, bring back the Madden Nation and have players face off during the course of the actual NFL season, culminating in a tournament-style playoff that coincides with the NFL playoffs.

The challenge, of course, is what mode will eSports Madden use? The obvious answer is versus, but then you invariably wind up with everyone playing as similar teams. So I believe Madden Champions would be an awesome mode to use. Just watching a player draft his or her team would make for great viewing and speculation. The only problem I could see is people potentially claiming one team’s draft options were better than another’s. If they figure out a way that balances the draft (maybe use the Salary Cap Ultimate Team mode instead?) while still potentially giving players a differing player pool from which to draw, this mode could be exciting.

Bring The Simulation Back To Franchise Mode

Franchise mode. Connected Careers. Whatever it’s being called this year, the mode where you get to manage a team from its location and uniforms to the incoming free agents and draft picks to what city your team calls home next year is my absolute favorite mode. The ability to not only play the games but also manage the team really appeals to me. The problem with this mode over the years is that we often see features removed (especially when jumping from one console generation to the next) with a few them returning slowly year after year and presented as brand new features.

One Franchise feature from Madden’s past I miss is the coaching staff hiring and firings. All three facets of the game had a coach that needed to be acquired. There were even trainers and scouts available to be signed. Each coach had attributes that made them attractive. The best part of that was retired players would wind up in the coaching pool as well. How great was it to see your star halfback retire but still able to share what he learned as the offensive coordinator?

NFL Superstar

Franchise mode and Superstar mode were re-branded in Madden 25. They combined them all and called it Connected Careers. The thought was that you could play a multiyear mode with your friends and everyone could play the way they wanted. While I’m sure there’s an audience for that style of gameplay variation, I think it’s time to bring back the Superstar mode as a separate entity. Take a page out NBA 2K’s MyPlayer and add endorsements and other off-day/off-season elements that engage the player beyond “play the game from this position.”

Also make it something you need to work up to. Don’t have me create a wide receiver who is rated 68 overall and starts over Odell Beckham Jr. Give me the option to practice and get better, or to have some endorsements to make money. Let me do something with the income I earn, like buy a nicer house or better training equipment. You can have these elements double back on themselves and tie things like XP gains and better recovery time from injuries to things I do with my money and free time.

"Don’t have me create a wide receiver who is rated 68 overall and starts over Odell Beckham Jr. Give me the option to practice and get better, or to have some endorsements to make money."

Gaming consoles are more powerful than they’ve ever been before. The games look more realistic than they ever have. It’s time that Madden made some of the off-the-field gameplay elements more realistic as well. Honestly, many of the ways to make Madden better are just to bring back features from Madden’s past.

What do you guys think? What other features would you like to see? Let me know!


Member Comments
# 21 RexDEAFootball @ 06/09/16 12:29 PM
https://www.easports.com/madden-nfl/maddenchampionship
 
# 22 Joshua1207 @ 06/10/16 12:12 AM
Quote:
Originally Posted by JKSportsGamer1984
A Superstar mode similar to NBA 2K's My Player mode would be awesome. Have our player start out in High School & have to go through the trials of making it to the NFL. Make it to where every decision you make has a consequence. A dope story in Superstar mode is long overdue! I'm surprised with the success of NBA 2K's My Player, Madden hasn't followed suit.
I really hope Madden doesn't turn Superstar mode into a story mode. While I do love some aspects of MyPlayer from NBA 2K, one thing I hate about it is that it is that the first season or so is all scripted. I want to make my own story with my player, I don't want to follow through some script that forces you to be undrafted, get cut etc. Let us do the combine or sample college season and have that determine our draft stock, sponsors, agent etc.

The days of Madden 06 were great where you had your own website that detailed your popularity, expectations, exposure etc. If they could bring that type of stuff back, mixed in with things like in MyPlayer from 2k where you do post-game interviews, sponsorships, talk to the gm etc then I would love the mode so much.
 
# 23 SkyLifeReik @ 06/10/16 10:00 AM
Quote:
Originally Posted by Joshua1207
I really hope Madden doesn't turn Superstar mode into a story mode. While I do love some aspects of MyPlayer from NBA 2K, one thing I hate about it is that it is that the first season or so is all scripted. I want to make my own story with my player, I don't want to follow through some script that forces you to be undrafted, get cut etc. Let us do the combine or sample college season and have that determine our draft stock, sponsors, agent etc.

The days of Madden 06 were great where you had your own website that detailed your popularity, expectations, exposure etc. If they could bring that type of stuff back, mixed in with things like in MyPlayer from 2k where you do post-game interviews, sponsorships, talk to the gm etc then I would love the mode so much.
thats because of spike lee the way he explained the game b4 it actually came out was different we were assuming we be able to make the decisions but when it dropped it was already scripted
 
# 24 JimmyT85 @ 06/10/16 10:40 AM
I would absolutely love an in-depth superstar mode. Like, really, really bad!
 
# 25 DaSmerg @ 06/11/16 03:49 AM
Thanks for the article @Cicero IMO really great job because it wasn't just a '...Madden should be better, meh...' rant because you added ideas for improvements. I hope that these kinds of articles help to keep moving the yard sticks.

I'm a long time Madden player, as in back to the very first release and I don't quite see the same areas of improvement the same way.

E-sports: IMO the game in its current state and the propensity for one off head-2-head match ups being more arcade rules than based in the actual sport is [to put in delicately] a bit of a chuckler. Top level, successful E-sports are, so far, about regularly balanced team games. Sure there's some individual stuff, but its mostly small squad. Don't know that Madden really works in this arena and pursuing it would be [yet another] year-2-year development brain drain.

Franchise Mode: From my point of view and recollection, what put EA Sports games over the top of the rest of the myriad of 8-bit sports games of the early years was Madden's Franchise mode. Its successes quickly spread to other EA Sports games. And then, the bitter darkness came of Ultimate Team and Franchise modes suddenly were put on the back burner...waaaaaay back on the back burner. One area of improvement for Franchise mode I want to see, most especially in online head-2-head match ups, is the problem I mentioned above. The base straight up match up game mode, no matter what you do, is the base arcade game play. Well meaning features like speed/agility equalization and 'Fair Play' had massive unintended consequences on highly competitive Franchise game mode. Built a team around speed players? Yeah well that doesn't matter come game time because any player can be run down from behind. Lesser teams actually end up playing better in key situations because every player is essentially rendered pretty much equal. I will only quickly mention the whole lack of real world physics and the size of players also applies here too.

Superstar Mode: IMO should be spun out into a game unto its own where it could be a really, really intruiging game type. I will say that The Show is definitely on to something with the game release year-to-game release year carry over of your created players (and franchise btw). Not all of us have endless hours to play video games and if in a year you get through say 2 seasons, you get to carry on your dude on the next release version. That's pretty sweet. I really think EAS was on to something too with your career player starting out in college and then making the pros. I still believe there is a lot of promise.

In closing, sorry for the novel reply. Thanks again to our OP. I'm also really excited for what could be with Frostbite. Fingers crossed.
 
# 26 Ueauvan @ 06/11/16 05:47 AM
zero interest in tournaments, #2 is on a lot of peoples' wish lists here and i agree about SS
 
# 27 sportsfan73 @ 06/11/16 05:48 AM
For me being a predominantly offline Franchise/CFM guy, the most important improvements are #2 as the author listed. Player stats, player progression, stats about my CFM team and around the league. Those are the kinds of things I look for and will be excited about if the Madden development team substantially adds to and improves them.

Also, presentation is vital to the overall experience of the game and should not be overlooked. The crowd animations, dynamic commentary, etc.
 

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