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User-Generated Content And Football Games in 2016

Since 2005, one of the most debated topic in the sports gaming community is whether or not 2K Sports should make a professional football game again, albeit without the NFL licensing. This problem has been discussed to death, but this article will outline a potential solution to that problem, just in case anyone out there is listening…

Community Involvement

Game customization is nothing new, and community involvement is necessary for a game such as this to work to its full potential.

Let's look at the Steam Workshop and the activity for a sports game comparable in popularity to that of American-style football games, the Football Manager series by Sports Interactive.
 


Football Manager 2016, released on November 13, already has close to 7,000 community-created items that can be shared between purchasers of the game.

While the 2016 edition of Football Manager is still relatively new, the game has already racked up close to 7,000 entries in their Steam Workshop. Entries are shareable items (rosters, jersey sets, logos, game behavior, etc.) built almost exclusively by the particular game's community of players and then made shareable within the Steam Workshop. Owners of the game can download and install -- with just a few simple clicks -- these items to be used in their software, and even subscribe to items to be notified of any future updates.
 


Football Manager 2015 has over 14,000 community-created items.

When we look back at the 2015 edition of Football Manager, which has had an entire year of community activity, the numbers are even more impressive at over 14,000 items.

It seems evident that gaming communities are capable of pushing the envelope of creativity to enhance the games they love. What these communities need is that same level of innovation from the game developers themselves. Let's explore how that might happen.

Technical Requirements

Although the Steam Workshop is a computer-gaming interface, today's gaming consoles are already sharing files in a similar fashion. Examining 2K's own servers, we can see that their 2K Share system is in place for their NBA game, including an option to share rosters.
 


For 2K Sports, it may be as easy as setting up a similar server for a football game, similar to what they already have in place for their NBA game franchise.

There is a community ready to contribute to this project, and the system is already in place to house these contributions, so now let's examine how 2K should create the game itself.

Graphics, Visuals and Game Behavior

Perhaps the hardest part of game development, the actual framework for such a game, is already halfway done. Between previous versions of 2K's football series -- most recently All-Pro Football 2K8 -- there is enough for 2K Sports to build upon to produce a serviceable game much sooner than a fresh development would require.

Customization

Open customization is the most integral part of a game like this becoming a true success story, and with a few templates for users to start with, it's entirely possible. Users would be given the option to either start a fictional universe (a whole other gaming demographic 2K could tap into), or to use one of the pre-made templates as a base to edit from. Some example templates are shown below.

Template Concepts
Text Editing

Any sort of naming conventions -- such as league names, team and city names, division names, award names, championship trophy, etc. -- would need to be editable, and even allow for images to be uploaded to represent each corresponding piece.

Roster Generator

The game would ship with a generator that could create the initial roster, based on the settings above. Even a high school "league" could be created if the template frame was large enough to hold it.

Users could either stick with a fictional roster, or edit the entire roster to share with the community. Each team could be exported one-by-one so that multiple people could work on the project simultaneously, similarly to how the OS community has completed OSFM rosters for MLB the Show.

Special Request: Have regional names included and linked geographically so that players from Hawaii are better represented, for example.

Stadium Creator

A stadium creator would be an enormous undertaking. However, even a handful of generic stadiums to choose from for each team would suffice for this first go-round because football stadiums are not as intricate to the gaming environment as baseball and their stadiums are, for example.

Combining Leagues

The ability to link leagues together, such as a college league running simultaneously alongside the NFL model, would be a revolutionary addition and great for immersion.

Community Sharing

Once a template has been created, the entire universe could be shared on 2K Share in one package, or even as individual pieces for the user to customize to their liking.


So what do you think? What other ideas do you feel would need to be in a first edition such as this? What could you live without to make the project more manageable? Perhaps if we drum up enough interest with our discussion, someone will hear us.


Member Comments
# 1 Dazraz @ 03/03/16 12:45 PM
Great article. This is definitely something I hope developers look into as a work around to the growing complexities of Official Licenses. I recently had the opportunity to play Don Bradman's Cricket. Although I'm no Cricket fan, the one aspect of this game that did stand out was the customisation. From League Formats, to Logos & Player Editing, it really did tick all the boxes. This made playing out Leagues with all the feel of an Official License possible albeit without the costs associated with them.
 
# 2 drugsbunny @ 03/03/16 01:06 PM
I am glad that is an actual topic of discussion. I miss video game football tremendously. When I look at how 2k16 basketball plays, I can only dream of how a football game would flow. As far as teams and structure, this is a golden opportunity to think outside of the box of restrictions. How about 50 teams. One for each state. Team personality built around state culture. TV Sports football didn't have NFL teams and players but did a great job of making up for it with revolutionary controls (at the time) and a generic broadcaster. Front page sports and games that took those chances back in the day have made impressions on today because each one gave something different that made it great to someone... At this point, 2k Games can take the Golf Club route and give us a football game that features practice modes and pickup games only but if the football is pure, it would be embraced. We have to start looking past the NFL as far as video game football is concerned. The NFL was great once upon a time when they respected the fact that it was sports entertainment and not a dog and pony show to force beliefs on its fans. To be able to enjoy another football game other than Madden would really make my gaming experience complete.
 
# 3 Mike Lowe @ 03/03/16 01:28 PM
Glad you guys agree!
 
# 4 Fraser G. @ 03/03/16 02:04 PM
Quote:
Originally Posted by Dazraz
Great article. This is definitely something I hope developers look into as a work around to the growing complexities of Official Licenses. I recently had the opportunity to play Don Bradman's Cricket. Although I'm no Cricket fan, the one aspect of this game that did stand out was the customisation. From League Formats, to Logos & Player Editing, it really did tick all the boxes. This made playing out Leagues with all the feel of an Official License possible albeit without the costs associated with them.
Don Bradman Cricket is fantastic in so many areas, customization being one of them.
 
# 5 HustlinOwl @ 03/03/16 02:09 PM
would love to see something like this for college basketball!!!
 
# 6 Rifle_Man81 @ 03/03/16 02:10 PM
Nice article. I would really like to see a fully fleshed out games built around customization and gameplay for football and baseball. I would have thought by now the concept of team sports being enjoyed as an actual team would be at the forefront of sports gaming. Sadly, the rise of the ultimate team concept has, in my opinion, overtaken any advancement in favor of multiplayer modes. I have enjoyed playing EASHL and what I have seen of Pro-Am, but think about the potential for stand alone games built around these concepts withought the restrictions of the leagues they adhere to.
 
# 7 Fraser G. @ 03/03/16 02:13 PM
Nice article Mike! I'm a huge fan of the Football Manager series. One of its biggest accomplishments is including nearly everything that can be found in real life soccer and then allowing you to customize it at will. It has being doing that since the early 2000's and now you can pretty much do anything with it.

I don't know a whole lot about football games, but if 2K were to return then surely they'd need to target areas that EA is currently neglecting. Customization/community involvement sounds like a good focus point.
 
# 8 Mike Lowe @ 03/03/16 02:19 PM
Quote:
Originally Posted by Rifle_Man81
Nice article. I would really like to see a fully fleshed out games built around customization and gameplay for football and baseball. I would have thought by now the concept of team sports being enjoyed as an actual team would be at the forefront of sports gaming. Sadly, the rise of the ultimate team concept has, in my opinion, overtaken any advancement in favor of multiplayer modes. I have enjoyed playing EASHL and what I have seen of Pro-Am, but think about the potential for stand alone games built around these concepts withought the restrictions of the leagues they adhere to.
Absolutely agree.
 
# 9 Big Bankhead @ 03/03/16 02:31 PM
Great article!!! I agree completely. Playing a different NFL game would be nice, but honestly I just want another simulation style football game for consoles. Everything that you've covered in your article is exactly what people I know have been asking for, for the longest. Customization is key and that was the downfall of APF 2k8. If a company can deliver this will full customization and freedom, then I can see the community backing this 100%
 
# 10 HenryClay1844 @ 03/03/16 02:39 PM
I really hope it isn't greedy lawyers that the killed customization in sports games. We can't create teams or leagues in FIFA anymore and it makes me very angry. So much more could be done to add to the fun and get passed licensing failures and greed.
 
# 11 newtonfb @ 03/03/16 03:24 PM
Agreed. We have the Golf Club which is all user and computer generated. Why cant we get a football game like that?
 
# 12 boxboy99 @ 03/03/16 05:07 PM
Yeah, I have been wanting something like this forever. Old school Front Page Sports customization plus user generated content would be a dream. I would love to run a small league with custom divisions. Unfortunately most sports game lack any league size customization.
 
# 13 Tunechid @ 03/03/16 06:06 PM
I would love to have a ProAm/Park type mode for a football game, that would be just amazing, just imagining a nba2k16 my career mode for football, just amazing.


Sent from my iPhone using Tapatalk
 
# 14 pjburrage @ 03/03/16 07:06 PM
'Text' based games like FM/OOTP lead themselves to custom content - I kind of hope Beyond The Sideline Football from OOTP can do what OOTP Baseball has done. Don Bradman Cricket and The Golf Club are the leaders in the more action games when it comes to customisation. I loved the Teambuilder feature on NCAA and wish I could do that in other games. Even custom creation in games like WWE took a couple of steps back before the improvements in 2K16

@HenryClay1844 - don't think it's greedy lawyers that are at sole fault here - "EA revealed this week (via GI.biz) that it makes $1.3 billion (£925m) on “extra content” a year, which is all extra digital stuff, like DLC, season passes, etc. Around half of that figure, though — $650 million (£462m) — comes just from EA Sports’ Ultimate Team."

Take a game such as Rory McIlroy Golf, extra course at £5 a piece, whereas you can get some pretty good replications of those courses for free on The Golf Club.
 
# 15 Sphinx @ 03/03/16 10:52 PM
This is a fantastic article. I really wish 2k would create a fully customizable football game, I could foresee some legal issues with allowing the content to be hosted on their servers. Something similar to what happened to ncaa football I would imagine could apply. I don't know the legal details of course and could be completely wrong and hope I am.

It would be amazing to have a game that the community can build up and support on their own. Madden needs competition to bring the game where it should be and 2k sports are the ones to do it. Their basketball is the sports game that all others should strive for.
 
# 16 boomhauertjs @ 03/04/16 07:20 AM
Axis Football on PC is trying to do this, but it's an independent developer with pretty limited resources. The 2015 version of the game had some major issues and a Kickstarter for 2016 failed, but he is still in the process of developing a 2016 version.
 
# 17 Toupal @ 03/04/16 08:59 AM
I love this, and I would be the guy who would be up at all hours of the night trying to perfect the game.

"Combining Leagues

The ability to link leagues together, such as a college league running simultaneously alongside the NFL model, would be a revolutionary addition and great for immersion."

This right here is a MILLION dollar idea. And this is all I ever wanted out of a football game!
 
# 18 videlsports @ 03/04/16 09:45 PM
Good Idea, I would support it. If the gameplay is tight, we can have a building block for another football game generated by us.
 
# 19 michapop9 @ 03/05/16 03:27 PM
Brilliant! Long overdue! Unfortunately I don't think it will ever happen.
 
# 20 bxphenom7 @ 03/07/16 12:15 PM
Great stuff! This is exactly why I can't understand 2k's resilience to make a generic football game. With sharing creations, lack of authenticity (im sure brands couldn't still make it in creation wise but I'm sure 2k can use NBA 2k brands unless Madden causes exclusive restrictions on some if any) would be rectified. This is why I say they would have even more time to spend on modes too, while also having animations/trash-talk APF had that the NFL wouldn't allow, making the game more entertaining potentially. That's one small burden of having the NFL license that 2k doesnt have to deal with and really use to stand away from Madden even more.
 

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