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NBA 2K16 Is the King, Has Only Gotten Better
 
NBA 2K16 is one of the best sports video games to have come out in the last decade.

It is not easy to hand out claims of greatness when a game has only been out a few months. College Hoops 2K8 wasn't given legendary status until people were still playing it years after its release. NBA 2K16 won't have the "benefit" of being the last game in the series, so there's no real reason to keep playing it long after its release, but it's sure to be the title that all future sports games can be measured by.

Visual Concepts has the luxury of tinkering instead of overhauling. This is the same reason MLB: The Show has had such a great run (that's arguably still going) over the course of its PS3 years. It found greatness in its core and just nudged it in a better direction. The difference here is that Visual Concepts has identified its weak spots (Association modes and MyPlayer modes) -- which, to be fair, have been weak spots for the entire genre -- and gambled with new ideas. MyPlayer may not have been an overwhelming success with fans, but it was something new and risky.

NBA 2K16 is the first sports title in a while that has made defense relevant and fun. I very distinctly recall one of my very first games with 2K16 in which I unwisely matched myself up against the Golden State Warriors with the San Antonio Spurs. Like many less skilled players, I tend to stick to one defender and let the CPU handle the rest.

In this game, Leonard was matched up against Curry and there was this beautiful moment where Draymond Green stepped in for a sizable pick on Leonard. But since Leonard is arguably the top defender in the NBA, he slipped around the pick and got a hand in Curry's face; Curry missed the shot. A similar sequence occurred minutes later, only this time, it was Danny Green defending Curry. In this instance, there wasn't a hand in Curry's face. The shot went in.
 
 
Of course this is just a simple example of an otherwise complex system that makes NBA 2K16 tick. The Adaptive Coaching Engine is something the sports genre has needed since its birth, providing players with their first fair fight from the CPU. As someone who gets by with out-coaching the CPU, I've struggled mightily to balance my game plan as the CPU adjusts. It really is a thing of beauty watching a hole in the defense that has been there all game slowly close up as the CPU makes changes.

Visual Concepts has done a fantastic job of giving its audience the things it wants. Speedy patch delivery (with its fourth patch already along the way) and changes that only help the game (for the most part) is a nice change of pace from a developer that could have easily let the success get to their heads.

Online support has also been steady in its delivery, with servers holding up relatively well. There is little to doubt about Visual Concepts' post-release handling of NBA 2K16, and there's little reason to think that will change until NBA 2K17 is already well underway.

The game has only gotten better since its release, especially since the monster third patch that rectified a number of smaller issues with the game. Gameplay is smoother and some of the smaller annoyances are all but gone. NBA 2K16 is a game that started with only a few problems and now has even fewer. It is a game that, unbelievably so, gets better just about every time you sit down to play it.

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Member Comments
# 41 Mr Bungle 34 @ 12/21/15 07:43 PM
It's the only game I play 95% of the time.
 
# 42 Jrocc23 @ 12/22/15 04:07 AM
2K16 is amazing. If Pro-Am was setup correctly and a other few things, it would probably be my GOAT. But I'll have it as the 2nd best 2K in my book. Easily passed 2K15. Keep improving 2K.
 
# 43 swac07 @ 12/23/15 05:51 AM
Quote:
Originally Posted by DickDalewood
, the advertisements for upcoming games, .
OK...question...is this in 16???because I don't ever see this in between quarters in 16..did they take this feature out this year or do I need to uninstall/reinstall the game???
 
# 44 Junior Moe @ 12/23/15 06:47 AM
Quote:
Originally Posted by swac07
OK...question...is this in 16???because I don't ever see this in between quarters in 16..did they take this feature out this year or do I need to uninstall/reinstall the game???
I haven't seen upcoming games advertised at all in 2k16.
 
# 45 CaseIH @ 12/23/15 08:08 AM
After tinkering with sliders after this last patch, I feel I have the game feel back close to what it was before this last patch. Also Im wondering if there wasnt some under the hood work done by 2k since tha last patch drop, but the game is back to being enjoyable for me.

Im still having timeout issues where the AI dont get his timeout added back after halftime, and once in a while I actually lose my 20 sec timeout as well and then dont get a timeout added back at hafltime, but that dont happen every time like it does for the AI, the AI gets screwed every game on the timeout not being added back to them at half. Also still havent seen my team switch up to zone ever with auto playcalling, nor can I say Ive seen the computer team ever go to a zone. Not sure why this is happening to me, but other dont seem to have this issue, and its been a issue for me with the timeout since the 2nd patch, work fine in day1 patch, except for the zone D, which I have not seen ever in 16. Obviously not what I consider gamebreaking but its frustrating to not see any zone and have the timeout issue.
 
# 46 The 24th Letter @ 12/23/15 08:58 AM
I usually get a game of 2k16 in while I'm sipping on some coffee before I leave for work in the morning...just a game that keeps me engaged and wanting to play often...definitely a great job this year....
 
# 47 SpeedyClaxton @ 12/23/15 10:45 AM
I gotta say game is interesting and is definitely something to build on, 2K IMO gone wrong when they introduced so many game modes besides exibition game (quick play) and online. When you trying to make quality game there is only so much modes you can aim to polish for the game to look flawless as possible. In future it would be nice to see revamped physics engine not only ball related but also movement related, dunks etc..
 
# 48 jada855 @ 12/23/15 12:23 PM
Yeah this game is pretty much all I play on PS4 and I have every major game also I don't even play Basketball in real life Baseball since age of six but I have lost sleep and ditched work for sure with this game.

But with that said one thing that needs improving is the crowd when it was hyped in the trailers by 2k I was excited but was really let down its not much different than previous versions been playing since 2k14 and sometimes the crowd sound just stops completely.

But on the other side I am still rewinding plays since 2k14 trying to convince myself that what I saw just happened in a video game and looks so realistic even the calf muscle shading when flexing on shots. Too many details to name. This helps some what forget about the crowd and no body types for created players. Even if we got large,medium or small something or I want my body type to look like Darren Collison select boom done!

Either way when they get year 2 year saves its over for the other franchises!
 
# 49 MeloJello @ 01/14/16 08:30 PM
I have to disagree, and comparing NBA 2k16 to NFL 2k5 is a straight disrespect to NFL 2k5 let bet serious. NFL 2k5 was another level when it first came out and 2k16 isnt even close to that level. The nonsense AI I see on 2k16 with the worst transition defense and pick n roll defense I ever saw in any NBA 2k game. NBA 2k13 had superior transition and pick n roll defense compare to 2k16 especially in MYCareer. Don't get me wrong I will praise 2k16 with the blocks and rebound probably the best of all time. But there is too much flaws in this game. This is the first 2k game that literally just frustrate me with such bad AI teammates. AI teammates who consistently leaving people open in MYcareer, and get lost in pick n roll defense. Leaving 3 point shooters open consistently because they wont stop over helping.
 

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