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EA Sports UFC's Four Newest Fighters (A Breakdown)

The Legends in EA Sports UFC have been padded out a bit, as Royce Gracie, Chuck Liddell and Bruce Lee (well, he’s just a legend altogether) have been joined by Mark Coleman, Matt Hughes, Quinton “Rampage” Jackson and Brock Lesnar. These four follow the trend of previous DLC in that they are a free add-on for owners of the game. All four of these guys are heavy-handed grapplers/strikers who usually had a habit of making their opponents go to sleep or quit, and it’s fun to see how they stack up, in the virtual sense, against today’s crop of UFC fighters.

The most exciting addition for many players is the inclusion of Brock Lesnar, who did quite a lot in his short time in the UFC. The former heavyweight champion has an overall rating of 92, and this is supported by 94 in striking, 92 on the ground and 90 for submissions. Frankly, his striking rating is way too high, and his ground rating should probably be 94. Also, his submissions should be a point or two lower. Still, with that said, his perks line up well, with “Crushing Presence,” “Infinite Core” and “Force of Nature” allowing him to save and sap stamina while on the ground. He also has “Heavy Handed,” which I guess comes from his one striking win over Heath Herring.

In using him against the CPU, Lesnar is indeed a force on the ground. His hammerfists are lethal, and a short stint of full mount usually means the end for the other guy. His striking is probably a little too good compared to what he was, but it’s fun to see him in the game, nonetheless. Never fear, as his tattoos (chest sword and all) have been replicated with great detail, as well.

When it comes to the other high-profile addition, look no further than Quinton “Rampage” Jackson at light heavyweight. It’s weird seeing him in this game considering he now fights for Bellator, but the folks at Zuffa and EA obviously have the rights to use him in UFC products. Rampage has an overall rating of 91, which comes from 90 in striking, 90 in ground and 89 in submissions. His perks include “Heavy Handed,” naturally, as well as “Opportunist” and “Stop Hitter,” which allow him to inflict a wobble state and then do crazy damage once he’s got someone there. For good measure, he also has “Force of Nature” for when he takes someone down, as he hurt his opponent’s stamina when doing so.

They’ve certainly got a lot of Rampage’s body language down, and his strikes are absolutely devastating when they are landed in quick succession. I almost always felt a rumble in the controller when connecting on his shots, which is a telltale sign that you are building a combo and doing big damage. Then again, he has limited options for kicks, as he should, and getting inside on some of the more rangy opponents could prove difficult. It’s a fairly good representation of classic UFC Rampage.

Mark Coleman is now an option at heavyweight, and he has an overall rating of 89. His sub-category ratings are 89 for stand-up, 91 for ground and 88 for submissions. It’s sort of hilarious that Lesnar gets 90 for subs over Coleman considering how many guys Coleman has submitted in his career (at least compared to Lesnar), but whatever. The comparison to Lesnar is apt here, though, as Coleman is basically the same as Lesnar but without the generous striking rating. His perks include “Crushing Presence,” “Infinite Core” and “Force of Nature,” which allows him to take you down and drain your stamina on the ground, much like Brock.

In fact, that’s pretty much Coleman’s whole game in EA Sports UFC, as his striking is appropriately plodding and predictable. He can land some OK jabs and setup strikes, but he’s ultimately trying to get you down and beat you up. I had a tremendous war against JDS on the hardest difficulty, as I managed to stop Dos Santos late in the fifth round with some final ground and pound. Both fighters were bloody and bruised, and JDS had beat me up standing. Still, Coleman’s ground work came up big in the end.

The final added fighter for this DLC is Matt Hughes at welterweight. He has an overall rating of 91, and this comes from 90 stand-up, 92 ground and 91 submissions. All things considered, these ratings seem in the right ballpark for Hughes. All of Hughes’ perks focus on stamina, as you might expect. He has “Infinite Core” and “Force of Nature,” allowing him bonuses in stamina for takedowns and posturing up. He also has “Work Horse,” which halves his stamina costs for moves on the ground, as well as “Higher Altitude,” which gives him quicker regen of stamina on the feet.

Hughes is definitely capable of taking a beating, as I discovered in some of the matches while using him, and he has the tools to scrap and outlast most fighters. All of his perks are pretty awesome for keeping him fresh throughout a long and grueling fight, and that has its advantages against high-level CPUs or in the online arena.


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Member Comments
# 1 Wiggy @ 12/24/14 07:07 PM
Of course, when I wrote this, Rampage had not "re-signed" with the UFC. Maybe that now explains his presence in the game.
 
# 2 Atax1s @ 12/25/14 08:49 AM
Brock didn't beat Herring via strikes. It was by decision. He also beat Frank Mir and Randy Couture via tko. Check your facts next time.
 
# 3 Wiggy @ 12/26/14 07:33 PM
Quote:
Originally Posted by Atax1s
Brock didn't beat Herring via strikes. It was by decision. He also beat Frank Mir and Randy Couture via tko. Check your facts next time.
I misspoke when I said Herring was the only win via strikes. What I meant was that it was his main win where he actually devastated somebody with strikes (breaking Herring's orbital bone). He beat Mir via ground and pound, which isn't strikes in terms of stand up, and he knocked down and grounded out an older Randy Couture.

Overall, I take your point, but he also was smashed by Velasquez and embarrassed by Overeem. The main argument I'm making is that his striking (stand-up) rating shouldn't be anywhere near guys like Overeem or Velasquez. Based on his power alone, he should have a 90, but that's about it.
 
# 4 Hayman19 @ 12/27/14 12:52 AM
I feel in general there needs to be more range in terms of the ratings. No way should brocks striking be that high. In the game there need to be ratings in the 70's for some guys. Brock should have decent power yes, but his striking should be pretty low. Much lower than guys like Dos Santos, Overeem and Hunt.

The striking gap seems to only occur due to the lack of variety in their strikes. I can stand toe to toe as Brock against Junior and land a lot more shots than I should be able to, and since his power is pretty good(as it probably should) I will be able to rock and/or KO Junior. In reality Brock wouldn't want to stand with good strikers like them and would use his wrestling to try and win.

To me thats the biggest issue with the game as it doesnt seem to matter who you are fighting with as you can always go toe to toe against a good striker with a poor striker and do fairly well.
 
# 5 Siorai56 @ 12/27/14 02:21 PM
I think EA was trying to go wide with their audience and make this game similar to an arcade game where you're picking your favorite fighter rather than strategizing. I'm hoping to see a focus in UFC 2 with an emphasis on strategy and more of a simulation focus rather than a game that can resemble Teken at times.

Its understandable from a marketing and business standpoint for the game but theres virtually no difference between a fighter with an 86 overall and a fighter rated 92 overall.

Like there is a difference between Tom Brady and Johnny Maziel throwing a football in Madden there should be a difference between Mark Hunt and Brock Lesnar throwing a left hook but it feels and lands virtually the same.
 
# 6 tbayjordan @ 01/03/15 12:30 PM
This is the best fighting game I have played since knockout kings on the PS2. EA shouldn't put too much "stratagizing" as far as 1 on 1 or online vs. Save that for career modes. This game is just pure fun to play as is. If you get too technical with it, it becomes less and less fun and accessable to everybody. I never watch UFC or any MMA for that matter, but I freaking love this game.
 

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