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NHL 15: Early Impressions from 360/PS3 Version


On the Xbox 360 and PlayStation 3, NHL 15 is essentially NHL 14 with three new announcers plus some tweaks to the puck physics and player collisions.

All of NHL 14's modes and features have returned, except for the EA Sports Arena, where gamers could wager real money in head-to-head online matches.

If you've played the PlayStation 4 or Xbox One demo of NHL 15, you'll immediately miss that version's significantly upgraded skating and stick-handling mechanics, as neither aspect has been improved on the Xbox 360. You'll also notice that NBC Sports' theme music and presentation overlays are oddly absent from the Xbox 360 version, despite the fact that NBC's announcers do replace Gary Thorne and Bill Clement.

After playing several hundred games of NHL 14, only three gameplay differences stand out so far in NHL 15:

1) The puck no longer bounces like a basketball whenever it's dumped into the corner. In all situations, the puck tends to behave more believably.

2) Player collisions are slightly more realistic, though they still look silly at times.

3) Goaltender interference penalties are called more accurately.

Other than that, you could easily turn off the announcers, and convince spectators that you were playing NHL 14.

Be-A-GM/Season Mode

In the one season that I simulated, the only difference I saw from NHL 14 is that the GM menus now appear inside a generic smartphone instead of on a branded BlackBerry. As usual, the CPU teams will make many dumb decisions. In year one, I saw Nashville waive its first line center, Mike Fisher, and waive one of its top prospects, Calle Järnkrok. One CPU owner offered me two third-round draft picks for 35-year-old grinder, Chris Neil. Another CPU team sent me a pair of third-round picks for Chris Phillips, a 36-year-old defenseman.

The AI is even more inept on the ice, as they still display zero defensive aggressiveness, have no clue how to break through the neutral zone, and possess no ability to hold onto the puck or create legitimate scoring chances. They'll still score once or twice a game, but only because your own AI goalie is guaranteed to do something dumb eventually, and let in a laugher of a goal that would make even Marc-André Fleury blush. The slow data processing and frequent pop-up notifications while simulating through a season make it tough to get through 1 year, let alone the full 25.

Be A Pro/Live The Life

I could not find many changes here, either. You still start out playing the Memorial Cup to improve your draft stock, then it's off to the preseason, where you will either make your NHL club's roster, or get sent down to their minor league affiliate. The same female player models from last year's game are selectable, but the new announcing team still uses male pronouns to describe female skaters.

EA Sports Hockey League

You can no longer wear the jersey number 0. Aside from that, I noticed nothing different in the one drop-in game I played.

GM Connected

I did not spot any new options or features in the test league that I created. The loading times between each menu and during every schedule advance remain frustratingly long. It's no wonder that such a small percentage of EA's NHL users play this mode, since full 82-game seasons continue to be the only choice.

NHL Moments Live

Placeholder graphics for the 2013-2014 and 2014-2015 NHL seasons are shown, but the only challenge currently available for download is the second overtime session of the clinching Stanley Cup Final game between the Kings and Rangers.

Winter Classic

There are no new Winter Classic venues, just the same 2011 (Heinz Field) and 2012 (Citizens Bank Park) stadiums. You can still use any team that you want in these outdoor events. But if you stick with the default matchups, Mike Emrick's new introductions for these two games are fantastic.

Ultimate Team

This mode is not playable during the Season Ticket period. We will have impressions of Ultimate Team when the retail version of NHL 15 releases on Tuesday.

Overall First Impression


After a full day of playing, I can find no compelling reason to spend full price on the Xbox 360 version of NHL 15. NHL 14's online servers probably won't be discontinued any time soon, considering that NHL 12 remains fully functional. Xbox 360 hockey fans should keep playing their old copies of NHL 14, or buy it used for $15 to $20 if they don't own it already. It will take a bit more time to fully discern what NHL 15's value is, but the value proposition in rushing out and getting NHL 15 isn't the highest from our first impressions of the title.

Look for our full review of NHL 15 on the PS3/Xbox 360 soon!


NHL 15 Videos
Member Comments
# 41 pezdaddy @ 09/08/14 03:38 PM
Quote:
Originally Posted by jyoung
If I uploaded what I have it wouldn't do you any good with the final game since my saves are tied to my copy of the Season Ticket version.
no worries, thanks for all the good videos!
 
# 42 jyoung @ 09/08/14 03:39 PM
If anyone was wondering if the dekes are still too easy to score with in this game, the answer to that question is yes:



I scored six goals in two periods off the same backhand-forehand and forehand-backhand moves.
 
# 43 jyoung @ 09/09/14 12:39 PM
You can still play online vs. games with up to three other guests on your team in the Xbox 360 version of NHL 15.

This feature was removed from the PS4/Xbox One versions.
 
# 44 EdgeOfThorns @ 09/09/14 05:12 PM
So is BAP/OTP untouched? Its what i care about the most. Just want to make sure that everything is solid with OTP, 6 on 6 goodness etc...
 
# 45 Maxil @ 09/09/14 06:42 PM
Quote:
Originally Posted by EdgeOfThorns
So is BAP/OTP untouched? Its what i care about the most. Just want to make sure that everything is solid with OTP, 6 on 6 goodness etc...

Its mostly* all there on ps3/360.

All game modes and menu options are exactly just as they were in 14 on last gen. Only changes appear to be some slight physics and tuner tweaks. Some equipment and player changes, as well of course.

*As was mentioned earlier in the thread EA Sports Arena is gone.
 
# 46 JaFFiTh @ 09/09/14 07:08 PM
How are the PIM during sim? Last year PIM was way off! Enforcers would be lucky to have 100 PIM in 82 games. Players who hardly get penalties gets more. Almost like they reversed it. How is it this year? Sold my PS3 but forgot I do still have XBOX under all that dust, may get it this year and go onto next gen next year as they should have some modes back.
 
# 47 jyoung @ 09/10/14 02:30 PM
Simmed season penalty minutes can be seen at 8:35 of this video:

http://youtu.be/DAP7VSF4hHg?t=8m35s
 
# 48 jyoung @ 09/10/14 02:30 PM
Quote:
Originally Posted by EdgeOfThorns
So is BAP/OTP untouched? Its what i care about the most. Just want to make sure that everything is solid with OTP, 6 on 6 goodness etc...
They changed the microtransaction system and took out jersey #0.

Otherwise, it's the same as NHL 14.
 
# 49 petbeaver @ 09/10/14 03:25 PM
Does NHL 15 have cpu vs cpu in GM mode for the PS3?

PS4 version does not CONFIRMED
 
# 50 jyoung @ 09/10/14 03:33 PM
Quote:
Originally Posted by petbeaver
Does NHL 15 have cpu vs cpu in GM mode for the PS3?
It does. All you have to do is move your controller icon into the middle on the team select screen.
 
# 51 petbeaver @ 09/10/14 03:38 PM
Thanks jyoung I'm literally heading out to buy it.
 
# 52 jyoung @ 09/10/14 03:49 PM
Last video dump before finishing up the written review later today.

Highlights include the new goalie collision system, tweaked puck physics, HUT and EASHL overviews:













 
# 53 kevant69 @ 09/10/14 04:00 PM
Is it worth upgrading from NHL 13 to NHL 15 just for Division Realignment?

Sent from my SM-N900V using Tapatalk 2
 
# 54 mrsaito @ 09/10/14 04:31 PM
I'm still playing NHL 11 (and enjoying it). I'm strongly considering NHL 15 to complete my set of last gen games.

Can I still use the 3 button 'classic' controls if I so choose? Any other potential issues for an older gamer making this transition?
 
# 55 jyoung @ 09/10/14 04:33 PM
Quote:
Originally Posted by mrsaito
Can I still use the 3 button 'classic' controls if I so choose? Any other potential issues for an older gamer making this transition?
Classic controls and NHL 94 controls are both still in there, if you want to use them over the dual joystick setup.

This is an easy game to play, even on the hardest difficulty settings, since the CPU won't pressure you much when you have the puck.
 
# 56 savedbyrask @ 09/10/14 04:35 PM
Quote:
Originally Posted by kevant69
Is it worth upgrading from NHL 13 to NHL 15 just for Division Realignment?

Sent from my SM-N900V using Tapatalk 2
I skipped 13 because I read bad reviews, but I jumped from 12 to 14 on release day because they added third person fighting. This small difference made the game worth buying. Weird, probably. This year, if they included NBC graphics to go with Doc and Mike, it would make the game worth buying, but they didn't, so I'm holding out.

If you only want division realignment, NHL 14 you can pick up for cheap, but I suppose if you have the money to spend, getting 15 would be more worth your money to get rid of the old commentary team (finally!)

other than that from what it sounds like, exactly identical to 14.
 
# 57 pm83 @ 09/10/14 04:41 PM
Quote:
Originally Posted by jyoung
Classic controls and NHL 94 controls are both still in there, if you want to use them over the dual joystick setup.

This is an easy game to play, even on the hardest difficulty settings, since the CPU won't pressure you much when you have the puck.
Jyoung. Do you feel that CPU is even more passive than 14? If so I have to think purchase again...
 
# 58 jyoung @ 09/10/14 04:53 PM
The CPU's defensive pressure feels the same.

The CPU's offense seems to dump the puck in a lot more this year, but they tend to dump it at bad times when no one is rushing in to retrieve, so it's made the CPU offense even less effective than it used to be.
 
# 59 jyoung @ 09/10/14 05:12 PM
I just checked out all of the EASHL player type attribute caps and can confirm that they are the same as last year.
 
# 60 Yundtder @ 09/10/14 10:20 PM
So what the hell, I bought it today for 360.

Have played 3/4 of a BEAGM season so far.

-I find the game slower than 14 even on High Impact and full speed sliders, not happy with that as I like a faster game, but I can adjust.
-Happy that the puck physics so far are actually a big improvement.
-Goalies still suck on angles and weak goals. Hell the first shot against me, my goalie blocker-ed it up and fell behind him and in the net, ala Luongo last year... I nearly shut the game off right there LOL.
-Interference is still not CALLED, but so far the CPU doesnt blatantly take advantage of that
-Other penalties are there, Goalie Interference is different but still rediculous, Ive been called for running the goalie without a goal scored finally atleast, but ive knocked their goalie clean out, mask off, and no call... Unless EA is actually going for Blind Ref ratio physics, then they nailed it!
-They have made First Round picks EXTREMELY HIGH in value, I do like that, but damn, they could be a tad over valued right off the bat, but I do like it.
-In counter, they have made general prospects actually worth some value instead of only the 4.5-5 stars being the only ones worth a fair value. I can actually do some packages with prospects I dont need for some decent return.
-Goalies are actually stopping the pucks behind the net on wrap arounds! Amazing!
-Poke check and stick sweep is working more effective
-Terrible music choices...
-Did they lock Doc Emrick in a room and beat him before he recorded his comentary? I mean wow, he reminds me of that multiverse episode of Family Guy with the two heads, one happy, the other depressed... Well hes the depressed head 100% of the time. Where are the trademark HE SCOREEES, where is the Emotion? I score to win a game with 9 seconds left and all he goes is, its a goal in a weak, boring voice, and that was that...


Ill post up more as I play, so far those are my notes.
 


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