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NHL 2K7: A Perfect 10 Then, But What About Now?

NHL 2K7 was officially the second hockey game released by 2K Sports on Xbox 360, but truthfully, NHL 2K6 was just a quick and dirty port of the OG Xbox game of the same name. NHL 2K7 was also the first year that the big two hockey franchises would go head-to-head, as EA's NHL 07 arrived that same year, bringing along with it some impressive “next-gen” visuals and the innovative skill stick. The 2K hockey games had been quietly doing their thing for several years, serving up a 50-50 split of simulation and arcade gameplay. The one-timer was a staple of the 2K hockey brand, and it was most certainly present and accounted for in NHL 2K7.

Looking back, the game received some high marks, particularly on our site, where it was awarded a perfect score. Let's be honest: it probably didn't deserve anything close to that score, but it was still a solid hockey product that came from a long line of strong yearly releases. The sales of the game weren't so great, as VGChartz shows that it only sold about 210k across all platforms and markets. These sales would continue to flag in the next year, but they did pick up for 2009 and 2010, when 2K released its final products on Xbox 360 and PS3.

Being truthful, I was someone who quite enjoyed the 2K hockey games on the original Xbox, and I continued to enjoy them for a year or two on 360, but once EA started doing their thing with the skill stick – plus better graphics and online team play – it became a no-brainer to focus my time on that franchise.

Even though I drifted from 2K hockey a bit, I had truly enjoyed the various modes (party games, franchise, online play) that were on offer in their games, and the snappy passing, one-timers and pro control were always satisfying, even though there were exploits and pacing issues in certain aspects of the gameplay.

For the sake of curating the past, I decided to look back at NHL 2K7 to see how it compares to the standard of sports hockey today.



WHAT HOLDS UP

Surprisingly — or maybe not to some — NHL 2K7 still offers a fun, breezy and action-packed game of hockey. This isn't to say that the simulation is very accurate, since the 2K series (at least at this point) was very much in an arcade style, with incredibly simple and exaggerated hits, rocket passes and a floaty sense of speed. Don't got me wrong, though: I still had some fun motoring around the rink and demolishing players while setting up cycle plays and one-timers.
 


The “pro control” passing from previous years made a return, and it's still a nice change from EA when you're able to queue up passes, one-timers and around-the-boards cycle plays because of the icon-based system. It doesn't exactly scream “realism,” but it makes the game fun, which is important. NHL 2K7 also featured the addition of “pressure defending” — something we're used to in FIFA now — where you could hold the left bumper or tap it in order to send one or two defenders after an attacker. You could even have them just steamroll the guy if you wanted to. This feature would be most welcome in today's hockey games.

Another positive I noticed in NHL 2K7 was that players actually stay in position, especially AI defenders, whether the play is behind the net or at the points. You almost always can count on key players going to the dirty areas or manning the point so that you have a chance to unleash a slapper or a wrist shot in the slot. The feeling of space on the ice is apparent, as you have the latitude to move around and try things out. Even though I still think the offense relies almost exclusively on one-timers, it was nice to have some freedom when moving the puck around the ice.

I always thought the Skybox was a cool feature in the 2K hockey games, and it was nice to see it again here. You can adorn your hockey shrine with trophies, decorations, in-game snapshots as well as tabletop games (air hockey and such) to reflect your status in the game. This is certainly a concept I felt should've been leveraged in the “Live the Life” mode in NHL 14, as you want a cool place to see all of your stuff. Also: the load times for this (and all modes) are amazingly fast by today's standards.

Additionally, I found it kind of interesting to check out “pond hockey” in this game again since it actually plays quite a bit like NHL 14's “anniversary mode.” It's almost uncanny really, as the 4-on-4 pond hockey action has massive shots, huge hits, no penalties and a frenetic pace. Much like NHL 14's casual offering, this one still provided some fun in doses. Throw the party games of the 2K series in this boat, too — a fun diversion that should be brought back.
 

WHAT DOESN'T HOLD UP

Well, unfortunately, there are some aspects that definitely haven't aged well for NHL 2K7, which is to be expected. The visuals aren't really that bad, to be fair, as the rink looks decent and the crowds are about on par with what EA was doing at that point. The player faces were never great in the 2K games, and this version was no exception. The broadcast audio is also a bit on the embryonic side, with CBC's Bob Cole and Harry Neale providing commentary and analysis, respectively. I think this was more a symptom of the audio library for the franchise being a bit young in 2006, as what they have to say isn't actually too bad.
 


The “cinemotion” concept that 2K went for in this game was definitely an intriguing idea — that you could play the game with dramatic music and ice chatter accompanying the proceedings. The music is almost so comically over the top that it becomes kind of endearing. I liken it to something like the Oscars broadcast or the trench run from Star Wars. It's so wildly varied but utterly triumphant that it makes casually skating up the ice seem like a game-changing event. I applaud what 2K was actually trying to do, but they were probably ahead of their time here.

For the on-ice action, even though it's fun, it's still way too much of an arcade experience to rate in today's hockey landscape. The goalies seem to stop almost everything — from booming slapshots to quick rebounds — and yet they'll let in the odd soft wrist shot from a sharp angle. Since everything is geared around the one-timer, it's often kind of pointless trying to set up anything else. There definitely was a science to the dekes and slot chances in this game, but why bother when the bread and butter is so obvious? Also, the hitting is far too easy by today's standards, as even NHL 14 requires the right player and the right timing (especially on hardcore sim settings) to properly lay someone out. I had smaller skill forwards clocking people in NHL 2K7, and you can spam it without worry of fatigue. Also, it felt quite odd having a speed burst button again.
 

SHOULD YOU STILL PLAY NHL 2K7?


As would be the answer in almost any franchise, it's hard to recommend going back to a game that is close to seven years old. While you can find a copy for about a dollar on eBay (plus shipping), the obvious problems of dated rosters and non-functioning online play are going to be an issue. Still, I can't deny that there is a certain charm to the arcade action on offer in NHL 2K7, and the games have a quick pace that keeps you from getting too bogged down with stoppages or minutiae. If for nothing else, you've also got pond hockey and party games, both of which are easily worth the pocket change required to buy a copy.


Member Comments
# 1 BCDX97 @ 10/18/13 04:06 PM
These games felt like a continuation of the old NHL Faceoff games from Sony. I just couldn't get into the herky-jerky gameplay.
 
# 2 bigdoc85 @ 10/18/13 04:32 PM
I have never played 2k7 but I have NHL2k10 on Xbox (got it new for $5) and still play it to this day. As a casual hockey fan and gamer, it works for me -- I have never had an interest in upgrading to one of the NHL versions.
 
# 3 kazjason @ 10/18/13 05:02 PM
This is why 2K10 holds up for me
 
# 4 Dazraz @ 10/18/13 05:09 PM
Quote:
Originally Posted by kazjason
This is why 2K10 holds up for me
Nice video. I would love to see 2K bring out another Hockey game. I enjoy EA's game now but not as much as I enjoyed 2K's game then.
 
# 5 drewst18 @ 10/18/13 05:14 PM
What I'll say is if 2k games are arcady to you youre playing them wrong.

Now I am not telling you how to play your game but 2k series (until the last few releases but 2k6 - 2k8) were amazing simulation hockey games. The slider settings had such a major impact on the game that with the correct sliders (slower speed, little to no speed burst, more fatigue and less hits) you have the most realistic hockey game to date.
 
# 6 jyoung @ 10/18/13 05:40 PM
2K8 and 2K10 are definitely still worth playing.

2K7, not so much.
 
# 7 Vechi8 @ 10/18/13 05:44 PM
Quote:
Originally Posted by jyoung
2K8 and 2K10 are definitely still worth playing.

2K7, not so much.
Agree jyoung 100% I remember 2k7's graphics being nice especially the glare off of the ice. 2k8 was the last real sim hockey game that I have played. It was a shame that a lot of guys gave up on it because 2k had changed the shooting controls in which were ackward but once you practice it was no big deal.
 
# 8 Wiggy @ 10/18/13 05:44 PM
Quote:
Originally Posted by drewst18
What I'll say is if 2k games are arcady to you youre playing them wrong.

Now I am not telling you how to play your game but 2k series (until the last few releases but 2k6 - 2k8) were amazing simulation hockey games. The slider settings had such a major impact on the game that with the correct sliders (slower speed, little to no speed burst, more fatigue and less hits) you have the most realistic hockey game to date.
I get what you're saying, but honestly, I could say the same thing about NHL 14 and its sliders (and I think its default settings are much closer to "sim" than this game, for instance). If a game has to monkeyed with completely to achieve some kind of simulation feel (ie. it's not defaulted that way), then I don't think this argument holds a lot of merit.

I messed around with 2K7 on multiple sliders, and even "default" and "sim" presets feel like an arcade experience. More what I'm getting at is the feel of the hits and the movement. The reliance on one-timers and the lack of creativity in the slot just doesn't resonate today, and I think there was just something about the pace that didn't seem "true" to me.

To each their own, as always, but I did play a lot of the 2K series, and that was just my feeling on it.
 
# 9 tril @ 10/18/13 09:06 PM
NHLk10 and 2k6 are my favorite hockey games of all time. Still play NHL2k10 when ever I need a hockey fix. the game has a good balance between sim and arcade, plus it's highly customizable. and has alot o\f great gameplay features
 
# 10 loso_34 @ 10/19/13 03:01 PM
Quote:
Originally Posted by Segagendude
No offence, but any game could look great in super slo mo and extreme zoom.

I tried playing 10 and wasn't all that impressed. Jmo...
The guys over at nhlgaming.net have played with the sliders to the point it's a great game. Only issue is that the goaltending physics don't touch whT was 2k8. It's a shame when nhl 2k10 can stand up to and surpass ea in terms of sim play today.

Ea still hasn't replicated or matched the realistic goaltending movements they had in nhl 2k8. Never have I seen goaltending so well represented in a game.

I'm hoping 2k can come back next gen.
 
# 11 savoie2006 @ 10/19/13 06:47 PM
Quote:
Originally Posted by Segagendude
Although I do like that they have more than just one ref on the ice, lol
For the 360 especially 2K10 plays a solid game with good sliders. Out the box, not so much. Some of the animations were wonky, the goalies were bad, and the Presentation could have used some extra touches. The Ai though was every bit as competent as that of Ea, if not more so. If 2K had started this gen with 2K10 and built off it, they might have been able to keep up with EA. For the record 2K7 was garbage with its brickwall goalies and ice fog. The only reason it got any love was because NHL 07 was such bare bones and for the 360 only.
 
# 12 GuyinPA75 @ 10/20/13 06:04 PM
Quote:
Originally Posted by jyoung
2K8 and 2K10 are definitely still worth playing.

2K7, not so much.
I agree 1,000%. 2k8 was by far my fav NHL game online to date for 1 vs 1 gameplay. Why? The camera is much better than EA Sports and the gameplay was less gimmicky. Example being in EA Sports there seems to always be that last minute comeback or game tying goal that happens. Feels so fluky no matter how good you play. About 90% of the games played felt just so scripted.

IF EA Sports would wake up and see just how superior the 2k Sports products were they could begin to make classic sports games again. But until they do, EA Sports will continue to feel gimmicky, arcadish, and overall inferior.

EA Sports simply lost their edge in last 10 years for quality sports games.
 
# 13 GROGtheNailer @ 10/22/13 11:45 AM
Yeah, EA hockey really does feel so scripted, not a little scripted but a lot. It really takes away from the game. 2K made me get away from EA's hockey for 3-4 years.
 

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