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Pro Evolution Soccer 2012 Demo Roundtable

Kelvin Mak: There's a lot to like in the PES 2012 demo.

The biggest flaws in last year's game, such as defenders being unrealistically faster than attackers and teammate/goalkeeper AI are fixed for the most part, but goalkeepers still have the odd moment of braincramps and butterfingers. They don't happen anywhere near enough to hamper the experience, but the flaws are there.

The player AI works as well as advertised. It's good to finally have some support, especially when I'm on the counter and see my fullbacks storming down the flanks, outnumbering the opposition. It's a glorious sight to behold. On that note, one thing the PES franchise -- even during its trainwreck years -- does really well is the feeling that a goal can come from anywhere. That feeling is still alive and well in this demo. I saw a good variety of goals, via some surprisingly clever player movements.

The game speed seemed a little quick on default, but I've found that (-1) is ideal if you don't want as much helter skelter like play. This game rewards patience and possession, that's for sure.

By and large, it's nice to have the ability to control off the ball players on set pieces, but what annoyed me is that when I switch players, the AI always follows the player I'm controlling. Normally this makes sense, but when I station two players in close vicinity, and the best bet for the AI defender is to stay somewhere between the two, it doesn't. Instead, it instantly follows the player I control (even before I move him) like it can read my mind.

I'm scoring plenty of long range screamers, more so than in the first demo when the ball felt a lot more "floaty", but it almost seems like they're a little too easy to come by now. To be fair, I haven't played on top player yet, so maybe that changes things.

Now on to presentation. Yes, the franchise is known more for what's under the hood than what meets the eye, but still, the animation and graphics are getting a little stale -- especially compared to that other game. This, of course, won't break the game, but it's still something worth pointing out.

And please, for the love of God, Konami, can you at least give us the option to skip the almost feature length promo movie upon our eigth viewing?

Jayson Young: The FIFA 12 demo sure is pretty, but I love that PES 2012 actually features intelligent AI which forces teams to build their attack gradually instead of abusing than the old turbo down the wings and crossing volley strategy that's plagued soccer games for years now.

PES 2012's AI's defending almost seems too good at times compared to the limited user control on defense. The slide tackle and standing tackle buttons are dreaded dice rolls where the player briefly loses control and sweats it out for a few seconds while the game consults Paul the Octopus on which animation to randomly pick. Konami's PES series is really starting to fall behind FIFA in the areas of defensive control and player contact. 

PES 2012's jerky, zig-zaggy running also looks years behind FIFA's movement engine, which undermines PES' life-like head shots of stars like Bayern Munich's Philipp Lahm and Bastian Schweinsteiger whenever the camera zooms in on replays.

This may be a year where soccer fans want to pick both Konami's and EA's games, as based on these demos, each offering is going to be a high quality title with unique strengths and weaknesses. FIFA 12 looks like it has the edge in presentation, animations and online play, while PES 2012 offers smoother passing, smarter AI and a style of play that's less about individual skill and more about team soccer.

Caley: The first thing I noticed about the PES demo was how weighty the passing game felt. I'm not sure if it's due to the physics or animations, but passing seems spot on, at least in terms of heft and weight of the ball. It seems to decelerate and roll at just the right pace.

I also loved the how reactive passing feels; rarely did I push the ball to the wrong man or feel like the AI cheaply read my pass. This ease may disappear as the difficulty is increased, but on default it was extremely responsive.

On the other hand, the responsive passing and quick pace of the game made it feel a little too "pin-bally" at times. I think a slower setting would ramp up the tactical elements of the game, and showcase what seems to be terrific AI.

Graphically, it looks a little muddy, especially on the replays. I think the player faces look good enough, but they have a little of that "dead-eye" going on. 

I'll agree with Jayson in saying that defense is hit or miss, and that the controls didn't seem as intuitive as FIFA. I'll also agree that PES 2012 is a game to keep an eye on, especially if you've stuck with FIFA out of habit.


Pro Evolution Soccer 2012 Videos
Member Comments
# 21 RoyceDa59 @ 09/22/11 01:09 AM
Quote:
Originally Posted by KG
I've seen decent variety. Rangers have hoofed long balls up to their ST. Spurs have attacked me from the wings and Inter has worked it methodically through the center of the pitch. None of the teams in the demo are high possession teams in real life. I'm happy with the variety of the CPU attacks in the demo. We'll see what happens in the retail version.
Its weird because after my post I loaded up the demo on the PS3 and the game seems different from the PC patch version, can anybody else confirm this. Like you said the variety is there but we will have to wait and see for the retail version.
 
# 22 rckabillyRaider @ 09/22/11 01:09 AM
I see more gun ho, one direction soccer in FIFA.
 
# 23 cookusu @ 09/22/11 02:45 AM
Quote:
Originally Posted by RoyceDa59
Its weird because after my post I loaded up the demo on the PS3 and the game seems different from the PC patch version, can anybody else confirm this. Like you said the variety is there but we will have to wait and see for the retail version.
They seem pretty similar to me, the only difference for me was using a 360 controller on my PC and the PS3 Controller. The 360 version of the Demo feels a little different but then they have a different selection of teams to use but honestly the more I played all 3 I think the differences boiled down to the controllers and maybe the graphics so things look and feel a little different, but they generally say the code is the same for all 3 versions.

I think one of the roundtablers mentioned feeling like he didn't have enough control on "D" I felt that way at first, but began to realize I was playing a lot like I was able to last year and going for too many steals and getting burned, putting myself out of position. So I am trying to be more patient play better position D and only go for steals or slide tackles when It seems like I have a good chance it has helped. It can be frustrating when You go for the steal and your recovery time is pretty slow, not sure if that is wrong of the game or just me.
 
# 24 EvanRG @ 09/22/11 02:45 AM
I don't notice anything overly aggressive about the AI, but that's just me. I mean they have to try to score am I right? =)

When I've held up their possession in the midfield they've kicked it around and back to their CBs to re-establish possession. I don't notice them forcing it into traffic more than they should.

I'm pretty stoked for the 27th regardless because after being utterly devastated by the wasted piece of bug-ridden garbage that is NCAA football, this game and Fifa will be the holy grails of sports video games.
 
# 25 cookusu @ 09/22/11 03:16 AM
I just played as Napoli against Man U. and lost 4-1 on Professional, yes I suck. I got off to a bad start and they jumped up 2-0 and the possession of for the end of the game ended up 51-49 in favor of Napoli, because Man. U really did make an attempt to possess the ball and moved it back and sometimes across the field, yes the general emphasis was on moving forward but I don't see the non stop attack game that some have seen and as the wise man who posted a few moments ago said, they have to try to score that is kind of the point.
 
# 26 PeruvianPlaya954 @ 09/22/11 03:50 AM
Quote:
Originally Posted by bakan723
You need to play human vs human to really expose the games faults.
Which would be what exactly?
 
# 27 cookusu @ 09/22/11 03:52 AM
Quote:
Originally Posted by bakan723
You need to play human vs human to really expose the games faults.
Good thing I don't then.
 
# 28 Hjkflannel @ 09/22/11 06:12 AM
I like the way the Ai attacks you directly, it reminds me of playing a human player (why build up when the pass is there?). Defending is a matter of timing and damage limitation, as offensive players should always have a slight advantage in a game. With the demo i can cram the highlights of one 90 min match into a ten min game, this suits me fine. The only thing that still Irks me is the shooting doesnt feel very user determined and the through balls, where their destiny is to reach the attacking player against any obsticle. Overall the game is a lot of fun, the AI is fantastic but the balance is more suited to pick up and play, not to say its easy to master. The main problem with FIFA is i find it purposely slow paced in the passing and the reaction isnt instant like pes, its hard to go back to FIFA because i can't do as much with the ball, i guess this is appealing to a lot of people who want 'SIM' - whatever that really means.
 
# 29 ezio @ 09/22/11 08:51 AM
Quote:
Originally Posted by kelvinmak
Having played the demo for while now, I think part of why PES is getting a rep as an arcade game is the way the CPU continually pushing forwards. A few people have noted it in the impressions thread, and perhaps tweaking the tactics to a slower, more possession based one might help-- because right now it's just too quick.
I hate to bring up the other game but don't think you it has the same problem?
 
# 30 EvanRG @ 09/22/11 12:35 PM
Quote:
Originally Posted by bakan723
Give it couple more months, and it will be like with pes2011, when people went back to older titles already in january.

This is a demo true, but like I've said so many times. If BALANCING(which is the most important) of the game was as easy to do, we would have great pes every year. And yet we are still here playing WE9LE game from 2006, which is no surprise the most realistic game to date.

We'll see how it will be with full version of pes2012. They will correct some problems, the game will overall be better than pes2011, but will it be better than ALL THE OTHERS? We'll see, but as every year, I prefer to remain out of the "enthusiasm" loop, and have a clear view of the game.

We routinely have low scoring games (0-0, 0-1,1-1, 2-0, 2-1) which is how most real soccer games are, btw, playing 25 MINUTE games in WE9LE. That just hasn't been the case with anything made thereafter.
I disagree as I am still playing PES11 and love it. Also, about the scoring, games do not always end with only 0-3 goals total. Just take a peek at the Premier League last week. You had Blackburn over Arsenal 4-3, Spurs over Liverpool 4-0, Fulham and Man City 2-2.

I used to feel like you did about scoring, but I play with 15 minute halves on professional and get a very diverse set of scores, anywhere from 0 to as many as 6 goals usually. I used to play on 20 minute halves and had the same types of scores. I think anything over 20 minutes for half length is pushing the realism factor because your shots on goal goes out the roof.
 
# 31 Dazraz @ 09/22/11 01:28 PM
PES has too many visual glitches. An example was when I put in a cross & my player headed the ball goalwards. Only it was patently obvious the ball never actually touched my players head. I know when watching replays graphical glitches sometimes become apparent but it takes something to notice a flaw like this during the flow of a game especially considering the fast pace of the demo version.
PES plays better this year than it has done for a while but whereby the FIFA series has made some big strides in the last few years PES seems to be stuck in a rut of 2 steps forward, 1 step back.
 
# 32 Greene_Flash03 @ 09/22/11 01:46 PM
Quote:
Originally Posted by Dazraz
PES has too many visual glitches. An example was when I put in a cross & my player headed the ball goalwards. Only it was patently obvious the ball never actually touched my players head. I know when watching replays graphical glitches sometimes become apparent but it takes something to notice a flaw like this during the flow of a game especially considering the fast pace of the demo version.
PES plays better this year than it has done for a while but whereby the FIFA series has made some big strides in the last few years PES seems to be stuck in a rut of 2 steps forward, 1 step back.
I don't see these at all. Even if I did, I know this will happen. After all, it's a video game. I guess I just have an open mind about sports game. Even in other sports games, for instance NBA 2K games, when they are dribbling the ball, the ball doesn't really touch the players hand. When they go for a dunk, sometimes their hands does not touch the rim. I'm cool with that.

PES demo two was fast yes, but there's an option to slow it down (-2) which plays perfectly IMO.

That said, graphical stuff - I can forgive, to me overall gameplay is most important.

NOTE:

Did you see how many animation glitches FIFA 12 has? Check you YouTube. Both games are not perfect.
 
# 33 turftickler @ 09/22/11 04:30 PM
Quote:
Originally Posted by Greene_Flash03
I don't see these at all. Even if I did, I know this will happen. After all, it's a video game. I guess I just have an open mind about sports game. Even in other sports games, for instance NBA 2K games, when they are dribbling the ball, the ball doesn't really touch the players hand. When they go for a dunk, sometimes their hands does not touch the rim. I'm cool with that.

PES demo two was fast yes, but there's an option to slow it down (-2) which plays perfectly IMO.

That said, graphical stuff - I can forgive, to me overall gameplay is most important.

NOTE:

Did you see how many animation glitches FIFA 12 has? Check you YouTube. Both games are not perfect.
That's why I may just go with PES 2012 this year. FIFA is nice, but there are too many bugs as usual in yet another EA Sports game.
 
# 34 cookusu @ 09/22/11 04:49 PM
Quote:
Originally Posted by EvanRG
I disagree as I am still playing PES11 and love it. Also, about the scoring, games do not always end with only 0-3 goals total. Just take a peek at the Premier League last week. You had Blackburn over Arsenal 4-3, Spurs over Liverpool 4-0, Fulham and Man City 2-2.

I used to feel like you did about scoring, but I play with 15 minute halves on professional and get a very diverse set of scores, anywhere from 0 to as many as 6 goals usually. I used to play on 20 minute halves and had the same types of scores. I think anything over 20 minutes for half length is pushing the realism factor because your shots on goal goes out the roof.
I have to agree with EvanRG, I played A ridiculous amount of PES2011 and had a wide range of scores and I play 20 Minute halves on Pro. The scoring was down from 2010, I also played a ridiculous amount of every year for the last 10 and Loved them all but they all had their flaws, Find it amusing when people always refer to one particular year as the holy grail of a certain game forgetting all the flaws of that game. I personally like the 20 minute halves because it gives me a better feel for the ebb and flow of a game.
 
# 35 LingeringRegime @ 09/23/11 01:33 PM
Here is a video from the UK Gamespot guys. Just some impressions from the retail copy.

http://www.gamespot.com/pc/sports/pr...ll%3Btitle%3B7
 
# 36 ezio @ 09/23/11 02:06 PM
Quote:
Originally Posted by DEFTFUNDAMENTALZ
Here is a video from the UK Gamespot guys. Just some impressions from the retail copy.

http://www.gamespot.com/pc/sports/pr...ll%3Btitle%3B7
the two saves in the Argentina vs. England game were pretty impressive
 
# 37 ty5oke @ 09/23/11 02:15 PM
Quote:
Originally Posted by ezio
the two saves in the Argentina vs. England game were pretty impressive
Was just about to mention that. Overall, the keepers looked pretty good in that video.
 
# 38 ezio @ 09/23/11 02:18 PM
Quote:
Originally Posted by ty5oke
Was just about to mention that. Overall, the keepers looked pretty good in that video.
Agreed although you can question the 1st goal in the 1st game a little because he should have probably used his other hand to try to get to it. Otherwise, didn't look bad.
 
# 39 kerosene31 @ 09/24/11 06:26 PM
I wasn't even looking to get any soccer game this fall, as there's just too many games coming out. I finally checked out both demos.

I expected to try the PES demo and move along. Well, after 2 games, I need to have this game. It just blew me away. My only problem was the default game speed, but that is easily turned down. At -1 or -2 it plays a very good game. The super human flash sprint from 2011 is gone and now the sprint is very realistic.

The one thing that always brings me back to PES is the realistic way that passing is used. Pressure from the other team increases as you move forward, it isn't just constant up and down the pitch.

The way your teammates react intelligently is amazing.

I'm really impressed. I just hope I can find the game around here in stores.
 
# 40 PeruvianPlaya954 @ 09/24/11 07:55 PM
Quote:
Originally Posted by kerosene31
I wasn't even looking to get any soccer game this fall, as there's just too many games coming out. I finally checked out both demos.

I expected to try the PES demo and move along. Well, after 2 games, I need to have this game. It just blew me away. My only problem was the default game speed, but that is easily turned down. At -1 or -2 it plays a very good game. The super human flash sprint from 2011 is gone and now the sprint is very realistic.

The one thing that always brings me back to PES is the realistic way that passing is used. Pressure from the other team increases as you move forward, it isn't just constant up and down the pitch.

The way your teammates react intelligently is amazing.

I'm really impressed. I just hope I can find the game around here in stores.
Any local Gamestop will have it.
 


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