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Madden's Current Gen Has Not Been a Success

To say that the Madden series has been a success this console generation would be an overstatement of the decade.

Think back to the year 2004, a year that could be summed up as nothing short of a football gaming utopia. NFL 2K5 aside, EA's Madden 2005 set the bar for all successive iterations in the series. The game was the perfect blend of polished gameplay, solid presentation, and new and innovative features like defensive playmaker controls. Madden 05 had football gamers glued to their consoles for months to come.

Fast forward to 2006 when the now infamous Madden "next-gen" trailer was released, and the hype surrounding Madden's move to the Xbox 360 and PS3 was at a fever pitch.

Sadly, four-plus years since the release of that trailer, gamers are still waiting for a proper Madden to grace today's powerful HD hardware -- let alone a Madden anywhere close to that initial video. Madden 10 may have come the closest to delivering an experience comparable with Madden 2005, but it still contained too many gameplay-related shortcomings to be considered a true successor.

But ripping current-generation Madden for not including features that were included last generation is like panning the Xbox 360 for its "red ring of death" issue -- it is a well-known issue that has been beaten to death in the media. The real main reason why Madden has been a complete failure during this hardware generation can be summed up with one word: innovation, or rather lack there of.

Take a look at every successful sports franchise this generation and tell me what they have in common. They all have something new and innovative that they were able to add to the genre, essentially making sports gamers forget about past versions of the series on older consoles. The NHL series added analog shot mechanics and the EASHL; NBA 2K added dynamic commentary, My Player mode, and signature style; MLB: The Show added stunningly realistic visuals and dynamic presentation; FIFA added Ultimate Team mode and Virtual Pro; and even Madden's little brother NCAA Football added the revolutionary Online Dynasty mode.

So what exactly has Madden done? In short, the answer is not much outside of some shiny new graphics -- unless you count a half-baked online franchise, and online co-op that would have been great in 2005. Locomotion, Pro-Tak and analog stick running controls have all been nice additions to the franchise, yet it can be argued that none of these things have made an impact on the series in a way the features above impacted their specific games.

If anything, all these gameplay additions really did was fix previously broken gameplay mechanics, which just made the game feel as fluid as the PS2/Xbox versions of the series on the field. However, in a way that is fitting because this fixer-up approach seems to be the mantra for Madden this generation. Every yearly addition is essentially a bandage to improve a previously broken mechanic from a prior year. In the end, the ultimate goal seems to be to finally achieve the same level of on-field gameplay as was experienced in 2004.

To be blunt, it feels more and more like EA is content with the game's sales to date, and therefore the company is avoiding the true innovative overhauls that have made the NHL and FIFA series blossom in HD. It is difficult for me to believe that EA has yet to add anything truly innovative to its flagship franchise, and even more difficult for me to swallow the fact that Madden 2005 still offers a more complete gameplay experience than a game developed for a much more powerful gaming device six years later.

When I see a game like Backbreaker released, I only get more furious. How is it that a developer with fewer resources can deliver a revolutionary physics engine and change the way a football game is played? The overall product may not be perfect -- I could not stand the camera angles in Backbreaker -- but I have to hand it to a developer like NaturalMotion for being innovative. What's even crazier is that Backbreaker actually looks more like the 2006 "next-gen" Madden trailer than the real Madden.

To use the old adage, only time will tell if Madden is ever again worthy of its past glory. Unfortunately, as a long-time fan and supporter of the series, I am growing increasingly worried that we may never see the glory days of 2004 ever again.


Christian McLeod is a senior staff writer here at Operation Sports focusing mainly on football, baseball and classic sports games. Residing in Michigan, he survived Snow-Mageddon 2011 thanks largely to his addiction to NBA 2K11's Association mode. Follow him on Twitter @Bumble14_OS, talk to him on our forums via Bumble14, or challenge him on XBL/PSN at the tag Bumble14.


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Member Comments
# 1 elgreazy1 @ 02/07/11 01:36 PM
Competition breeds excellence, and Madden hasn't had competition since Madden 05. When a product or service no longer has to work hard to earn your money then the quality of the product or service will suffer.
 
# 2 unfriendlyghst @ 02/07/11 01:39 PM
Spot on analysis. I for one was overseas when the trailer and subsequent madden 06 game were released . Needless to say its 2011 and I am still not impressed.
 
# 3 Eski33 @ 02/07/11 01:48 PM
Nice blog but this whole topic has been beaten to death. You didn't mention anything new that has not been said or written in the past five years.

From my standpoint and a longtime gamer (have played every rendition of Madden since its Apple II days) Madden isn't a failure. To gamers, yes, the game has not lived up to a certain level of expectation especially on consoles that are to have more power. From an economic standpoint, people are still buying Madden. If Madden is so bad, how is it making so much money? Simple -- There are people out there who find the game fun.

I am on the fence. When the 360 / PS3 era came about, my expectations mirrored everyone else's. I couldn't wait to see what EA would do with more graphical power and with consoles having HDD as a norm, EA was sure to break out all the stops. Instead, what we got was a stripped down game that didn't have nearly the features the PS2 / XBox versions had.

Since that time, the Madden series improved little by little each year. Madden 09 and 10 were great games with Madden 10 taking visual leaps over its predecessor. The problem with Madden is that there are people want it to fail that they spend every waking moment looking for bugs, glitches, issues, etc. and blogging, writing in forums and recording videos that go straight to YouTube for all to see.

I understand why people do this. They want competition back which is a great thing.

In looking at what the NCAA 11 team did, this has to push the ante for the Madden team because NCAA 11, although not perfect, is one of the best console football games to date. It is visually pleasing as well as the online dynasty has to be one of the best multi-player features ever (outside of BAP in NHL).

To compare Madden to a game like Backbreaker is almost criminal. First, to say a developer with fewer resources created a revolutionary physics engine is a tad slanted. Keep in mind that the developer of Back Breaker developed the physics engine first THEN creaeted a football game as a way to show it off. They aren't a football game developer who created a great physics engine. Also, your blog makes it seem as if they created this physics engine in one development cycle which isn't the case. NatualMotion was working on that physics engine for years and it took almost as long to release BackBreaker.

I have no issues with the physics engine that is currently utilized in Madden and NCAA. Only those that cannot get past the simple fact that these are games and they will never fully emulate reality will continue to be "unhappy" with the state of Madden and other games.
 
# 4 unfriendlyghst @ 02/07/11 02:10 PM
I don't understand how madden not having consecutive hit tackling going in 2011 is anyone wanting the game to fail
 
# 5 Nab_Impervious_XII @ 02/07/11 02:46 PM
Simple statement: We just badly need competition in football to achieve breakthrough advances.

EA's FIFA rarely gets competition, but I feel like that game has already maximized its reality (It's not tremendously hard to simulate people running with the occasional tackle).

But american football has 22 people in constant interaction with each other. It's extremely difficult to simulate. And without competition, EA isn't going to take the necessary risks to achieve this momentous task when the 'status quo' is enough to sell games.
 
# 6 ch46647 @ 02/07/11 02:56 PM
Quote:
Originally Posted by Segagendude
Unfair comaprison, I know......but......

When I take a look at The Show, Madden seems like a PS1 game still in developement.

I agree with this blog 100%. I just hope Ian and co. can FINALLY change this.....
I have been a Madden fan since 92' and used to follow this board religiously since 07' hoping that Madden would return to the game I loved as a kid. Unfortunately, I have all but given up on Madden for this generation. I have not played "The Show" much but I play NHL 11 all the time. The gameplay in NHL 11 is LIGHT YEARS ahead of where Madden is at the moment. Other sports games like "The Show", FIFA, NBA 2k11, and NHL are absoulely amazing when compared with Madden.

I put in Madden 11 the other night for the first time since September and was disgusted by how poor the gameplay and presentation are. I am not a Madden basher by any means but anyone who grew up playing Madden like I did has to be ashamed by the current offering. Madden has literally nothing to hang their hat on at the moment. The gameplay and presentation are bordering terrible, and the franchise mode has not been touched in years and is an absolute joke. The only thing you could say is acceptable in Madden are the graphics. However, the fact that the players move like robots, and after the play is dead they just wander around the field with no real direction or reactions make the graphics go to waste.

My .02
 
# 7 hitstreak13 @ 02/07/11 03:02 PM
Sigh- I remember the days of having to choose between gameday, madden, NFL 2k, and blitz. Each game brought on a unique perspective/experience. I highly doubt we will ever see that again. Good analysis by the way.
 
# 8 fistofrage @ 02/07/11 03:07 PM
Operation Sports always gives it high scores.........
 
# 9 guaps @ 02/07/11 03:10 PM
Quote:
Originally Posted by Nab_Impervious_XII
EA's FIFA rarely gets competition, but I feel like that game has already maximized it's reality (It's not tremendously hard to simulate people running with the occasional tackle).
You must never have heard of Pro Evolution Soccer (PES). FIFA had a hard time keeping up with PES on the last-gen machine in terms of innovation, which got PES get a bigger market share with every release. This in turn forced EA to create a super game engine for the current generation consoles.

But as regards to the positive about competition in video games, FIFA and PES are prime examples, because they constantly copy and improve each others features/idea. Delivering two fantastic soccer games each and every year.
 
# 10 Nab_Impervious_XII @ 02/07/11 03:39 PM
Quote:
Originally Posted by guaps
You must never have heard of Pro Evolution Soccer (PES). FIFA had a hard time keeping up with PES on the last-gen machine in terms of innovation, which got PES get a bigger market share with every release. This in turn forced EA to create a super game engine for the current generation consoles.

But as regards to the positive about competition in video games, FIFA and PES are prime examples, because they constantly copy and improve each others features/idea. Delivering two fantastic soccer games each and every year.
True, I know about PES. I'm talking about recently though. They've been subpar for the past 3-4 years and for the most part, they've given EA little to no competition this generation. (To PES's credit though, EA has similar exclusive agreements with the top tier tournaments - so they're partially limited). But my point was that this relative lack of effective competition doesn't anger me as much with Soccer because I feel the 'locomotion engine' is already an accurate depiction of soccer. Players pass the ball most of the time, and tackling can be pre-scripted (without the need for a real-time engine like euphoria) because it's so straightforward and doesn't happen very often.

Locomotion is only 40% of the equation in American football. The tackling engine and "player interaction" are the parts that need real innovation. And it's a huge task that requires huge risks to overcome. And I'm not sure if EA will take those risks without the necessary competition.
 
# 11 Only1LT @ 02/07/11 04:08 PM
"What's even crazier is that Backbreaker actually looks more like the 2006 'next-gen' Madden trailer than the real Madden."

I thought that was hilarious.
 
# 12 KingV2k3 @ 02/07/11 04:21 PM
I am somewhat surprised and pleased to see this article on OS...

I agree with the majority of it's content and tone, but have steered away from this sort of critisism of the title, because I figured all it would do is get me a "yellow card" or "pinked"...

I also, have to admit that I'm "part of the problem", because as disappointed as I have been with the product since '05, I've purchased it every year since...

I don't balme Ian and Phil, there intentions are solid, they just have to report to an entity that values "New" features over core (sim, offline) gameplay...

What vexes me is the fact that it loses customization and desireable features (like the control over the sim stat engine and CPU gameplay through Coach Philosophy adjustments a la '05, custom playbooks in franchise, run / pass commit) to focus on Gameplanning, which may have been a success if they didn't break it with their own patch...



I don't buy Hockey or Soccer games, so I'll take OP's (and others) take on those, but as a guy who buys The Show every year, NBA2k most years and was blown away by this year's NCAA, the Madden franchise has to admit that in overall quality, it's barely scraping into the Top Ten for Sports titles, despite sales and it's "Household Word" factors...

The skeptic in me realizes that folks "phone it in" at work and school in every walk of life and are rewarded with passing grades and job security (for simply showing up), but this sort of work ethic would, as a freelancer, just kill my ability to make a decent living...

That being said, I'm going to enjoy my (highly flawed, but enjoyable) Bills fanchise...

Like I said, I'm my own worst enemy for folding every year on my planned Madden embargo...

Ugh...
 
# 13 Gagnon39 @ 02/07/11 04:22 PM
This is truly sad to me. I used to absolutely love Madden and NCAA Football. They were my most anticipated games of the year. I would play them together, alternating between NCAA and Madden. I would usually complete 5-6 seasons and sometimes maybe more, importing my draft classes and having an absolute blast.

If I was to think, back in 2005, that I would be at a point where I did not even buy Madden anymore, I would have had to question my own sanity. However, that day is definitely here. I haven't bought a Madden in a while, let alone play it for more than a week or two.

As far as the article, I thought it was interesting for a couple reasons. Number one, I agree Madden has not been a success. However, I don't think that a sports series must be "innovative" to be a success. I'd be perfectly happy with a company developing a stellar core engine and simply building on it year, after year, after year. There was no need to scrap the Madden 2005 engine that already existed. EA did it anyway and started over from scratch. Good idea, in theory I guess but it didn't work.

I think the best example of a solid core (in gameplay) and consistent anual improvements in MLB The Show. That game has gone from average to superb without HUGE changes in gameplay. I say that with an understanding that there has definitely been improvements, don't get me wrong. But there's not been (at least that I remember) any kind of ground-breaking improvement in gameplay over the past 3-4 years. All the changes and improvements have been subtle. Ironically this year is the first tiem I can remember SCEA incorporating a major change with their anolog controls. However, the user will still have the old options for hitting, leaving what wasn't broken, in tact.

Whatever the case may be, football fans have suffered enough. It's time for NFL games to be worth purchasing again. I don't know what exactly needs to change but getting rid of exclusive licenses would be a start.
 
# 14 K the Q @ 02/07/11 04:59 PM
I'm gonna keep it short and simple. I want two things in any given video game.

1. I want to be able to play with and against my friends.
2. I want it to be fun.

I feel like EA has attempted to make the GAME too real and its not as FUN to play as previous versions. I honestly don't care if there are a couple hilarious glitches. As long as they don't happen every other snap I find that sort of thing to be entertaining. I also feel like EA doesn't have enough multiplayer modes. I had an online dynasty in NCAA 11 this year and it was the greatest thing ever. Why not more modes like this??
 
# 15 simfballcritic @ 02/07/11 06:08 PM
No competition means no innovation, its as simple as that. Some people might ask why NCAA has improved without competition? The answer is because Madden is NCAA's competition. In years past the game was always considered the little brother and a lot of people would wait for Madden to spend there money on.

Why would EA spend money on new developments if they know the cash cow will rake in the bucks anyway. Thats the real issue folks. Every other game EA Sports offers has received major gameplay innovations except Madden. Whether you are a Madden lover or a Madden ***** you have to acknowledge that.
 
# 16 LingeringRegime @ 02/07/11 06:16 PM
I remember that trailer in 2006 for next gen Maddens. SMH.
 
# 17 RedZoneD25 @ 02/07/11 08:46 PM
Quote:
Originally Posted by K the Q
I'm gonna keep it short and simple. I want two things in any given video game.

1. I want to be able to play with and against my friends.
2. I want it to be fun.

I feel like EA has attempted to make the GAME too real and its not as FUN to play as previous versions. I honestly don't care if there are a couple hilarious glitches. As long as they don't happen every other snap I find that sort of thing to be entertaining. I also feel like EA doesn't have enough multiplayer modes. I had an online dynasty in NCAA 11 this year and it was the greatest thing ever. Why not more modes like this??

Well I respect your opinion, but let me run this by you.

If Madden NFL calls itself a "simulation", it needs to be real. Off the record, I don't even begin to think for a second Madden plays like a true NFL game, whether it be in gameplay, franchise, online, superstar, anywhere. I rarely see a complaint that it is too real. This is where the exclusive license may have hurt Madden more than anyone realizes. Now instead of deciding to make a sim or arcade version of the game, they have to combine everyone into one $60 disc. This is near impossible, as the two sides want what they want and that's that. So you either make the people who just want to have fun mad, or the people who want total realism and authenticity mad. They've done a pretty good job including the basics of both concepts, but where my issue lies is:

-We are in year 3 of this dev team. I don't like hearing about "visions" anymore. Show me the money, so to say. Not even for M12, just in general. Andy Reid had a 5 year plan in 1999 that would win the Super Bowl for Philadelphia. He got to the game in 04, but he's still here in 2011 (year 12, going on 13 if there is football next season)

-With 2011's technologies, a development team with the prior 2 games of the same core, should be (IMO) FAR past the "basic concepts" of ANYTHING. That's why you have a year one, which leads me to my final point.

-Madden needs to find their identity BADLY. Whether they want to be arcade, sim, or a weird mixture of the two, take a sharp right turn in that direction and make it known worldwide that MADDEN NFL IS A ____ FOOTBALL GAME! Even though it would alienate fans of the other option, you could no longer fault EA for not looking in a certain direction if they came out and say it.

As of right now, Madden NFL says they want to be the best simulation sports game out there. I say, prove it. Show the world you can take Madden back to the top.
 
# 18 Nab_Impervious_XII @ 02/07/11 09:38 PM
Quote:
Originally Posted by WTFitsDaveyJ
I rarely see a complaint that it is too real.
Yea, that's the first time I've seen that complaint too. If anything, Madden caters to the "casual fun" crowd profusely. You can't go through a game without seeing a David Tyree-like reception or a goofy interception. It's actually pretty fun to watch when you're playing against a human player (I'll admit). But when it comes to realistically simulating tackles and player interaction, it just falls short.

Bigger risks have to be made with the tackling engine to get Madden anywhere near "too real". Pro-Tak was just a sloppy band-aid.
 
# 19 KyGamerLT @ 02/07/11 09:57 PM
Quote:
Originally Posted by K the Q
I'm gonna keep it short and simple. I want two things in any given video game.

1. I want to be able to play with and against my friends.
2. I want it to be fun.

I feel like EA has attempted to make the GAME too real and its not as FUN to play as previous versions. I honestly don't care if there are a couple hilarious glitches. As long as they don't happen every other snap I find that sort of thing to be entertaining. I also feel like EA doesn't have enough multiplayer modes. I had an online dynasty in NCAA 11 this year and it was the greatest thing ever. Why not more modes like this??
This game is far from being To real. Nothing in madden works like it does in real life. Nanos that can't be blocked. RBs who don't step up and into their blocks. No gap discipline. Simple things that make football players great ( good technique ). Madden is closer to a Arcade game. Slants burning man everytime in Bunch formations. Simple things like flipping a play can change how it works. Madden is built around an arcade base instead of realism.
 
# 20 KyGamerLT @ 02/07/11 10:07 PM
Quote:
Originally Posted by simfballcritic
No competition means no innovation, its as simple as that. Some people might ask why NCAA has improved without competition? The answer is because Madden is NCAA's competition. In years past the game was always considered the little brother and a lot of people would wait for Madden to spend there money on.

Why would EA spend money on new developments if they know the cash cow will rake in the bucks anyway. Thats the real issue folks. Every other game EA Sports offers has received major gameplay innovations except Madden. Whether you are a Madden lover or a Madden ***** you have to acknowledge that.
This is why we the gamers need to voice this and get something done. I'm done buying this waterdown crap EA calls Madden. Madden is like Jordan shoes always the same, bring back the old features and present them as new Bells. The whole speed and stop glitch destroys madden in so many ways and I bet EA knows nothing about it.
 

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