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Dump 'N Cheese: Using the Kinect to be an NHL Goalie

Recently I had a chance to try Kinect at a friend's house, and as a technology it worked pretty well in my opinion. Of course it could be better regarding accuracy, lag and depth perception, but still, a fun piece of tech all-in-all. And since I'm a puck head through and through, the first thing that came to my mind was playing as a goalie in EA's NHL series while using Kinect. It could be fun, right?

Just like the Wii and NHL Slapshot, playing goalie using Kinect could be a fun addition to the virtual hockey legacy if you don't get too stuck thinking about realism. And come on, if you have tried Slapshot you know what I'm talking about. Realism, as much as most of us like it, does not always mean fun.

Now, I would imagine going all Kinect would be impossible for a number of reasons. Obviously, not many living rooms have a surface as slippery as skates on ice for lateral movement, and not many gamers could handle playing as a butterfly goalie for a whole game. (I'm ashamed to say that sometimes just the controller feels heavy in my hands after a long night of virtual hockey.)

And having a Kinect goalie would mean that most clubs would need multiple goalies because most of us gamers would not be up for more than a game or two per night. But if you manage to recruit the Ryan Miller of virtual hockey, who can play 10 games a night while playing solid throughout, you are a lucky GM indeed.



There's also the issue of scaling the goalie. If you dress like the Michelin Man, the game would have to cut you off at some point so you don't just fill out the whole goal and turn goal-line camping into an even more effective strategy than it already is in the game.

Either way, could Kinect be used in addition to the normal controller to lower the athletic requirements? For a goalie, Kinect could be the positional controller, and you could still use the normal wireless pad for saves and other animations.

Or would Kinect goalies (Kinolies or Gonects?) have the chance to buy additional wireless controllers? Like a light harness with big buttons that you would press to make a save? One button for each limb maybe? Press both leg buttons and you will go down to butterfly, press all four buttons quickly enough and you will do a crazy Hasek-style flip or spin.

There are loads of options for controls, and I'm sure EA is testing the technology as we speak to find a plausible set of controls that would work well enough to be implemented into the game. I just hope that we can try playing Kinolie sooner rather than later, even if it is just via an arcade title similar to 3 on 3 NHL Arcade or a limited game mode in NHL 12.

Just imagine the raised heartbeat, the amount of adrenaline in your veins and the laughter of a spouse/roommate/parent/sibling in your ears as you get ready for a match. It would be awesome


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Member Comments
# 1 GlennN @ 12/14/10 03:41 PM
That is a terrific idea! I have not tried Kinect (and don't really plan to, anytime soon), but if that idea was made, and it actually worked decently, I'd be all over it (I was a roller hockey goalie in my day - ah, to recapture my youth [I'd probably blow out a knee, but what the heck]).
 
# 2 jyoung @ 12/14/10 03:49 PM
I feel like there is not much else EA can do with the current controller-based goalie commands.

Kinect could be the answer for how EA can take goalie controls to the next level.
 
# 3 The GIGGAS @ 12/14/10 03:51 PM
Juha, great idea. I'd love to try something like that out.
 
# 4 superbus @ 12/14/10 04:24 PM
How about actually playing the butterfly? Not just the flexibility required, but dropping to your knees. You'd need pads of your own, or you'd wreck your knees. Either that, or you'd have to play a full stand-up style, which no NHL goalie has really done since the 70s. It's a novel idea on paper, but the execution would be problematic, especially considering the fact that they can't even get the minutia of goaltending right with a controller, for things like looking around (the camera sucks) and handling dekes.
 
# 5 FBeaule04 @ 12/14/10 04:44 PM
Message to MMChris :

What the f*** are you trying to do here???

I said I wasn't interested at all buying the Kinect for a few reasons. I looked at the games, etc, and with a 150$ investment only for the Kinect, I thought that the games vs the money, it wasn't worth it.

And you, Mister Chris, what are you doing???? You come with an idea that would not only force me to buy it, but would make me play it like crazy!

I hate you! This is only what you deserve for having ideas like that!

Note : On a serious note, this is brilliant, and would make me consider buying the Kinect. I mean, beeing a goalie and making the moves, wow, that's awesome!

By the way, I guess that Madden could also benefit from an idea like this while letting us be a kicker for exemple.
 
# 6 plaidchuck @ 12/15/10 02:56 PM
Yeah I had the same idea when I saw the info about the Kinect, it would be good for other sports games where the same player stays relatively in the same spot while the game is played(QBs in football and goalies in soccer, etc)

Although the chance that I would buy an XBOX just for this though is miniscule.
 
# 7 bukktown @ 12/15/10 06:29 PM
Quote:
Originally Posted by superbus
How about actually playing the butterfly? Not just the flexibility required, but dropping to your knees. You'd need pads of your own, or you'd wreck your knees. Either that, or you'd have to play a full stand-up style, which no NHL goalie has really done since the 70s. It's a novel idea on paper, but the execution would be problematic, especially considering the fact that they can't even get the minutia of goaltending right with a controller, for things like looking around (the camera sucks) and handling dekes.
Haha you're so right. The chance for injuries and, most importantly, lawsuits would be way too high.
 
# 8 willrolltide @ 02/05/11 03:27 AM
It wouldnt work guys
 

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