Submitted on: 02/19/2010 by
 Chase Becotte
Hi everyone, my name is Mark Little and I am the Senior Producer for MLB 2K10. I just spent the last hour reading through the comments posted on OS about our recently released gameplay video (http://www.facebook.com/MLB2K/). I'm sure there will be lots of questions coming for next week, and I'll do my best to answer as many as possible. Just so you know, we do watch and listen to what is being discussed on the OS forums.
Is the PS3 version on par with the 360 version this year visually? Is  the game locked at 60 FPS and are the jaggies addressed with  anti-aliasing?
Mark Little: We made big improvements to the visual quality on  the PS3 (and 360 for that matter). We definitely reduced the jaggies and  sizzle in the game, but we didn't stop there. We also improved many  other areas like players, lighting and overall color balance.
To be completely honest, the 360 and PS3 do look a little different  (color, brightness, contrast) but that is a result of the difference  between the consoles. It is like the difference you see when you look at  all the TVs in an electronics store. Overall, the quality of the PS3  visuals are on par with the 360.
Frame rate on the PS3 runs at a smooth 60 FPS, there should be no  concerns here.
During what different times of day can you start a game?
Mark Little: There are three times of day to select as the start  time for your games: Day, Afternoon and Night. We wanted to ensure you  get the experience of playing baseball under the hot noon sun all the  way through the day until you are playing under the lights. Once you  start your game time advances with each inning, so Afternoon games will  start in warm sunshine and end under the lights.
We also ensured that all the stadiums are properly oriented so that the  sun crosses through the sky in the correct direction and casts shadows  in the correct direction.
Has the online frame rate and lag been improved?
Mark Little: With all the improvements we made to the game this  year we also focused on ensuring that frame rate is solid. The result is  better online frame rate and reduced lag. Games will play out much  smoother online this year.
Within the new My Player feature will we be getting different camera  angles for each position, or will we just get the regular camera angles?
Mark Little: As you may have read in the My Player Developer  Insight written by fellow producer Mike Del Santo (http://community.2ksports.com/commun...d=1393155&l=12,  Part II is here), we created a new player-perspective camera  for My Player. This camera adjusts to the play situation to provide you  with the best experience of making the play with your player. So as an  outfielder trying to catch a towering fly ball the camera is different  than when fielding a grounder as the shortstop. The player-perspective  camera puts you right into the action.
Have you guys kept in the ability to edit the camera while pitching  and batting this year? In other words, is it similar to the system in  last year's title? You guys seemed to be on the cutting edge of this  type of ability, and I'm wondering if you chose to stick with it.
Mark Little: Absolutely. You still have the ability to select  between multiple batting and pitching cameras and then fine adjust your  favorite into what suits your needs. As you may have read in the  Developer Insights (http://community.2ksports.com/commun...d=1326197&l=12),  we spent quite a bit of time working on new batting and pitching  cameras to improve the play experience.
After reading through comments posted on OS about the recent gameplay  video that was released, I know that many are skeptical or non-believers  about the new cameras and that is OK. Give the new cameras a try for a  bit, it is definitely a big change but many really like the new cameras  after playing a few games. If the new cameras are not to your liking  then pick from the other cameras and adjust them to your liking.




 that's Matt Cain




  




