Like many of the features added to current-gen Madden, Ultimate Team is a mode that performs much better in press clippings than it does on the playing field.
While the idea of building a fantasy team of your favorite NFL players is sound, Ultimate Team's execution is poor enough to make even JaMarcus "Mr. Indifferent" Russell blush.
Missing Modes
Before the shiny wrapper on that first pack of player cards comes off, Ultimate Team has already set itself up for failure with an oversight that (for many) could be considered game-breaking: no friend vs. friend games.
Going all the way back to NFL 2K1 on the Sega Dreamcast, virtually all online sports games released in the past 10 years have given players some way to meet up with friends and challenge them to an online game.
Ultimate Team, inexplicably, does not.
The continued absence of Madden's "fair play" feature makes wading through the cesspool of random lobby players a hazardous task -- unable to venture safely online, users are left with no option but to beat up on helpless computer opponents if they want to get a realistic game of football out of Ultimate Team.
Granted, the CPU has never posed a serious challenge in Madden, but it is a fact that is made even more obvious in Ultimate Team since your starting pack of third- and fourth-string rejects can still go out there and stomp legit playoff teams like Green Bay and Minnesota.
With all those scrubs on the field, playing your first couple of games in Ultimate Team is about as exciting as watching preseason football.
Source: zimbio.com
Missing Customization
Of course, the fact that full NFL teams even exist at all in Ultimate Team is a bit puzzling.
Would it not have made a lot more sense if the CPU opponents were fantasy teams just like your own?
And why are the options for creating a team limited solely to existing NFL uniforms, stadiums and playbooks?
Was Tiburon that ashamed of Madden's sub-par create-a-team feature that the developers felt the need to leave it out of the one game mode where it made the most sense?
And if Ultimate Team was truly designed so that players could build their "ultimate fantasy team," why is team customization burdened with the flexibility of a Mr. Potato Head doll?
At least Mr. Potato Head lets you mix and match individual uniform parts.
Source: collectible-supplies.com
Instead, why not allow complete customization and let users build their team into something other than the New York Panthers of Kansas City?
Surely, anyone who has played the Forza series can attest to the fact that user-generated content is what makes an auction-based, online marketplace exciting -- not getting into a bidding war over Dan Orlovsky or the Cleveland Browns’ home uniforms.
Missing Competitive Balance
As disappointing as team customization is in Ultimate Team, it is nothing compared to the game's overall lack of competitive balance, specifically, how the users with the deepest pockets and the most time on their hands are rewarded for grinding (or buying) their way to the top.
In real life, the NFL has a salary cap that promotes team parity and rewards skilled management, but neither of these principles are accurately reflected in Ultimate Team’s laissez-faire approach to team management.
Instead of limiting the number of higher-tier players on a roster, Ultimate Team users can -- with a little marketplace savvy -- wheel and deal their way to a lineup that includes 99-rated legends at every position.
This makes Ultimate Team a game that favors the buying and selling of cards much more than it rewards realistic team management or actual football strategy.
Missing the Cut
Ultimate Team could have been Madden's answer to the exciting online marketplace of Forza 3 or the customization and team-building strategies of All-Pro Football 2K8. Instead, it just comes across as a poorly executed add-on with no real purpose other than to bleed money out of the Madden faithful. (Yes, the download is free, but it will take a ton of games to get the needed coins to buy a top-tier pack of cards -- unless you spend your own money to simply buy those packs.)
While the addition of friend vs. friend games could have made Ultimate Team a nice diversion from the Madden formula, its absence makes Ultimate Team impossible to recommend.
Even if Tiburon manages to patch friend games into Ultimate Team, the lack of team customization will not make it any easier to get excited about a matchup between the Cleveland Raiders of Detroit and the Jacksonville Broncos of New Orleans.
+s
It's free
Online marketplace adds spice
Fun using retired legends
-s
No friend vs. friend games
Limited team customization
Lacks competitive balance
Recommendation: Avoid