Users Online Now: 2828  |  July 2, 2024
Sunday, April 28, 2013
Posted on April 28, 2013 at 02:40 AM.
Last the inifinty engine was not physics truly done.
Like Back Breaker was.
All it really did for the most was branch animations at times, or really sensitive contact. Again I don't hear anything about the overal movement that is apart of physics. I hear and saw the animations that come with it.
Truly they remind me of Madden 08 on PS2 with the impact system for bigger players. If broken tackles are tied to an animation and not positioning or momentum. It isn't physics, but ... Read More
Posted on September 28, 2012 at 03:40 AM.
NBA 2K13 seems like it will be that sports title that puts the game in your hands.
Meaning after playing the demo I could honestly look and see where it was my error that I needed to work on to improve upon to better my game.

Most Sports titles are very script heavy.
Determining the outcomes of events to it's liking instead of playing out freely.
That's we as gamers seen ridiculous plays like centers chasing down point guards or 10 foot vertical leaps for picks. ... Read More
Monday, June 11, 2012
Posted on June 11, 2012 at 11:31 PM.
With all the hype about the physics engine for Madden 13. Honestly no real physics has been shown. Just better player interaction when contact is made which is awesome don't get me wrong, but they have not shown real physics thus far in any of the videos. For example they have not shown what happens when a LB comes untouched through a hole and hits RB square. Or if a big TE lowers his shoulder on a DB after getting a head of steam. All I have been seeing in the trailers is better animations for ... Read More

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