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Madden 25 Please Physics Not Misleading Animations 
Posted on April 28, 2013 at 03:40 AM.
Last the inifinty engine was not physics truly done.
Like Back Breaker was.
All it really did for the most was branch animations at times, or really sensitive contact. Again I don't hear anything about the overal movement that is apart of physics. I hear and saw the animations that come with it.
Truly they remind me of Madden 08 on PS2 with the impact system for bigger players. If broken tackles are tied to an animation and not positioning or momentum. It isn't physics, but predetermined animations.
If it is momentum and size when LBs go untouched into the backfield. I shouldn't get trucked by any back with no real movement going for them.
If defensive backs still turbo speed and get picks or LBs stride for stride on a out route against top WRs. It means nothing. If they put in all these good animations and still rob gameplay it is bogus.
If the lineman give up blocks when you are running near or they handicap your total control on passing. This is all for nothing. LOL if I still skate all over the field then why do I need a stutter step or agility ratings.
Please bring a good football game and not just cool titles for things that don't real effect gameplay much.
Infinity Engine looked good,but was driven by what animation was going to happen. Excessive broken tackles by random players. Bad line interaction across the board. Horrible movement around the field and etc......
Watch the Youtube videos on the flaws of the game and strengthen those areas to start with please.
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