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Tomba's Blog
Sliders and Cherries Pt. 2 
Posted on November 11, 2008 at 11:53 PM.
Hi all! This OS Arena is fantasterifico!

Last time I left you I left you with the news that I was doing a complete edit to NBA 2k9. As far as details I'll just say that soon you'll have a dedicated information page/thread for it. What I do want to do now is kinda answer the age old question..."How do you have time to edit this stuff?" Well simplest answer is to say 'I make time' or 'I stay up late...REAL late' what I mean is the past couple of weeks have been me in my "off-time' just getting my head around ALL the attribute and slider numbers of 2k9. As with any game you gotta kinda have to ask yourself what is it that can be fixed in the game and then go from there. Me? I usually go for game speed and natural movement so my editing revolves around that. Some could say it's a gimic, some could say slider amounts don't work and they're right. But most of the time the detail is in the naunces. Those naunces that true sports fans watch day in and day out. The discernable things that stick out to only the most faithful of sports fans. Someone recently told me that 'football is a game that you play on the field and that baseball is a game you play in your mind" Well that largely inpart describes roster work. You kind have this playing feild but then you have to figure out how the heck you're gonna move around in it. There are steps to this kinda stuff and no doubt other repected roster makers from playmakers to rashadi know the ways of planning out the system in which they do it. some are freeform some have word doc's like my man DCAmerican. Then theres me and how I work...like a robotic clown where I make the whole experince into a circus act and then just rub off the make up LOL. What I mean kinda is I just turn it on and then off. I go into character, just Tomba doing his thing for everyone to get a kick out of.

I make it all sound funny and nonchalant but I really do care in what I put out. NBA Live for the past 3 years has afforded me the ability to let this talent go to work and then have it be downloaded/enjoyed by likeminded gamers. There comes a time when you do have to say it's done and knowing when its the best it can be until the next iteration. I pretty much go in first knowing how it'll be. I'll play around, I'll test and test and then I figure it out finally and then post it. I'm now closing in on the post....
Comments
# 1 chrome381 @ Nov 12
Man ur really into this you remind me of rashadi in terms of your passion in making these roster and making them to please even the most extreme fans good luck on ur edit im currently hooked on rashadi's stuff but ill try yours out when your done and yoo how do you make those caps soo accurate!!!! lol
 
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