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Tomba's Blog
TOMBA 2K12 Gameplay Slider Settings 
Posted on January 29, 2012 at 07:08 PM.
NBA 2K12 has had a series of my gameplay sliders that I have been able to edit for community. 3 versions which I tried to improve opon past the original base edit. This new gameplay slider setting is what will go along exclusively with the edit work I provided in my past two blogs for TOMBA 2K12:

http://www.operationsports.com/Tomba/blog/16574-tomba-2k12-global-player-attribute-animation-edit/

http://www.operationsports.com/Tomba/blog/16585-tomba-2k12-coaching-profiles-edit/

Because of the core changes to player attributes and coaching profiles the slider set has itself evolved into something different yet again.

Taking from the previous conversation of gameflow in the Coaching Profiles and Attributes blogs. We have here settings which follow and compliment the ideology of the work done there within.

Major game testing has been done with the new roster attributes and coaching profiles so the results are already where I feel they need to be.

These sliders help in trying to execute the overall goal of trying to capture the most current NBA gameplay experience on a console system.


Here is the formula.

Gameplay
Spoiler



My Controller
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Gameplay Sliders
(CPU and USER are the same. Anything NOT mentioned is default 50. Anything labeled Not Final is still in a testing phase)

Offense
Spoiler



Defense *Changes made 5/5
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Attributes changes made 5/5
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Tendencies changes made 5/5
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TOMBA

...as always we real life it




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