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What would keep the different kinds of Fight Night/boxing players interested?
Posted on July 30, 2012 at 11:04 PM.
Please help me establish this list and document. Let me know if you think I should add another category or take something away. Suggestions and ideas can repeat in each category if you think they fit.
****** fans:
-The options to create a large amount boxers that they can't sign,past and present, including all divisions and all champions, individually rated in over three dozen categories.
- Improved use of between round strategies; actual interaction if you choose to take over the role of a trainer or cut man
-single and double elimination tournaments
-adjustable career stages for retired fighters
-Detailed training and Diet Modes
-Deep Creation Mode with detailed info for boxers
-Belts, create a belt
Hardcore fans:
-The options to create a large amount boxers that they can't sign,past and present, including all divisions and all champions, individually rated in over three dozen categories.
-Top Ten Lists and Organizational Rankings
A boxing game should include twenty-two specific Top Ten categories. Those categories, should result in over 1500 different lists. There should be a list of the ten fighters who average the most punches per round in ten or more fights. Make it more specific by modifying the parameters to include a specific division, or a specific nationality, or for a specific year!
-Deep AI and tendencies sliders
-CPU vs CPU match making or watching (optional)
-Statistics are one of the major driving forces in sports; and while boxing doesn't lend itself to stats the way a team sport does, a boxing game can provide almost every statistic possible and do it so in a number of unique ways, and go well beyond the expected "won/lost/knockouts" stats.
- Improved use of between round strategies; actual interaction if you choose to take over the role of a trainer or cut man
-single and double elimination tournaments
-adjustable career stages for retired fighters
-Detailed training and Diet Modes
-Deep Creation Mode with detailed info for boxers
Boxing fans:
-The options to create a large amount boxers that they can't sign,past and present, including all divisions and all champions, individually rated in over three dozen categories.
-CPU VS. CPU so fans can watch matches making bets or try to predict real life fights.
-Deep CPU AI and Tendencies to create boxers as close as possible to their real life counterparts.
-Statistics are one of the major driving forces in sports; and while boxing doesn't lend itself to stats the way a team sport does, a boxing game can provide almost every statistic possible and do it so in a number of unique ways, and go well beyond the expected "won/lost/knockouts" stats.
-Top Ten Lists and Organizational Rankings
A boxing game should include twenty-two specific Top Ten categories. Those categories, should result in over 1500 different lists. There should be a list of the ten fighters who average the most punches per round in ten or more fights. Make it more specific by modifying the parameters to include a specific division, or a specific nationality, or for a specific year!
-Belts and Organizations
- Improved use of between round strategies; actual interaction if you choose to take over the role of a trainer or cut man
-single and double elimination tournaments
-adjustable career stages for retired fighters
-Detailed training and Diet Modes
-Deep Creation Mode with detailed info for boxers
Pool of Referees
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/referees.jpg)
Create a Ref
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/CreateaReferee.jpg)
Create A Arena(Editable)
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/Createanarena.jpg)
Create a Fight Card
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/FightCard.jpg)
Levels of competition or Groups
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/Groups.jpg)
Setting Rules/Organization Rules(era precific)
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/Rules.jpg)
Announcer pool(editable)
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/announcers.jpg)
Corner men pool(editable)
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/cornermen.jpg)
Create A Judge
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/createajudge.jpg)
Judge Pool
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/judgepool.jpg)
Nations and Countries(Editable)
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/nationsnames.jpg)
Create A Tournament
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/tournament.jpg)
*This is mostly for modes other than Player vs. Player
Weight Divisions(editable)
![](http://i55.photobucket.com/albums/g143/POETICDRINK2U/weightdivisions.jpg)
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