Users Online Now: 2665  |  July 3, 2024
RaychelSnr's Blog
Two Weeks Later: How do you feel about NCAA 13 now? Stuck
Posted on July 26, 2012 at 12:26 PM.


Two weeks ago I reviewed NCAA Football 13 and gave it a solid seven rating, or what we perceive as a borderline good game but close to above-average as well.

Since my review, we've discovered NCAA does indeed have a few major bugs, the most annoying of which is probably the freezing bug. Every time you review a major release a couple of weeks later you always feel as if your stance on a game shifts one way or the other because the longer you play a game the more you realize what exactly it has to offer.

The more I have played NCAA, the more apparent it becomes that the presentation in this game is truly awful. I've already written a missive on this and I will spare you a repeat so just click the link and enjoy.

Gameplay wise, I feel a tad better about the game's fun factor -- but I also feel much more down on it's realism. EA Football has traditionally cut corners to deliver what appears to be a realistic experience and this year's NCAA is no different. One of the biggest reasons for this, I believe, is that EA doesn't fix the line play so the rest of the game suffers from such a huge portion of the game being subpar.

I feel as if the game definitely progressed gameplay wise this year, but without a doubt this was a lame duck season for NCAA's gameplay. You could tell there was a reluctance to invest too heavily into the gameplay with next year's game going to go through so many wholesale changes (infinity engine) the necessity of doing too much to the gameplay definitely didn't make much sense for the NCAA team.

All in all, two weeks in I can say this series hit a true stagnation point this year. Dynasty's new depth was welcome, but the mode itself needs a conceptual overhaul to say the least -- but other than that I really feel the series has definitely hit the point where it needs something big to really reverse it's fortunes. Long term it's likely NCAA 13 will go down as a solid but definitely a middle of the road NCAA Football title.

So what do you think after two weeks? Has your opinion gotten better about the game? Worse? Let me know!
Comments
# 31 panthersfanstev @ Jul 28
They must have reused the 2005 Edition for 2012-13. I believe that version locked up constantly. That's what happens when you Recycle. At least EA is trying to be environmentally friendly!
 
# 32 TarHeelPhenom @ Jul 29
I've taken a different approach this year. I've taken the OS Community Rosters and am re-editing every team. I'm using a combination of Gotmadskillz and my own formula to make this game, teams and players play the way I believe it should...as close as it can be to the way games play out on Saturday afternoons. I'm also getting into coach mode and am loving it. I'm actually having a blast watching the CPU play against itself. It's truly rewarding to see your hard work paying off in the CPU AI pulling off plays that it wouldn't be able to out the box. I'm in nor rush to begin Dynasty mode and my goal is to have my rosters done by opening weekend of the real college season. Out the box the game is about a 5/10. But, after re-edits of the roster, coming up with good sliders and deleting the tuner, it's at about 9/10 for me right now. If the patch fixes the things that I cannot fix like broken safety play in zone defense it'll be a 9.5 FOR ME.
 
# 33 bigbob @ Jul 30
I still believe this is the best NCAA since the PS2/Xbox versions of the game. Other than the offensive line play, I haven't had any huge issues with the game.
 

« Previous 123Next »
RaychelSnr
57
RaychelSnr's Blog Categories
RaychelSnr's Xbox 360 Gamercard
RaychelSnr's PSN Gamercard
' +
More RaychelSnr's Friends
Recent Visitors
The last 10 visitor(s) to this Arena were:

RaychelSnr's Arena has had 2,509,170 visits