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Is there a reasonable limit to gameplay realism and fun factor? Stuck
Posted on February 19, 2009 at 01:14 PM.
It seems like a lot of folks preach realism in gameplay first and foremost before any other aspect of a game. Many say that the closer a game gets to being realistic, the more fun it is.

I'm going to disagree. In my opinion, gameplay fun tops out at 80-90% realism, as some aspects of sports aren't suitable to be enjoyed in a digital environment. Therefore, if a game was 100% realistic, it wouldn't be as fun as a game which as 85% realistic. Check out my "fun" chart for what I'm talking about:



So what do you think? Does gameplay and fun factor follow the curve I just plotted?
Comments
# 16 tril @ Feb 21
curious,
where did and how did you come up with the #'s for this chart.
 
# 17 AgustusM @ Feb 22
for me realistic+fun and I would much prefer 100% realistic, but I do understand that I am very much in the minority that way.

having said that, it is in game realism I want, modern off the field realism like steroids and arrogant me first players I could do without.
 

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