OBinKC's Dynasty Blog
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1) I tried doing the Fatigue OFF in main menu/Fatigue ON in dynasty mode trick for a couple of games; that didn't work. I blew out superior opponents and the CPU still fell off completely in the second half. So fatigue fully OFF in dynasty it is from here on out.
2) To combat an overly powerful CPU run game, I lowered CPU Run Blocking to 40 for one game, and then 45 for a few games. Neither of which could beat my defense, so I had to go back to pure default for the rest of the season.
My results: I went 11-2, the two losses were against better or equally rated teams when I had default sliders and Fatigue OFF. When I used any variation other than those settings, I either won decisively or just plain blew out my opponents. The other games that I played with default sliders and Fatigue OFF were close wins. I didn't make it to the MWC championship, but I did win the Poinsettia Bowl against a 7-5 SMU team. I even started another season and had lost three games before I knew my research was complete.
So I decided that since this was finally going to be the challenge I wanted, I should start over and build this program from the ground up, yet again. Honestly, it made no sense to come into UNLV and win a MWC championship the first year, compete for the title the second year, and seemingly drop off the third year with an increasingly higher rated team. The good news for me is, I don't need house rules. I always hated holding back just to make it a challenge. I'm also going to be more aggressive in recruiting and retaining potential transfers. I can actually see what I can do in all aspects with this level of difficulty.
I probably won't report on games the way I was doing anymore. I'll probably just give updates here and there on how it's going, and maybe jot down some recruiting notes so I can keep track of how this team has progressed. But that's what it's all about, doing what makes this game the most fun for us.
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