OBinKC's Dynasty Blog
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When O'Bradovich was offensive coordinator, I was ok with putting up crazy offensive stats because that's what I do best. But I never did this well defensively when I used default Heisman sliders like I'm doing now. I guess I'm just getting better. I'm sure some teams will beat UNLV at some point this season if I keep the current difficulty. But I wanted to build this team rather than be good off the bat. The fruits of a well-planned personnel build is what makes recruiting so fun. If I can already shut down a good running game, what's exciting about landing a great run stopping defensive tackle if it doesn't really matter?
So I'm stuck with a decision. Do I tweak the sliders, (which, by the way, I'm not the expert when it comes to that), or do I go with the OS community sliders? I'm questioning whether or not I'm ready for that. Would I be able to win at all?
I guess my thing is, I don't want to play a slider set that just makes the game hard. I'd like to be assured that the sliders I use will reflect a player's ratings. For instance, I want a slider setting that will reward a quarterback's pinpoint accuracy rating while also exposing a quarterback that's rated terribly; that will reward a D lineman's 90+ BSH while also making a weak D lineman get pancaked by the same competition. I can live with that and I will play that kind of slider set all day whether I win, lose, or draw.
Sorry for the rant, but I have to make some changes here. As for now, I'm going to tweak from default a little bit and see if I can get some better game outcomes. If I can't figure it out, I'll go with the OS community set.
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