KSOR24's Blog
- Game Face
(+) Play with your real face in My Player
(+) Makes life easier for draft class makers
- Crew
- Team Builder
* Add a custom logo, choose between different necklines, number designs, lettering designs, and fabric for jerseys with court customization as well.
- Technical fouls, flagrant fouls, ejections, and suspensions
(+) Can change the game's momentum
(+) Happens in real life all the time, even for little things such as hanging on the rim and arguing calls
(+) Hard fouls are already in the game, but instead of a regular foul a flagrant should be assessed
(-) Would need the league's approval
- Integrate new shooting mechanics: similar to Elite 11, if you put too much power and shoot slightly to the left (for example) then it should hit the left back iron
(+) Rebounding would not be random nor scripted
(+) Intentionally miss a free throw so it hits a specific part of the rim in a late game situation
- More Accessories
* Goggles (different variations)
* Face mask (clear or black)
* Mouth Guard
- Different Body Builds
* Think/Lanky (Kevin Durant)
* Husky (Dexter Pittman/Shaq)
* Buff (Standard NBA Player)
* Ripped (Dwight)
* Normal (European players)
- Use any player in the game's hairstyle or tattoo
- Edit Wingspan
(+) Some players (like Rajon Rondo) have very long arms which is an advantage when it comes to rebounding
(-) Would require CAPS for each position because of hackers online
- Different jersey fitting
* Loose (Kobe)
* Tight (Rose, Howard)
* Normal
- Option to select jerseys for both teams
- Different selection of voices
* Deep
* High/squeaky
* Regional accents (southern)
* International accents (British, Australian, etc.)
- Jump Shot Creator (motion capture your form or customize follow through, arc, how high you jump, the way your feet move, where the ball starts out and where it is when it leaves your hands)
- Ball Rotation (Choose if when your player shoots the ball whether it has regular rotation, no rotation, or sideways rotation (like Joakim Noah)
- More signature packages
* Passing
* Blocks
* Celebrations
- Have All Star Weekend including the Taco Bell Skills challenge, Haier Shooting Stars Challenge, Foot Locker Three-Point Shootout, Sprite Slam Dunk Contest and change the Rookie Sophomore game to the BBVA Rising Stars Challenge where your player gets drafted to either Team Shaq or Team Chuck, all indoors with accurate presentation
(+) Play with your real face in My Player
(+) Makes life easier for draft class makers
- Crew
- Team Builder
* Add a custom logo, choose between different necklines, number designs, lettering designs, and fabric for jerseys with court customization as well.
- Technical fouls, flagrant fouls, ejections, and suspensions
(+) Can change the game's momentum
(+) Happens in real life all the time, even for little things such as hanging on the rim and arguing calls
(+) Hard fouls are already in the game, but instead of a regular foul a flagrant should be assessed
(-) Would need the league's approval
- Integrate new shooting mechanics: similar to Elite 11, if you put too much power and shoot slightly to the left (for example) then it should hit the left back iron
(+) Rebounding would not be random nor scripted
(+) Intentionally miss a free throw so it hits a specific part of the rim in a late game situation
- More Accessories
* Goggles (different variations)
* Face mask (clear or black)
* Mouth Guard
- Different Body Builds
* Think/Lanky (Kevin Durant)
* Husky (Dexter Pittman/Shaq)
* Buff (Standard NBA Player)
* Ripped (Dwight)
* Normal (European players)
- Use any player in the game's hairstyle or tattoo
- Edit Wingspan
(+) Some players (like Rajon Rondo) have very long arms which is an advantage when it comes to rebounding
(-) Would require CAPS for each position because of hackers online
- Different jersey fitting
* Loose (Kobe)
* Tight (Rose, Howard)
* Normal
- Option to select jerseys for both teams
- Different selection of voices
* Deep
* High/squeaky
* Regional accents (southern)
* International accents (British, Australian, etc.)
- Jump Shot Creator (motion capture your form or customize follow through, arc, how high you jump, the way your feet move, where the ball starts out and where it is when it leaves your hands)
- Ball Rotation (Choose if when your player shoots the ball whether it has regular rotation, no rotation, or sideways rotation (like Joakim Noah)
- More signature packages
* Passing
* Blocks
* Celebrations
- Have All Star Weekend including the Taco Bell Skills challenge, Haier Shooting Stars Challenge, Foot Locker Three-Point Shootout, Sprite Slam Dunk Contest and change the Rookie Sophomore game to the BBVA Rising Stars Challenge where your player gets drafted to either Team Shaq or Team Chuck, all indoors with accurate presentation
# 1
Gramps91 @ May 12
I basically agree with everything except the Elite type shooting. I have a hard enough time as it is. I couldn't hit a shot to save my life on the Elite demo. The shooting was terrible!
# 2
KSOR24 @ May 12
I know where you're coming from but I think the idea was great, just not the execution. It's true that in basketball video games there's no guarantee a shot is going to go in and the CPU decides when it's had enough so you go cold for no good reason. This way the game is much more dynamic and it'll be that much less scripted. If they would make it simple and easy or even make it optional I'd be happy.
# 3
Bballpaul1 @ May 13
I agree with everything you have her but eaterofworlds888 has a point. Making it so ornate that you will miss it more times than you make for someone like Kobe Bryant that would not make it fun. I like the idea of missing a free throw on purpose though.
# 4
jordankobewade7 @ May 15
i agree with everything and would like to add:
when there are younger players we look to develop in the offseason with the drills and camps. we should be able to train these players with current players that we have.like a young player on the lakers could learn from kobe on his footwork and post play.or a big man could learn from pau.etc etc. when a player retires we should be able to hire them back to our team as a consultant so we can use them for the purpose of teaching in the offseason even after we retire.so steve kerr,clark kellogg,or marv albert might mention that team x brought in retired player y in the offeason to help develop players a, b, and c. then go on to talk about the improvements that are evident in the current game.
when there are younger players we look to develop in the offseason with the drills and camps. we should be able to train these players with current players that we have.like a young player on the lakers could learn from kobe on his footwork and post play.or a big man could learn from pau.etc etc. when a player retires we should be able to hire them back to our team as a consultant so we can use them for the purpose of teaching in the offseason even after we retire.so steve kerr,clark kellogg,or marv albert might mention that team x brought in retired player y in the offeason to help develop players a, b, and c. then go on to talk about the improvements that are evident in the current game.
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