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MyNBA2k16 Event #20 (3/10/16 - 3/13/16) 
Posted on March 11, 2016 at 04:58 AM.
STAR RIVALS CLASH: WARRIORS vs. THUNDER

INDIVIDUAL [Pace for period]

(TH) Top 100 = x4,020 / 15.0 = 268.0 pt/hr * 81 = 21,708.0 [268.0]
(FR) Top 100 = x9,700 / 40.0 = 242.5 pt/hr * 81 = 19,642.5 [227.2]
(SA) Top 100 = 16,010 / 64.0 = 250.2 pt/hr * 81 = 20,262.7 [262.9]
(SU) Top 100 = 17,922 / 71.0 = 252.4 pt/hr * 81 = 20,446.2 [273.1]
(SU) Top 100 = 21,748 / 80.0 = 271.9 pt/hr * 81 = 22,019.9 [425.1]
(SU) Top 100 = 22,143 / 81.0 = 273.4 pt/hr * 81 = 22,143.0 [395.0] (FINAL)

(TH) Top 500 = x1,870 / 15.0 = 124.7 pt/hr * 81 = 10,098.0 [124.7]
(FR) Top 500 = x4,680 / 40.0 = 117.0 pt/hr * 81 = x9,477.0 [112.4]
(SA) Top 500 = x8,300 / 64.0 = 129.7 pt/hr * 81 = 10,504.7 [150.8]
(SU) Top 500 = x9,474 / 71.0 = 133.4 pt/hr * 81 = 10,808.4 [167.7]
(SU) Top 500 = 12,545 / 80.0 = 156.8 pt/hr * 81 = 12,701.8 [341.2]
(SU) Top 500 = 13,020 / 81.0 = 160.7 pt/hr * 81 = 13,020.0 [475.0] (FINAL)

(TH) Top 1,800 = x,684 / 15.0 = 45.6 pt/hr * 81 = 3,693.6 [45.6]
(FR) Top 1,800 = 1,535 / 40.0 = 38.4 pt/hr * 81 = 3,108.4 [34.0]
(SA) Top 1,800 = 2,467 / 64.0 = 38.5 pt/hr * 81 = 3,122.3 [38.8]
(SU) Top 1,800 = 2,774 / 71.0 = 39.1 pt/hr * 81 = 3,164.7 [43.9]
(SU) Top 1,800 = 3,569 / 80.0 = 44.6 pt/hr * 81 = 3,613.6 [88.3]
(SU) Top 1,800 = 3,739 / 81.0 = 46.2 pt/hr * 81 = 3,739.0 [170.0] (FINAL)

(TH) Top 4,000 = x,342 / 15.0 = 22.8 pt/hr * 81 = 1,846.8 [22.8]
(FR) Top 4,000 = x,735 / 40.0 = 18.4 pt/hr * 81 = 1,488.4 [15.7]
(SA) Top 4,000 = 1,110 / 64.0 = 17.3 pt/hr * 81 = 1,404.8 [15.6]
(SA) Top 4,000 = 1,221 / 71.0 = 17.2 pt/hr * 81 = 1,392.9 [15.9]
(SA) Top 4,000 = 1,445 / 80.0 = 18.1 pt/hr * 81 = 1,463.1 [24.9]
(SU) Top 4,000 = 1,493 / 81.0 = 18.4 pt/hr * 81 = 1,493.0 [48.0] (FINAL)

(TH) Top 10,000 = 147 / 15.0 = x9.8 pt/hr * 81 = 793.8 [x9.8]
(FR) Top 10,000 = 341 / 40.0 = x8.5 pt/hr * 81 = 690.5 [x7.8]
(SA) Top 10,000 = 550 / 64.0 = x8.6 pt/hr * 81 = 696.1 [x8.7]
(SA) Top 10,000 = 622 / 71.0 = x8.8 pt/hr * 81 = 709.6 [10.3]
(SA) Top 10,000 = 815 / 80.0 = 10.2 pt/hr * 81 = 825.2 [21.4]
(SU) Top 10,000 = 860 / 81.0 = 10.6 pt/hr * 81 = 860.0 [45.0] (FINAL)

-----------------------------------------------

TEAM (per teammate = total/15)

(TH) Top 25 = x23,180 / 15.0 = 1,545.3 pt/hr * 81 = 125,172.0 (8,344.8)
(FR) Top 25 = x54,875 / 40.0 = 1,371.9 pt/hr * 81 = 111,121.8 (7,408.1)
(SA) Top 25 = x87,510 / 64.0 = 1,367.3 pt/hr * 81 = 110,754.8 (7,383.7)
(SU) Top 25 = x99,953 / 71.0 = 1,407.8 pt/hr * 81 = 114,030.9 (7,602.1)
(SU) Top 25 = 122,913 / 81.0 = 1,517.4 pt/hr * 81 = 122,913.0 (8,194.2) (FINAL)

(TH) Top 100 = x7,120 / 15.0 = 474.7 pt/hr * 81 = 38,448.0 (2,563.2)
(FR) Top 100 = 16,682 / 40.0 = 417.1 pt/hr * 81 = 33,781.1 (2,252.1)
(SA) Top 100 = 27,511 / 64.0 = 429.9 pt/hr * 81 = 34,818.6 (2,321.2)
(SU) Top 100 = 30,069 / 71.0 = 423.5 pt/hr * 81 = 34,304.1 (2,286.9)
(SU) Top 100 = 36,302 / 81.0 = 448.2 pt/hr * 81 = 36,302.0 (2,420.1) (FINAL)
Comments
# 1 CAMeagle @ Mar 12
THURSDAY, MIDNIGHT PST: First take so far is that only the "committed" players are really going after it in RC at the moment... chasing the Star cards Curry and Chamberlain. The casual crowd (1800+) have fallen off pace from previous RCs... either they quit the game or are possibly chasing better odds/efforts in the new BTC format (which can be debated of course). Of course, the casual crowd (if they can get the RP) can definitely grow faster via grinding QG/RC (+1/+3), seasons and AH.

Anyways, those in the Top 1800+ should definitely prepare for Star RC tier record-highs in all reward groups and start the grind early so you're ahead of the usual Sunday final bumrush. Generally speaking, final day numbers exceed the first day numbers across the board. I've adjusted the outputs for the 501-1800 reward group below since numbers are actually proven after 3 RCs to be lower than previously used.

Quick new calculation scenarios that I will only do for Top 1800 (output potential based on average of the masses rather than top output by an individual):
HARDCORE: (66 hours remaining) x (60 pt/hr top output) = 3,960 + (684 current pts) = 4,644 pts.
NIGHTMARE: (66 hours remaining) x (75 pt/hr top output) = 4,950 + (684 current pts) = 5,634 pts.
APOLCALYPTIC: (66 hours remaining) x (100 pt/hr top output) = 6,600 + (684 current pts) = 7,284 pts.
 
# 2 CAMeagle @ Mar 12
SATURDAY, 1 AM PST: Nothing new to report here... numbers just reflect the usual calm on Friday and Saturday before the Sunday storm. However, I just realized that this weekend is Daylight Savings Time in the US (Spring Forward = lose 1 hour), so the event will end at 7 PM PST with the 81 hours remaining the same.

Quick new calculation scenarios that I will only do for Top 1800 (output potential based on average of the masses rather than top output by an individual):
HARDCORE: (41 hours remaining) x (60 pt/hr top output) = 2,460 + (1,535 current pts) = 3,995 pts.
NIGHTMARE: (41 hours remaining) x (75 pt/hr top output) = 3,075 + (1,535 current pts) = 4,610 pts.
APOLCALYPTIC: (41 hours remaining) x (100 pt/hr top output) = 4,100 + (1,535 current pts) = 5,635 pts.
 
# 3 CAMeagle @ Mar 13
MyNBA2k16 Rival Clash Log (through 3rd Star RC)
STAR RC #1: RAPTORS def. PACERS (Final)
STAR RC #2: SPURS def. HEAT (Final)
STAR RC #3: GRIZZLIES def. HAWKS (Final)
STAR RC #4: WARRIORS vs. THUNDER (64 of 81 hours)

SUNDAY, 1 AM PST: Looks like the pace is picking back up across the board. Seems like the Curry Star RC is the only really hot item however -- just shows how popular he and his team are right now... matching him up with Historic Walt to go against current All-Stars Westbrook/Durant didn't even make a dent!

I've added a new "period calculation" with pace numbers since the last update so we can track possible max hourly outputs by the field. I'll eventually update past Star RCs so the "Top Output" calculations below can be more effective for your tier (Top 25, 100, or 500). Of course, the 3-hour period right before the finish lane will probably have the highest hourly rates -- don't hold your breath, but I might start tracking that as well (just need to remember to take screenshots of leaderboard) but won't post numbers until after conclusion of event. Have quite a few things to post onto my blog site, so we'll see how much time I spend on the community contribution along with actually playing the game. ;-)

Quick new calculation scenarios that I will only do for Top 1800 (output potential based on average of the masses rather than top output by an individual):
HARDCORE: (17 hrs left) x (60 pt/hr top output) = 1,020 + (2,467 current pts) = 3,487 pts.
NIGHTMARE: (17 hrs left) x (75 pt/hr top output) = 1,275 + (2,467 current pts) = 3,742 pts.
APOLCALYPTIC: (17 hrs left) x (100 pt/hr top output) = 1,700 + (2,467 current pts) = 4,167 pts.
 
# 4 CAMeagle @ Mar 13
SUNDAY, 9 AM PST: Here comes the Sunday Wave! Have fun and good luck!

Quick new calculation scenarios that I will only do for Top 1800 (output potential based on average of the masses rather than top output by an individual):
HARDCORE: (10 hrs remaining) x (60 pt/hr top output) = 600 + (2,774 current pts) = 3,374 pts.
NIGHTMARE: (10 hrs remaining) x (75 pt/hr top output) = 750 + (2,774 current pts) = 3,524 pts.
APOLCALYPTIC: (10 hrs remaining) x (100 pt/hr top output) = 1,000 + (2,774 current pts) = 3,774 pts.
 
# 5 CAMeagle @ Mar 14
FINAL: Everything fell into place as expected. I've updated all 4 Star RC blogs to include period calculations, and the Sunday BUMRUSH(TM) can be easily explained with quite revealing numbers that could be used for effective forecasting. As usual, get started early if possible, unless you have to dedicate certain periods of playtime with HS-ing.

With BTC and Star tier 4-6 weeks away from dropping, looks like we can expect another 2-3 RCs in Star tier. That means some big names are getting ready to be dropped (Curry/Durant is only the beginning) with possible new stat versions of event cards like in Legendary tier. And we'll see if the last handful of teams not to already be featured in an RC will get one in Star tier -- and for the playoff teams, in PO tier.
 
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