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huh?
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I believe that's the social room and password. |
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I'll be on later tonight and looking for a game or two (also want to get at least 1 offline game in to try those sliders that are reportedly giving excellent games.) |
Yes it is. Anyone able to get online? I'll give it another 10 mins or so.
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I'll play you in 5 minutes. |
Cool, I just exited but I'll start the room back up.
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Will we be able to use those sliders for the online dynasties? |
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Yes. One thing we will vote on as a league is a slider set. We'll be able to use whatever sliders we come to a consensus on. |
Can you do them in unranked games too?
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That I don't know. I know that when I played BigDPW, I tried to look to see if there was a list of sliders and there was none in the game. I don't know if the game automatically uses whatever sliders are on the invitees' machine or if they are just default. Once I try out this set, I'll have a better sense of that, although I suspect they are online dynasty only. |
After crashing the thread, I'll not try to post the actual video. Here's a link to what I consider one of my cooler plays. I lost the game but this was still a pretty cool play. The fake pitch on the last defender is kind of nasty...
http://www.easportsworld.com/en_US/video/34028 |
That was sick -- nice runback.
This is probably me being too simplistic but is the ability to lateral at any time new? I'm not sure if I ever tried it before on defense or kick return. I did accidentally lateral with my QB on a scramble and he managed to successfully pitch it to an O-lineman, which in previous versions was almost a guaranteed fumble. I'll be lurking online tonight if anybody is looking for an easy victory. |
if i could figure out how to log into easportsworld i'd show some clips of my thrashing of Kodos, but alas, the powers that be don't want me to log in.
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Mike and I just played a good game, where I won with Rutgers 31-7 over UNC. Lot of UNC TOs (I got picked 3 times also) and Mike had a tough time stopping me on 3rd down along with the overall passing game.
Watch out to the east coast league though...he found his QB. |
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All you need to do is sign up with the e-mail address that is associated with your Xbox live account, I believe. |
I'm heading on live to either join or start the room if anyone wants a go at it.
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Okay..room is FOFC...password is trout...come and get it, boys!
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Up again...anyone around? Or hit me with a game invite (I might go screw around with my dynasty for awhile). My tag is BVest1121 |
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That's right NO starters job is safe with the new coach. Yes 2 of those picks my WR tipped to his defense!!! My 5'7 CB's had no chance against that beast you had! I am struggling in 09 to play defense, run, pass and kick, but everything else is great!!! |
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I stink too...maybe we can play! |
Detox and I just split two games....I beat his Colorado with my Stanford, and his Michigan beat my Arizona State. Two competitive games. I'm ready for another if anyone is around.
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One of the local video stores had one copy of the Wii NCAA Football game. Not one in, just one period. No one had rented it yet (bad sign) so I decide I'd spend the weekend messing around with it. After playing it for the last 2 hours, here are my thoughts on things that probably matter to most of us.
GRAPHICS - This isn't usually a make or break thing for me, but I do expect graphics to be decent. I own the Zelda game and I think graphically it's very good for a Wii game. NCAA Football is sub par IMO. The players move well but the graphics don't seem well polished. I'd probably give it a 5 or 6/10. GAME PLAY - Here's where things get interesting. With the Wii mote I think it makes passing a lot of fun. You have a lot of control on touch or bullet passes. However, I'm struggling to find a camera angle that allows me to see the sidelines well. You have to roll out to see them which limits you offensively. Also, there's no way to see your play on the screen before you snap...and since the play calling doesn't tell you which player is which button, it makes quick passes very difficult unless you are passing to the middle of the field. Also, your buttons are A or the 4 directions on the D-pad at the top of the controller. It's fairly easy to hit the wrong direction and throw to the wrong receiver. Oddly enough, I'm enjoying the passing despite these flaws. Running has a lot of options to juke, stiff arm, etc depending on how you move the controller. Running will take a lot of practice though. It doesn't seem very fluid at times. Defensively it can be a challenge because the AI does a lot of quick passing. It's difficult to try to switch and do the right move in a split second. I've been playing on Junior because it's taking awhile to get up to speed on things. I was getting thumped earlier, but my last game I beat Georgia with IU. I'll move up to AA as the weekend goes on. There are also a few too many INTs and fumbles, but I'm hoping sliders will take care of that. Overall, I'd say the game play is a 7/10. There's a good game in there somewhere, but there's several flaws. DYNASTY MODE - What I was really concerned about. I should note that the last version of NCAA I have is 07's Xbox version. I love this version and feel the dynasty mode if quite good. The Wii version has the same features. You can do preseason recruiting, though you don't have as many player interaction options as older versions have. You also can do your normal offseason recruiting. It's based off hours and you allocate those hours to different players. The dynasty mode seems basic, and more than enough to keep you occupied, but there's a huge item missing that might break it for me. You can't export your draft classes. I enjoy doing this and it's annoying that it's not there. Also, though it doesn't change dynasty mode, there's no create a player/team that I can find yet. Like Game Play, I'd say the dynasty mode is a 7/10. The lack of exporting is annoying. Having not player 08, I don't know if it's a step back or not. My initial impression of this game is that there's a good start here, but it just doesn't seem finished. I'd say it's a 7/10, which not makes me wonder do I go ahead and buy this, live with it, or do I seriously consider buying a PS3 because I love the full football experience. I don't know. Anyway, if anyone has questions, I'll mess around with things and find out for you. On a funny note, I was simming with Indiana, in year 2 they went 11-1 and won the Rose Bowl! |
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got time for one more game before work..I'll be chillin in the lobby...gamertag karlifornia
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I think the ability to upload the videos is awesome. Really cool feature that should make dynasty reports and online league much more enjoyable.
From looking at the videos, the defender pursuit looks absolutely atrocious. They seem to not have any clue on angles. Is this the case on all levels? Is this the reason that returns are so easy? I mean the game looks cool and all but I'm wondering how long it would take for me to be able to figure out how to abuse the AI when it comes to the angles they take. |
I just picked up the PS3 version.
Fellow PS3 owners, should we start our own thread? |
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I would like to hear what some PS3 owners think. |
OK, I've now lost connection in the first three games I have played. Is this just because wireless networking sucks or is this normal? I have a wireless-N router but I opted to go for the xbox adapter rather than get the Linksys adapter. Was that a mistake?
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Yes, wireless networking sucks for games, mostly because it's more susceptible to packet drop than a wired connection. A clear signal with no interference might keep this from being an issue, though, so may or may not be your particular problem. Can also be your ISP, your route to whoever you tried to play, or any of a number of other issues. Also make sure you don't have any Torrents running or other stuff in the background that is sucking up your bandwidth. |
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Dr Sak |
is there a way to DL the rosters other than getting that game shark-ish thing and putting them on a memory card?
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Done |
I'll be looking for a game soon.
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This is assuming you have the 360 version. Go to download rosters when you're signed onto XBL in-game. Do a search for gamertag "Pasta Padre"...he has put out fully named rosters for all teams. Badda bing badda boom. |
Opened up a FOFC room.
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In case anyone else comes in, I'm waiting a few mins for Sak to finish up a game.
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No headset sak? I'd love to hear what you thought about that 64 yd TD.
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So I had planned to start a career and looking around the game I stumble upon Campus Legend, which I remember hearing about in previous versions but had never experienced. I figured I would give it a shot, and I am really enjoying it so far.
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I had a headset. I told you I sucked. Thanks for taking it easy on me. I couldnt figure out the damn speed burst button. |
Haha...you played hard at the end, making the 21-11 game look much, much closer than it actually was. A tip for you...don't blitz your LBs so much...that's what was leaving the middle of the field open for me (although you may have learned as I think you stopped doing it as much later on). Teel was something like 19 for 21.
I couldn't stop that TE of yours. |
The TE fumbled when I tried to stretch instead of speed burst. I had a good drive going there. I started zone blitzing near the end.
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Yeah I don't what the hell you were doing there.
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Some highlights from mine and Sak's game...
Kordell Young taking the screen to the house... Jabu Lovelace comes in for the briefly injured Teel, so we run an option with Mason Robinson... Courtney Greene playing center field and destroying Derrick Williams... |
Just had a great game with EF. He won in 3OT 34-31.
Not sure if you heard me, but when I threw the ball for intentional grounding that was a mistake. I hit the RB button instead of the LB button. Was that what happened to you? Your QB ran it really well. It was hard to defend that even with a CB blitz. Those WR screens worked pretty well. In previous editions of the game they didn't work so well. All in all, a really great game. |
That was a great game - my most exciting game yet. Quite the momentum change as well as we were in a defensive battle that ended 14-14 in regulation.
Yes, I hit the wrong shoulder button and that is why I had those intentional grounding calls. I'm still getting used to them switching up the shoulder buttons. Locker is awesome. His 87 speed will be a huge weapon in most games. Your screens were really frustrating me (particularly the one I could have blown up but just mishit a button in the 2nd or 3rd OT.) Looking forward to checking out the Heisman sliders now and seeing how they play. By the way did you have any sliders in that game? Seemed like the QB's were lacking some zip on their throws.. |
No sliders. They were the default settings on Heisman. I'm not sure if the QBs lacked zip since that was my 4th complete game and it's been a while since I played NCAA 08. For the most part, I thought it was pretty difficult to run. Maybe we should change the offensive line sliders for run blocking as well.
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I'm only through a quarter, but I think DeToxRox is right. Heisman maybe the way to go. These sliders are awesome so far. For my talent level, Heisman has always been too hard/frustrating, but this is very playable. I'm actually getting pressure on the QB (which has resulted in 2 picks, I think he has INT's too high at 35) and I've been having to face pressure as I throw. Only up 3-0 over Cal using USC at the end of the 1st quarter.
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Not sure what happen with Ironhead and I. We were having a pretty good game going into the half. The A&M offense is pretty challenging.
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It just randomly dropped on my end - after one of the plays it just popped up a message saying we had been disconnected. Was a good game - just couldn't quite stop the Bulldog offense from inching out those first downs. But I did manage to hurt one of your running backs. :D |
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I was trying to decide on to go for it or not on that 4th and inches on the 1 and a half goal line. I figure, if I miss, you would be inside your own one yard line. My running back returned however (or was going, I got the "Will return soon" line). Would you like to try it again? Mississippi State doesn't have the overall talent, speed, and depth to compete with the better programs. Hopefully I can improve that in the dynasty league. |
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Sure, just give me about 5 minutes. Double checking I have all of the necessary ports open for EA's games on my router. |
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Ok. Did it kick you off completely? I got asked if I wanted to quit or continue to play against the computer. |
Good game Galaxy. My Aggies just didn't have the mojo to hold off the late rally or take charge in OT. Need to put some more work into this 3 yards and a cloud of dust offense. Was fun, well do it again soon.
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What a great game. You took the lead with that 51 yard touchdown run in the early fourth quarter. I stopped your offense to get the ball back late in the game. Scored with 26 seconds on a 38 yard pass.
Go into OT. You miss a 26-yard field goal. I threw a pick on my next possession (I need to stop forcing them). Go into the second OT. I get the TD on a QB sneak. And I stop you a yard short to overcome the mistakes. I saved the highlights (at least mine). Not sure how you load them up. I kept hitting the wrong button at times (like when I threw that first pick, then when I ran out of bounds when I met to throw it away with my QB). It was up, down, and out. Great drama. Sorry about the mix-up at the beginning. I have Michigan State as my "favorite team", so I hit advance by accident. |
Dola,
Your offense kept my hands full with the the West Virginia-style spread option (is that what's it is?). Made me use a lot of audibles and different play-calling. |
I just had a great game with Eagles. I couldn't hold on and lost 21-17. That QB killed me in the second half.
My highlights were a PR TD and a great hit and fumble return for another score. After Locker scrambled home for the score I trailed 14-10 with 3 minutes left. On the next drive I had a tipped ball intercepted and it looked to be over. On the next play he ran a sweep my LB came up and took out the RB legs flipped him over and the ball layed there for the taking. The first defender on the scene missed the scoop and score but the second player did not. Wash, I mean Locker then proceeded to pick me apart with short tosses an scrambles and finally scampered in from about 10yds out with :30 seconds remaining. I made 3 passes to the 40 but my final hail mary attempt was knocked down. Easily the best game I have ever played. Pictures and highlights coming soon. PR TD look at that poor kicker all alone!!! Ramses think he's not worthy!! Scoop and score!!! I tried to jump on his mascot!!! Look at carl Lewis running on the track!!! Picture that his knee was not down. |
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Locker is a mutha****er!! In my offline dynasty he just got done leading a full scale pillaging of my Cougars 54-33.....I contained him running, but he was 23-27 throwing for 275 and 3 TD's. I threw for 468 put also gave 3 pick 6's to the Huskies, one of which went back 102 yards :mad: |
A quick compilation of my highlights so far against FOFC members, now with music.
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Ok, gave in and bought the game today. My impressions so far.
- Animations are much better. I love seeing guys break away from tackles without losing stride as well as momentum actually playing a role in tackles. This is a huge improvement in the game and adds a real nice level of realism. - Underneath passes are automatic, even on Heisman. I haven't played enough, but I have a bad feeling I'll be able to drive down the field on just about any CPU team with strictly underneath passes. - Running game is real nice and plays as realistic as I've ever seen from an EA football game. - Sim stats are all sorts of fucked up for the QBs. I think this has been covered though. - The gameplay is fast, too fast for my liking. It really doesn't allow you to do anything at all in pass coverage on defense against the computer. They are just so fast at passing and you have little time to see a play develop. - Pass rush is non-existent. Makes passing real easy. - Special teams are atrocious. I mean some of the worst we've seen in this series in a long time. I'd rather go back to the days where it was almost impossible to get a return. I can get frequent return TDs an the CPU chase logic is horrible. I'm wondering if this is done purposely for the kids to be able to get a couple return TDs a game. In any event, I just think it's going to come down to simming the special teams downs unless I want 20 TDs a year on returns. - This is kind of minor but I really miss having the I-AA schools in the game. I don't get how they could get these in there on old consoles 6 years ago but can't get them on the next gen. I know most people don't care, but it adds to the realism and is nice for those guys who went to one of those schools. I'm not mad about it, but think it's ridiculous that something that was in 2003 can't be put in 2009 yet. Overall I haven't really played enough to give final impressions. I'm still nervous about seeing a gamebreaking glitch in dynasty or something that will come to light in the next couple weeks on the boards. Otherwise it looks good, not great. I'll probably get my $60 worth, but I still think the game is well behind where it should be. The one thing that does really piss me off is all the emphasis on complete and total bullshit in the game. Mini games for one, and the mascot mashup or whatever as another. Seriously, I'd rather see those resources put into the AI, more teams, more stadiums, more plays, anything. Just sad to see them continue to be so out of touch with their audience. - |
anyone awake? wanna play?
I doubt anyone is around..but I'll set up the FOFC/trout lobby and check in between beers. |
On the I-AA thing...
I may be the biggest I-AA fan on the board and I can't get too upset about it. I doubt it's a matter of they "can't" do it so much as "is it worth our time?" I think a very small number of players probably used it and they figured their time was better spent elsewhere. |
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There's been a big hub-bub on the boards about mascot games - a lot of people have complained. Basically the developers said it took about a day to implement because the mascot models are already in the game. |
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They should have used that day to fix the roster bug, pass rush, or special teams. Mascot games a utterly pointless and do take up development time, even if it's only one day. |
That was a great game, Mike. That punt return was nasty. I knew I was screwed when it was you and my punter 1 on 1. Couldn't believe when we fumbled it with the game in hand, and thought for sure I was done. I think White is the only QB faster than Locker in this game, and it really shows. I think you commented on the Heisman level at the beginning (couldn't hear your mic too well, I'll be picking up new headset/mic this week.) I picked that because DTR and others have convinced me that it plays better than AA. I'm hoping our league votes to use Heisman after they give it a try.
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Well I'm majorly pissed off. Four games and all four have been disconnected. I just bought the wireless extender. I have used it to connect to Media Center and I'm not having any issues with that -- live TV and recorded video streams just fine. Only issues I'm having are with this flippin' game.
I'm baffled. My wireless connection shows a great connection. Unfortunately my high-tech wireless-N router doesn't have a wireless-A mode so I'm stuck with G, which apparently interferes with every device known to man. But it majorly ticks me off that my network shows I have a strong connection and the damn thing still doesn't work. A wired connection really isn't an option without rewiring my friggin' house. I'm just pissed. |
For the Wii/PS2 crowd...From what I've read, the Wii version is not great for the non-family play, hardcore simmer/player. Even if the game doesn't totally abandon the concept of realism, it's the cheesy stuff that still remains from the family play that makes it ridiculous - apparently, when you score a TD, it puts big bold letters TOUCHDOWN with fireworks, and the non-game play screens are written in "street"-style font.
The PS2 version sounds very solid - angles have been pretty much fixed, FGs are no longer automatic for the AI, they added super sim, updated the rosters, the running game is much better (because of the angles, you can't just run the option to the outside for an automatic 20 yards like you used to), etc. Last night I pulled out 07 and played for the first time since mid-January and had an amazing game - I played FSU against Fresno State and barely pulled out a 27-20 victory that was the #4 greatest game of all-time. I was extremely rusty and actually fell behind 20-13 with 2:30 left bfore I was able to hit a long bomb and then break a 25 yard run for the tying TD, then I had a 3-and-out against Fresno's offense, forced a punt with 45 seconds left, and ended up returning it 62 yards for the game-winning TD. So after the game ended, I told my wife there's no way in hell I'm waiting a month for my birthday to get 09. I'm probably going to get it this weekend. |
Par for the course, game gets prettier, AI gets worse. Fun game, but this aint football...
NCAA 2000 had its problems, but the game and its features are so far ahead of the "next gen" versions that I really don't know what to say. If I wanted Arena Football combined with NFL Blitz, I'd buy those games! |
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From past experience with EA Sports games on Xbox it is really important to have all necessary ports open or forwarded to your console. I'm definitely no router or wireless internet guru but perhaps you should start there? |
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I have no idea how to do this. I had a lot of lag the other night and think I may need to modify some things. Anyone have any additional info on this? |
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Hey man, I agree. I'm just pointing out what the developers have said. The problem with fixing things is you can't put those on the back of the box :) |
Just so people know, my buddy and I started an online dynasty at around 10:30 last night. He is Miami, I am FSU. We're just simming right now until the real guys are out so we have our recruits, but we do play the FSU vs Miami game. Needless to say before I knew it it was 4 AM. Recruiting online is fantastic. We're in year two and engaged in a war for the #1 player in the Nation, an OT from Orlando.
Can't wait to get back to this. These FOFC leagues will be a riot. |
created a room...will hang out for a bit if anyone wants to play a game
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HA and I played. Good game and he won, something like 38-21. It was a little closer than the final score was, but overall it was a great game, like last night against EF27.
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who is HA? ;)
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Yes when I saw the heisman settings I was unsure because I had not played at that level. I was concerened about the kick meter and my ability to run the ball. I thought the game played very well at that level and none of the plays in the game felt AI enhanced if you know what I mean. I wish you would have had a headset, I would have loved to hear the cursing you were doing as every mistake you made I scored from! |
EF27,
I would be open to trying out the Heisman level. How would this impact the sliders (since it seems like they are working now in a messed-up way)? |
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Are you on AA Galaxy? If so what Sliders are you using? |
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I played this guy named Anthony that played a lot like HA......I wonder where HA has gone?? |
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Interesting thing is the Wii version I have lets you play the I-AA teams. |
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They had time to put in a lot of crap like mascot games. I mean it's not like this is completely new, it's in the old gen versions. I guess I'm just angry since it's another sign of the next gen games having less features as old gen 3 years into a title on this system. I mean 1-AA teams have been in versions for about a decade now. |
Well, after about 6 hours with the Wii version, I've given up. It's getting more unplayable as the game goes on. I moved it up to AA setting, used IU against Purdue and won 23-9 despite 3 INTs, 2 of which because it passed to the wrong player. There's simply too many flaws in this game.
Time to go back to the 360/PS3 debate. The local Gamestop people suggest 360, but I don't know. Anyway, the thoughts on hardcore gamers hating the Wii version are true. It simply can't give me the game of football I'd like. |
So far, I've been reading impressions and passing by copies at the local stores...
1. Is recruiting less tedious? I've read there is a slider to tell the CPU whom to recruit or something like that as I don't really like doing the phone calls and all that, is that true? 2. I've seen videos where the pass rush is really horrid/non-exsistant, is that true? 3. CPU AI - verdict so far? I only play solo/dynasty and I know most here have been playing online games, but for those who have played against the CPU, is it really that bad? Over at OS, there are a ton of threads about the gameplay issues. |
Is anyone else really disappointed in the game when playing the CPU? I'm not a big online player and mostly stick to my own dynasties. The game is bad against the CPU. I've been playing it most of the day and just can't get my head around a few things.
- Sliders don't seem to work at all. Just noticed a huge thread on OS about this too. That's pretty disheartening. - I can score at will against almost any team on any level (and I'm not that good at the game). The short passing game is unstoppable and the CPU DB AI is horrid. Crossing routes and curl routes are money against any team and any defense. I can storm down the field every time completing 80% of my passes. - There is no pass rush. Doesn't matter who you have, your lineman are not going to be a factor. The D-Line should be one of the biggest glaring differences in great defenses and bad ones. It's a huge advantage for passing schools. - You really have no control on defense at all on passes. The suction blocking makes it silly to play as a lineman and pass coverage is ridiculously hard with the speed of the game and the lack of controls. The computer will slice you up on Heisman and complete over 70% of the passes. They are also deadly on 3rd down and you get the feeling that there is another gear they shift into on those downs. The same goes for their 2 minute drives at the end of the half or game. - CPU playcalling is bad. They NEVER throw the ball downfield (unless you take a player and move him out of position). - CPU runs out of bounds a lot when they have open field. I've seen it 4 times in my last 4 games. One play was an interception they made and had pure daylight ahead for a TD. Instead the guy ran right out of bounds. - Special teams is some of the worst we've ever seen in a football game in over a decade. It's bad on so many levels. There is no coverage and the players take horrible angles. It's like having Devin Hester running back every kick with a ton of room to work. I have a feeling I'm just going to have to punt the ball out of bounds when punting and sim the punt/kick returns. I know a ton of people here seem real happy with the game. And I know some aren't real picky. But I think these are pretty serious issues. I just can't imagine playing a dynasty against the CPU. The gameplay is funky and sliders don't work. There just seems to be no way to fix special teams or the passing game. Defense isn't any fun. Maybe it's a blast online which is a completely different beast. But against the computer and for those running their own dynasties, the game blows. I was real excited picking this up yesterday as it seemed like a lot of the issues had been ironed out (interception bug killed the game for me last year). But the game hasn't improved in other areas and has actually gotten worse in many others. I'll give it a week to see if someone figures out the sliders, but it looks like it's going up on Ebay soon. If anyone has advice on fixing these issues, I'd love to hear it. |
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Can't answer one as I haven't done anything with recruiting yet. 2) There is no pass rush. Doesn't matter what team you have or who you're playing against, your QB will have all day to throw unless the whole defense is blitzing. 3) The AI hasn't improved at all. There are less interceptions but that's just because they dumbed down the awareness of defenders. It amounts to crossing patters and curls being automatic. Pursuit is all sorts of messed up in this version and allows for a ton of huge plays (especially on returns). They will randomly run out of bounds when in the open field. They still have no concept of clock management (30 seconds left with no timeouts and they're down by 7 and they are throwing 2 yard passes). If you're a solo/dynasty guy, it's a waste of money in my opinion. I'll sell you my copy though if you want to punish yourself for a few days.:) |
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This leads me to believe they are using old code. I-AA was in the PS2 version last year, but the rosters had not changed from the previous season. Quote:
It's not a "feature" missing. They put in less teams. I'm not one to defend EA much, but getting worked up about this being a "reduction in features" is just silly. |
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As systems and games advance, shouldn't you have more teams instead of less? I mean if March Madness comes out next year with only the power conferences, woudln't that be a negative? |
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Thank you.. I feel at ease now in my decision to stay away this year. |
Considering how dated some of the Wii features seem, I wouldn't doubt it. Seems like the different teams need to communicate more. It's dumb that the Wii version would be missing so much, then have an entire set of teams that the other systems don't have.
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This was posted on OS but shows the biggest problem with the AI. Watch the pursuit of #20 who has a clear angle on the running back.
http://www.easportsworld.com/en_US/video/36817 |
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We have to look at sliders as a league. There are 2 quite different sets that I like for different reasons. Jistic's has lower interceptions and actually has a deep ball, but at the price of higher competion percentage. Some guy whose name escapes me has a set with lower completion percentages, but lowering the QB accuracy also lowers power. As a result, the deep ball is almost non-existant with that set and there are more pics due to passes that lack zip. Both sets are using Heisman and most slider makers are working on Heisman right now. I've never liked Heisman before due to speed boosts for CPU players, fast kicking meters, among other things. I'm still not sure if I like Heisman. There are things I like and things I don't. If we do Heisman, I think it is going to be very tough on us with our weak teams. Hopefully, everyone in the NOFL will check both settings out and we'll have a vote soon. |
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1. I haven't tried it, but there is a "quick call" feature, where you specify the amount of time you want the CPU to spend on a recruit and it does so. It supposedly makes recruiting less tedious for those who didn't like it last year. 2. Yes, although sliders can partially alleviate it. However, when the CPU gets pressured, it throws more passes that can be picked. 3. AI is decent in some areas, poor in others. The passing AI without sliders creating some pressure is nearly Brady like although a dink and dunk Brady. The running AI is decent most of the time but gets poor around the sidelines. It's a mixed bag, but I'm still enjoying the games. However, stuff might start bugging me over time. |
I've been playing on Heisman without touching the sliders and I'm mediocre at best. In my Mizzou dynasty I'm 2-3. I find the AI all I can handle and then some, especially trying to stop them on defense. Yeah, I don't see the deep ball but they are killing me with the short passes and the running game.
Recruiting is MUCH improved. I love the quick call feature -- definitely takes the tedium out. I still do the more in-depth call to set visits but the quick call is awesome. |
OK, I laughed my ass off at 'Anthony's' highlite reel, I'll admit. :D
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Geez.....playing online against strangers really sucks. I try to play online against FOFC'ers, but nobody is ever really around. So I decide to spend the day playing against random people. I get my ass stomped twice, lose two close games against a guy who uses the same three unstoppable plays over and over again (really, no complaint here..if he only uses three plays, I should be able to figure his lame ass out, right?)
But..the kicker for me was playing just now against this cheeser who picked Texas. I picked Clemson, because they were evenly matched, and I enjoy the inferiority complex Clemson seems to possess. So, I'm kicking this twat's ass..22-9 at halftime. I'm slated to receive the opening kick. He tries to onside it like the cheeseball he is, but I recover it. He quits. I think I hit "Quit and count this game". But, it doesn't count the game. Fuck these dipshits. It's so lame. I'll try very hard to limit my online play to fellow FOFC'ers that play the right way.....but it's hard to get a game in, since we're a small tribe. |
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Blah, i'll have to make it over to your house sometime and play some ncaa 09 kcchief.. heh one of these days i'll have time |
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I did too. Although I have to admit, I wish HA had done it. He would have made it really funny. |
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That is horrible. |
My biggest gripe is pretty much what Kalifornia said. I ran into someone yesterday who was putting together a good game against me. It had been back and forth, it was 16-6. He threw a lot of bombs and I was having a tough time stopping him, but when he couldn't throw bombs, I was stopping him. Well, it was 4th and 7 way back in his territory on the 20-something yard line and he decides to go for it.
Well, needless to say I played like a retard the rest of the game just to tick him off and gave him a negative review. Play in the spirit of the game. I'm not a computer opponent. |
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Thanks, I'll keep an eye on your thoughts. With Mizzou doing so well last year, I was really looking forward to picking this game up. Maybe a patch will help.. who knows. |
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