Madden 2010 News Post
Madden NFL 10 Videos
Member Comments
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# 542
da bucs gm @ 07/23/09 03:04 PM
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I've had the FS I was playing with be subbed out on the fly because he was tired. Casey hampton get subbed out on my game because he was tired. That statement isn't 100% fact
# 543
Kevin26385 @ 07/23/09 03:04 PM
In depth impressions
http://www.youtube.com/watch?v=vFQ9bjgGEdk
http://www.youtube.com/watch?v=M4ufiVgXbos
These two videos were captured this morning and you can tell the game has a little bit of a learning curve. I have played both the Gamestop demo and the public demo so I want to give you guys my impressions after playing both.
You can tell that EA has put a lot of work into some areas of the game. Lets start to talk about the field goal adjustments they have made. In the public demo it is snowing and you play with 18 mph and kicks are finally not easy in these conditions. During some games the computer has missed two field goals and I have missed a couple as well. I think it is a combination of kicking of snow and the wind makes it harder. Which is definitely good to see, because in NCAA Football 10 field goal kicking is a huge issue. I am happy to say that I think the days of nailing 50 yard field goals in any weather is gone for the Madden franchise!
Now onto the all new Pro-tak technology. To be honest I didn't think that it would work well in Madden. I really thought that it would be over used and we would be seeing gang tackles with 5 players on every possession. Luckily that is not true, and I actually think it is used really well. One of the coolest things about pro-tak is that your teammates can try to help you. Check out this video where I get wrapped up by two defenders, and my offensive lineman tries to push them off. While it didn't work in this particular play, it could in the future, which is just awesome. It adds to the game so much because you begin to realize that the play is never over until the whistle blows in Madden 10.
http://www.youtube.com/watch?v=6x9rhPpKORg
Next I want to discuss the animations. They are extremely smooth in Madden 10 and I have a video to prove this. Remember when you would go into instant replay mode and break down a play and all the animations would look clunky and bad? Well they have fixed that, and it looks absolutely great. In the play I am about to show you I am controlling Willie Parker and he breaks a couple of tackles. While he is doing this the animations look extremely crisp.
http://www.youtube.com/watch?v=WrBpGMdN8b0
One of the things I was scared about because I have been playing NCAA Football 10 has been fixed as well. Most of use who have played the game agree that in NCAA that when your quarterback gets hit and the ball flies in the air that it happens to often. Well in Madden, this still happens but the ball doesn't fly in the air like NCAA Football 10. The ball takes a more direct path to the ground, making it still an option for the defense to intercept the ball, but it is much more difficult which is great. I will be capturing videos all day and I will definitely try to capture a video of this being fixed in Madden 10.
Onto the new fumble mechanic where you tap different buttons to get the ball in a pileup situation. Let me tell you..I am a fan. In the NFL, pileups are crazy and people go insane under that pile, players literally do whatever they can so their team can have possession of the ball. I don't think this is a stupid in game "mini-game" I really think it is realistic. I mean if there is a pileup in real life, whoever wants it most will likely get the ball. So whoever can tape the button the fastest gets possession, its great!
Presentation and the graphics look absolutely great. The players warm up and you can see the fans try to get into their seat before the game begins. Also the cut scenes are interesting and should ease the 2k football fans. There are cut scenes of kickers warming up, Quarterbacks talking on the phone, players talking and celebrating on the sideline. EA did a great job of making the players more excited this year. I have always felt that the madden players were very dull and it hurt the experience. But I got to see Larry Fitzgerald burn me for a first down earlier, and he stood up and threw his hand forward to tell my team he got the first down.
One thing I do dislike is the play calling. I think I got use to the way they were doing it in next gen. I really just don't like the 3 window system. I am sure I will get used to it again though.
Finally I want to talk about the speed of the game and the player difference. I think EA has a perfect mix of gameplay slowdown and ratings actually matter. Trust me..You know when Larry Fitzgerald has that ball in his hands. Players play like their real life counterpart more than they ever have before. To be honest, this is the most excited I have been about a Madden game since the PS2 days. I will be counting down everyday till I get to play with my Chicago Bears! 22 Days left by the way!
http://www.youtube.com/watch?v=vFQ9bjgGEdk
http://www.youtube.com/watch?v=M4ufiVgXbos
These two videos were captured this morning and you can tell the game has a little bit of a learning curve. I have played both the Gamestop demo and the public demo so I want to give you guys my impressions after playing both.
You can tell that EA has put a lot of work into some areas of the game. Lets start to talk about the field goal adjustments they have made. In the public demo it is snowing and you play with 18 mph and kicks are finally not easy in these conditions. During some games the computer has missed two field goals and I have missed a couple as well. I think it is a combination of kicking of snow and the wind makes it harder. Which is definitely good to see, because in NCAA Football 10 field goal kicking is a huge issue. I am happy to say that I think the days of nailing 50 yard field goals in any weather is gone for the Madden franchise!
Now onto the all new Pro-tak technology. To be honest I didn't think that it would work well in Madden. I really thought that it would be over used and we would be seeing gang tackles with 5 players on every possession. Luckily that is not true, and I actually think it is used really well. One of the coolest things about pro-tak is that your teammates can try to help you. Check out this video where I get wrapped up by two defenders, and my offensive lineman tries to push them off. While it didn't work in this particular play, it could in the future, which is just awesome. It adds to the game so much because you begin to realize that the play is never over until the whistle blows in Madden 10.
http://www.youtube.com/watch?v=6x9rhPpKORg
Next I want to discuss the animations. They are extremely smooth in Madden 10 and I have a video to prove this. Remember when you would go into instant replay mode and break down a play and all the animations would look clunky and bad? Well they have fixed that, and it looks absolutely great. In the play I am about to show you I am controlling Willie Parker and he breaks a couple of tackles. While he is doing this the animations look extremely crisp.
http://www.youtube.com/watch?v=WrBpGMdN8b0
One of the things I was scared about because I have been playing NCAA Football 10 has been fixed as well. Most of use who have played the game agree that in NCAA that when your quarterback gets hit and the ball flies in the air that it happens to often. Well in Madden, this still happens but the ball doesn't fly in the air like NCAA Football 10. The ball takes a more direct path to the ground, making it still an option for the defense to intercept the ball, but it is much more difficult which is great. I will be capturing videos all day and I will definitely try to capture a video of this being fixed in Madden 10.
Onto the new fumble mechanic where you tap different buttons to get the ball in a pileup situation. Let me tell you..I am a fan. In the NFL, pileups are crazy and people go insane under that pile, players literally do whatever they can so their team can have possession of the ball. I don't think this is a stupid in game "mini-game" I really think it is realistic. I mean if there is a pileup in real life, whoever wants it most will likely get the ball. So whoever can tape the button the fastest gets possession, its great!
Presentation and the graphics look absolutely great. The players warm up and you can see the fans try to get into their seat before the game begins. Also the cut scenes are interesting and should ease the 2k football fans. There are cut scenes of kickers warming up, Quarterbacks talking on the phone, players talking and celebrating on the sideline. EA did a great job of making the players more excited this year. I have always felt that the madden players were very dull and it hurt the experience. But I got to see Larry Fitzgerald burn me for a first down earlier, and he stood up and threw his hand forward to tell my team he got the first down.
One thing I do dislike is the play calling. I think I got use to the way they were doing it in next gen. I really just don't like the 3 window system. I am sure I will get used to it again though.
Finally I want to talk about the speed of the game and the player difference. I think EA has a perfect mix of gameplay slowdown and ratings actually matter. Trust me..You know when Larry Fitzgerald has that ball in his hands. Players play like their real life counterpart more than they ever have before. To be honest, this is the most excited I have been about a Madden game since the PS2 days. I will be counting down everyday till I get to play with my Chicago Bears! 22 Days left by the way!
Played one game so far. I was the Cardinals I won 13 -7. My only TD was an INT returned for 6. Also made a 53 yard FG, was impressed with that.
Complaints so far:
1.The kickoffs look strange to me. It appear as if the ball is going almost striaght up in the air.
2. Don't care for "Fight for the fumble" I hope this can be turned off in the full game, I seem to remember Ian saying it could.
3. Accelerated clock, don't care for this either, also hope it can be turned off. looking at the game set up aera it looks like it can.
Positives:
1. I feel like I am playing a game of football, not some cheap arcade version of football.
2. The game looks amazing.
3. My one request to Ian appears to be in the game. FORWARD PROGRESS YES!!!! My TE caught the ball 1 yard away from the 1st down marker and was pushed back 3 yards, the ball was spotted where he caught it and where his forward progress was stopped. Not 3 yards back like Madden 09.
4. The A.I. seems to play much better defense. In Madden 09 I could hot route to me TE and get at least 5 yards every play. Not so I was not even able to run the play twice with out it being stopped the second time.
More once I play about ten more games. Can't wait to play the full game with the Chiefs.
Complaints so far:
1.The kickoffs look strange to me. It appear as if the ball is going almost striaght up in the air.
2. Don't care for "Fight for the fumble" I hope this can be turned off in the full game, I seem to remember Ian saying it could.
3. Accelerated clock, don't care for this either, also hope it can be turned off. looking at the game set up aera it looks like it can.
Positives:
1. I feel like I am playing a game of football, not some cheap arcade version of football.
2. The game looks amazing.
3. My one request to Ian appears to be in the game. FORWARD PROGRESS YES!!!! My TE caught the ball 1 yard away from the 1st down marker and was pushed back 3 yards, the ball was spotted where he caught it and where his forward progress was stopped. Not 3 yards back like Madden 09.
4. The A.I. seems to play much better defense. In Madden 09 I could hot route to me TE and get at least 5 yards every play. Not so I was not even able to run the play twice with out it being stopped the second time.
More once I play about ten more games. Can't wait to play the full game with the Chiefs.
I enjoyed the demo. Here are some positives and negatives I saw.
+The game sounds awesome without the commentating, maybe that's how I'll play it.
+The presentation was great. Aaron Smith also looked exactly like Aaron Smith. That was cool.
+QB heave animation is cool
-Game said Roethlisberger only had 7 4th quarter comebacks, but including the Super Bowl this year I think it's actually 18.
-The lob is still too moon-bally for me.
-Still don't like running animations, and players can still turn on a dime.
-Breakaway cam doesn't really fit in with the broadcast style of presentation.
-Run blocking still very suspect.
***Problems I personally had, but can fix with sliders/practice:
-A few too many drops. When I had Sweed drop passes it was understandable and cool, but Miller and Holmes also had a few drops on pretty routine catches.
-Troy dropped a pick and I lost the game on All-Madden by an unhealthy margin. I need practice badly.
-I assume the lack of defensive pressure is because the 'adjustment' Ian made wasn't too long ago and didn't make it in time for the demo.
-Pro Tak seems to make for quite a few more broken tackles. Kinda too many for me, but I can tone it down a little with sliders. Only realy saw one 'group hug' pro tak animation where it didn't seem like momentum occured.
***I also saw a couple bugs that I hope were ironed out.
The clock kept running once on an incompletion and once on a pass completed out of bounds during my 2 minute drill that forced me to burn a timeout.
Fitzgerald caught a TD pass and was injured and carted off the field, but then it showed him up celebrating the score.
+The game sounds awesome without the commentating, maybe that's how I'll play it.
+The presentation was great. Aaron Smith also looked exactly like Aaron Smith. That was cool.
+QB heave animation is cool
-Game said Roethlisberger only had 7 4th quarter comebacks, but including the Super Bowl this year I think it's actually 18.
-The lob is still too moon-bally for me.
-Still don't like running animations, and players can still turn on a dime.
-Breakaway cam doesn't really fit in with the broadcast style of presentation.
-Run blocking still very suspect.
***Problems I personally had, but can fix with sliders/practice:
-A few too many drops. When I had Sweed drop passes it was understandable and cool, but Miller and Holmes also had a few drops on pretty routine catches.
-Troy dropped a pick and I lost the game on All-Madden by an unhealthy margin. I need practice badly.
-I assume the lack of defensive pressure is because the 'adjustment' Ian made wasn't too long ago and didn't make it in time for the demo.
-Pro Tak seems to make for quite a few more broken tackles. Kinda too many for me, but I can tone it down a little with sliders. Only realy saw one 'group hug' pro tak animation where it didn't seem like momentum occured.
***I also saw a couple bugs that I hope were ironed out.
The clock kept running once on an incompletion and once on a pass completed out of bounds during my 2 minute drill that forced me to burn a timeout.
Fitzgerald caught a TD pass and was injured and carted off the field, but then it showed him up celebrating the score.
# 546
adembroski @ 07/23/09 03:06 PM
Couple of quick impressions found on twitter
SamIAmSONs Madden 10 is gggggaaaaarrrrrrrrbage!!!!!!!
AttackThis Madden 10 demo a big Meh...no play by play...lame.
bigdaneaymane Madden 10 demo was worthless. Let me know when the real game comes out.

SamIAmSONs Madden 10 is gggggaaaaarrrrrrrrbage!!!!!!!
AttackThis Madden 10 demo a big Meh...no play by play...lame.
bigdaneaymane Madden 10 demo was worthless. Let me know when the real game comes out.
# 547
ridemooses @ 07/23/09 03:09 PM
The demo itself is pretty decent, however EA continues to monopolize football games by forcing you to pay 5 bucks to get the REAL demo. The free one isn't even a demo it's **** you can barely even put a drive together before it's halftime. EA is getting greedy and trying to milk the popularity of Madden for every dime they can get. Disgusting. I wish another developer would make a football game so EA can finally realize how ridiculous they are being thinking they can do whatever they want and get away with it.
# 548
Illustrator76 @ 07/23/09 03:09 PM
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# 549
PantherBeast_OS @ 07/23/09 03:10 PM
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Just want to let the PS3 owners know that the gamestop demo is now available. I am downloading it now.
Can't wait!
Can't wait!
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Now, what he does have a legit gripe about is when the OT does engage a defensive player. THAT shouldn't always be the case. Of course NOT all blocks are going to be made and text book perfect but more times than not, they should be IF a player is supposed to block someone and that is their primary job, such as in the case of a starting OT.
Either way, I think this dude is a whiner. He even sounds like it in that vid with his crybaby voice.
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Kind of disappointed seeing this happening.
# 554
Spongedaddy @ 07/23/09 03:17 PM
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if anyone has an extra PS3 code...i would greatly appreciate it! please email [email protected].....i hope all with the demo are having a good time! thanks
Brian
Brian
This is to all the haters/downers, u come to find the game a lot more enjoyable when your not lookin for every small thing to complain about, I mean come on now, its a videogame, the more you want it to be perfect, the more flaws you will find. Enjoy it, or make your own video game.
Man this game is crack!
Is it the perfect football game? No, but this DEMO is damn sure light years better than 09.....
Now I just have to hope GS has more codes left so I can play the other version
tgis game will be here in no time for me, got plenty of games to keep me from feining
I think I may finally see punt and kick blocks(thx to the new speed)
also learned some new things from the info in the ticker, I didnt know they put in swing schedules....
Also loved the mention of "colored cleats" in the ticker, that was soooo OS!
Dont have to do with the demo but I think the most underated feature this game has is the revamped coaches, Always hated that teams didnt play like they suppose to...Now its in and I wont have to mess with coaching settings like I did with NCAA07!!!! (remember those?)
Is it the perfect football game? No, but this DEMO is damn sure light years better than 09.....
Now I just have to hope GS has more codes left so I can play the other version
tgis game will be here in no time for me, got plenty of games to keep me from feining
I think I may finally see punt and kick blocks(thx to the new speed)

also learned some new things from the info in the ticker, I didnt know they put in swing schedules....
Also loved the mention of "colored cleats" in the ticker, that was soooo OS!
Dont have to do with the demo but I think the most underated feature this game has is the revamped coaches, Always hated that teams didnt play like they suppose to...Now its in and I wont have to mess with coaching settings like I did with NCAA07!!!! (remember those?)
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# 560
MrHeffalump @ 07/23/09 03:28 PM
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