Home

My Football Simulation Project

This is a discussion on My Football Simulation Project within the Other Football Games forums.

Go Back   Operation Sports Forums > Football > Other Football Games
College Football 25 All-In-One Recruiting Guide: Do This, Not That
Madden 25 Review: Stalling in the Red Zone
Good AI in Football Games Is Way Too Rare
Reply
 
Thread Tools
Old 02-20-2013, 12:54 PM   #1
Rookie
 
ShaneTheMaster's Arena
 
OVR: 2
Join Date: Jun 2006
My Football Simulation Project

I'm not using the word 'game' here, because I think the more accurate word is 'simulation'. I've been working on it little by little for the last several months, and wanted to put a feeler out there.

What I'm creating is a football simulation WITH graphics - something that does not really exist right now. But this thing is not a game. It would be realistic in every conceivable way. If a fat defensive tackle picks up a fumble and runs 80 yards, he will get tired, gasping for breath, and slowing down drastically, maybe even falling down towards the end. Players can trip and fall, Two receivers can have the same speed, but one might be able to accelerate faster, and one just may run the wrong route on a play, because he hasn't fully learned the playbook. You may have a star who doesn't like to stay in shape, so he slowly deteriorates physically.

I've already completed the player generation and scouting. Players are rated 0-119 in each attribute, divided into 3 categories: Football skills, Physical Skills, and mental/behavior attributes - but you only see a broader summary value of each - (0-11). Ratings are seen through scouts, who also have a scouting error.

I'm working on this thing piece by piece, 1 football fundamental at a time. If the players can't accelerate and decelerate properly when they run, nothing else matters. I've got that down. I'm working on kicking right now. Next would be throwing. Then after that blocking, etc.

Below is a screenshot showing what the players look like in a kickoff formation (I am still tweaking these, I have since made the shoulder pads a little less wider).



These youtube videos don't do this justice, but it'll have to do until I figure out how to share higher quality videos.

I've been working on the kickoff animations, and how a player's attributes affect the kickoff itself. It's hard to see, but notice how the ball can bounce funny after it hits the ground, just like in real life. Some tweaking may be necessary. I also made the length of the shoulder pads a little shorter - but you probably won't be able to tell that in these videos. Also note that in all videos, the kicker is aiming to kick the ball right down the middle.

Below are 3 videos demonstrating 3 different kicks by the same player with a leg strength rating of 6, and a kickoff accuracy rating of 6.

http://youtu.be/EC1RCv7B898
http://youtu.be/WJWfvoeog1E
http://youtu.be/BnCp7am0P54

Below are 3 kicks by a different player, but this player has a leg strength rating of 9, and a kickoff accuracy rating of 0.

http://youtu.be/q5BxNBjf7Ho
http://youtu.be/XVJypLCg9qc
http://youtu.be/W9WdasW7hAg

Next up: "teaching" a player to catch the kickoff.
ShaneTheMaster is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-20-2013, 06:15 PM   #2
Hall Of Fame
 
JayBee74's Arena
 
OVR: 36
Join Date: Jul 2002
Location: Gretna, Louisiana
Posts: 23,015
Re: My Football Simulation Project

Pretty ambitious considering your at the kickoff level right now.

Strat-O-Matic does have graphics of the sort you're talking about.

Spoiler


The triangles, squares, and circles actually move.
JayBee74 is offline  
Reply With Quote
Old 02-21-2013, 12:58 PM   #3
Rookie
 
Bull_Dozer's Arena
 
OVR: 5
Join Date: Apr 2010
Icon14 Re: My Football Simulation Project

That's really freaking cool
Bull_Dozer is offline  
Reply With Quote
Old 02-21-2013, 02:02 PM   #4
Rookie
 
El Capahoe's Arena
 
OVR: 5
Join Date: Jan 2013
Location: Knoxville
Re: My Football Simulation Project

There is already a game out there called Goal Line Blitz that looks similar to what you're trying to do here
El Capahoe is offline  
Reply With Quote
Old 02-21-2013, 03:13 PM   #5
Hall Of Fame
 
JayBee74's Arena
 
OVR: 36
Join Date: Jul 2002
Location: Gretna, Louisiana
Posts: 23,015
Re: My Football Simulation Project

JayBee74 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-21-2013, 11:58 PM   #6
Rookie
 
ShaneTheMaster's Arena
 
OVR: 2
Join Date: Jun 2006
Re: My Football Simulation Project

While all the games mentioned are completed and have different strengths and weaknesses, none of them exhibit a full, realistic, true simulation of multi-year football in 1 package.

Such a simulation does not exist. I'm hoping I can complete mine one day.
ShaneTheMaster is offline  
Reply With Quote
Old 02-22-2013, 02:19 AM   #7
Five Becomes Four
 
Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 21,481
Re: My Football Simulation Project

Looks like you're off to a good start, keep it up! I'm guessing by the app icon that this is an XNA project? How long have you been writing code?

A minor polish thing for what you have so far - I think the action would look better if the camera was not allowed to pan past the boundaries of the field. You might when you have some downtime implement some camera bounding logic.
Hooe is offline  
Reply With Quote
Old 02-22-2013, 12:41 PM   #8
Rookie
 
ShaneTheMaster's Arena
 
OVR: 2
Join Date: Jun 2006
Re: My Football Simulation Project

Quote:
Originally Posted by CM Hooe
Looks like you're off to a good start, keep it up! I'm guessing by the app icon that this is an XNA project? How long have you been writing code?

A minor polish thing for what you have so far - I think the action would look better if the camera was not allowed to pan past the boundaries of the field. You might when you have some downtime implement some camera bounding logic.
Thanks, yes, I will be constantly be refining the camera system - I actually already fixed the issue you mentioned.

I am using XNA, and I've been coding for about 25 years. I am using C#.

I'm now working on players receiving the kickoff (or sometimes dropping). Hopefully, I'll be able to post videos of it in the next few days.
ShaneTheMaster is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Other Football Games »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:29 PM.
Top -