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Old 08-04-2009, 01:47 PM   #1
Mizzou B-ball fan
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LucasArts X-Wing announcement on the way?

OOOOOOOOOOOOHHHHHHHHH, YYYYYYEEEEEEEAAAAAAAHHHHHH.

Please be a full remake........

LucasArts Teasing X-Wing, Tie Fighter Announcement - G4tv.com

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Old 08-04-2009, 02:14 PM   #2
sterlingice
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I'd love to see it

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Old 08-04-2009, 02:16 PM   #3
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whaaaaaaaaaaaaattttttttttttttttt
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Old 08-04-2009, 03:59 PM   #4
RendeR
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That would be awesome, I used to play the hell out of those games.
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Old 08-04-2009, 05:22 PM   #5
Eaglesfan27
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Back when they came out, I didn't have a computer capable of running them, but I loved playing them on my friend's computer. I hope it is a full re-make, but would be very happy with a re-release of the old version with Vista/XP compatibility built in.
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Old 08-04-2009, 09:09 PM   #6
gi
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Should find out soon. I'm surprised they haven't done it before, it would offer low effort, decent profit for them.
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Old 08-05-2009, 07:57 AM   #7
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Meh. I bet it's just the old game(s) being released on Steam. Although I really wish they would do a sequel.
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Old 08-05-2009, 08:02 AM   #8
ColtCrazy
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I loved those games...played them constantly till I got a computer that couldn't do it. Even an old port with updated graphics would be nice. Why can't they make a game this good anymore??????
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Old 08-06-2009, 09:15 AM   #9
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Meh. I bet it's just the old game(s) being released on Steam. Although I really wish they would do a sequel.

im hoping for xbox live!
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Old 08-06-2009, 09:27 AM   #10
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im hoping for xbox live!

A Live/PSN release for $10-15 would be hugely successful.
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Old 08-06-2009, 09:36 AM   #11
Calis
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Be a bit tricky porting the controls to console. They'd have to simplify things a bit.

Maybe I'm cynical but I see a remake being dumbed down quite a bit from the original. Ideally we would see some beefed up graphics and the gameplay left untouched.

They could be pretty unforgiving at times and I don't see that flying for people outside of the original fans. It is a different age.

Be curious to see though. Really loving what Lucasarts is doing. This and the hint at a Maniac Mansion remake in Monkey Island SE are some nice moves.
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Old 08-06-2009, 09:46 AM   #12
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Be a bit tricky porting the controls to console. They'd have to simplify things a bit.

Both consoles have those keyboard attachments on the controllers and the PS3 takes any USB keyboard. I'd love to see them actually use either of those even in a remake.
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Old 08-06-2009, 11:46 AM   #13
NiteMaestro
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If this is serious, then I must have died and gone to heaven... I grew up playing (well, pretending to play since I couldn't read well enough yet) Monkey Island, Loom, X-wing, etc. with my older cousin... best times of my life.
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Old 08-06-2009, 01:14 PM   #14
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LOL at "both consoles"
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Old 08-06-2009, 01:17 PM   #15
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LOL at "both consoles"

You obviously missed the posts about how the Wii is no longer selling because of its crappy game lineup and is therefore a miserable failure and huge disappointment for Nintendo thus rendering it irrelevant.
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Old 08-06-2009, 01:44 PM   #16
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You obviously missed the posts about how the Wii is no longer selling because of its crappy game lineup and is therefore a miserable failure and huge disappointment for Nintendo thus rendering it irrelevant.

No, that obviously wasn't my point. I'm not sure the Wii is a destination point for most of these kinds of releases. The general tendancy is to publish on the 360/PS3 or on the Wii. There's not very many games that are digital downloads on all three consoles at all. Given the casual gamer audience on the Wii, I would think that LucasArts would want to target their core audience on the other two systems. Would you disagree with that?
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Old 08-06-2009, 01:54 PM   #17
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yes, obviously.
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Old 08-06-2009, 02:00 PM   #18
gstelmack
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Given that the original X-Wing is what turned the business IBM-PC into an all-around personal computer and helped kill off the Amiga and the Atari ST, yes I would expect it to have a wide ranging appeal to all audiences.
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Old 08-06-2009, 02:09 PM   #19
MJ4H
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There has certainly been no shortage of these companies making bone-headed decisions when it comes to the Wii so I wouldn't put it past LucasArts to make a similar mistake, honestly. It does seem like most of them are coming around and realizing that PS2 ports or ignoring it altogether is not the correct direction.
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Old 08-06-2009, 02:10 PM   #20
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Originally Posted by gstelmack View Post
Given that the original X-Wing is what turned the business IBM-PC into an all-around personal computer and helped kill off the Amiga and the Atari ST, yes I would expect it to have a wide ranging appeal to all audiences.

I actually think it has a much better chance of landing on the Wii if it's a full remake with release on disc. That would be a shoe-in for the Wii.
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Old 08-06-2009, 02:12 PM   #21
MJ4H
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Sounds great, let's do it.
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Old 08-10-2009, 11:26 AM   #22
sterlingice
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Originally Posted by gstelmack View Post
Given that the original X-Wing is what turned the business IBM-PC into an all-around personal computer and helped kill off the Amiga and the Atari ST, yes I would expect it to have a wide ranging appeal to all audiences.

I loved the series, but I'm calling a conditional shenanigans on this statement as I'm doubting these claims. It was published in 1993 and by then Wolfenstein 3D, Sim City, Civilization, Duke Nukem, and a lot more games I know I'm forgetting had already been out.

There was also the SNES and Sega Genesis, which had been out for years at this point, but I realize those were not computers.

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Last edited by sterlingice : 08-10-2009 at 11:27 AM.
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Old 08-10-2009, 01:22 PM   #23
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I loved the series, but I'm calling a conditional shenanigans on this statement as I'm doubting these claims. It was published in 1993 and by then Wolfenstein 3D, Sim City, Civilization, Duke Nukem, and a lot more games I know I'm forgetting had already been out.

Wolf3D and Duke Nukem had some interesting gameplay bits, but were very pixellated and did not look nearly as good as the cream out then on Amiga and Atari ST. But when X-Wing came out it had some of the best graphics available on a PC at the time and was comparable to the other graphics-based machines. I was working in a store that sold Amigas at the time, and you could watch the sales curves die off at that point.

Sure, the reality is more complex than that, but that game in particular showed that real 3D was possible, not just the pixellated sprite 3D that games like Duke Nukem and Wing Commander tried to pull off.
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