Front Office Football Central  

Go Back   Front Office Football Central > Archives > FOFC Archive
Register FAQ Members List Calendar Mark Forums Read Statistics

Reply
 
Thread Tools
Old 12-15-2005, 10:18 AM   #1
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
V x V magic square puzzle

I saw this published in a magazine... thought it might make a worthy puzzle for some of you here. Hope you enjoy...

The Simple Part...

Create a 5x5 Magic Square Puzzle, such that:
-the sum of each row and column is equal to the same value
-the sum of each major diagonal is the same value
-the sum of the four corners and the center square is the same value
-and for this particular puzzle, no number is used more than twice in any row or column

The Twist...

Use Roman numerals to fill in each box

And the grid should remain a magic square, with all the properties above, even if it is turned upside down.


Last edited by QuikSand : 12-15-2005 at 11:23 AM.
QuikSand is offline   Reply With Quote
Old 12-15-2005, 10:47 AM   #2
BrianD
Grizzled Veteran
 
Join Date: Jan 2005
Location: Appleton, WI
For those of us new to the magic square puzzles. Do we have to use all values from 1-25 for the squares?
BrianD is offline   Reply With Quote
Old 12-15-2005, 10:51 AM   #3
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally Posted by BrianD
For those of us new to the magic square puzzles. Do we have to use all values from 1-25 for the squares?

That is sometimes a rule for creating a magic square, but it is not a rule here, for fairly obvious reasons (e.g. XIV upside-down is not a legible numeral).
QuikSand is offline   Reply With Quote
Old 12-15-2005, 10:56 AM   #4
Wolfpack
Pro Rookie
 
Join Date: Feb 2003
Location: Raleigh, NC
Obviously, that restricts the universe to I, II, III, IX, X, XI, XIX, and XX for numbers under 25....
Wolfpack is offline   Reply With Quote
Old 12-15-2005, 10:59 AM   #5
Maple Leafs
Coordinator
 
Join Date: Jan 2002
I'm guessing my solution of putting "I" in each square will not be accepted...
__________________
Down Goes Brown: Toronto Maple Leafs Humor and Analysis
Maple Leafs is offline   Reply With Quote
Old 12-15-2005, 11:04 AM   #6
Huckleberry
College Starter
 
Join Date: Dec 2001
That was both cocky and funny.

7.3
__________________
The one thing all your failed relationships have in common is you.

The Barking Carnival (Longhorn-centered sports blog)
College Football Adjusted Stats and Ratings
Huckleberry is offline   Reply With Quote
Old 12-15-2005, 11:22 AM   #7
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally Posted by Maple Leafs
I'm guessing my solution of putting "I" in each square will not be accepted...

Perhaps this is why this wasn't posed as a "puzzle" when I originally saw it, but rather as a "hey, look at this neat magic square."

Alas... filling the whole grid with Is, Xs, or some clever but simple combination of both isn't what we have in mind here. There is a solution that, as nearly as I can tell, never has any numeral appearing more than twice in any column or row.

I'll add that as a condition above, for clarity's sake.
QuikSand is offline   Reply With Quote
Old 12-15-2005, 11:53 AM   #8
Maple Leafs
Coordinator
 
Join Date: Jan 2002
Quote:
Originally Posted by QuikSand
Alas... filling the whole grid with Is, Xs, or some clever but simple combination of both isn't what we have in mind here. There is a solution that, as nearly as I can tell, never has any numeral appearing more than twice in any column or row.
Killjoy.
__________________
Down Goes Brown: Toronto Maple Leafs Humor and Analysis
Maple Leafs is offline   Reply With Quote
Old 12-15-2005, 12:50 PM   #9
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
Quote:
Originally Posted by QuikSand
(1) the sum of each row and column is equal to the same value
(2) the sum of each major diagonal is the same value
(3) the sum of the four corners and the center square is the same value

(I numbered the three conditions for clarity)

Please pardon my ignorance about magic squares here, but are the values for each of these three conditions the same, or can the value from condition 1 be a different value from condition 2?
__________________
No, I am not Batman, and I will not repair your food processor.
Pumpy Tudors is offline   Reply With Quote
Old 12-15-2005, 04:35 PM   #10
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Magic squares all have the same value so 1-3 should all produce the same sum. I am guessing, however, that this sum might be different when reversed.
Barkeep49 is offline   Reply With Quote
Old 12-15-2005, 05:21 PM   #11
spleen1015
Coordinator
 
Join Date: Sep 2003
Quote:
Originally Posted by Wolfpack
Obviously, that restricts the universe to I, II, III, IX, X, XI, XIX, and XX for numbers under 25....

And if you can't use numbers more than twice, then this is impossible. 5x5=25, but with those as the only options, you only have 16 numbers to use.

We''re missing something.
spleen1015 is offline   Reply With Quote
Old 12-15-2005, 05:48 PM   #12
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
Nobody ever said that we couldn't use a number above 25, did they?
__________________
No, I am not Batman, and I will not repair your food processor.
Pumpy Tudors is offline   Reply With Quote
Old 12-15-2005, 06:01 PM   #13
MIJB#19
Coordinator
 
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
C turned upside down still makes a C.
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen
* Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail
MIJB#19 is offline   Reply With Quote
Old 12-15-2005, 06:08 PM   #14
MIJB#19
Coordinator
 
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
Something like:
Code:
X I I X C I X C X I X I I C X C X X I I I C X I X
Nah, that sounds too easy...

Edit: I know the diagonals are not correct yet, but this is ment as an example...
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen
* Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail

Last edited by MIJB#19 : 12-15-2005 at 06:09 PM.
MIJB#19 is offline   Reply With Quote
Old 12-15-2005, 06:19 PM   #15
MIJB#19
Coordinator
 
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
Code:
I I X X C I X C I X C I X I X X X I C I X C I X I
I got to be missing something,,,
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen
* Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail
MIJB#19 is offline   Reply With Quote
Old 12-15-2005, 06:46 PM   #16
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally Posted by MIJB#19
C turned upside down still makes a C.

Maybe in Dutch it does. Not here.
QuikSand is offline   Reply With Quote
Old 12-15-2005, 06:49 PM   #17
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally Posted by Pumpy Tudors
Nobody ever said that we couldn't use a number above 25, did they?

No, I never said that... nor did I say there was a limit of using a specific number two times in the whole puzzle. Just in any given row or column.

Quote:
Originally Posted by spleen1015
And if you can't use numbers more than twice, then this is impossible. 5x5=25, but with those as the only options, you only have 16 numbers to use.

We''re missing something.

Actualy, it's more like you're creating rules that aren't there. Actually, it's a lot like that.

Last edited by QuikSand : 12-15-2005 at 06:50 PM.
QuikSand is offline   Reply With Quote
Old 12-15-2005, 06:55 PM   #18
MIJB#19
Coordinator
 
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
Quote:
Originally Posted by QuikSand
Maybe in Dutch it does. Not here.
Crap, I was thinking of mirroring, instead of the 180 degree turn.
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen
* Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail
MIJB#19 is offline   Reply With Quote
Old 12-15-2005, 07:19 PM   #19
twothree
College Prospect
 
Join Date: May 2005
09 10 09 11 11
10 11 11 09 09
09 11 10 09 11
11 09 09 11 10
11 09 11 10 09

That would be one solution when represented in roman numerals. It looks like you need to use the numbers 9,10, and 11. "IX" "X" "XI" as those will "flip" easily and making adding up to 50 easy.
twothree is offline   Reply With Quote
Old 12-15-2005, 07:59 PM   #20
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
I'm starting to see why the original offering was just a "here's a cool magic square" rather than an actual puzzle.

As for twothree (that name, I am oddly drawn to it...) -- your puzzle certainly fills the rules that I set forth above, well done.

The original square that inspired this puzzle had a significantly wider range of numerals represented within... when I see it again tomorrow, I'll try to post another detail or two. But as I recall, it ised the numbers I, II, IX, X, XI, XIX and XX... but it, too, may have basically been an offsetting system of converse numbers, like the IX/XI system above.
QuikSand is offline   Reply With Quote
Old 12-15-2005, 09:15 PM   #21
twothree
College Prospect
 
Join Date: May 2005
09 19 11 10 01
11 01 19 09 10
01 09 10 11 19
10 11 01 19 09
19 10 09 01 11

Yeah, you could substitute a 19 and a 1 for one of the 9's and 11's in each row and column. To produce a magic square that works in roman numerals and does not contain any duplicates in either row, column, diagonal, or corner plus center. And it can be turned upside down with no problems.
twothree is offline   Reply With Quote
Old 12-15-2005, 09:19 PM   #22
twothree
College Prospect
 
Join Date: May 2005
LOL. I just noticed it also works turned upside down using the numbers the way I wrote them out. 01,09,10,11,19 becomes 10,60,01,11,61.

Though, 10,60,01,11,61 would not work as roman numerals, however.

Last edited by twothree : 12-15-2005 at 09:22 PM.
twothree is offline   Reply With Quote
Old 12-16-2005, 08:37 AM   #23
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
The magic square that I originally saw published:

Uses each of the numerals I, II, III, IX, XI, XIX, and XX (but not X) at least once.
No numeral is used more than five times.
The sum of each row, column, and diagonal is 44.
...and the square is not built on the sort of "symmetry" principle that twothree is using above.

I suspect the value of this as a puzzle is probably nil at this point, but I'll wait to post the original magic square just in case anyone remains interested in this.
QuikSand is offline   Reply With Quote
Old 12-16-2005, 11:32 AM   #24
twothree
College Prospect
 
Join Date: May 2005
02 19 01 19 03
19 11 03 02 09
03 01 19 20 01
11 11 01 01 20
09 02 20 02 11

That would be one solution given the additional rules. Knowing that the sum is 44 helps in finding a solution. I just listed all possible sums of 44 following the rules as stated above:

20+19+3+1+1
20+19+2+2+1
20+11+11+1+1
20+11+9+3+1
20+11+9+2+2
20+9+9+3+3
19+19+3+2+1
19+11+11+2+1
19+11+9+3+2

Then just made up a square that would work. I tried putting 20 as the center square, but couldn't get it to work, so I had to settle for 19 before brute force presented a solution.
twothree is offline   Reply With Quote
Old 12-16-2005, 11:37 AM   #25
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
The original magic square is as follows:

Code:
II IX XI II XX XI II XX II IX XX III IX XI I IX XI I XX III II XIX III IX XI

Last edited by QuikSand : 12-16-2005 at 11:38 AM.
QuikSand is offline   Reply With Quote
Old 12-16-2005, 12:01 PM   #26
twothree
College Prospect
 
Join Date: May 2005
Quote:
Originally Posted by QuikSand
The original magic square is as follows:

Code:
II IX XI II XX XI II XX II IX XX III IX XI I IX XI I XX III II XIX III IX XI

Code:
II IX XI II XX XI II XX II IX XX II IX XI II IX XI II XX II II XX II IX XI

So, basically a square of symmetry using 20+11+9+2+2. And, then substitute (19+11+9+3+2) and 2 of (20+11+9+3+1) on a column and vertical row to get the original published square.

Last edited by twothree : 12-16-2005 at 12:08 PM.
twothree is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -5. The time now is 10:36 PM.



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.