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Old 07-14-2008, 03:20 PM   #3701
Alan T
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Quote:
Originally Posted by Passacaglia View Post
If that's the plan, why didn't they pick both of you off last night?


I assume the doctors were higher priority for them than the command staff. I know I was rested going into last night and put in an order to stay awake to help myself vs an attack and assume kwhit did the same without any other choices. Seemed to me that the doctors were the better reward/risk ratio
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Old 07-14-2008, 03:20 PM   #3702
claphamsa
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Quote:
Originally Posted by hoopsguy View Post
Vote count as of Post #3583:

Chubby - Hoops (3530), Tyrith (3533), Jackal (3535), Purdue (3541)
Olie - KWhit (3413), Clap (3419), Mrs Schmidty (3456)
Bullet - Chubby (3324)
Mrs Schmidty - Olie (3457)



Wow, thats it? how many do we need now?

unvote olie
vote chuby
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Old 07-14-2008, 03:20 PM   #3703
Danny
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Quote:
Originally Posted by Alan T View Post
The only way I see around this scenerio that can save the doctor and kwhit is if we have a vigilante out and about... Here is what I would propose:

I can duke Hoopsguy, and the vigilante kill off Chubby at night. Mrs.Schmidty can protect Passacaglia the doctor..

That frees up everyone to mutiny if they so choose based on the result of the hoopsguy duking, and the bad guys likely will kill off kwhit at night if not kwhit and myself..

Leaving 0 command officers and no one who can be unlynchable for the rest of the game. From there on out it is a straight WW game for everyone left...

Thoughts?

If you're set on duking Hoops then this looks like the ideal scenario.
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Old 07-14-2008, 03:22 PM   #3704
hoopsguy
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Alan, Chubby is pretty much 100% shown to be wolf in the thread. He also has a phaser to assist with his attack tonight. Finally, you don't have to pigeon-hole him into a specific role to make him fit your theory.

Let the vote for him stand. I'll be looking to take out whichever wolf is not voted out by the crew this evening - I may fail as I'm exhausted and don't have a phaser anymore. But I also could have used this role against you for the past couple of days and haven't done so.

Unless the Spawn can take three of us out tonight, minus 1-2 Spawn that they had on attacks last night, we will still have control of the Captain chair tomorrow.

I recognize that you are past the point of being in any way rational about me this game, but I'm trying really hard to win the game for the village. And I'm frustrated about facing obstacles that I just should not have to deal with, frankly.
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Old 07-14-2008, 03:22 PM   #3705
Alan T
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Quote:
Originally Posted by Danny View Post
If you're set on duking Hoops then this looks like the ideal scenario.


Well obviously if i was set on duking Hoops I wouldn't be back here trying to ask for other people's thoughts. I'm trying to win the game, and I think we have a good shot in a conventional WW environment.. if a spawn gets captain, then this becomes very difficult to win as they can't be lynched.

So the only way I can see this working is if we have a vigilante still and then it would open me up to a mutiny which I would accept as part of the deal.
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Old 07-14-2008, 03:23 PM   #3706
hoopsguy
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Unless there are multiple Vigilantes, your plan dukes the vigilante.
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Old 07-14-2008, 03:24 PM   #3707
Barkeep49
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Quote:
Originally Posted by hoopsguy View Post
Barkeep, can I begin work training someone for Sergeant at Arms today, with the idea that if Oliegirl is still alive tomorrow morning then the person trained is not able to fill the spot?

Alan, read between the lines on this request please. K, thanks.
The security crew don't need training, they just need to be moved around. There can only be one of each of the specialists (warden, S-a-A, Slavemaster, and galleymaster) at any time. If the position isn't vacant the current person in that role needs to be moved away from it first before a new person can be moved in.
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Old 07-14-2008, 03:25 PM   #3708
hoopsguy
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OK, so can I put in an order to move "Player X" to "Position Y" if it is currently filled, with the assumption that it will be empty tomorrow when the order goes into effect?
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Old 07-14-2008, 03:26 PM   #3709
Alan T
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Quote:
Originally Posted by hoopsguy View Post
Unless there are multiple Vigilantes, your plan dukes the vigilante.

Hoops, make PurdueBrad the security crewman then in your ability to change positions..

I trust him right now, and I want more security who can protect people. This way I won't have to waste AP overuling you. I already discussed with Barkeep about the moving him to olie's position and he won't let me, so I assume he won't let you either.

I'll reconsider my thoughts about you after that while i have my softball game tonight and in the mean time everyone should vote for Chubby I suppose.
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Old 07-14-2008, 03:27 PM   #3710
Danny
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The list of people I feel good about right now are listed below

Kwhit- Absolute trust group with Alan

Alan-Scan by chubby all of a sudden doesn't mean anything, but cleared by Pass previously and I don't see any of the people near him being converted.

Schmidty- used the duplicator move which means at the time he must have been a villager

Pass- Has to be a villager as he used the duplicator move after conversions could not be completed

Jeheinz- I've worked with him four times, twice alone and have got nothing on him.

Hoops- has a good scan on him, so only could be the unaware spawn.

I feel pretty good about Tyrith and PB as well, but not as much as Jeheinz from my ability.
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Old 07-14-2008, 03:28 PM   #3711
Alan T
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Quote:
Originally Posted by Danny View Post
The list of people I feel good about right now are listed below

Kwhit- Absolute trust group with Alan

Alan-Scan by chubby all of a sudden doesn't mean anything, but cleared by Pass previously and I don't see any of the people near him being converted.

Schmidty- used the duplicator move which means at the time he must have been a villager

Pass- Has to be a villager as he used the duplicator move after conversions could not be completed

Jeheinz- I've worked with him four times, twice alone and have got nothing on him.

Hoops- has a good scan on him, so only could be the unaware spawn.

I feel pretty good about Tyrith and PB as well, but not as much as Jeheinz from my ability.

Just to clarify, I was scanned by Path whom turned up good, empath scanned by Marc whom turned up good, and in an absolute trust group with kwhit.
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Old 07-14-2008, 03:31 PM   #3712
Alan T
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Vote Chubby
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Old 07-14-2008, 03:32 PM   #3713
Danny
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Quote:
Originally Posted by Alan T View Post
Just to clarify, I was scanned by Path whom turned up good, empath scanned by Marc whom turned up good, and in an absolute trust group with kwhit.

I was thinking it was Chubby who empathed you. I felt you were definitely good anyway, but there's really no way you could be bad now.
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Old 07-14-2008, 03:33 PM   #3714
Danny
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BK, any chance we could get an update to the crew section on page 1?
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Old 07-14-2008, 03:33 PM   #3715
Passacaglia
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Quote:
Originally Posted by Danny View Post
The list of people I feel good about right now are listed below

Kwhit- Absolute trust group with Alan

Alan-Scan by chubby all of a sudden doesn't mean anything, but cleared by Path previously and I don't see any of the people near him being converted.

Schmidty- used the duplicator move which means at the time he must have been a villager

Pass- Has to be a villager as he used the duplicator move after conversions could not be completed

Jeheinz- I've worked with him four times, twice alone and have got nothing on him.

Hoops- has a good scan on him, so only could be the unaware spawn.

I feel pretty good about Tyrith and PB as well, but not as much as Jeheinz from my ability.

Fixed.
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Old 07-14-2008, 03:35 PM   #3716
hoopsguy
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Alan, PurdueBrad is an engineer - that is a specialist, not enlisted crew. So I can't move him.

My candidates include, from Post #3315:
1.) Medic Jackal - don't feel great about his "me too" on Absolute Trust
2.) Medic Bullet - no thanks, exhausted first two days when we think spawnling attacks took place
3.) Security Crew Mrs Schmidty - already has the role you want
4.) Slavemaster Saldana - fake cleared by Spawn Chubby, % of conversion on away missions high, strongly disagree with him as candidate
5.) Galley Master Schmidty - if you trust him, I think you want him right where he is. I'm willing to listen to reasons around him, but they probably have to involve water dispersal later in the game

So those are my options. I would like to have someone able to use the Brig to protect some of our resources, but even if I issue an order here it won't be operational tonight because the person won't be ready until tomorrow.
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Old 07-14-2008, 03:35 PM   #3717
Danny
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Quote:
Originally Posted by Passacaglia View Post
Fixed.

Oops, either way you're both good though
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Old 07-14-2008, 03:40 PM   #3718
Passacaglia
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Quote:
Originally Posted by Alan T View Post
I assume the doctors were higher priority for them than the command staff. I know I was rested going into last night and put in an order to stay awake to help myself vs an attack and assume kwhit did the same without any other choices. Seemed to me that the doctors were the better reward/risk ratio

I don't really agree with that, considering that it was expected that the doctors would be guarded.
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Old 07-14-2008, 03:43 PM   #3719
Barkeep49
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Quote:
Originally Posted by hoopsguy View Post
OK, so can I put in an order to move "Player X" to "Position Y" if it is currently filled, with the assumption that it will be empty tomorrow when the order goes into effect?
I guess. Nothing will happen if that person is still in the role tomorrow, however.
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Old 07-14-2008, 03:45 PM   #3720
Barkeep49
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Originally Posted by Danny View Post
BK, any chance we could get an update to the crew section on page 1?
Use the Start of Day 4 link. It's updated after each cycle there.
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Old 07-14-2008, 03:45 PM   #3721
Danny
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Also, for those that worry that I fake revealed as spawn aware. I did so early in the game and no one else has come forward as having that ability. Considering the Chubby/MV, Absolute trust stuff, if there was another spawn aware person they would likely have come forward by now.

This doesn't clear me by any means, but it shouldn't be hard to see that it's more likely that I really am spawn aware.
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Old 07-14-2008, 03:45 PM   #3722
Alan T
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Quote:
Originally Posted by hoopsguy View Post
Alan, PurdueBrad is an engineer - that is a specialist, not enlisted crew. So I can't move him.



Ok, if there is no one you can move, make Purduebrad an officer, that would then limit my fears of a spawn becoming captain and help keep me from wanting to lynch you because of it
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Old 07-14-2008, 03:46 PM   #3723
Alan T
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Originally Posted by Alan T View Post
Ok, if there is no one you can move, make Purduebrad an officer, that would then limit my fears of a spawn becoming captain and help keep me from wanting to lynch you because of it

Dola the idea is Chubby gets lynched and PurdueBrad would end up being a security chief and be able to guard people that way.
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Old 07-14-2008, 03:48 PM   #3724
hoopsguy
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Understood - Alan, I think the best order to put into place is an order to backfill Olie's position with Mrs Schmidty, based on the Pass clear move.

Mrs Schmidty retains her abilities tonight and gets to hand out phasers tomorrow, in the event that she is able to slide into the role.

The Spawn get to worry about me putting a night-kill on one of their members which should impact their plans for tonight. I know that this would have worked better as a surprise attack, but I feel like my hand was forced in the thread by your continued duking threats. Sigh ... whatever, it still is disruptive to them.
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Old 07-14-2008, 03:48 PM   #3725
Alan T
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Quote:
Originally Posted by Alan T View Post
Dola the idea is Chubby gets lynched and PurdueBrad would end up being a security chief and be able to guard people that way.


Actually that won't work as I still bet I get killed tonight, and you wouldn't be able to train him 2 days and he never will end up an officer. bleh
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Old 07-14-2008, 03:49 PM   #3726
Alan T
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Quote:
Originally Posted by hoopsguy View Post
Understood - Alan, I think the best order to put into place is an order to backfill Olie's position with Mrs Schmidty, based on the Pass clear move.

Mrs Schmidty retains her abilities tonight and gets to hand out phasers tomorrow, in the event that she is able to slide into the role.

The Spawn get to worry about me putting a night-kill on one of their members which should impact their plans for tonight. I know that this would have worked better as a surprise attack, but I feel like my hand was forced in the thread by your continued duking threats. Sigh ... whatever, it still is disruptive to them.

Ok, fine I won't interfere with this then.

I'm out to go take my WW frustration out on a softball game.
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Old 07-14-2008, 03:50 PM   #3727
Alan T
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I put my order in to kill off the slaves once the slave pen is finished repaired (The engineers have been working on that today right? if not, then I can't kill them)
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Old 07-14-2008, 03:50 PM   #3728
bulletsponge
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finaly it seems others are coming around to the fact that Chubby is a spawn, something i knew a few days ago. cant believe all yall hardcore WW players didnt jump on him as soon as he made MV waste his powers on him.

Vote Chubby

hehe i really want to see him die before me this game
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Old 07-14-2008, 03:51 PM   #3729
hoopsguy
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Right, was just getting to the "two days" part of that.

I'll keep my snarky "batting average" comments to myself. Good luck with softball.

I'm going to issue my order now since it looks like you agree this is the way to go. Or at least don't hate it enough that you are suggesting that you will overrule it.
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Old 07-14-2008, 03:52 PM   #3730
The Jackal
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If you don't want to trust me to take on other duties I understand, but I'm more than willing.
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Old 07-14-2008, 03:52 PM   #3731
hoopsguy
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Vote count as of Post #3619:

Chubby - Hoops (3530), Tyrith (3533), Jackal (3535), Purdue (3541), Danny (3586), Clap (3592), Alan (3602), Bullet (3618)

Olie - KWhit (3413), Mrs Schmidty (3456)

Bullet - Chubby (3324)

Mrs Schmidty - Olie (3457)



We now have enough for a lynch, by my count.
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Old 07-14-2008, 04:16 PM   #3732
Danny
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Spawn and villagers should all make an agreement to at least keep Alan and Hoops around until we break the werewolf post count record.
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Old 07-14-2008, 04:19 PM   #3733
Barkeep49
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Quote:
Originally Posted by Danny View Post
Spawn and villagers should all make an agreement to at least keep Alan and Hoops around until we break the werewolf post count record.
We're 1600 posts away. I was sure we had it in the bag but after the initial flurry of the first three days these last two have been slow. And I'm not sure that hoops wants to help break the record in that game.
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Old 07-14-2008, 04:20 PM   #3734
Danny
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I think we're only 600 away
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Old 07-14-2008, 04:22 PM   #3735
Barkeep49
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I think we're only 600 away
You're right.
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Old 07-14-2008, 04:24 PM   #3736
hoopsguy
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Originally Posted by Barkeep49 View Post
We're 1600 posts away. I was sure we had it in the bag but after the initial flurry of the first three days these last two have been slow. And I'm not sure that hoops wants to help break the record in that game.

Records are made to be broken. I'm amused that the top two games are ones where I didn't get to post as a player.
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Old 07-14-2008, 04:27 PM   #3737
Tyrith
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Originally Posted by hoopsguy View Post
Records are made to be broken. I'm amused that the top two games are ones where I didn't get to post as a player.

And we're also planning on getting the record BACK if you take it from us, too :P
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Old 07-14-2008, 04:34 PM   #3738
hoopsguy
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Tyrith, I don't plan on allowing this "no kill" foolishness in our game So that might make it a little challenging to reclaim the title from this 23 player game. Particularly if BK doesn't step up and post at the same rate I did in his.
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Old 07-14-2008, 04:36 PM   #3739
Tyrith
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Originally Posted by hoopsguy View Post
Tyrith, I don't plan on allowing this "no kill" foolishness in our game So that might make it a little challenging to reclaim the title from this 23 player game. Particularly if BK doesn't step up and post at the same rate I did in his.

We'll just post 6 or 8 pages of game rules.
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Old 07-14-2008, 04:41 PM   #3740
Barkeep49
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Quote:
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And we're also planning on getting the record BACK if you take it from us, too :P
See I don't think you realize what record we're going for. Currently we're aiming for largest single thread game. Survivor, complete with it's 8400+ posts, owns the most post for a game. It's posts are just spread-out through 6 threads.
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Old 07-14-2008, 04:42 PM   #3741
Tyrith
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See I don't think you realize what record we're going for. Currently we're aiming for largest single thread game. Survivor, complete with it's 8400+ posts, owns the most post for a game. It's posts are just spread-out through 6 threads.

That game was like angst central -- I'm trying to forget about it, to be honest.
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Old 07-14-2008, 04:44 PM   #3742
Barkeep49
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Quote:
Originally Posted by hoopsguy View Post
Tyrith, I don't plan on allowing this "no kill" foolishness in our game So that might make it a little challenging to reclaim the title from this 23 player game. Particularly if BK doesn't step up and post at the same rate I did in his.
You had 25 players. It's not like we're talking apples and oranges here.
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Old 07-14-2008, 04:58 PM   #3743
hoopsguy
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Agreed, it isn't the # of players that is the big difference - it is the fact that no one died for a couple of days.

Formula:
1.) get a lot of players to start
2.) give players a reason to post (individual actions)
3.) have a ruleset that encourages collaboration on some level
4.) have the most vocal players live for awhile

If those things happen, you are going to have a game with a lot of activity/posts. The moderator can control the first three, but not necessarily the fourth.
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Old 07-14-2008, 05:08 PM   #3744
PurdueBrad
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Alright guys, I'm out until after deadline. Will be back after softball. I have an order in to do repairs assuming nothing changes with my role. IF something changes with my role, I will be on this evening in order to make any necessary changes.

Lets get a good lynch tonight guys, that would be huge to get three in a row.
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Old 07-14-2008, 05:11 PM   #3745
hoopsguy
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Olie, what do you want on your tombstone?
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Old 07-14-2008, 05:21 PM   #3746
Passacaglia
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Olie, what do you want on your tombstone?

I'd like it to say "Passacaglia voted for her before anyone else" or maybe "Passacaglia voted for her even when everyone else wanted him to vote Chubby" -- oh yeah,

VOTE OLIEGIRL

, or maybe just "Spawn" would work, too.
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Old 07-14-2008, 05:23 PM   #3747
oliegirl
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Quote:
Originally Posted by hoopsguy View Post
Olie, what do you want on your tombstone?

I'm not even dead! Why aren't you asking Chubby that question?????

If I get voted off tomorrow, I'll let you know...probably something like "Damn Pass for leading the lynch on me as a villager yet again".
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haha - duck and cover! Here comes the OlieRage!
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Old 07-14-2008, 05:26 PM   #3748
Passacaglia
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I'm not even dead! Why aren't you asking Chubby that question?????

If I get voted off tomorrow, I'll let you know...probably something like "Damn Pass for leading the lynch on me as a villager yet again".

I think you missed where hoops claimed to be the vigilante. Seems like he's working alone on this one -- sorry.
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Old 07-14-2008, 06:45 PM   #3749
claphamsa
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wow! talks about running into a brick wall!
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GIT R DUN!!!
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Old 07-14-2008, 06:45 PM   #3750
claphamsa
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im 400 posts behind alan T
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