09-12-2007, 12:05 AM | #301 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Got enough resources to upgrade early thanks to a few donations. Will be 2 hours until it is complete. I am heading to bed, so those who are wanting to join, go ahead in about 2 hours from now
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09-12-2007, 12:41 AM | #302 |
College Benchwarmer
Join Date: Jan 2003
Location: Cincinnati, OH
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I finally have the embassy built, so I'm ready to join up when there is a spot.
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09-12-2007, 06:38 AM | #303 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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I can't do anything on here this morning. The server seems incredibly laggy for me to the point of timing out the majority of the time.
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09-12-2007, 06:48 AM | #304 | |
Pro Rookie
Join Date: Jul 2001
Location: C-Town
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Quote:
Same here...
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09-12-2007, 06:59 AM | #305 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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+1
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
09-12-2007, 07:00 AM | #306 |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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+2, page won't even show up...
FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
09-12-2007, 07:01 AM | #307 |
Pro Rookie
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Location: C-Town
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looks like I'm up again
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09-12-2007, 07:08 AM | #308 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Ok, sent invites to everyone I think.. if you are playing and don't have an invite let me know your game name please
Embassy status: 4 pending invites, only 3 spots however I believe at least one of the FOFCers with a pending invite is inactive so its ok. I think we can stay at this embassy size for a while at least. As for adding outsiders to our alliance.. next embassy upgrade is: 1015 lumber 730 clay 845 iron 450 crops.. I can't even hold that much lumber or iron until I build a warehouse (which I plan on doing at some point anyways).. so we have a few options if we have more FOFCers to add beyond these three (or want to add non-FOFCers to the alliance).. 1) I expand appropriately and continue to expand the embassy 2) We make another FOFC alliance (FOFC II) and then ally together the two alliances. Also, a few positions I would like to fill up today: Diplomat: Yellow5 and Warhammer have been nominated, neither have accepted however. Military Captain: Need nominations Recruiter(s): Need Nominations (even if we're not looking to expand just yet, would be nice to have additional ones for future planning) Other positions? |
09-12-2007, 07:25 AM | #309 |
Pro Rookie
Join Date: Jul 2001
Location: C-Town
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I accepted the alliance... thanks! Hopefully this jackass wont attack me as much now
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09-12-2007, 07:49 AM | #310 |
Pro Rookie
Join Date: Jul 2001
Location: C-Town
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I'm getting attacked in 15 min and I don't have enough lumber to build but have an excess amount of Clay/Iron. I have a Granny of 7 but it only holds 460 units. Any way I could transfer some to a clan member so this douch bag doesn't get anything?
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09-12-2007, 07:54 AM | #311 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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I believe you can build a level 1 building and then cancel it before its built and get everything back if you have enough lumber to build some level 1 building that you haven't done yet.
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09-12-2007, 07:59 AM | #312 |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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what Alan said was pointed out by Brillig earlier on, also if you have a marketplace built, you could send some a tribe member that they would send back to you after...
FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
09-12-2007, 08:03 AM | #313 |
Pro Rookie
Join Date: Jul 2001
Location: C-Town
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I have all mine at least at lvl 1 - I only have like 38 lumber but a lot of clay/iron/crop. Oh well, looks like this ass is going to take some from me.
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09-12-2007, 08:04 AM | #314 |
Pro Rookie
Join Date: Jul 2001
Location: C-Town
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Sweet - he came with 22 clubmen and didn't get anything from me
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09-12-2007, 08:05 AM | #315 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
was thinking about this, these numbers are ridiculous to ask you to shoulder this and it would probably make more sense if one of us would built a second embassy and we allied both together... I could probably do it if need be, with some resources help from people... Although geographically we would both be very close to one another and kind of far away from most of the rest of the group... FM
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09-12-2007, 08:28 AM | #316 | |
High School Varsity
Join Date: Jun 2002
Location: Boston, Ma
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Quote:
I don't have a marketplace yet but I'll send resources when I do. Last edited by Castlerock : 09-12-2007 at 08:28 AM. |
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09-12-2007, 08:41 AM | #317 | ||||||||||||||||||||||||||||||
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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My embassy is currently at level 1 and I would need to bring it to level 3 to start a new tribe.
Levels 2 to 5 are as follows:
The good news is that simply starting the second tribe could allow us to house most of the FOFCers who are not yet in the tribe... The first two levels in that table is what's needed to start a new tribe... FM
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09-12-2007, 08:43 AM | #318 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I've actually managed ok with my production through the building of the embassy. At this point I appreciate the donations that a few people did send, but i don't think I need anymore. I would much rather someone take the initiative to try to get our military arm of our alliance going, and perhaps if need be donations can go towards that instead. The best approach for adding future members to our alliance I think is through a second alliance, and the first few stages of that is pretty cheap.. We have better things to spend our money on now. |
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09-12-2007, 08:45 AM | #319 | |||||||||||||||||||||||||||||||
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I don't think we need it just yet.. Right now we only have 1 more request out than spaces in our alliance. And I believe WVUfan is inactive so won't be accepting anyways. I think this is the avenue we should take if more FOFCers show up or we decide to recruit from the outside however. |
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09-12-2007, 08:46 AM | #320 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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also, I have seen that a number of alliances essentially have a tithe to the alliance. Either daily or a set amount when you join. It would be nice to recruit some people in our immediate areas, rather than having to wait 10 hours for reinforcements.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
09-12-2007, 09:10 AM | #321 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
I will not forcefully work on upgrading it just now, but will start saving. I have been raiding the three inactice villages in my surroundings too, so I'm getting a bit more resources right now. I agree with lordscarlet that a bit of recruitment would make more sense, and I can speak even more about that, as apart from Alan T, the closest of you to come help me if I'm attacked is daedalus at 9 hours and then most at 15 or so hours... FM
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09-12-2007, 09:11 AM | #322 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
how do they work that tithe? (thanks for forcing me to MW btw, learned a new English word FM
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09-12-2007, 09:22 AM | #323 | |
Pro Starter
Join Date: Oct 2005
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Quote:
They kick you out if you don't pay it.
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09-12-2007, 09:38 AM | #324 |
High School Varsity
Join Date: Nov 2004
Location: Tacoma, Wa.
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I'll accept as a diplomat, but I warn you.... I have a short fuse and a hot temper.
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09-12-2007, 10:17 AM | #325 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Lordscarlet or Frogman (or both) have any interest in being put into a recruiter position? I can also then forward you the people who express interest in joining to talk things over with.
If we go forward with this, it probably makes sense to expand a second alliance, and if so we should determine what price "tithes" we would demand of people who join. We likely want to figure out the cost of adding people to the alliance and make sure we don't lose profit from it so to speak. This then creates extra things we need to manage.. probably need someone in charge of collecting the tithes and then redistributing it to the appropriate places as needed (expansion/military/etc).. such as a treasurer role.. So its alot to think about |
09-12-2007, 10:28 AM | #326 |
High School Varsity
Join Date: Nov 2004
Location: Tacoma, Wa.
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Alan did you ever get a reply from Combine? If not then I am going to start talking to him about a no attack policy between our alliances.
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09-12-2007, 10:32 AM | #327 |
Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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OK, I'll be the alliance/diplomat/negotiator.
My first announcement: PLEEEEEAAAASE don't attack us. All you mean nasty alliances should attack the guys next door to us. Please let us LIVE! My second announcement will come later. |
09-12-2007, 10:32 AM | #328 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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09-12-2007, 10:33 AM | #329 |
Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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Another thing we should consider have certain people focus on certain resources and then funnel resources back and forth using the marketplace.
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09-12-2007, 10:37 AM | #330 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Sounds good, set you and yellow5 both up as Diplomats. You should have access to the alliance diplomacy screen now as well. Looking for volunteers to be: Recruiters: Treasurer: Military Captain: It sounds like we want to expand to a second alliance soon, and should have people recruit for it. We need a treasurer to handle the tithes and I still think we need someone to organize our military wing so we can organize some retaliation forces if need be (as well as defenses if need be too.). Why this will be important is if Frogman chooses to build up a second embassy soon, he'll be stuck at times hording alot of resources and vulnerable to attack.. we likely will want to help defend him at times soon. |
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09-12-2007, 10:56 AM | #331 |
High School Varsity
Join Date: Nov 2004
Location: Tacoma, Wa.
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I nominate Frogman as one of the militray/recruiter guys.
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Xbox Gamertag: m0nk3y b0t Last edited by Yellow5 : 09-12-2007 at 10:56 AM. |
09-12-2007, 11:00 AM | #332 |
Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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Something else we should consider is specializing in one commodity that we can trade with our alliance partners. For example, I could produce a ton of clay, that I could ship to AlanT for his iron, etc. This keeps goods and items moving back and forth which should minimize the impact of attacks. It will also require us upgrading our marketplaces to have enough wagons out at all times.
Also, if I could get some company out by me, that would be great. |
09-12-2007, 11:29 AM | #333 | |
High School Varsity
Join Date: Nov 2004
Location: Tacoma, Wa.
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NAP accepted from TC.
No attacking their members unless status changes. - Y5 Quote:
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Xbox Gamertag: m0nk3y b0t Last edited by Yellow5 : 09-12-2007 at 11:30 AM. |
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09-12-2007, 11:51 AM | #334 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
Not sure we really need a tithe. I mean, if I recruit some of the villages around me, they are mostly Romans while I'm Gaul but they are mostly without a tribe. What do I tell them? Pay me or I attack you with my mighty phalanx? Yeah, right... The closest of our group is 2 hours away from me, there's not much the tribe can do to protect me if they retaliate. Speaking of which, Alan, I think I'd be fine building the embassy without putting myself at risk, at least getting it to level 3. I'Ve just started building it to level 2 and if any of my neighbors wanna do a sneak attack, at least four of their attackers will be trapped. These traps are fairly inexpensive and I'll keep adding some to my village. If anybody wanna help me, my main need is in clay. I'll probably end up and recruiter/founder by default if I found the second FOFC tribe so that'll take care of that. FM
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09-12-2007, 11:53 AM | #335 |
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Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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dola, if I wanted to, I'd have enough to upgrade my embassy to level 3 as early as 3:25 eastern this afternoon, to which you'd have to add 51 minutes to actually build it...
I might upgrade some other resource prior to it though... FM
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09-12-2007, 12:01 PM | #336 |
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Join Date: Jan 2003
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dola, I trained an extra phalanx to farm the inactives around, so that hour is now 5:05 pm eastern
FM
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09-12-2007, 12:36 PM | #337 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Well, if I can find someone to sit for me I'm happy just having that person churn out resources and distribute them to the alliance while I'm gone for two weeks.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
09-12-2007, 12:40 PM | #338 |
Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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Watch out for when your Plus account trial expires. I just had my crop production go from 30 per hour to 9 per hour....
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09-12-2007, 01:01 PM | #339 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
What might make sense, is when you create the new alliance, we pull 3-5 people from this alliance that are closest to you geographically as well. That way your alliance looks a bit stronger, and it gives me room to add people to this alliance as well. |
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09-12-2007, 01:35 PM | #340 |
Pro Rookie
Join Date: Jul 2001
Location: C-Town
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What is the benefit to upgrade a barrack to lvl2?
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09-12-2007, 01:37 PM | #341 |
College Prospect
Join Date: Oct 2000
Location: Mountain View, California
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Troops are recruited faster, that's it. But you also need to get to barracks 3 to unlock additional troop types, so you'll end up doing it eventually.
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09-12-2007, 01:40 PM | #342 |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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what Brillig said, plus at barracks(3), you can build an academy, which then will lead you to get some different troops, or even a stable to get some cavalry trained...
FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
09-12-2007, 01:47 PM | #343 | |
Pro Rookie
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Quote:
ahhh, okay. It's going to take some time for that
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09-12-2007, 01:50 PM | #344 |
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Join Date: Jan 2003
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yeah, many of the sublevels of buildings don't mean much when you actually do them, but will in the long term. Same goes for the level 2 embassy for example. Useless in itself, but you need to do it to get to level 3 embassy and eventually be able to create a tribe... FM
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09-12-2007, 01:57 PM | #345 |
Pro Starter
Join Date: Oct 2005
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apparently no direct linking to imageshack.
hxxp://img276.imageshack.us/my.php?image=buildingsandunitsv39ek.jpg
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 Last edited by lordscarlet : 09-12-2007 at 01:57 PM. |
09-12-2007, 02:06 PM | #346 |
Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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Before upgrading your barracks, I would get additional troops first.
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09-12-2007, 02:09 PM | #347 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
I'd say yes to that if you plan on raiding inactives around you, then there are plenty of things to upgrade before the barracks, namely the cranny and the wall, especially if you are getting attacked often... FM
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09-12-2007, 02:12 PM | #348 |
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How many troops should I make to send out to raid inactives? More troops = more resources to steal?
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09-12-2007, 02:13 PM | #349 | |
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Quote:
nice!
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09-12-2007, 02:18 PM | #350 | |
Pro Starter
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Quote:
Yes. And never send just one, he will die.
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