12-24-2003, 02:59 AM | #201 | |
College Benchwarmer
Join Date: Jun 2003
|
Quote:
I bought TPF, but I shelved it until it's patched up. I have a feeling I'm going to end up leaning toward TPF, because I like to sim slowly, watching the play-by-play of my games and even other big games each week. Since FOF's pbp is so sparse, I think TPF will be better suited to my style of play. I haven't played TPF enough answer the questions. |
|
12-24-2003, 06:05 AM | #202 | ||||||
College Starter
Join Date: Jul 2001
Location: Fort Lackland, Texas (San Antonio)
|
Quote:
If you're looking for a game that runs fine with no problems, then no, not yet. If you are looking for a sim that has a lot of potential and is almost guaranteed to get patched into shape very quickly, then yes. I suggestion is hold off until people can get a feel for things after that patch, which is due out today. Quote:
The stats are off, some people are posting some stuff over at .400 showing that they aren't off, but that's BS. The rushing totals are up, passing stats are a bit off, and a few other things. However, Arlie does know about this and they will probably be addressed in patch 2. Quote:
There is MP, but I think most are waiting for a patch or 2 to get started with it. Quote:
From my experiences so far, FA prices are pretty good. I haven't seen an unbelievable contract yet. My backups are also asking backup money. And as I've mentioned several times already, I really think contract negotiations is the best I've seen in any game. Quote:
The CPU's playcalling is ok, its had some questionable moments in the couple game's that I've watched, but its fairly good overall. I would suggest simming right now instead of watching because there are some other glitches with games when you watch them right now. Quote:
Although its too early for me to really get a good feel for this yet, I think its ok. QBs are too good right out of college is the only glaring thing I've seen. There are definately Booms and Busts in the draft, but I can't tell you if there are too many/few yet.
__________________
Oakland Raiders: HFL's 1970 AC West Champs Last edited by The_herd : 12-24-2003 at 06:07 AM. |
||||||
12-24-2003, 07:38 AM | #203 | |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
|
Quote:
Really? Wow, this game might get looked at yet. Of course until there are onside kicks, two point conversions, etc... I don't think I'll buy the game just yet. Todd Last edited by MizzouRah : 12-24-2003 at 07:43 AM. |
|
12-24-2003, 07:44 AM | #204 |
College Starter
Join Date: Oct 2000
Location: Calgary
|
Yeah, contract negotiations are really well done, with a whole host of personal incentives. You're never stuck wondering "what does he want?" as there's constant feedback. Cap room and bonus money available is always there and dynamically changes so you know what you have to work with.
It is really well done. |
12-24-2003, 07:49 AM | #205 | |
Hattrick Moderator
Join Date: Jun 2002
Location: Fort Worthless, Tx
|
Quote:
I thought it was just fake punts and field goals that didn't make it in. There are really no onside kicks or 2 pointers yet?
__________________
King of All FOFC Media!!! IHOF: Fort Worthless Fury- 2004 AOC Deep South Champions (not acknowledged via conspiracy) |
|
12-24-2003, 08:13 AM | #206 |
College Starter
Join Date: Oct 2002
|
Yes, there are no onside kicks or 2 pointers, meaning if you are down by 8 with less than 2 minutes to go, you are literally screwed (even if you score a touchdown)
This (and the penalty problems) are the major reason why I'm going to hold off playing TPF until it is more patched Its sad, 400 studios did avoid the TDCB debacle, but between the flame wars on the boards and outright glaring omissions, TPF ain't to far off |
12-24-2003, 10:19 AM | #207 |
n00b
Join Date: Dec 2003
|
Thanks for the replies guys. I'm still in the dark about some stuff though as to how TPF pertains to FoF. Why does TPF have more "potential"? What is it about TPF that makes some of you feel it'll be better than FoF when fully patched? Is it just the play by play? The graphics? Is there more detail (FoF seems pretty detailed to me, granted I'm still learning.) Sorry for all the questions but since there's no demo...
But yeah the game is a definte "hold off" until there are 2 point attempts and onside kicks. That's a deal breaker until patched. thanks Mike Last edited by Buckner : 12-24-2003 at 10:20 AM. |
12-24-2003, 11:39 AM | #208 |
Banned
Join Date: Feb 2003
Location: Exton, PA
|
I also I agree 100% with what Mike has to say. I'd like to hear some thoughts on the situation.
|
12-24-2003, 02:17 PM | #209 |
Pro Starter
Join Date: Aug 2001
Location: Willow Glen, CA
|
I find it interesting that in developing a football sim, they have decided to leave out portions of the game that occur in real life (and are a relatively important part of it) in favor of the "bells and whistles."**
That being said, I like the direction they are taking with the game and am looking forward to it being patched up to the point TDCB is at. Based upon previous experience, I have no doubt they will get it there rather quickly. ** - The use of the phrase 'bells and whistles' is probably inappropriate...though I might not consider the things they focused on more than fluff (welcomed fluff, but not so important nonetheless), other people might be tremendously interested in them. So take this with a grain of salt, as it is purely my unadulterated opinion.
__________________
Every time a Dodger scores a run, an angel has its wings ripped off by a demon, and is forced to tearfully beg the demon to cauterize the wounds.The demon will refuse, and the sobbing angel will lie in a puddle of angel blood and feathers for eternity, wondering why the Dodgers are allowed to score runs.That’s not me talking: that’s science. McCoveyChronicles.com. Last edited by Vince : 12-24-2003 at 02:17 PM. |
12-24-2003, 02:26 PM | #210 | |
Hall Of Famer
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
|
Quote:
I haven't been following this discussion particularly, but just catching this on the last page of the thread (as of posting) ... Please tell me you're kidding or something, they didn't really omit onside kicks AND 2 point conversions in a pro football sim.
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis Last edited by JonInMiddleGA : 12-24-2003 at 02:26 PM. |
|
12-24-2003, 02:38 PM | #211 |
General Manager
Join Date: Oct 2000
Location: The Satellite of Love
|
I never realized they left out onside kicks and 2 point conversions. Guess that somehow didn't make it into the feature lists...
I REALLY hope the make it into a patch. I'm not going to go as far as get a refund if they don't. I like Arlie and Joe, and want to support them. But I doubt TPF will get much playing time with those kinds of things missing. (And I doubt anymore sims will be bought from them if similar omissions occur in future sims). Last edited by sabotai : 12-24-2003 at 02:39 PM. |
12-24-2003, 02:41 PM | #212 | |
College Starter
Join Date: Jul 2001
Location: Fort Lackland, Texas (San Antonio)
|
Quote:
I'm pretty certain he said they would be in a patch soon.
__________________
Oakland Raiders: HFL's 1970 AC West Champs |
|
12-24-2003, 03:27 PM | #213 |
Pro Starter
Join Date: Aug 2001
Location: Willow Glen, CA
|
Yeah, I do remember hearing them say it is just a matter of time before those are implemented...but still.
__________________
Every time a Dodger scores a run, an angel has its wings ripped off by a demon, and is forced to tearfully beg the demon to cauterize the wounds.The demon will refuse, and the sobbing angel will lie in a puddle of angel blood and feathers for eternity, wondering why the Dodgers are allowed to score runs.That’s not me talking: that’s science. McCoveyChronicles.com. |
12-24-2003, 03:33 PM | #214 |
Banned
Join Date: Dec 2003
|
Some of the things lacking in TPF almost make field goals look like a "Top Feature".
They're included, right? |
12-24-2003, 04:09 PM | #215 |
College Starter
Join Date: Oct 2000
Location: Calgary
|
Well, I can't play anymore. The patch has created a whole slew of new problems that weren't there initially. I've posted a running list at the .400 boards but in summary:
- can't extend contract length when negotiating - free agents' ratings are different when clicked on than when scrolling - draft no longer works and causes a crash |
12-24-2003, 05:36 PM | #216 |
n00b
Join Date: Dec 2003
|
sigh, thanks Karim. You are saving me $
|
12-24-2003, 05:43 PM | #217 |
College Prospect
Join Date: Jul 2001
Location: Ponchatoula, LA
|
The idea that 2-pt conversions and onside kicks (not to mention fake punts/kicks) are considered "features" is a problem to begin with. It's not far off from leaving three-pointers out of a basketball sim or bunts out of a baseball sim.
It simply is not football until they are added. |
12-24-2003, 05:47 PM | #218 | |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
Quote:
Ouch! Looks like I'll be waiting a while longer before getting the game. |
|
12-24-2003, 05:49 PM | #219 | |
General Manager
Join Date: Oct 2000
Location: The Satellite of Love
|
Quote:
Yeah, I sometimes laugh at the "feature lists" I see from developers. Most of them are "Duh! You have to have that!" things. |
|
12-24-2003, 05:50 PM | #220 | |
College Benchwarmer
Join Date: Jun 2003
|
Quote:
Is it safe to assume that overtime is included? |
|
12-24-2003, 06:21 PM | #221 |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
A lot of people are surprised by this. Originally there weren't even timeouts in the game either. As it stands now, there are no 2 pt conversions, no onside kicks, no fake fields and no fake punts. So if you are trying to make any attempt at a comeback, it is very difficult to do so (if not nearly impossible).
__________________
"I'm ready to bury the hatchet, but don't fuck with me" - Schmidty "Box me once, shame on Skydog. Box me twice. Shame on me. Box me 3 times, just fucking ban my ass...." - stevew |
12-24-2003, 06:25 PM | #222 | |
General Manager
Join Date: Oct 2000
Location: The Satellite of Love
|
Quote:
I hope Arlie is reading this.....THAT'S FREAKING INSANE! |
|
12-24-2003, 06:31 PM | #223 | |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
Quote:
Well as a GM game, I happen to like the game, but if you have any wishes to be a coach, it is fairly limited. The timeouts only came out with this patch and there is still no in-game substitutions either. Now if this were strictly a GM game, I would be fine with that, but you are automatically given the title of head coach and GM. You can't hire your own head coach. If you simulate the game, you are doing so with you as a coach and if you suck, the owner will fire you even if you never coached one game. |
|
12-24-2003, 06:32 PM | #224 |
Pro Starter
Join Date: Jun 2001
Location: The State of Rutgers
|
Sounds like a certain group of people didnt do their job *wink wink nudge nudge*
|
12-24-2003, 06:44 PM | #225 | |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
Quote:
Heh, I think the problem is that some of the beta testers are not really interested in coaching and possibly didn't look too closely at the features. Just my opinion, of course. |
|
12-24-2003, 06:53 PM | #226 | |
Pro Starter
Join Date: Jun 2001
Location: The State of Rutgers
|
Quote:
I agree. I think that stuff like the lack of timeouts/ onside kicks/ penalties would have been reported in beta testing if people were really focused on the play by play. If the beta testers pointed it out to Arlie before the game was released and he ignored them than thats something, but I don't think thats what happened. I realize .400 studios games are far from perfect on release which is why I'm holding off on buying TPF, but I hold off on buying most games i play (mainly video games) until I've given them a rental. I played the demo of TPBasketball, and I enjoyed it, but there were certain things that kept me from buying it, such as the IR bug. If there was a demo of TPF available right now, it would probably be the same way for me, but once it gets straightened out it sounds like it has alot of potential and should be a good game. |
|
12-24-2003, 07:05 PM | #227 | |
College Prospect
Join Date: Dec 2002
|
Quote:
From Mr. Rahn: "In a first version of the game, you have to make certain decisions. We did a chat months ago where we said that fake punts and FGs would not be in the initial release. I have also stated that onside kicks and 2-points will be added in a future patch. Plus, I refined the penalty logic in this 1.1 patch and added in the ability to rest your starters for this first patch. My feeling was with the ability to set as detailed a depth chart as you can in TPF and still have the ability to rest starters (ie, play younger players or backups when the game is out of hand) was enough for this release from a substitution standpoint. I will, as always, listen to the community on this as well."
__________________
I can understand Brutus at every meaning, but that parahraphy threw me for a loop. |
|
12-24-2003, 07:29 PM | #228 | |
Hall Of Famer
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
|
Quote:
Judging strictly by what I've read in this thread ... I wouldn't feel safe to assume anything other than several patches in the future.
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis |
|
12-24-2003, 07:31 PM | #229 |
Registered User
Join Date: Nov 2001
Location: Here
|
FOF fanboy
|
12-24-2003, 07:32 PM | #230 |
n00b
Join Date: Dec 2003
|
I have to ask...what does the fact that it's a first release have to do with it? It's not like .400 Software is pressured by retail chains for shelf space and time limits. Onside kicks and 2 pt conversions should have been in the game from the get go. That it is to be patched is great, but the "hey this is a first release" excuse is lame. A text sim needs to have ALL of the basics covered from the start and onside kicks are 2 pt conversions are pretty darn basic. Until said patch is released TPF cannot be considered a serious football simulation.
|
12-24-2003, 07:37 PM | #231 | |
Hall Of Famer
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
|
Quote:
I've got zero idea what the current .400 beta process is like, so please consider this as an observation in very general terms -- Having been through another sports sim beta project in the past, unless there's an admission from one side or the other, I don't believe you can safely assume anything about what a beta team didn't mention vs what a developer didn't do/fix/change. That beta experience was easily, without any hesitation, the single most frustrating project I've ever been a part of, professional or amateur, paid or volunteer. Just .02 worth
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis |
|
12-24-2003, 08:16 PM | #232 |
Pro Starter
Join Date: Jun 2001
Location: The State of Rutgers
|
Am I the only one who missed this in the last hour?
From Arlie: "Guys, somehow I had some version control issues and uploaded the wrong EXE for the patch. I'm not sure how it happened, but I just downloaded the patch and got consistent crashes in week 1. I couldn't even sim a game. I tried my EXE that I had earmarked for the patch and it worked fine for week 1. Anyhow, I posted the correct EXE here and apologize to any of you that downloaded the other one and were frustrated with this error. I changed the link in the announcement message to the new EXE. Please try this new EXE and it should fix this RTE 91 in week 1 while coaching games. Also, please do not be critical of the BETA team for this. It was a mistake on my part from an uploading standpoint. The BETA team (and some of you I recruited) put a great deal of holiday time into testing this and I want to again express my appreciation and gratitude towards them. http://www.400softwarestudios.com/re...fUpdate_11.zip Download the file above, copy the TPF.EXE file found there over your current TPF.EXE located in your main installation folder. And, if you have any stability issues with old save games I would recommend starting a new career to be safe. If you do not have a career that was started in version 1.0 with the fantasy draft beginning in the offseason, this patch may fix your old save game. But, I don't know if any lingering issues will be there. So, to be safe, you may want to start a new career. " http://www.400softwarestudios.com/in...howtopic=46329 ETA: the .400 studios message board clock is totally off, so who knows when it was really posted. Last edited by General Mike : 12-24-2003 at 08:17 PM. |
12-24-2003, 08:44 PM | #233 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
I've never been such a big fan of .400's corporate spin. The party line for this seems to be "Had an ambitious features list and things had to get left out". I'm cool with that. But how can two point conversions be considered a feature? I might be willing grant onside kicks as a feature (this is a big might) and frankly don't really give a damn about fake fg/punts. I really wanted to buy this one from them and now, well, maybe after a couple patches I'll plunk down my money. I just hope that when Shaun releases his new baseball game that it follows his tradition of rock solid releases rather than the .400 sports pattern. I still am rather taken aback by the idea that 2 point conversions are features that the developer could choose to include or not include. By that logic I guess the foward pass is a feature too since a bunch of football games have been played historically with-out that too...
|
12-24-2003, 08:54 PM | #234 |
Hattrick Moderator
Join Date: Jun 2002
Location: Fort Worthless, Tx
|
The forward pass is a feature! I would not be crying if it was left out.
__________________
King of All FOFC Media!!! IHOF: Fort Worthless Fury- 2004 AOC Deep South Champions (not acknowledged via conspiracy) |
12-24-2003, 09:03 PM | #235 |
General Manager
Join Date: Oct 2000
Location: The Satellite of Love
|
Blitzing is a feature. Has this been confirmed to be in the game yet?
|
12-24-2003, 09:04 PM | #236 |
Hattrick Moderator
Join Date: Jun 2002
Location: Fort Worthless, Tx
|
Now those are fighting words.....
__________________
King of All FOFC Media!!! IHOF: Fort Worthless Fury- 2004 AOC Deep South Champions (not acknowledged via conspiracy) |
12-24-2003, 09:40 PM | #237 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
[taking a break from wrapping presents]
I still don't understand this fatalistic view. Isn't TPF's strength always supposed to be in GM decision making and roster management features? Aren't the touted features the draft, free agenting, trading, depth charts, etc.? Why are you guys turning this into a coaching/pbp sim only? If you want that, why not play Madden? I realize the dream (and expectation) is to have both but I would think that hitting the quick sim button (or however you do it) works well, does it not? Yes, there are some GM stuff that doesn't work well but that's what you get for believing the PR hype and having unrealistic expectations for a 1st generation product. |
12-24-2003, 09:46 PM | #238 |
Registered User
Join Date: Nov 2001
Location: Here
|
so you want it to simluate being a football GM regardless of whether it gives football results that determine your job in the game?
|
12-24-2003, 09:54 PM | #239 |
Grizzled Veteran
Join Date: Oct 2000
Location: Edinburg,TX
|
Wow!
I know i am just echoing others but i really just have to say it. I really wanted this game and was going to buy it over my long weekend here to play. But i don't think i can even say out loud "I am going to buy this game now," without luaghing at myself. This is really VERY dissapointing sounding. And you don';t hire head coaches because you are the head coach just irks me a little more i think. I most likely am a "FOF fanboy," but i still thought i would love this game just as much if not more if it turned out what it promised to be. I cna't see myself buying this AT ALL now. Unless some of this stuff is patched REALLY fast, otherwise i have other games i can move onto, if i can tear myself away from FOF2004. Just getting going in an online league will make that hard though.Now i just need to figure out what my "late" christmas present will be, since TPF was gonna be it.
__________________
You Stole Fizzy Lifting drinks! You bumped into the ceiling which now has to be washed and steralized, so you get NOTHING! You lose! |
12-24-2003, 10:00 PM | #240 | |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
Quote:
To me, the main reason it has more potential is that Joe and Arlie are more willing to "listen" to we the users (as opposed to Jim) and, for better or worse, I think there is a better chance of getting "more" in the game that we want. |
|
12-24-2003, 10:02 PM | #241 |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
Ok Buccaneer, I understand your point, but the problem is that you do not have an option to be just a GM. You are forced to be both. You succeed in this game if your coach does well (which is me). You don't have an option to hire a head coach.
I am not slamming the game. I am just saying that if I have to be both roles, I should have all the options in my disposal to win. I mean why else include PBP and over 300 plays if coaching wasn't considered an important option. Why have any coaching options at all for that matter, like adding people to the inactive list or adjusting your depth charts or setting up a practice schedule. These are functions of a coach, not a GM.
__________________
"I'm ready to bury the hatchet, but don't fuck with me" - Schmidty "Box me once, shame on Skydog. Box me twice. Shame on me. Box me 3 times, just fucking ban my ass...." - stevew Last edited by Antmeister : 12-24-2003 at 10:08 PM. |
12-24-2003, 10:13 PM | #242 | |
Banned
Join Date: Dec 2003
|
Quote:
You should see if you could get them to rename the title of the game to "Don't even think of kicking it short on me, bitch". |
|
12-24-2003, 10:15 PM | #243 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Antmeister: This gets at something that I had in back of my mind since FOF2 - if you were to set up a controlled test with coaching features vs AI coaching, would you get better results over the long run? In other words, how much does randomness or luck factor in? This is rhetorical for now.
To answer your's and mac's question, I want to know that when I fast sim, it would give me results within the range of expectations (e.g., a team loaded with superstars wouldn't go 0-16). What I don't know yet from all of these posts is whether the AI goes ahead and logs in 2pt conversions (for example), even if you can't manually call one. When I fast sim (in OOTP, FOF), I don't even bother with the logs so I don't know whether the AI tried to call any specific plays. If there are no 2pt conversions in the game at all, then that is insufficient. My point is that all football plays should be in the game, regardless if its in the pbp or not. But seeing that there are missing features in the GM parts and trading is weak, I'm holding off until they are there. I won't go through the charade of buying, returning and buying again. So far this year, I am 0-2 on football sims and that is kinda sad. |
12-24-2003, 10:26 PM | #244 | |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
Quote:
At this point, I haven't even made it to my first regular season game. Between "figuring out what to do" and the patches, I haven't gone farther than week 12 of the first offseason. |
|
12-24-2003, 10:48 PM | #245 | ||
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
Quote:
Well for one, there are decisions I would have made differently than the PBP that would have determined the outcome of the game. For one, you can't kneel the ball to run out the clock and you have no 2-minute offense (actually, this is not much different than earlier versions of FOF), but the thing that really gets me is that if you are behind by any number of points, you can't make an onside kick or hit that two point conversion to tie. The game log will often reflect this as well. I didn't expect the playcalling to be the most fantastic thing in the world, but leaving out some rules of the game is just wrong. Luckily this will all be addressed in the next patch. Quote:
All I have to say about this is that I am sure it will be vastly improved in 1 or 2 patches. If you just love the GM functions, this game is pretty good (in my opinion). I look forward to the draft (in which I feel more involved with). The contract negotiations are nice and even trading seems good (at least with this 1st patch). Hopefully when the demo comes out, you can judge it from there. Last edited by Antmeister : 12-24-2003 at 10:50 PM. |
||
12-24-2003, 11:03 PM | #246 |
Pro Starter
Join Date: Jan 2001
Location: Phoenix, AZ
|
One question just came to mind about the no onsides kicks and no 2 pt plays. Since they were planning to add these features soon but didn't have time for the release, why not just be upfront and tell people that these features were missing but would be added shortly? Anybody, like me ( though I never expressed such on any board btw ), who was impatient and wanted to play the game asap could order now but those who didn't mind waiting wouldn't be broadsided by the issue.
Seems like it would have cut down on some of the criticism. Well, probably not but the criticizers couldn't say that they bought the game expecting it to be there like they are saying now anyway.
__________________
There are no houris, alas, in our heaven. |
12-24-2003, 11:15 PM | #247 |
Hattrick Moderator
Join Date: Jun 2002
Location: Fort Worthless, Tx
|
I am really not being critical, I am just surprised that they weren't included. But I agree something on the website saying "coming soon" would have been appropriate. That was one of the minor gripes with Tournament Dreams concerning the multiplayer aspect not in the game yet. But there were more immediate problems obviously at the time.
This sim has been in development for quite a while and it just surprised me that's all.
__________________
King of All FOFC Media!!! IHOF: Fort Worthless Fury- 2004 AOC Deep South Champions (not acknowledged via conspiracy) |
12-25-2003, 02:09 AM | #248 |
Coordinator
Join Date: Oct 2000
|
I read bits and snippets of the thread. . . and then I got to this last page and had a heart attack.
No two point conversions or onside kicks? I can live without the fake kicks, but the other two can have a direct impact on your game. I'm glad I held off. I'm now wondering how well they'll be put into place when they are put in the game. Will the AI try for 2 in the correct situations? Will it use a blanket chart to determine when to go for 2 and do it too early in the game? As has been said, these things aren't features. These are important facets of an NFL game. Things that even as GM will come into play and bother me to no end. I'll probably buy the game at some point down the road, but I have to say this would be considered a game killer for me. Thank goodness I'm having so much fun with FOF. Yep, I'm a fanboy. |
12-25-2003, 06:25 AM | #249 |
College Benchwarmer
Join Date: Jan 2003
Location: Cincinnati, OH
|
Don't worry about the 2pt conversions & fake kicks. The game is completely unplayable now for me. The "patch" 1.1 has introduced a here to fore, rarely seen 91 error. It now occurs like clockwork every time I try so sim week 1. I used both the first 1.1 patch, and the second 1.1 "patch".
At least it's gotten me back into playing SWG. Wow, a football sim has made me appreciate SOE. . . damn. . . |
12-25-2003, 06:34 AM | #250 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|