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Old 07-10-2008, 09:50 AM   #1951
jeheinz72
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So if we do that mission plan, the only new person leaving the ship is hoops, do I have that right?
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Old 07-10-2008, 09:50 AM   #1952
PurdueBrad
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Then if I can clear, in some weird way, the medical staff and privates, Alan is clearing the officers, what does that leave us? I'll also be curious to hear about Danny's PM on top of it.

Oh yeah, and a new song coming shortly. . .
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Old 07-10-2008, 09:50 AM   #1953
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Originally Posted by Telle View Post
KWhit can only plan two. I'd think it would make the most sense for mine and hoops's missions to be the planned ones.

We have at least one left over from yesterday yet, too.
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Old 07-10-2008, 09:51 AM   #1954
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NM, I apparently missed a post. So Danny is clearing the engineers. Who does that leave?
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Old 07-10-2008, 09:51 AM   #1955
Alan T
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Originally Posted by Telle View Post
KWhit can only plan two. I'd think it would make the most sense for mine and hoops's missions to be the planned ones.

Kwhit had one saved from yesterday also. so we can have a total of 3 to use today, so you, Hoops and Saldana all should be able to get one if Kwhit chooses
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Old 07-10-2008, 09:52 AM   #1956
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Originally Posted by KWhit View Post
Can you expand on this a bit? What kind of message did you get and why do you think it means you're spawn aware?

It directly said I am now convinced I am spawn aware. It said I didn't know what that meant about the three engineers I worked with last night.
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Old 07-10-2008, 09:52 AM   #1957
Alan T
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Originally Posted by PurdueBrad View Post
Then if I can clear, in some weird way, the medical staff and privates, Alan is clearing the officers, what does that leave us? I'll also be curious to hear about Danny's PM on top of it.

Oh yeah, and a new song coming shortly. . .


If your message is anything like mine.. I can't clear all of the officers.. I feel that someone in the command staff is good.. I just don't know whom.. it very well may be Kwhit, or it may be Telle or Hoops or Render.. I don't know.
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Old 07-10-2008, 09:52 AM   #1958
Telle
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Kwhit had one saved from yesterday also. so we can have a total of 3 to use today, so you, Hoops and Saldana all should be able to get one if Kwhit chooses

Oh awesome. I didn't know we could save them from one day to the next.
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Old 07-10-2008, 09:55 AM   #1959
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Originally Posted by PurdueBrad View Post
NM, I apparently missed a post. So Danny is clearing the engineers. Who does that leave?

Not fully, the rules says I have an increased chance of finding a spawn each night I work with the same person. Hopefully I can work with you guys some more and clear you better
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Old 07-10-2008, 09:56 AM   #1960
PurdueBrad
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Born to be Human (Born to be Wild)

Get the engine running
head out to the galaxy
Lookin' for adventure
and whatever comes our way
Yeah scientists go make it happen
get some crys to get us out of this place
fire all your phasers at once
and let's explode into space

I like hand and power tools
metal and electricity
racin' away from the spawn
and workin' under the engine
Yeah scientists go make it happen
Get some crys to get us out of this place
Fire all your phasers at once
and let's explode into space

Like true human children
we were born, born to be Human
We can fly and be gone
I never wanna be spawn

Born to be human
Born to be human
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Old 07-10-2008, 09:56 AM   #1961
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Anyway, I am off, I will be back the same time as always to discuss this more. Hopefully we have a good day in the meantime.
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Old 07-10-2008, 09:57 AM   #1962
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Originally Posted by PurdueBrad View Post
Born to be Human (Born to be Wild)

Get the engine running
head out to the galaxy
Lookin' for adventure
and whatever comes our way
Yeah scientists go make it happen
get some crys to get us out of this place
fire all your phasers at once
and let's explode into space

I like hand and power tools
metal and electricity
racin' away from the spawn
and workin' under the engine
Yeah scientists go make it happen
Get some crys to get us out of this place
Fire all your phasers at once
and let's explode into space

Like true human children
we were born, born to be Human
We can fly and be gone
I never wanna be spawn

Born to be human
Born to be human

*claps* Well done.
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Old 07-10-2008, 09:58 AM   #1963
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Originally Posted by Alan T View Post
If your message is anything like mine.. I can't clear all of the officers.. I feel that someone in the command staff is good.. I just don't know whom.. it very well may be Kwhit, or it may be Telle or Hoops or Render.. I don't know.

Alan, my progression is like this:

the first pm said that I'm developing unusual feelings regarding the crew (kinky) and that I think the feelings are good.

the second said my feelings from the day before got stronger, mostly about the medical staff and privates.

Those are paraphrases but they do point to more than just one person if I am reading them right.
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Old 07-10-2008, 10:07 AM   #1964
Barkeep49
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A bevvy of post-breakfast activity commences. First Tyrith, Purdue, & heinz all being work on repairing the engines. At the same time, mccollins asks Marc Vaughn to accompany him for some training.
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Old 07-10-2008, 10:12 AM   #1965
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After re-reading the rules/roles list, I'm not sure that my information is of much value. I honestly am not seeing a role that it points to. Danny is getting readings on the people he's with, hence the spawn-aware. I'm not seeing what I can be other than an enthusiastic welcomer of morning PMs so I feel special.
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Old 07-10-2008, 10:18 AM   #1966
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Repair-wise, before we start, here is what is left:
Engine room: 9 units (should get down to 3 if ALL engineers work on it)
Water supply: 6 units
Beds: 18 broken

BK, for the beds to get fixed, do we have to put 18 AP or are the beds calculated differently?
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Old 07-10-2008, 10:19 AM   #1967
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NM, think I answered my own question, yes it does require 18 AP.
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Old 07-10-2008, 10:21 AM   #1968
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As long as the engine is at less than 5 damage, the ship can take off. That means depending on mission success today, we *could* take off tonight/tomorrow and this means no more engine damage according to the rules.

Then I think we should split the engineer work, half on beds, half on the water supply. The replicator is more important than I originally thought in that it means we won't have to use cargo hold water.

The beds are important for curing exhaustion (obviously) but also we need to keep at least one bed unbroken so that our trainer can train.

Once we're ready to take off, please tell me we are going to kill the slaves? We're close to being ready and I really don't like having them around.
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Old 07-10-2008, 10:22 AM   #1969
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Beds are no easier to repair than other things, just easier to break.
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Old 07-10-2008, 10:24 AM   #1970
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We have to lynch SOMEONE SOMETIME. We've gotten so caught up in the the fact that everyone has an ability that we're into paralysis. Well, some of these guys are bad and by having their jobs they're hurting the ship. It's time for us to break some eggs.

I think our strategy for today has to start with figuring out, one way or another, if hoops is good or not. The earlier the better. Then it probably goes into prosecuting heinz and whoever our night stuff drags up.

Wow Tyrith... we agree on something, how unusual. Even if we do lynch somebody we can always train somebody new to take their place, so EVERYBODY is expendable right?
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Old 07-10-2008, 10:24 AM   #1971
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As long as the engine is at less than 5 damage, the ship can take off. That means depending on mission success today, we *could* take off tonight/tomorrow and this means no more engine damage according to the rules.

Then I think we should split the engineer work, half on beds, half on the water supply. The replicator is more important than I originally thought in that it means we won't have to use cargo hold water.

The beds are important for curing exhaustion (obviously) but also we need to keep at least one bed unbroken so that our trainer can train.

Once we're ready to take off, please tell me we are going to kill the slaves? We're close to being ready and I really don't like having them around.

Yes, I don't see any reason to keep the slaves once we have left the planet. We have enough water for almost 4 days, so I think I want to make sure we do as much repair to the engines today and tonight, so we have the ability to lift off today or tommorrow if we get enough crystlium.

I remember last game there was some kind of special attack done by the spawn just before lift off that did damage to alot of things, so we'll want to make sure we fix as much of the engines as possible so we can get out of here.
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Old 07-10-2008, 10:27 AM   #1972
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I retract my earlier statement, seems my note was more the flavor variety like PB"s.
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Old 07-10-2008, 10:30 AM   #1973
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I retract my earlier statement, seems my note was more the flavor variety like PB"s.

Heinz, how many PMs have you received, one or two?
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Old 07-10-2008, 10:31 AM   #1974
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Not going to lie, I think fixing the beds is a waste of time in the long run if there's anything else that needs to be fixed.
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Old 07-10-2008, 10:32 AM   #1975
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Not going to lie, I think fixing the beds is a waste of time in the long run if there's anything else that needs to be fixed.

That's fine by me, I'm just seeing a crap-load of us exhausted and I'm waiting for that to really start effecting what we do.
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Old 07-10-2008, 10:32 AM   #1976
Alan T
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PurdueBrad

There is conflicting information in the rules regarding liftoff..

Quote:
Originally Posted by Barkeep49 View Post
Engine Room The ship may not lift-off (see Lift-Off below) unless the engines are working. Once the ship has lifted-off the engines may not be damaged. A successful spawn attack adds 3-8 man cycles of repair time to the engines. If the engines ever have at least 12 cycles worth of damage they will become so damaged that it will take twice as long for them to fix (in game terms the damage will be doubled). The ship cannot move with more than 5 units of damage.


Lift-off
After lift-off no new spawn may be planted (although Spawn may still evolve).

In order to lift-off the engines must not be damaged, the Cargo Hold must have the required amount of Crystlium and the Captain must order the lift-off by posting the order in the thread. Once all conditions are met lift-off takes place immediately.


Barkeep, can we have clarification on this?
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Old 07-10-2008, 10:33 AM   #1977
Tyrith
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We probably want to take some over the minimum required about of Crys. We can leak some in space if we take cargo hold damage, so we probably want a buffer.
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Old 07-10-2008, 10:33 AM   #1978
claphamsa
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Quote:
Originally Posted by PurdueBrad View Post
Born to be Human (Born to be Wild)

Get the engine running
head out to the galaxy
Lookin' for adventure
and whatever comes our way
Yeah scientists go make it happen
get some crys to get us out of this place
fire all your phasers at once
and let's explode into space

I like hand and power tools
metal and electricity
racin' away from the spawn
and workin' under the engine
Yeah scientists go make it happen
Get some crys to get us out of this place
Fire all your phasers at once
and let's explode into space

Like true human children
we were born, born to be Human
We can fly and be gone
I never wanna be spawn

Born to be human
Born to be human

u need a hobby
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GIT R DUN!!!
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Old 07-10-2008, 10:34 AM   #1979
Tyrith
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That's fine by me, I'm just seeing a crap-load of us exhausted and I'm waiting for that to really start effecting what we do.

I don't think there's a cumulative effect on days of exhaustion, if that's what you mean. Our defense rolls are just worse than if we weren't exhausted, and there's a chance we'll fail at our tasks.
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Old 07-10-2008, 10:34 AM   #1980
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im gonna go reapir engines unless anyone objects...
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Old 07-10-2008, 10:35 AM   #1981
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PurdueBrad

There is conflicting information in the rules regarding liftoff..

Good catch Alan, I guess I should've read further on. I think we'll get it to zero anyway because I doubt we'll get the needed number of crys just on today's missions, at least if the one mission that netted 16 is any indication. We can get the engines to zero tonight and still have some left over manpower to work on the water supply.
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Old 07-10-2008, 10:35 AM   #1982
RendeR
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SO what was schmidty's results on me? beyond of course still being alive so I'm obviously not a full blown spawn?

Orders going in for the day.
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Old 07-10-2008, 10:39 AM   #1983
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We probably want to take some over the minimum required about of Crys. We can leak some in space if we take cargo hold damage, so we probably want a buffer.

Plus, if we want to recharge phasers once in space, we need 1 crys per phaser (not sure what happens if we go under 75 crys, but just putting that out there)
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Old 07-10-2008, 10:40 AM   #1984
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Is there a possibility I could get healed before going on the mission today? I don't know what the effect would be if I went on a mission as wounded, but I imagine it can't be good. If not, that's fine
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Old 07-10-2008, 10:42 AM   #1985
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PurdueBrad

There is conflicting information in the rules regarding liftoff..




Barkeep, can we have clarification on this?
The moving with 5 is a remnant of a previous concept I had (that would have likely seen the ship returning to the planet). Lift-off cannot occur except if the engine is undamaged.
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Old 07-10-2008, 10:44 AM   #1986
Barkeep49
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"Chubby you'll be spending the day with me. Let's complete your training today,"Render says as the two make their way off to some place private so that they may both concentrate on the task at hand.
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Old 07-10-2008, 10:54 AM   #1987
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BK, do we find out what Schmidty did any time soon?
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Old 07-10-2008, 10:55 AM   #1988
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Yes, both scientiests will be needed on away missions today.

It feels good to be needed
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Old 07-10-2008, 10:55 AM   #1989
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Path and Jackal: Why are you guys still wounded? Did you not rest last night and the night before?

That was my first night of rest. After tomorrow I should be OK.
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Old 07-10-2008, 10:55 AM   #1990
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I ask, because if RendeR comes back clean, we should give some thought to voting hoops out instead of losing our doctor now.

I know it means little, but I just don't see hoops as a villager coming out hard against 2 villagers knowing that A) He has an important role and B) He's a likely scan target.

If anything, having seen hoops be a wolf a couple times lately, he's usually on the ball and agressive early, knowing he's going to get scanned sooner rather than later.
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Old 07-10-2008, 10:56 AM   #1991
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It feels good to be needed

Ain't that the truth.
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Old 07-10-2008, 10:57 AM   #1992
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To add, collins, you should make a 2nd doctor. For one, it appears we're ok with our 5-man engineering team even if one person is faking and with all of us doing one chore it'll be harder to fake things without cluing in that an engineer is spawn.

For two, I think path is going to hit a bomb sooner rather than later. Worst case, we have 2 docs and the new one can scan path at the very least since it would appear at least, that the duplicant has chosen to scan RendeR
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Old 07-10-2008, 10:57 AM   #1993
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I ask, because if RendeR comes back clean, we should give some thought to voting hoops out instead of losing our doctor now.

I know it means little, but I just don't see hoops as a villager coming out hard against 2 villagers knowing that A) He has an important role and B) He's a likely scan target.

If anything, having seen hoops be a wolf a couple times lately, he's usually on the ball and agressive early, knowing he's going to get scanned sooner rather than later.


I was trying to not butt my nose into another one of Path's decisions.. but my thought on this is with Hoops being needed to lead an away team today, that we don't scan him and instead scan Marc Vaughn (as having each doctor scan the other early on might be important).. That way we can include Marc in the brig tonight too and protect him... but like I said I kind of wanted to keep my nose out of Path's decision for a second day
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Old 07-10-2008, 10:58 AM   #1994
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Do you heal up by staying in the brig, path?

As far as I know, yes.
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Old 07-10-2008, 10:59 AM   #1995
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Alright guys, I tried to sleep last night but there was no bed available. Seems ww life is mimicking rl as I didn't sleep much last night either. I'm having a crappy day at work, so during my downtime (12-5) I'm going to go try to get a nap and get rid of the headache I've gotten from being so stressed out with work this morning. I'll be around for another 10 or 15 minutes, and then I'm out for a few hours.
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Old 07-10-2008, 11:02 AM   #1996
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BK - can LSG and I research at night?
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Old 07-10-2008, 11:03 AM   #1997
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I was trying to not butt my nose into another one of Path's decisions.. but my thought on this is with Hoops being needed to lead an away team today, that we don't scan him and instead scan Marc Vaughn (as having each doctor scan the other early on might be important).. That way we can include Marc in the brig tonight too and protect him... but like I said I kind of wanted to keep my nose out of Path's decision for a second day

That's a decent idea as well there.

Though what about the case where hoops is spawn and leading a mission? Surely that can't be a good situation either (to play devil's advocate)
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Old 07-10-2008, 11:04 AM   #1998
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That's a decent idea as well there.

Though what about the case where hoops is spawn and leading a mission? Surely that can't be a good situation either (to play devil's advocate)


Then we don't have to worry about him getting infected
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Old 07-10-2008, 11:05 AM   #1999
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Haha, true that.
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Old 07-10-2008, 11:08 AM   #2000
claphamsa
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wait for me!!!! im gonna catch up to the other engineers
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