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Old 07-16-2006, 10:34 PM   #1851
Abe Sargent
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If we have kille dthe OL, Spawn are reduced in power significantly - that's good for us
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Old 07-16-2006, 10:36 PM   #1852
Talgian
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Quote:
Originally Posted by Alan T
1) Get engine fixed
2) Fix up our roles some. I think we need to move Swaggs into a more useful role and I think we need to put Bek into a more useful role. I think we still could use a medic too in case of future attacks.
3) Protect our storage and water pumps

If after we take care of all of these, we still have manpower and desire to go after the overlord then sure lets try I guess.. but I think we have more important issues here.
1. Yes, all three engineers should be working full time, day and night. That's not even up for discussion.
2. The 2nd officer can make 1 promotion that goes into effect tomorrow. As you're one of the few I trust in an away mission, I'm not sure it makes sense to waste an AP promoting someone.
3. They can't be attacked during the day, so we don't need to worry about this.

That's why I think if we're stuck here, we may as well attack the overlord. Since our only hope seems to be in things not documented in the rules, I'd say that means we should have an away mission with out best combat forces fighting the overlord, and our scientists should continue whatever work they've been doing. Maybe something useful will come out of these longshots. If not, it's not like we can lose worse one way or another.

I'd send an away mission of Sndvls, Schmidty, Swaggs, Bek and myself against the overlord, unless anyone has a better idea. That way Alan can still promote someone, and the engineers and scientists can do their work.

-Talgian

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Old 07-16-2006, 10:39 PM   #1853
kingfc22
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I say that we attack the overlord. It's not like we are going to liftoff tomorrow anyways.

Make all 3 engineers repair the engine room. Send out Alan, Schmidty, SnDvls, Swaggs and myself out to finish him off.
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Old 07-16-2006, 10:43 PM   #1854
Alan T
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Right now I feel my ability to promote someone is more valuable than me going on an away mission. I think our ability to safeguard our supplies, crew and ship at night is pretty important right now
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Old 07-16-2006, 10:44 PM   #1855
Talgian
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Quote:
Originally Posted by kingfc22
Make all 3 engineers repair the engine room. Send out Alan, Schmidty, SnDvls, Swaggs and myself out to finish him off.

That sounds like a better team than my suggestion, the only caveat being that Alan can't promote if he goes. But those people seem pretty solid, I'd be willing to send them out, unless someone has a better idea.

-Talgian

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Old 07-16-2006, 10:46 PM   #1856
Alan T
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I would put Dubbs in my place. I trust him strongly after our last mission. Also probably rather have you go than Sndvls.
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Old 07-16-2006, 10:47 PM   #1857
kingfc22
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Quote:
Originally Posted by Alan T
I would put Dubbs in my place. I trust him strongly after our last mission. Also probably rather have you go than Sndvls.

I picked you since you seem to be the biggest badass we have right now.
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Old 07-16-2006, 10:49 PM   #1858
Alan T
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Quote:
Originally Posted by kingfc22
I picked you since you seem to be the biggest badass we have right now.


Im guessing that is still the case (assuming that didnt change when I no longer am security chief. I have no idea). I'll go if everyone thinks its for the best. Means another day without a medic or with Swaggs or Bek with no role thats helpful at night.
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Old 07-17-2006, 01:08 AM   #1859
path12
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OK then, all engineers to the engine room. Let's get this bad boy fixed.
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Old 07-17-2006, 07:55 AM   #1860
Raiders Army
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I'm still wounded and exhausted so I'm gonna sit back today and wish you guys the best on the Overlord mission.
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Old 07-17-2006, 08:06 AM   #1861
Fouts
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Something fishy going on around here. I have some thoughts, but I'll wait until after today's mission to state them.

Heading off to bed after a late night (6am here). Will check in a few hours.
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Old 07-17-2006, 08:09 AM   #1862
Qwikshot
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I going to sip White Russians (the drink, not the ladies) and dream of getting home...and work on the engine room.

"May the Schwartz be with you!"
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Old 07-17-2006, 08:51 AM   #1863
Barkeep49
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There is a flurry of early morning activity. First Coffee Warlord and then a short time later, Fouts goes into his respective lab. Coffee comes out a little while later, looking exhuasted, but radiant.

Meanwhile muttering about incompetent security,
path takes his tool kit and heads down to the engines. He is joined by the always eccentric, but brilliant engineer, Qwikshot[color=blue].
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Old 07-17-2006, 09:02 AM   #1864
SnDvls
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Talgin - what did you spend your AP during the night? hopefully a mission to kill the overlord...I'm in go ahead and send me....save the 2nd officer for promotions.
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Old 07-17-2006, 09:35 AM   #1865
Barkeep49
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Before too much discussion can begin, the last reamining Engineer Anxiety goes to work on the Engines. Throughout the day you hear beanging at random parts of the ship and not a little amount of swearing coming from the Engine Room. Those three are hard at work alright...
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Old 07-17-2006, 10:03 AM   #1866
Talgian
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Quote:
Originally Posted by SnDvls
Talgin - what did you spend your AP during the night? hopefully a mission to kill the overlord...I'm in go ahead and send me....save the 2nd officer for promotions.
Nothing, I was sleeping in the brig. If we all slept, then I hoped the spawn wouldn't attack for fear of being caught.

Alright, I'm going to send Sndvls, myself, Schmidty, Swaggs, and Dubb. King is wounded, and I don't want to risk losing the warden. Only two people are exhausted, but they're also our best fighters, so hopefully that will balance a bit. We'll have a total of 4 phasers (Schmidty's and then three others), so I think we'd be in decent shape then. Sound like a plan?

Coffee, care to share why we're radiant today? We need good news.

-Talgian

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Old 07-17-2006, 10:22 AM   #1867
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Again, I believe we should get the missions underway as soon as possible, so as to avoid any sabotage.
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Old 07-17-2006, 10:34 AM   #1868
Talgian
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Mission sent with the above team. I don't know if BK is going to randomly distribute the 3 phasers amongst the 4 eligible players, or if he will have to have dubb do it, but we're on our way at least.

-Talgian
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Old 07-17-2006, 10:41 AM   #1869
Coffee Warlord
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Good news. Research complete.

Bad news. Took my day's AP to use, so I can't use my toy till tomorrow.

Conclusion. Brig me tonight, and please only put people we absolutely, positively trust in there.
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Old 07-17-2006, 10:46 AM   #1870
Barkeep49
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As the morning continues some of the crew members notice that the sky above has seemed to darken ever so slightly as though it has been changed. What what was merely menacing before now seems ominous.

But this does not stop
Talgian from planning another away mission. After he plans he announces that a group made up of SnDvls, Talgian, Swaggs, Dubb, and Schmidty are going to go at once to try and finish off the overlord.

The crew eagerly awaits to hear the results of their mission...


Not to be TOO much of a tease but expect results in 1-2 hours. I have something I am going to do and then it will take a half hour or so to type up the resuls and such.
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Old 07-17-2006, 10:49 AM   #1871
WSUCougar
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Nobody can see The Great Oz! Not nobody, not no how!
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Old 07-17-2006, 10:52 AM   #1872
KWhit
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Hmmmmmmm..........
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Old 07-17-2006, 10:57 AM   #1873
Swaggs
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Quote:
Originally Posted by WSUCougar
Nobody can see The Great Oz! Not nobody, not no how!

If they would have made me warden, I would have figured out a way to get your big, omnipresent ass into the brig.
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Old 07-17-2006, 10:58 AM   #1874
WSUCougar
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Sorry, don't read anything into my post. I was just trying to be funny.
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Old 07-17-2006, 11:02 AM   #1875
SnDvls
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good luck to us
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Old 07-17-2006, 11:04 AM   #1876
Alan T
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Good luck to the away team. I'm waiting for the results of that before I make some promotions later today.
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Old 07-17-2006, 11:20 AM   #1877
Qwikshot
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Quote:
Originally Posted by WSUCougar
Sorry, don't read anything into my post. I was just trying to be funny.


Leave the funny stuff to the brilliant but eccentric engineer...

"Bones, get to sick bay and help out"
"Dammit Jim I'm a doctor not a do...(pause)...I'll get right on it."
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Old 07-17-2006, 11:26 AM   #1878
Schmidty
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Just woke up.

Hopefully I get to put the killing shot on this fucker. DIE COUG!!!!!!!!
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Old 07-17-2006, 01:02 PM   #1879
Coffee Warlord
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By the by.

Who we looking at for voting tonight? Obviously there are more spawn infesting our busted up boat.

Anyone have any insights whilst we wait for Operation DieCougDie?
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Old 07-17-2006, 01:09 PM   #1880
Barkeep49
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I am typing up the away team now.
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Old 07-17-2006, 01:22 PM   #1881
Swaggs
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I'm looking forward to seeing this...
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Old 07-17-2006, 01:31 PM   #1882
path12
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Quote:
Originally Posted by Coffee Warlord
By the by.

Who we looking at for voting tonight? Obviously there are more spawn infesting our busted up boat.

Anyone have any insights whilst we wait for Operation DieCougDie?

Nobody exhausted except the guards. If you were a spawn, would you be asleep at this stage of the game? I'm not sure how I feel about that.
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Old 07-17-2006, 01:33 PM   #1883
Barkeep49
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The crew awaits having done little while the away team was out. A small cheer goes up when all five members of the team come back. However, they are clearly hurting and it takes a bit for the group to rest for the story of what happened in the Overlord’s caves to come out.
Ship’s Status

Room Reports
Engine Room – Damaged. Requires 6 cycles of repair time
Water Plant – Fully Operational
Cargo Hold - Fully Operational(Maximum Capacity: 85 units)
Water Supply – 6 units
Crystilium Supply – 79 units
Security Headquarters Fully Operational
Brig – Empty
Weapons Locker – 3 phasers

Slave Pens – Fully Operational
Sleeping Quarters – Damaged. 5 berths requiring repair (enough berths for 14 people to sleep)

Crew Status

Command Staff
Captain - sndvls Wounded
First Officer – Talgian Wounded
Second Officer - Alan T
Security Chief – Schmidty (2 shots left on phaser) Exhausted Wounded

Engineers
Qwikshot
Anxiety
Path


Medical Staff

Security Staff
Sergeant at Arms - dubb93 Exhausted
Warden – kingfc22 Wounded
Galley Master - Raiders Army Wounded Exhausted
Slavemaster – Swaggs Wounded

Scientists
Coffee Warlord
Fouts


Privates

Bek


Deceased
Blade – Executed Day 2 Survivor
Hoopsguy – Executed Day 3 Spawn
Bulletsponge – Killed Night 3 Survivor
KWhit – Killed Day 4 by Spawn Overlord Survivor
Chubby – Lynched Day 4 Lurker Spawn
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Old 07-17-2006, 01:38 PM   #1884
Alan T
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Well.. at least no one died.. So what happened?
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Old 07-17-2006, 01:41 PM   #1885
Swaggs
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It seems like I tried my best, but it was really rough going during the fight. We tried to go after the Overlord, all at once, but I got hurt pretty badly. I am not afraid to admit that I was a little bit scared, as it was an experience unlike any I have ever had, but I kept fighting and fighting until ordered to retreat. I find it hard to fathom how dubb came out of the battle uninjured. My gut tells me that we have little to no chance of ever defeating the Overlord.
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Old 07-17-2006, 01:42 PM   #1886
Swaggs
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I'm around for about 5 more minutes before I need to leave until after 7:00. If anyone has an questions for me, let 'em rip.
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Old 07-17-2006, 01:46 PM   #1887
Swaggs
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Just to add before I leave, I think we need to focus on lifting off and hope that one of the weapons that our scientists are developing are ready before we attack the Overlord again. I got the distinct impression that we could not defeat the Overlord with our current weapons and plan of attack.
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Old 07-17-2006, 01:49 PM   #1888
Coffee Warlord
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Quote:
Originally Posted by Swaggs
Just to add before I leave, I think we need to focus on lifting off and hope that one of the weapons that our scientists are developing are ready before we attack the Overlord again. I got the distinct impression that we could not defeat the Overlord with our current weapons and plan of attack.

Unfortunately, what I spent the last several days working on is of no use against the Overlord.

But it's handy all the same.
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Old 07-17-2006, 01:52 PM   #1889
Alan T
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I think we need to focus on the following:

-Engineers keep working on the engines
-Security, we need guards on:
Engines + engineers
Cargo Hold
Water Pump
-Look at suspects for today's lynch
-Promotions
-Scientists continue their work.

I hate telegraphing moves, but we have 3 vital places to guard and 3 guards for them right now. Any further delays are not good for us at all. If we can keep everything safeguarded we should be able to lift off tommorrow morning.

For promotions, I am torn a little bit.. We have so many wounded that I think we need to look at getting a medic, but for right now I worry more about our security, and think it would be best to try to improve it some.

Right now I am leaning towards making Swaggs a security crewman so he can do more for us at nights. Then tommorrow look at making Bek a medic. Any thoughts on this? I wouldn't mind some feedback to how Swaggs did during the mission today either. He seemed a bit critical of Dubbs, whom I trusted pretty strongly, but maybe I am reading too much into what he wrote there.
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Old 07-17-2006, 01:54 PM   #1890
SnDvls
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We got our asses kicked...I'll post a rundown in a moment.
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Old 07-17-2006, 01:56 PM   #1891
Talgian
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Well, my PM said it was tough fighting from the get go, but I in particular had an interesting experience.

Someone attacked me. Someone who isn't the overlord (or at least somone who I don't think is the overlord). I also felt that the overlord could have been beaten, but we had to retreat due to mass wounding.

So the real question is who is the traitor amongst us? I don't think it's sndvls. I notice that schmidty never fired his phaser, and that dubb is the only one who wasn't wounded. Strange times.

-Talgian

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Old 07-17-2006, 01:58 PM   #1892
SnDvls
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It was tough from the get go. Schmidty wanted to stop and pull out, however we as a group decided to forge ahead. It seemed to me that everyone was “trying” but it wasn’t working well. We did reach the Overlord’s lair, but as we all rushed the Overlord I or we felt a great stinging. I heard everyone else struggling too. Instead of turning it into a suicide mission we decided to retreat. Everyone but dubb was injured.
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Old 07-17-2006, 01:58 PM   #1893
Talgian
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Alan, I agree we need to protect those places, but I'm also worried about protecting the captain. I think we need lock up coffee and sndvls tonight, so that they remain safe.

-Talgian
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Old 07-17-2006, 02:01 PM   #1894
Alan T
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Quote:
Originally Posted by Talgian
Alan, I agree we need to protect those places, but I'm also worried about protecting the captain. I think we need lock up coffee and sndvls tonight, so that they remain safe.

-Talgian


We promoted king yesterday to have use of the brig. Lets try to put the people needing safeguard in there. We need to make it tight/strict. More important to put only people in who we all implicitly trust rather than trying to fill it up.
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Old 07-17-2006, 02:02 PM   #1895
SnDvls
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from what Talgian has said and my info

Vote Schmidty

no other real reason than that...I'd be compelled to go another way if we need to
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Old 07-17-2006, 02:03 PM   #1896
Barkeep49
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I forgot to put this in any of the writeups, but Swaggs was the one with out a phaser. Everyone else had one. No shots were fired.

Last edited by Barkeep49 : 07-17-2006 at 02:03 PM.
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Old 07-17-2006, 02:04 PM   #1897
Talgian
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I for one do trust sndvls, and it's essential we keep him clean. If he becomes a spawn, he won't issue the launch order, so we're all screwed. Coffee has made some big breakthrough, and I don't want to risk losing that. So that's two people I both trust and are important. 2/4 isn't just filling up, either.

Sndvls, can you share more of your information? I think it's mighty strange that Schmidty never fired his phaser, and that dubbs came out unscathed.

-Talgian
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Old 07-17-2006, 02:04 PM   #1898
Alan T
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Quote:
Originally Posted by Barkeep49
I forgot to put this in any of the writeups, but Swaggs was the one with out a phaser. Everyone else had one. No shots were fired.


No shots were fired from anyone on the away team?
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Old 07-17-2006, 02:06 PM   #1899
Alan T
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Quote:
Originally Posted by Talgian
I for one do trust sndvls, and it's essential we keep him clean. If he becomes a spawn, he won't issue the launch order, so we're all screwed. Coffee has made some big breakthrough, and I don't want to risk losing that. So that's two people I both trust and are important. 2/4 isn't just filling up, either.

Sndvls, can you share more of your information? I think it's mighty strange that Schmidty never fired his phaser, and that dubbs came out unscathed.

-Talgian


Sorry, didn't mean to imply you were filling up the brig. i agree with both of those choices. I meant that more in lines of thinking of others to add in there. Up till now I didn't really have great trust of alot of people other than Dubb, King, Anxiety.. but we need all three of them tonight for stuff.
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Old 07-17-2006, 02:10 PM   #1900
Talgian
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Quote:
Originally Posted by Barkeep49
I forgot to put this in any of the writeups, but Swaggs was the one with out a phaser. Everyone else had one. No shots were fired.

Well, that makes Schmidty look a lot less shifty, and dubb more like part of the spawn club..

-Talgian
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