07-14-2006, 03:13 PM | #1751 |
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Np. Btw theere WAS a door there. But we blasted through it instead of using my leet engineering skills.
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07-14-2006, 03:15 PM | #1752 | |
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Why open doors when we have phasers! |
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07-14-2006, 03:16 PM | #1753 |
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alan as 2nd officer you still have an AP left then and can promote someone
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07-14-2006, 03:18 PM | #1754 | |
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No problem Capitan.
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07-14-2006, 03:20 PM | #1755 |
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another though...since the overlord is wounded and week do we want to try to lift off or go back and finish him off tomorrow?
something to talk about today |
07-14-2006, 03:21 PM | #1756 |
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Ok, the two possibilities for job changes as I see it are:
1) Swaggs to Warden - We need a warden, I think its pretty important that we have one to start safeguarding the people we trust in the brig, or lock up those who we dont trust as the case may be. Questions I have are: Can we have Swaggs take the job of Warden with Chubby still warden? What should we do about Chubby for now? He technically can still do his warden role with AP right but not in our favor.. perhaps we should do something to prevent that before it bites us? 2) Bek to some role: I know some people said medic wouldn't be that hot since he can only cure wounds.. but right now half our security staff is injured, and they are likely going to keep staying busy protecting things. We need them healthy, so having him as a medic might not be a bad thing. Neither would take effect till tommorrow, so I would like to get other people's thoughts on this so I can make one of these moves today. |
07-14-2006, 03:22 PM | #1757 |
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I say we try to lift off.
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07-14-2006, 03:23 PM | #1758 |
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So right now we have 4 wounded. Are we going to make bek a doctor? Even if he might be spawn we could order him to use both his AP's to heal wounds.
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07-14-2006, 03:23 PM | #1759 | |
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I would change someone to warden...don't make it public who so the spawn don't attack him. chubby can't do anything as I can change his orders w/ 3 AP left. |
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07-14-2006, 03:23 PM | #1760 |
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Dola
That would allow us to heal 4 people in two days.
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07-14-2006, 03:24 PM | #1761 | |
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I think someone asked this and was told we can't make a Dr. alan PM BK and confirm it. |
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07-14-2006, 03:25 PM | #1762 |
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and qwik should be fully healed tomorrow as he has done no action for 2 cycles. (last night and today)
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07-14-2006, 03:27 PM | #1763 |
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with 15 players left how many spawn do we think we have
I have 9 people (including myself) pretty high on my trust list. |
07-14-2006, 03:27 PM | #1764 | |
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It was fun guys. Thanks for running a great game, BK! |
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07-14-2006, 03:28 PM | #1765 |
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I think right now we are very vulnerable to an attack. We have so many people exhausted that it might be best for us to lift off so that they can not convert anymore.
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07-14-2006, 03:28 PM | #1766 |
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Pretty cool fight. Sad the Captain died, but at least we can finish off the Overlord tomorrow.
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07-14-2006, 03:30 PM | #1767 |
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Looking at the rules it says I can only move someone to an enlisted crew position:
Enlisted Crew: Medic (1 AP per cycle) Galley master (1 AP per cycle) Sergeant-at-Arms (1 AP per cycle) Security Crewman (1 AP per cycle) Warden (1 AP per cycle) Slave Master (1 AP per cycle) Privates (1 AP per cycle) |
07-14-2006, 03:37 PM | #1768 |
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Right now my COT:
AlanT - no doubt SnDvls - very high Path - pretty high Anxiety - pretty high
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07-14-2006, 03:45 PM | #1769 |
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So is there anything else we can do during this day shift?
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07-14-2006, 03:46 PM | #1770 | |
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Yeah, Sndvls still has to possibly deal with Chubby today, and I need to figure out who to promote to what. |
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07-14-2006, 03:56 PM | #1771 |
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Damn, that sucks about KWhit.
On the other hand, it sounds like the Overlord is really hurt bad. I say that we finish him off. If we don't, he could mess with the atmosphere and wreck any lift-off that we try. It also looks like I've been promoted to Security Chief, so I'm going to have to actually perform night actions and stuff. |
07-14-2006, 04:01 PM | #1772 |
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I guess I can go and do some repairs on the berths now. Planning on resting tonight.
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07-14-2006, 04:14 PM | #1773 |
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Following the semi-tragic results of the mission against the Overlord, path gets busy with repairs in the Sleeping Quarters
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07-14-2006, 04:27 PM | #1774 |
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I'm mostly out until later, likely after lynch.
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07-14-2006, 04:34 PM | #1775 |
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The crew is called to attention. Out of his office comes Alan T seen in his second officer's uniform for the first time. "I am pleased to announce that after his valiant effort on the away team mission that Kingfc will be our new Warden. That is all
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07-14-2006, 04:46 PM | #1776 |
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Congrats King!
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07-14-2006, 05:17 PM | #1777 |
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BK - Do I have any AP to put people into the brig tonight?
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07-14-2006, 05:45 PM | #1778 | |
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Hi guys, I'm back from work and all read up. Sounds like quite an eventful day.
Sndvls, I think you should order chubby to lock you up in the brig, after you order a lift-off. This way they can't corrupt you, which would be a good thing. Heck, you can lock yourself with those you trust from the away mission to ensure a nice, safe night. Or maybe a trusted engineer or two so we can ensure fixing. I dunno. As to the liftoff, if this thing is so hurt, I say we try a liftoff. It clearly exhausted most of its power on Day 2, and it used some more power on Day 3 to limit our crystalilium mining. I doubt it can have that much power considering it had to have expended some fighting you, and it's heavily wounded. Quote:
-Talgian |
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07-14-2006, 05:47 PM | #1779 | ||
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Quote:
Quote:
-Talgian |
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07-14-2006, 08:18 PM | #1780 |
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Quiet. Vote Chubby
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07-14-2006, 08:23 PM | #1781 |
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It's a little over an hour before actions are due.
BK has said we could lift off, the only risk is that the overlord may be able to alter the environment. The overlord seems pretty damaged and drained, so I don't think it's much of a risk, if at all. Staying on planet means the spawn can plant another spawn tonight. If we're off planet, they can't. I'd rather be off planet and risk minor damage (which I don't think will happen), than the virtual garauntee of more spawn. Any thoughts? Any good reason not to? -Talgian |
07-14-2006, 08:55 PM | #1782 |
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Also, so long as I have the soapbox...
Is anyone else worried about the safety of our captain? Judging from the away missions, he has been acting with the best interests of the crew at heart, so there's not much a reason to think he's a spawn. I certainly wouldn't want to be on a ship with a spawn who has 3 AP and can order anyone to do anything. It seems prudent for sndvls to lock himself (and maybe others if he trusts them) in the brig, and hopefully someone guards it. Of course, this is assuming we lift off tonight. If not, I don't see us winning, because it becomes an endless cycle of making the captain spawn so he won't liftoff. -Talgian |
07-14-2006, 09:10 PM | #1783 | |
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OK, just read my PM.
It seems that we got to the overlord, and the people around me except Alan were fighting like they had absolutely no training at all. At that point, KWhit had to do something desperate, so he actually offered himself in a kamikaze attack and is quickly struck down. After this, we kinda stand in shock, until Anxiety fires a shot. At that point, the battle begins again, and it is a draw until the overlord lands one more big attack injuring King and driving us back and out. My PM does not say we did well, in fact it says we could have done poor, it is hard to say. My PM does not say the overlord is injuries, weakened. In fact, after reading it, I would say we did a real shitty job, and the overlord isn't weakened at all.
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07-14-2006, 09:18 PM | #1784 |
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Based on my reading of the pm, and we may have different versions of the story from different perspectives, the overlord is wounded.
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07-14-2006, 09:27 PM | #1785 |
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Well one thing is for sure, I outlived you bulletsponge
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07-14-2006, 09:31 PM | #1786 |
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time check
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07-14-2006, 09:38 PM | #1787 |
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Another day, another anti-climatic vote. Really life would be much simpler if all the Spawn were as forth coming as you feel these last two have been. As time ticks down Chubby tells Talgian, Bek, Anxiety, and Fouts that “Have fun in the brig.”
With this, the crew has had enough. Yet again there is a certain sense of glee as the crew sets to killing one of their own. Chubby tries to hide, but it does him little good. The crew is upon him like a pack of hyenas on carrion. When all is said and done, there is the inevitable outcome and you learn that not only was he a bad guy but he appears to be a special mysterious kind, properly called a LURKER SPAWN Ship’s Status Room Reports Engine Room – Fully Operational Water Plant – Fully Operational Cargo Hold - Fully Operational(Maximum Capacity: 85 units) Water Supply – 6 units Crystilium Supply – 79 units Security Headquarters Fully Operational Brig – Empty Weapons Locker – 3 phasers Slave Pens – Fully Operational Sleeping Quarters – Damaged. 5 berths requiring repair (enough berths for 14 people to sleep) Crew Status Command Staff Captain - sndvls Exhuasted First Officer – Talgian Second Officer - Alan T Exhuasted Security Chief – Schmidty (2 shots left on phaser) Engineers QwikshotWounded Anxiety Path Exhuasted Medical Staff Security Staff Sergeant at Arms - dubb93 Exhuasted Warden – Galley Master - Raiders Army Wounded Slavemaster – Swaggs Wounded Security Crewman - kingfc22 Exhausted Wounded Scientists Coffee Warlord Fouts Privates Bek Deceased Blade – Executed Day 2 Survivor Hoopsguy – Executed Day 3 Spawn Bulletsponge – Killed Night 3 Survivor KWhit – Killed Day 4 by Spawn Overlord Survivor Chubby – Lynched Day 4 Lurker Spawn Orders due by Sunday morning at 10:30 AM Last edited by Barkeep49 : 07-14-2006 at 09:40 PM. |
07-14-2006, 09:41 PM | #1788 |
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You guys suck
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07-14-2006, 09:51 PM | #1789 |
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Did Chubby just put us in the brig?
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07-14-2006, 09:53 PM | #1790 |
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If by "us" you mean you, Anxiety, Talgian, and Bek, why yes, yes he did.
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07-14-2006, 09:54 PM | #1791 | |
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Actually, I put you in the brig at 10:27 pm EST seeing how I WAS the Warden and all. Cryin shame it's too late to do anything about it. Have fun |
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07-14-2006, 09:56 PM | #1792 |
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I bet at least one of us is a spawn 0 the brig folks I mean
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07-14-2006, 09:58 PM | #1793 |
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. . .
I thought Sndvls said he was going to take care of Chubby... |
07-14-2006, 10:05 PM | #1794 |
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When a spawn chooses people to lock up, it's either because he thinks their time is best spent on doing things outside of the bring or so someone else inside can convert said people.
Considering how many people are in the brig, and the fact that we know not everyone is going to be using one, there are more than enough berths. So it's not like locking up an engineers hurts the survivors, since we don't need to fix the quarters straightaway. Now, if said engineer is a spawn, or spawnling that will manifest this evening (chubby manifested at night), we could be in trouble. Considering the success of the away mission, if anxiety is a spawn, I'd think he's unaware, or an unevolved spawnling. I know it's a big if, but I can't figure out why he's in here. To be fair, I have no clue why fouts or bek is either. Or me. I can't even do anything at night...oh wait, I'm the first officer now, I can. Okay, so I'm in here, but we should be immediately lifting off, so that's no biggie (no need for away mission planning. If there is, I can always do it during the day). In the interest of full disclosure, I have gone off the ship..twice? Bek is a private who's left the ship, but other than that has been pretty low-key. Also a strange choice. No harm done to the survivors if he is in here, unless it's to convert. Fouts has left the left the ship and spends his time studying dead spawn. Either the spawn are worried about him making some big breakthrough, or he's here to convert. I have no clue which it is. Except that haven't the scientists only been researching during the day? Hmmm. Guarding...well, the brig doesn't seem that important. If I get converted, it can potentially screw up our away missions, but since we're ready to leave, that shouldn't matter. No one else is essential. I would say Sndvls, the engine, and the cargo are the big places/people to guard. If sndvls is converted, we're never taking off. If we lose the captain right now, we lose the game, since we'd be so delayed in mutining that we'd be on the planet far too long, with too many spawn/overlords hampering us. The engine since I'd like to leave the planet. The cargo hold since we need the crystal, and I don't want anyone leaving the ship that doesn't have to. The water plant would be nice too, but guarding resources are scarce. Just my $.02 (okay, really more of a $.07 post, but still) -Talgian |
07-14-2006, 10:11 PM | #1795 | |
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Not that I'm sure about anyone. It would be pointless to be Talgian and the 3 Spawns, LIVE! at 10:30. No, it would make more sense to put 1 spawn in, so they can make 1 convert and cast suspicion on everyone else in the brig. Oy. -Talgian This was a valid $.02 post. |
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07-14-2006, 10:15 PM | #1796 | |
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07-14-2006, 10:24 PM | #1797 | |
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Can we get clarification on why the weapons locker only has 3 phasers in it?
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07-14-2006, 10:26 PM | #1798 |
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I think I am a little frustrated by a few things. I still don't necessarily know what we have gained by prolonguing our exposure on this planet. As far as I can tell, we have lost our captain and have an injured security personal to show for it.
I am a little frustrated that Chubby was able to pull off that stunt when we all knew he was going to end up being a spawn anyways. Sndvls said a few times that he was going to take care of him, but he didn't. So in pertaining to those two points, I guess i now have a few questions.. Can the captain even give the lift off order at night? I looked over the rules, and the only thing I could see is that giving orders is day time only. As for the Brig.. why Anxiety, Talgian, Fouts and Bek? Because of what Anxiety said and how he said it roughly when I did, and what my PM said about Anxiety's actions today I don't really suspect him much at all. Dubbs said he watched Fouts all night last night and Fouts never left or did anything. So if he is a spawn, he either converted today, or for some reason wasn't a part of the bullet killing last night. (I trust Dubbs pretty strongly, so don't see he would have lied about Fouts at least). Talgian, I don't really have a horrible feel about because I think he has been pushing for some of the same ideas that I have had about lifting off.. I don't really think a spawn would be in a hurry to leave the planet.. I guess I could be wrong though.. the only negative about Talgian is that he has been very pushy and rather manipulative with some of his actions or desires so far this game. This is my first game with him, so I don't know his play style at all, but it hasnt sit well with me and in some cases feels like a common "helpful wolf" strategy. If I had to bet, I don't -think- Talgian is a spawn, but it wouldn't suprise me. Bek being the 4th in there.. I really don't have much of a feel on him at all. Nothing he has done so far really stands out or jumps out at me... He's been rather under the radar this game so far. If one of the 4 is a spawn, I would probably guess him.. This got me to thinking though.. why would the spawn then place those four in there together? We would assume one was a spawn based on their jobs. I don't see any huge reason why Bek or Anxiety would be locked up at all to prevent them from doing stuff at night. Maybe another possibility is Chubby was just having some fun with us and wanted us to go on a wild goose chase with 4 survivors. |
07-14-2006, 10:29 PM | #1799 | |
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07-14-2006, 10:30 PM | #1800 | ||
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So then, who has phasers tonight?
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