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Old 07-14-2006, 09:28 AM   #1601
Raiders Army
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VOTE CHUBBY
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Old 07-14-2006, 09:30 AM   #1602
Alan T
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Quote:
Originally Posted by SnDvls
I'd prefer you use your AP to interrogate someone today...let kwhit change the order if necessary he has 3 AP to play with.


Who would make a good target for this? Im open for suggestions.. I also don't know what is considered a suspected spawn.. I mean I suspect Chubby is a spawn based off of yesterday's events, but Im not going to waste AP talking to him at this point.. Arguably Bulletproof could be considered a suspected spawn, because if Chubby is not one, he most likely is.... but thats really a reach and one I dont believe...

Quote:
Originally Posted by Talgian
Also, path brought up a good point. Should I promote swaggs to warden, or bek to engineer?

I think unless something is really broken, we want swaggs as a warden more right now. We still have 3 engineers which is more than enough to take care of things that we need, as well as most critical damage to engines or such...

I see that we are close to taking off I hope either today or tommorrow.. which would mean that having the brig could be very important for us.. so having a warden would be ideal in my eyes.
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Old 07-14-2006, 09:31 AM   #1603
Alan T
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Quote:
Originally Posted by Swaggs
Did anyone have any interesting occurrences during the night?


Not here. I chose to guard the water plant since thats where path was working. I was told i saw him work on the water plant last night.

exciting huh?
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Old 07-14-2006, 09:34 AM   #1604
Alan T
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Errr guess night results went up while I was doing my replies..

So yeah..

Vote Chubby

Heading across state for some meetings. Wont be here for a few hours. back later today
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Old 07-14-2006, 09:34 AM   #1605
Swaggs
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There goes Chubby's theory.

RIP bullet.
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Old 07-14-2006, 09:37 AM   #1606
Alan T
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barkeep, you mention 20 slaves accounted for on the night results. Didnt we kill them off yesterday? Just making sure that wasnt a dream!

Anyways, Im out for a few hours.. if people think there is a good person for me to iterrogate, I'm open for suggestions, but now that Bullet is dead I dont really care too much to hear what Chubby has to say. Otherwise I can use my AP to order Chubby to do something (I think?) or Im open for leading away teams or whatever.

Back later
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Old 07-14-2006, 09:38 AM   #1607
Barkeep49
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Sorry not sure how those pesky slaves got aboard. They're dead for real.
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Old 07-14-2006, 09:41 AM   #1608
Talgian
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Obviously,
Vote Chubby

I'm not sure what the use of interrogation is. It always alan to PM someone, but that someone could lie in their PMs, so I don't get it. But this is only my second game.

Now, we need one crystalilium to get off planet. Sndvls, if you're on now, we could do that practically right now, and be off the planet will all our essential systems working. That is beyond tempting...

-Talgian
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Old 07-14-2006, 09:49 AM   #1609
SnDvls
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Quote:
Originally Posted by Talgian
Interrogation seems rather useless to use on a known spawn...


Also, path brought up a good point. Should I promote swaggs to warden, or bek to engineer?

-Talgian

looks like me need a dr. more now.
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Old 07-14-2006, 09:49 AM   #1610
Coffee Warlord
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One thing that kind of concerns me. Them killing bullet last night just so obviously condemns Chubby.

Of course, he was almost certainly doomed anyway, and getting rid of the doctor is always high on this list of priorities. But can they really afford to just totally give up on another Spawn?
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Old 07-14-2006, 09:50 AM   #1611
Talgian
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Unfortunately, doctors aren't enlisted crew, so there is nothing I can do.

-Talgian
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Old 07-14-2006, 09:51 AM   #1612
SnDvls
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alan - interrogate bek....if we plan on promoting him we need to know if he's good or not.
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Old 07-14-2006, 09:51 AM   #1613
Talgian
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Quote:
Originally Posted by Coffee Warlord
One thing that kind of concerns me. Them killing bullet last night just so obviously condemns Chubby.

Of course, he was almost certainly doomed anyway, and getting rid of the doctor is always high on this list of priorities. But can they really afford to just totally give up on another Spawn?
Personally, I think chubby did it out of spite. He knew he was toast, so it's not like he had anything to lose, and losing the doctor certainly hurts us.

-Talgian
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Old 07-14-2006, 09:52 AM   #1614
SnDvls
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Quote:
Originally Posted by Talgian
Unfortunately, doctors aren't enlisted crew, so there is nothing I can do.

-Talgian


damn...I guess go w/ warden then.

I would say medic, but all they can due is cure wounded and resting does the same.
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Old 07-14-2006, 09:52 AM   #1615
SnDvls
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vote Chubby
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Old 07-14-2006, 09:53 AM   #1616
Talgian
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Quote:
Originally Posted by SnDvls
alan - interrogate bek....if we plan on promoting him we need to know if he's good or not.
Again, I'm missing something about the utility of interrogation. I understand in real life the connotations of the word implies it'll allow us to know if bek is a spawn or not. But according to the game rules, all it does is allow alan to PM with him. What am I missing here?

-Talgian
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Old 07-14-2006, 09:54 AM   #1617
SnDvls
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why is king exhausted?
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Old 07-14-2006, 09:56 AM   #1618
SnDvls
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Quote:
Originally Posted by Talgian
Again, I'm missing something about the utility of interrogation. I understand in real life the connotations of the word implies it'll allow us to know if bek is a spawn or not. But according to the game rules, all it does is allow alan to PM with him. What am I missing here?

-Talgian

I think everyone is suspected to be spawn so he can PM anyone. it doesn't say we have to have any proof. I suspect everyone except CW right now...heck even I could be infected after the Wig mission yesterday (even though I'm not)

if bek was Spawn would he tell the truth...heck no, but it would at least help some.

maybe Alan should PM someone he trusts and just talke private strategy
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Old 07-14-2006, 09:57 AM   #1619
Coffee Warlord
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Quote:
Originally Posted by Talgian
Personally, I think chubby did it out of spite. He knew he was toast, so it's not like he had anything to lose, and losing the doctor certainly hurts us.

Spite kills don't often win WW games.

Don't get me wrong, there's more than enough evidence to show him the business end of a phaser.

But, if I was in that position, with the route I took yesterday (about bullet faking the whole thing), Bullet woulda been the last person I would have killed. There are other people who would be useful to kill, and I then could have at least TRIED to buy myself another day.

It's one of those gut "too good to be true" things.
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Old 07-14-2006, 09:58 AM   #1620
Talgian
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Quote:
Originally Posted by SnDvls
why is king exhausted?
My first guess was spying, but last night, we knew who was spying from BK's reports. I agree, that is most suspicious.

Anyway, the thought on my mind is that the overlord attacked us a couple hours after sunrise on day 2. If we can get an away mission going and try to lift off even sooner, that could possibly deny the overlord an attack.

-Talgian
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Old 07-14-2006, 10:00 AM   #1621
Talgian
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D'Oh! Stupid Talgian. Engineers are also specialists, so they are outside of my enlisted crew promotabiliy. I can still make bek a warden, or swagg.

-Talgian
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Old 07-14-2006, 10:00 AM   #1622
SnDvls
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okay 1st mission is mining/planned

schmidty will lead bek & who? to get the 1 we need
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Old 07-14-2006, 10:01 AM   #1623
SnDvls
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Quote:
Originally Posted by Talgian
D'Oh! Stupid Talgian. Engineers are also specialists, so they are outside of my enlisted crew promotabiliy. I can still make bek a warden, or swagg.

-Talgian

I'd promote swaggs over bek...in case we need to make bek a medic for the future
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Old 07-14-2006, 10:02 AM   #1624
SnDvls
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by my caculations we can do 3 mission today 2 planned

kwhit will have to lead one and probally do it unplanned for the last mission

mission #2 is me, fouts and ??? to the Wig if needed
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Old 07-14-2006, 10:02 AM   #1625
Barkeep49
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That dashing figure Coffee Warlord once more indicates he will be unavailable today and so he locks himself in his lab.
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Old 07-14-2006, 10:03 AM   #1626
Qwikshot
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Well since I won't be healed with a doc...shall I be useful in accompanying the group out on a search??
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Old 07-14-2006, 10:03 AM   #1627
Qwikshot
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Well since I won't be healed with a doc...shall I be useful in accompanying the group out on a search??
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"General Woundwort's body was never found. It could be that he still lives his fierce life somewhere else, but from that day on, mother rabbits would tell their kittens that if they did not do as they were told, the General would get them. Such was Woundwort's monument, and perhaps it would not have displeased him." Watership Down, Richard Adams
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Old 07-14-2006, 10:06 AM   #1628
SnDvls
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Quote:
Originally Posted by Qwikshot
Well since I won't be healed with a doc...shall I be useful in accompanying the group out on a search??

you will be healed by tonight if you do nothing today or nothing tonight and be healed tomorrow

I'd hold off on using you until we find out info from the first two missions today.
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Old 07-14-2006, 10:06 AM   #1629
path12
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Quote:
Originally Posted by Qwikshot
Well since I won't be healed with a doc...shall I be useful in accompanying the group out on a search??

No, you're still wounded for one more night and that increases your vulnerability. Besides, I'd like all the engineers to stay here for the time being -- I don't want to start repairing berths yet in case we get some kind of attack during the day and there become higher priorities.

If that's OK with the command staff, of course.
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Old 07-14-2006, 10:06 AM   #1630
Talgian
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Quote:
Originally Posted by SnDvls
okay 1st mission is mining/planned

schmidty will lead bek & who? to get the 1 we need
Add swagg. Even if he's promoted, it doesn't go into effect until tomorrow, so it's not like he has anything to do with that action point. Those three should be more than enough to get one crystalilium.

-Talgian
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Old 07-14-2006, 10:08 AM   #1631
Talgian
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Quote:
Originally Posted by path12
No, you're still wounded for one more night and that increases your vulnerability. Besides, I'd like all the engineers to stay here for the time being -- I don't want to start repairing berths yet in case we get some kind of attack during the day and there become higher priorities.

If that's OK with the command staff, of course.
I agree that it's best not to commit our engineers untli we know where they'll be needed.

-Talgian
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Old 07-14-2006, 10:13 AM   #1632
Coffee Warlord
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FUCK!

Apparently I cannot roll for shit.
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Old 07-14-2006, 10:14 AM   #1633
SnDvls
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Quote:
Originally Posted by Talgian
Add swagg. Even if he's promoted, it doesn't go into effect until tomorrow, so it's not like he has anything to do with that action point. Those three should be more than enough to get one crystalilium.

-Talgian

I added RA...I'll use swagg on mine if needed.
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Old 07-14-2006, 10:15 AM   #1634
Talgian
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Hey, dubb, whenever you get here...we should probably figure out phasers now, so if something happens to the brig, we're armed.

-Talgian
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Old 07-14-2006, 10:16 AM   #1635
Coffee Warlord
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Oh, and.

Vote Chubby
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Old 07-14-2006, 10:17 AM   #1636
Barkeep49
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The three man group of Schmidty, Bek, and Raiders Army heads out on their fact mining mission. The group comes back a short time later very pleased with themselves. The area they went to was rich with Crystilium and so they were able to harvest 20 units, a great sum for a 3 man crew. The cargohold is now nearly filled to the brink with the substance. If the ship makes it back to Earth, the crew is going to be very rich indeed.
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Old 07-14-2006, 10:17 AM   #1637
Coffee Warlord
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Booyah!
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Old 07-14-2006, 10:18 AM   #1638
Talgian
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I propose we liftoff. If we can't, then we can always go back to the wig.

-Talgian
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Old 07-14-2006, 10:24 AM   #1639
dubb93
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I propose we go after the wig. Then, if we finish that off, we liftoff.
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Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-14-2006, 10:26 AM   #1640
Talgian
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Quote:
Originally Posted by dubb93
I propose we go after the wig. Then, if we finish that off, we liftoff.
I just think it's folly to stay on the planet any longer than necessary. If the have the crystalilium and working systems, let the next crew figure out how to defeat the spawn once and for all.

-Talgian
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Old 07-14-2006, 10:28 AM   #1641
dubb93
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Quote:
Originally Posted by Talgian
I just think it's folly to stay on the planet any longer than necessary. If the have the crystalilium and working systems, let the next crew figure out how to defeat the spawn once and for all.

-Talgian

If that quest means nothing to the game then why does it even exist? The game does not end when we lift-off. It only begins.
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Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-14-2006, 10:29 AM   #1642
dubb93
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RE: Phasers

The plan right now is to pass them out to myself, King and RA.

Any suggestions for the final 2 phasers?
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Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-14-2006, 10:31 AM   #1643
Poli
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Old 07-14-2006, 10:34 AM   #1644
Talgian
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Quote:
Originally Posted by dubb93
If that quest means nothing to the game then why does it even exist? The game does not end when we lift-off. It only begins.
No, the game doesn't end. But no new spawn can be created. That's kind of a biggie.

I don't know what the wig missions do, but they're extra. They probably give some sort of bonus against the spawn later. Your guess is as good as mine. Like I said, from a rules perspective, we should be able to lift off immediately. From an RP perspective, the admiral would have told KWhit if we had to salvage the wig, since the whole galaxy hangs in the balance. There is certainly no harm in trying to get off the planet, thus limiting our exposure to risk.

I wouldn't give one to king until we know why he's exhausted.

-Talgian
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Old 07-14-2006, 10:36 AM   #1645
KWhit
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We need to send a trusted group to the wig armed with phasers before attempting liftoff.
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Old 07-14-2006, 10:38 AM   #1646
KWhit
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It was explained to me by my commanding officer that it was something we need to do.
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Old 07-14-2006, 10:39 AM   #1647
Talgian
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Quote:
Originally Posted by KWhit
We need to send a trusted group to the wig armed with phasers before attempting liftoff.
Well, if the captain has made up his mind, nothing I can do but support my leader.

I'll be back around 6:15.
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Old 07-14-2006, 10:40 AM   #1648
Swaggs
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I say we go look at the Wig and then take off. And do both very, very quickly.

As in, before the Overlord or some other spawn has a chance to screw us.
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Old 07-14-2006, 10:42 AM   #1649
dubb93
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I'm passing these out in the event we do get screwed. If you don't get one and are upset, I really don't care. If you don't like the choices, tough. If you outrank me, change them.
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Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-14-2006, 10:43 AM   #1650
KWhit
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Oh yeah...

VOTE CHUBBY.
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