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#101 |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
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public beta for OOTP. They had to go back and rename the Angels from Anaheim to Los Angeles.
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#102 |
Pro Starter
Join Date: Nov 2000
Location: Cary, NC, USA
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FM 2006 it is...
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#103 |
General Manager
Join Date: Nov 2002
Location: The Town of Flower Mound
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Meh...
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UTEP Miners!!! I solemnly swear to never cheer for TO |
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#104 |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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well, if anybody is able to see it, could you please copy/paste it here. Looks like the SI website is getting hammered right now... I can't load the frontpage...
FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
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#105 | |
Pro Starter
Join Date: Nov 2000
Location: Troy, NY
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Quote:
There's something with a video on the front page.
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Quis custodiets ipsos custodes? |
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#106 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
yeah, their forums are loading and it's all I could find... FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
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#107 |
Pro Starter
Join Date: Nov 2000
Location: Cary, NC, USA
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British humor. Odd video.
Some notes on the new features in FM2006... BIG news is that it'll be on the PSP. |
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#108 |
Pro Starter
Join Date: Nov 2000
Location: Troy, NY
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Some notes that I'm gathering from the video (no details on them as the sound doesn't work right for me):
-Man Management -Manager Contracts -Improved Training Module (this is every year, though) -Half-time Team Talk -Improved Game Design
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Quis custodiets ipsos custodes? |
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#109 |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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So you all know (seeing as its filtering out slowly on the SI Games forums) .... its Footballer Manager related (sorry chaps) .....
* First look at some of the new FM2006 features * Brief first look at the forthcoming Football Manager PSP game (via. a lovely video featuring uncle Miles from SI and a lot of sheep ..... not as scarey as it sounds ![]() |
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#110 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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here's the news item concerning the PSP version (hope it's okay Marc, will hopefully lighten the load on your server)
Quote:
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
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#111 |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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psp? interesting...
Todd |
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#112 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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and here's the news item concerning simply FM2006 for PC & Mac...
Quote:
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
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#113 |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
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Will the PSP version be fully functional or will it be stripped down?
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#114 | |
Pro Starter
Join Date: Nov 2000
Location: Troy, NY
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Quote:
Looks like stripped down, at least in some regards. Right now, it looks like they only have 6 countries locked up, so there certainly won't be the variety that is in the full version.
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Quis custodiets ipsos custodes? |
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#115 | |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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Quote:
Its a new game written from scratch - but reusing components of our existing PC games (ie. AI etc.). Its not the 'full' FM by any stretch (fitting a game which has 50 leagues onto a PSP with 32Mb of memory and no virtual memory just simply won't happen) more a hark back to the days of our third series of games .... This means its aster to play than FM, so easier to pick up and blast through a season during say a couple of hour train journey. Its realistic and a lot of fun to play in my obviously biased opinion ![]() |
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#116 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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I like these:
Quote:
The training & tactics module can only be good, we'll have to see what it is before we can judge, but as RPI-fan said, these are in the upgrade about in every version... Not too anxious to see it released though. 6 months after getting FM2005, I'm still playing on a daily basis ![]() FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
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#117 | |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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Quote:
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#118 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
well, a bit before xmas wouldn't be too bad. You know, we gotta have it shipped to North America and have it in our hands before xmas, you don't want to cut it too close either ![]() FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
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#119 |
assmaster
Join Date: Feb 2001
Location: Bloomington, IN
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I think a sporting text sim for PSP is a *huge* deal, even if I don't own (and have never played) FM. SI should be congratulated.
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#120 |
Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
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Will the PSP version be a career sim, or just a single-season deal with reduced countries? If it's got career play, even with only six countries, I'm all over it.
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#121 | |
Pro Starter
Join Date: Apr 2004
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Quote:
will it be available to buy in the united States stores. last year version was so hard to find in any US stores. thanks |
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#122 | |
lolzcat
Join Date: Oct 2000
Location: Herndon, VA
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Quote:
Great news for train/bus/metro commuters. Probably not so much for driving commuters. |
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#123 |
Banned
Join Date: Oct 2003
Location: Where the system is screwed
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crap. I was really hoping for something regarding American football - although I knew the chances were slim.
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#124 | |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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Quote:
Given the several mentions over the last couple of months on this board about an announcement coming we'd all be very interested in, I was also not expecting this to be about the next iteration of FM.
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-- Greg -- Author of various FOF utilities |
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#125 |
H.S. Freshman Team
Join Date: Apr 2003
Location: NOVA USA
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I was interested in it, though. Sounds like some nice additions.
As far as American Football goes, why can't we get Jim to implement some of these ideas for FOF? How much can it take to bribe him? |
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#126 |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
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FM2006 Q&A on Eurogamer.com....
hxxp://195.157.98.220/article.php?article_id=58958 |
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#127 | |
Solecismic Software
Join Date: Oct 2000
Location: Canton, OH
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Quote:
Contract work runs at about $80 per hour. Eventually, that is a direction I'm headed with the series. It's just a question of what order I do the mountain of things I'd like to do. |
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#128 |
Pro Rookie
Join Date: Oct 2000
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Marc and the SI fellas . . .
Since y'all are still in the development process, I would like to ask for the following: 1) Bring back the complain about the referee function. I know it did not do a whole lot. In fact, I have only heard or seen one instance where it did something (somebody here had a referee be fired). Regardless, my Gunners still has to travel to Old Trafford and, undoubtedly, one day Mike Riley is bound to be assigned to my game. And Frogger will still have to deal with his favourite referee, Mr Styles. ![]() 2) Please add the ability to discipline players for the reason of "Missing Training". As of right now (and in the past), we have had to default to "Unprofessional Behavior" which just doesn't . . . satisfy. Even if I have to use the ARSE (or whatever it is in the current version) command to get around the stupid PFA. 3) Please give me back the ability to send whichever player I choose on holidays when they are having issues settling. As of the demo, I was able to send some on holidays (Lupoli) but not others (Flamini). 4) If at all possible, consider the possibility of adding the ability to select multiple players for the same function. With this version, y'all have added the right-click contextual menu and I heart all of y'all for it. The second step to that would be to add multiple select (ie, selecting multiple players to be scouted). From my outsider point of view, 1-3 does not seem to be difficult additions so I'm hoping not to join the ranks of those who ask for the moons and the stars. The 4th is probably going to be tougher to implement within the current frameworks but, y'know, one has to lay the groundworks for the FM5 engine while your brains are churning. ![]() |
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#129 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
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Well, this was a disappointing "announcement".
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Just beat the devil out of it!!! - Bob Ross |
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#130 | |
Hattrick Moderator
Join Date: Jan 2003
Location: Pintendre, Qc, Canada
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Quote:
well then I'd like to have a special option called something like "beat with a stick until he bleeds", please please please ![]() Will be indeed funny to see how many yellows and reds he gives out on average. I'd say average of 7.8 yellows (both teams combined) and almost one red a game, say about 0.85 red per game on average ![]() FM
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A Black Belt is a White Belt who refused to give up... follow my story: The real life story of a running frog... |
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#131 | ||
Pro Rookie
Join Date: Oct 2000
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Quote:
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#132 | |
Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
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Quote:
*massive celebration in the streets* |
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#133 | |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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Quote:
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#134 | |
Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
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Quote:
If I ever make it out to the UK, drinks are on me. ![]() |
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#135 | |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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Quote:
I think Jim does fantastically considering he's the sole programmer on FOF ... its a fantastic achievement imho, I for one am looking forward to the next game .... |
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#136 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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Wow! I just finally got to FOFC for the first time today, and see this great announcement. I agree with those that mentioned a text sim on the PSP is a huge deal. This game will be the final straw that pushes me over the edge and makes me buy a PSP whenever this game comes out
![]() I'm also quite excited by the announced features for FM 2006, particularly the halftime speeches, and more features for managing players on a personal level. |
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#137 | |
Banned
Join Date: Oct 2003
Location: Where the system is screwed
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Quote:
Sounds great Jim. I would personally love to see a graphically enhanced FOF/TCY sim. The FOF series sim engine is far superior to any other football sim/game currently out there that an immersive graphical interface (TPB, OOTP for ex) would blow the market wide open - even further than you already have. |
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#138 | |
Banned
Join Date: Oct 2003
Location: Where the system is screwed
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Quote:
Would a merger like the SI/OOTPD ever be possible with Solecismic and SI? ![]() |
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#139 | |
Coordinator
Join Date: Jul 2003
Location: Here and There
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Quote:
This one has been asked for many times on the SI boards. They can't do it for legal reasons. Personally, I'd rather see fictional refs, think "Bob Myles," with the ability to interact with that aspect of the game more. Last edited by Desnudo : 05-09-2005 at 02:38 PM. |
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#140 |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
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I want the 2d pitch for a football and baseball game. Im a sucker for 2d moving dots.
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#141 | |
Pro Rookie
Join Date: Oct 2000
Location: Berkley, MI: The Hotbed of FOFC!
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Quote:
Agreed with the first part, I'm definitely excited about the ability to more fully interact with your players. To me, this has been the one big missing piece from the series. Having referees' stats available will be nice as well. However, I've always thought it was strange that this has been missing from the series, as it was in games based on the CM3 engine. |
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#142 | |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
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Quote:
A pretty interface doesn't matter to me, but there are several other aspects of the FM series I would like to see incorporated into FOF. Media interaction, player personalities, etc. That's where all the other sports sims seem to fall well short of the FM series IMO. |
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#143 | |
H.S. Freshman Team
Join Date: Apr 2003
Location: NOVA USA
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Quote:
Exactly, plus I'd love a 2d field to watch the "x"s and "o"s move around. I love my hyper-emotional goalie in FM. He's on an emotional tightrope all the time. I have to get him into good situations and then praise him in the press (but not too much!) to get the best out of him.. This kind of thing really gets you involved, and the personalities in football.. man. /boggles |
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#144 |
Head Coach
Join Date: Oct 2000
Location: Colorado
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Good thing the article spelled out "PSP". I had no idea what that was.
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#145 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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i think i already can't wait to get my hands on this! player interaction is HUGE, as so many others have mentioned this is an area where I feel like CM/FM has been lacking a bit. I want to be able to interact more with my players, praise them more or criticize them to try to affect their performances or happiness. And halftime team talks...same thing. It'll be nice to not have to talk to my computer screen knowing it won't do anything, but knowing it'll actually mean something.
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#146 |
Pro Rookie
Join Date: Dec 2001
Location: VA
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I just wish there were more ways to mock people in-game. I kind of wish players would start to get into feuds with each other on different teams.
Player A tells Player B that his momma is fat. Team A plays Team B. Player B proceeds to break Player's A's leg. Player B asks Player A who is his daddy. This is the kind of stuff I can only dream about.
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Chicago Eagles 2 time ZFL champions We're "rebuilding" |
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#147 |
High School JV
Join Date: Apr 2002
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I was really hoping for some OOTP news. I would have been satisfied with just a release date.
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#148 | |
Banned
Join Date: Oct 2003
Location: Where the system is screwed
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Quote:
I see your point but I am not really looking into just pretty graphics. OOTP isn't the prettiest game out there but for me it's immersive. The player cards, news section, ect. It's all done very well imo. |
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#149 |
Hall Of Famer
Join Date: Jan 2001
Location: Decatur, GA
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Wooot! The advances sound great. I'm REALLY looking forward to managing individual players. It should make the game that much more realistic
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"A prayer for the wild at heart, kept in cages" -Tennessee Williams |
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#150 | |
Coordinator
Join Date: Jul 2003
Location: Here and There
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Quote:
I agree with the sentiment. It's not "just pretty graphics." A good gui goes a long way towards my enjoyment of a game. As for FM06, it sounds great; like most of the holes in the player's interaction with the AI are being filled. |
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