03-10-2009, 05:22 PM | #101 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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I certainly wouldn't expect you to change something before tomorrow. I'm just throwing thoughts against the wall. Perhaps I'm the only one that cares or thinks it may be an issue. Perhaps you set age as a high factor and the weight high for all experienced players and not less experienced, let all your drafting go toward the top 40 spots (all veterans) and consider the last 40 to be losers you expect to cut for the final roster. I haven't done this before, so it may turn out that it's not important.
OK. That's a lie. I've done this before but it was like a year ago and I didn't play long enough to really get into it. And my memory is terrible.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-10-2009, 05:26 PM | #102 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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dola:
scenario: I want a veteran as sort of a backup/mentor position (I doubt you ahve mentoring code in, but work with me ) for my QBs. I then want 3 young QBs to fight it out for the #1 and #3 spots. There's currently no way to really do that. I get what you're saying, and you probably get what I'm saying, I just like to type more than is necessary. The biggest problem I see is if, let's say there are 128 QBs available. Of those 128, let's say 64 of them are young and 64 are old. If everyone wants 3 or 4 young QBs, there's no way to distribute them. I fully recognize how this is a tough task to code, and I'm not sure there's a better way to do it. Maybe my (and others?) ranting can work their way into actual solutions, though.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-10-2009, 05:38 PM | #103 |
Grizzled Veteran
Join Date: Oct 2000
Location: San Jose, CA
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Hey, Bill..it's telling me the password you supplied is incorrect. I think you had my username down as "kailifornia" when it's actually "karlifornia". I'm guessing that's the hangup here.
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03-10-2009, 05:45 PM | #104 |
College Starter
Join Date: Dec 2000
Location: Roseville, CA
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But, in a draft, are you really expecting to get everything that you want at every position? In your QB example, if everyone has a QB as their top priority, they would all get 2 young QBs and 2 vets. I think that's expected.
It would be nice to be able to see a list of the initial draft pool. It could affect the drafting strategy. |
03-10-2009, 05:47 PM | #105 |
n00b
Join Date: Mar 2009
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oops :
karlifornia - a3d69c2ecdafe2030426b1b060439fac Hey LS : You are pretty much spot on with your comments. On a side but somewhat related note : I do plan on ultimately allowing new leagues to import thier draft if they want to do the whole live draft thing without the site interefering. I'll also allow leagues to eventually import their initial set of players and possibly upcoming draft classes if they prefer. Just a matter of getting the time and making it a priorirt over other projects I suppose. --Mike |
03-10-2009, 05:55 PM | #106 | |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Quote:
No, but if my number is up and there's a young QB available with some upside and I already have a veteran QB, I'd rather get the young QB. That is currently not an option (particularly because the AgeMod only considers current, not potential, even if I have the agemod set high). If I'm picking the 99th QB in the draft in theory I could prefer a young guy over a washed up never-gonna-start guy. Again, having said that, I don't have a better solution necessarily. Diarrhea of the keyboard.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
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03-10-2009, 06:13 PM | #107 |
Grizzled Veteran
Join Date: Oct 2000
Location: San Jose, CA
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In as the New Orleans Jazz! I even designed my own helmet. I mean, it's not much but it's an accomplishment when you consider my novice design skills.
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03-10-2009, 06:18 PM | #108 | |
College Starter
Join Date: Dec 2000
Location: Roseville, CA
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Quote:
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03-10-2009, 07:41 PM | #109 | |
College Prospect
Join Date: Jul 2001
Location: Newcastle, Australia
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Quote:
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03-10-2009, 09:26 PM | #110 | |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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Quote:
Man I like that handicapped one. The helmet I currently have is just a placeholder until I can find the time to get on my laptop (with Photoshop). Not that I'm a Photoshop master, but I can do better in that than Paint. |
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03-10-2009, 09:35 PM | #111 |
College Starter
Join Date: Dec 2000
Location: Roseville, CA
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Thanks for that site, 21C. I was able to find a helmet that works for the team nickname I wanted originally.
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03-10-2009, 09:41 PM | #112 | |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
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Quote:
Thanks for the link! Looks like some good ones there. |
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03-11-2009, 11:22 AM | #113 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
Ready to start messing with the actual game now! |
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03-11-2009, 11:37 AM | #114 |
Head Coach
Join Date: Dec 2002
Location: Michigan
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So the draft is anytime now, correct?
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03-11-2009, 11:45 AM | #115 |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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Yes. One suggestion for future new leagues is to have all these times / status updates displayed, at least on the main league page.
__________________
-- Greg -- Author of various FOF utilities |
03-11-2009, 11:45 AM | #116 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Yep -- Mike said it would be sometime after noon EST.
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03-11-2009, 11:54 AM | #117 |
Head Coach
Join Date: Dec 2002
Location: Michigan
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Here;'s a suggestion ..
Give the rest of the people a chance and ban me from the league cause the dynasty is about to begin. |
03-11-2009, 12:00 PM | #118 | |
Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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Quote:
you're going to have a dynasty? No, you're team's going to die... nasty!
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03-11-2009, 12:38 PM | #119 | |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Quote:
I don't think this is isolated to the draft -- I think all sims are at an unspecific time like this. I think that is something that is a high priority to change, personally. I want to know exactly when I can check on a "spin" and see the results (and on the flip side, when I have to have my adjustements in to affect that spin).
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
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03-11-2009, 01:42 PM | #120 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Mike:
I don't know if it's because the draft is not complete, but I can see the draft history, which seems to have included the entire "Less Exp" list, but my "roster" page shows my first qb, then a vbscript error, and nothing else. I can, however, click on players from the draft page and get their stats/etc. I can post a screenshot if necessary, but I figure since you're in the league you should be able to see it.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 01:54 PM | #121 |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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Looks like the draft is definitely still running. I'll check back once done.
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-- Greg -- Author of various FOF utilities |
03-11-2009, 02:09 PM | #122 |
Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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When the draft is done, anyone want a scrimmage?
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03-11-2009, 02:10 PM | #123 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Looks like things are done and working now. LETS GET IT ON!!
What's the deal with scrimmages? I'll see if there's info on the site, but is there a downside to having a scrimmage?
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 02:11 PM | #124 |
n00b
Join Date: Mar 2009
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The draft should be done now. Took a lot longer than previously, since I'm running the box remotely now (and have to send the info through a cable modem...). If you guys seen anything weird, let me know, as I have done some mods since I last set up a league (Although I tried to be careful, I'm particularly leary of the DB layout changes I've made).
Your guys games sim sometime after 6:00 PM nightly. I now have 4 PC's that process the games (I only had one when you where playing before LS), so they generally get finished between 6:00 PM and 8:00 PM. The only exception is if my cable modem dies out and I'm not around, in which case I have to kick it in the booty. But I have also recently purchased one of those 9" Dell Inspiron's, so i've taken to carrying a "man bag" now and check in regularly if I'm not around (unless the wife is in my business for ruining her night out.. ). Thanks again! --Mike |
03-11-2009, 02:12 PM | #125 |
n00b
Join Date: Mar 2009
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Oh, and I'll get your guys credits done when I get home from getting my daughter.
Scrimmages are a way you can learn more about your team. No one can get hurt during them (or if they do, it's not saved, so it won't affect your real league play). --Mike Last edited by billgulch : 03-11-2009 at 02:12 PM. Reason: DOLA... :) |
03-11-2009, 02:12 PM | #126 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Is there a way to compare two (or more players) by their full attributes? If I have two players with a similar overall I would love a quick way to compare their individual attributes.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 02:14 PM | #127 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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...it would also be nice to filter the roster by position, particularly so that I can see the inactive guys compared to the active guys (sorry if there is a way to do this that I missed).
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 02:23 PM | #128 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Pretty happy with my team at first glance.
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03-11-2009, 02:28 PM | #129 | |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Quote:
Does Week 1/4 being listed for today mean that a preseason game will be simulated sometime between 6pm and 8pm today?
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
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03-11-2009, 02:32 PM | #130 |
College Starter
Join Date: Dec 2000
Location: Roseville, CA
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One thing I notice, I have two QBs that are exactly the same. Micheal Blevins and Miles Macleod.
For the FA search, I would like to see the ability to filter out players based on attributes, ratings, and stats. So, I'd like all 5th year and younger QBs, or all RBs with a potential Find Opening of 70+ and Speed of 85+. |
03-11-2009, 02:35 PM | #131 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Any idea how we do that?
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 02:45 PM | #132 | |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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DeepRoute.com / VOFL.com League Forums: Scrimmage Games Are Here!
Quote:
I don't know if the system has changed, but I don't have a "Scrimmages +" tab.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
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03-11-2009, 02:48 PM | #133 |
Head Coach
Join Date: Dec 2002
Location: Michigan
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My DT Randall Thomas is a beast. 26 y/o, 3 year player. 84/99. Also in the middle is 30 year old, 7 year vet James Holland, 84/85.
At LB .. Ronald Peruzzi - 83/83 Robert Gravenstein - 79/86 At S .. Jimmy Serratos - 91/98 Love the talent on this D. |
03-11-2009, 02:48 PM | #134 |
Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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We have two scrimmage tokens to start.
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03-11-2009, 02:53 PM | #135 |
Head Coach
Join Date: Dec 2002
Location: Michigan
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I'm in to scrimmage.
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03-11-2009, 02:55 PM | #136 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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OK, how the heck do we use them? Excuse me if I'm being obtuse.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 03:00 PM | #137 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
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LordScarlet,
Not sure if this is the same problem or not, but oftentimes in the horse racing game, when Mike is updating something, running the weekly races, doing the Sunday update, things sometimes look "strange" until the update is done. Or I could be entirely wrong. And I'm not happy drafting 29th. Last edited by Thomkal : 03-11-2009 at 03:11 PM. |
03-11-2009, 03:05 PM | #138 | |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Quote:
Your draft position is different for each positions. It is based on your (and everyone else's) "Draft Factor" for each position. For instance, you got the 4th (Less Exp) FB.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
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03-11-2009, 03:08 PM | #139 |
Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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I'm looking how. Bill, if you're reading this, you definitely need to explain that better
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03-11-2009, 03:12 PM | #140 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
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03-11-2009, 03:15 PM | #141 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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#1, beyotch!
4 years experience, 95/99.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 03:37 PM | #142 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
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My starting QB may be a 20 year vet. That's not a good sign.
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03-11-2009, 03:41 PM | #143 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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My starting QB is clutch. Highest of any of htem I've looked at so far. I like the variability in ratings, even among the top QBs there's seemingly a lot of differnet styles and talents. My guy has not a great arm, but is 99 at clutch. Other guys are golden arms.
There's a lot to look through here, it will take me a while. I found it very confusing how to find a guy's statistics. When I click on him I see contract negotiation, and it seemed like maybe I had to accept a contract before I could even see his ratings. It was a while before I noticed the "click here to see attributes" link. I would revise that screen to make it much easier to tell where to go for what. |
03-11-2009, 03:43 PM | #144 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Ugh - didn't get the chance to update my draft strategery. This happened pretty quickly.
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Text Sports Network - Bringing you statistical information for several FOF MP leagues in one convenient site Quote:
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03-11-2009, 03:43 PM | #145 |
Head Coach
Join Date: Dec 2002
Location: Michigan
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So how do we scrimmage.
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03-11-2009, 03:44 PM | #146 |
College Benchwarmer
Join Date: Oct 2000
Location: Fort Wayne, Indiana
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When setting your lineup, does anyone know the difference between set A and B?
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03-11-2009, 03:53 PM | #147 |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Scrimmage: DeepRoute.com - Virtual Online Football League / Simulated Football Game - Provided by SimulatedSports.com
I got that from the chat -- sounds like we're not the only ones having problems with it, either. Mike: So you run all the sims at home and then upload them to your host? I don't mean to question your architecture, but is that the best way to run things? With the number of years you've been doing this I assume you've thought it through, but that seems a little odd.
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Sixteen Colors ANSI/ASCII Art Archive "...the better half of the Moores..." -cthomer5000 |
03-11-2009, 03:54 PM | #148 |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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I really want to be able to activate / deactivate from the roster screen, where I have a good overview of all the players. Right now on the "Roster Moves" screen I have to click back and forth on the players to figure out who is who to do the moves.
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03-11-2009, 03:55 PM | #149 | |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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Quote:
That's the way the basketball game has always run. And why not? The web site just cares about the database, and your home computer is easier to run / debug / fix / whatever. Just like our FOF leagues
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03-11-2009, 03:59 PM | #150 | |
Pro Starter
Join Date: Oct 2005
Location: Washington, DC
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Quote:
You can set it to use your B lineup for some plays if you use the advanced playbook. Otherwise it doesn't matter.
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