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Old 01-03-2006, 07:51 AM   #1101
samifan24
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Quote:
Originally Posted by 3ric
Correct, Aurora 2006.

Thank you! Now will an FM Aurora skin from Sortitoutsi work on my copy of WWSM?
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Old 01-03-2006, 07:55 AM   #1102
Marc Vaughan
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Yeah should be fine

(that is presuming its made for the correct version of the game - ie. FM2005 skins will not be guarenteed to work on FM2006 and vice versa)

Last edited by Marc Vaughan : 01-03-2006 at 07:56 AM.
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Old 01-03-2006, 08:27 AM   #1103
daedalus
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I did not know that colours do not change according to teams by default. I had used Chameleon up until Frogger recommended Aurora, then I switched to Aurora Flow (Blue/Left, for what it's worth). I tried Frogger's new favourite style of Swoosh but couldn't deal with the fact that the in-game slider is tiny so I stuck with Aurora.

Swoosh, I believe, has some extra statistics in one of the player's screens.
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Old 01-03-2006, 08:56 AM   #1104
Cringer
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Holidays are over. Someone tell me what city Digital River is in.
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Old 01-03-2006, 10:36 AM   #1105
samifan24
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Quote:
Originally Posted by Marc Vaughan
Yeah should be fine

(that is presuming its made for the correct version of the game - ie. FM2005 skins will not be guarenteed to work on FM2006 and vice versa)

Thanks, Marc.
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Old 01-03-2006, 12:18 PM   #1106
Marc Duffy
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Digital River patch now available from www.sigames.com and the check for updates button inside the game. Apologies for the delay
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Old 01-03-2006, 12:19 PM   #1107
MikeVick7
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Quote:
Originally Posted by Marc Duffy
Digital River patch now available from www.sigames.com and the check for updates button inside the game. Apologies for the delay
NIIIIIIIIIIIIIIICE!!!
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Old 01-03-2006, 12:35 PM   #1108
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w00t!
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Old 01-03-2006, 02:46 PM   #1109
Cringer
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WOOOOOOHOOOOOOOOOOOOO! Before I leave for work. Excellent.
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Old 01-03-2006, 02:53 PM   #1110
Cringer
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oooooy. I hate one thing about this game, it's too popular. 68 mb d/l for the patch and the thing is crawling. Almost 4 hours left right now.
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Old 01-03-2006, 02:56 PM   #1111
Cringer
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double dola- it has slowed down even more. 9 hrs.
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Old 01-03-2006, 02:56 PM   #1112
McSweeny
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Quote:
Originally Posted by Cringer
oooooy. I hate one thing about this game, it's too popular. 68 mb d/l for the patch and the thing is crawling. Almost 4 hours left right now.
yeah i've been downloading all day
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Old 01-03-2006, 03:14 PM   #1113
Pumpy Tudors
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Someone needs to mirror this. Ah, well. I just came home with an XBox 360, so I'll just set that up and play with it until this patch gets downloaded.
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Old 01-03-2006, 03:49 PM   #1114
Cringer
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Quote:
Originally Posted by Pumpy Tudors
Someone needs to mirror this. Ah, well. I just came home with an XBox 360, so I'll just set that up and play with it until this patch gets downloaded.

Not working must be killing you.
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Old 01-03-2006, 04:03 PM   #1115
FrogMan
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we really need a mirror for that patch... downloading at the blazing speed of 5.36KB/sec, download should be over in 3hr 32 min... sigh...

FM
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Old 01-03-2006, 04:06 PM   #1116
Cringer
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Quote:
Originally Posted by FrogMan
we really need a mirror for that patch... downloading at the blazing speed of 5.36KB/sec, download should be over in 3hr 32 min... sigh...

FM

that is blazing, I am at 4.83KB/sec.
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Old 01-03-2006, 04:13 PM   #1117
FrogMan
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Quote:
Originally Posted by Cringer
that is blazing, I am at 4.83KB/sec.

that's cause our lines are icy cold up North, bytes slide better

FM
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Old 01-03-2006, 05:27 PM   #1118
Pumpy Tudors
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I have the file and am now uploading it to my webspace just in case anyone needs a faster mirror (it won't be blindingly fast, but it'll be good enough). The file won't be on my webspace for about half an hour, so at 7pm EST, I'll have someplace for FOFC to download from, if anyone's going to be interested. Anyway, I'll check back here after I'm done uploading the file and see if anyone has any thoughts.
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Old 01-04-2006, 07:21 AM   #1119
MikeVick7
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So what differences has everyone noticed with the patch so far? The two things I noticed when playing last night were that...

A) The threading issue is fixed and...

B) Player's stamina has increased greatly. I was able to have my entire team on tight marking and closing down of 20 (except my CD's) for an entire game and I didn't have to sub anyone.
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Old 01-04-2006, 08:29 AM   #1120
PraetorianX
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Quote:
Originally Posted by Pumpy Tudors
I have the file and am now uploading it to my webspace just in case anyone needs a faster mirror (it won't be blindingly fast, but it'll be good enough). The file won't be on my webspace for about half an hour, so at 7pm EST, I'll have someplace for FOFC to download from, if anyone's going to be interested. Anyway, I'll check back here after I'm done uploading the file and see if anyone has any thoughts.

So...?
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Old 01-04-2006, 08:54 AM   #1121
MikeVick7
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Quote:
Originally Posted by PraetorianX
So...?

http://www.operationsports.com/fofc/...ad.php?t=45942
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Old 01-04-2006, 09:14 AM   #1122
PraetorianX
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Quote:
Originally Posted by MikeVick7

Damn, I seriously need new glasses or something...
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Old 01-04-2006, 12:41 PM   #1123
FrogMan
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a couple I noticed after playing some last night:

1) they tweaked the 2d engine some more and while it was doing a good job before, I felt it was even more diverse in events and twists last night.

2) the "sound going off after quick tactics" issue is still there

FM
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Old 01-04-2006, 01:12 PM   #1124
Flasch186
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whatever happened to the players getting pissed at the Ref's? was that overdone in comparison to real life or something?
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Old 01-04-2006, 01:21 PM   #1125
Godzilla Blitz
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Quote:
Originally Posted by Flasch186
whatever happened to the players getting pissed at the Ref's? was that overdone in comparison to real life or something?

I just had one of these the other day, so they are still in the game.

Having a blast with this game, by the way. Was starting to think it was too easy but that was before my team tanked three matches, before my newly acquired defender got stressed out by some comments I made about him, before both my right midfielders went down with injuries, before my goalkeeper forgot how to catch the ball, before I went over the salary budget, and before I ran my lowly semi-pro team over 70,000 pounds into debt.

I'm not sure it's too easy any more.

For what it's worth, I've found a great game speed balance with lower leagues by loading the normal database and then loading all the players from the countries I've activated leagues in. I tried the large database size but the game was sluggish.
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Old 01-04-2006, 01:26 PM   #1126
Flasch186
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...so I turned on threading since patching and just had my first CTD. Sucks. off with the threading....grrr
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Old 01-04-2006, 01:29 PM   #1127
Flasch186
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great, it wont let me turn off threading....f'n wonderful
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Old 01-04-2006, 01:33 PM   #1128
MikeVick7
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Quote:
Originally Posted by Flasch186
...so I turned on threading since patching and just had my first CTD. Sucks. off with the threading....grrr
Oh great. I didn't have any last night. Now you've got me paranoid.
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Old 01-04-2006, 02:39 PM   #1129
Flasch186
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i think it did it when it tried to Auto-save. Has anyone found a correlation to the threading and when it "used to" CTD? Is there a workaround, like turning off auto-save?
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Old 01-04-2006, 03:06 PM   #1130
path12
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Quote:
Originally Posted by Flasch186
i think it did it when it tried to Auto-save. Has anyone found a correlation to the threading and when it "used to" CTD? Is there a workaround, like turning off auto-save?

I haven't downloaded the patch yet because of getting Civ IV for Christmas, but when I had threading on I tended to get the CTD's the first continue after a game.
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Old 01-04-2006, 03:29 PM   #1131
MikeVick7
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Mine would just crash when my cpu got too hot. I noticed that if I tried to continue my game while my fan was running, it would crash. I never noticed anything related to the auto save. I'll be playing for most of the night tonight so I will see what I encounter.
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Old 01-04-2006, 04:03 PM   #1132
Pumpy Tudors
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Come on, you big babies. Just suck it up and live without the threading. Mine doesn't even let me select threading as an option, and the game isn't that slow.

(I'm just joking about the "big babies" thing, so please don't get mad)
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Old 01-04-2006, 04:21 PM   #1133
Flasch186
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what really sucks is now that Ive checked it I cant uncheck it
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Old 01-04-2006, 06:59 PM   #1134
Marc Vaughan
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Quote:
Originally Posted by Flasch186
what really sucks is now that Ive checked it I cant uncheck it
If you're a brave man jump into the windows registry and find the one marked Sports Interactive / Football Manager 2006 and kill it, when the game restarts it'll write a new one with default settings and it'll be turned off again (although I will try and remember to check whats up with enabling/disabling it - will have to be friday though as my eldest son is ill at the moment so I'm looking after him at home tomorrow).
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Old 01-04-2006, 07:23 PM   #1135
MikeVick7
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Marc V - Could you kindly shed some light on the effects of time wasting. I see a lot of tactics over on the SI boards with it on full claiming it helps with ball possession. I haven't seen it yet, so I'm wondering if it has any effect on that at all.

Basically I'm just trying to get a grasp on how to fully use it.

Thanks.
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Old 01-04-2006, 07:31 PM   #1136
Marc Vaughan
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Time wasting - its basically a situation where a team attempt to play 'keep ball' more often passing it amongst themselves and away from the opposition.

A player may also 'go to the flag' which involves moving to the corner flag on the pitch (generally the oppositions end, but not always) - this is because its very hard to get a 'clean' non-foul tackle in if you hold the ball in that area and keep your body between your opponents and yourself (they basically have to run around you which requires at least two opposition players really to pull off).

Advantages of this ploy:
* Frustrates the opposition which can mean they push onto you and open up holes for you to exploit and better still will wind up any volitile players on their team.
* If your team is good enough to hold onto the ball for long periods it can effectively kill a game

Disadvantages:
* Your fans and theirs will hate it, this is a very very negative ploy.
* If your team ISNT good enough then you'll find them losing the ball trying to play 'keep me' in the wrong areas and give away a scoring chance ..

Generally safest to use when the opposition is tired and thus not as able to chase down the ball as otherwise (ie. if you go ahead during Extra Time in a cup-game then you can probably safely use this to kill the game off, unless they've just brought on a load of subs).

Hope this helps,

Marc

Last edited by Marc Vaughan : 01-04-2006 at 07:32 PM.
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Old 01-04-2006, 07:53 PM   #1137
MikeVick7
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Thanks Marc, yeah that sheds some definite light on the subject. So since one of the objectives is to keep the ball more, would you say that this is kind of what Chelsea uses to help them "rest" on offense and maintain more ball possession?
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Old 01-04-2006, 08:49 PM   #1138
PraetorianX
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I turned Threading back on and had zero crashes with the new patch (I did with the old one, though) However, I also don't have autosaving on, so you may want to look into that. Also, I didn't play as long as normal because Spurs had a game that I needed to listen to (w00t, 2-0 win! CL here we come! ) I'll report back if I have any crashes tomorrow while playing.

About time wasting...my current normal tactics have this set about at often (about 3/4ths of the way...or around 15). I guess it helps, soon after making some tweaks (that one included) I went from struggling around 14th in November to 3rd at the end of the season, one the Premiership and FA Cup my next year and am doing well again. As well, the tactic has done well in the CL.

But as I said, there were several other changes that were made in addition. Such as a backwards arrow for Carrick (and holding the ball up) and a few other tweaks here and there.
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Old 01-04-2006, 09:23 PM   #1139
samifan24
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I am using the Aurora 2006 flow left skin. I am enjoying it except for a small problem. On days when I have a match or right after a match, the game "continues" for me without my pressing anything. After a match I've had 2 seperate e-mails regarding player physio/specialist decisions and the game has "decided" physio for me without my doing anything. On days when I have matches, it takes me to the squad selection page without my pressing "continue" or anything. Has anyone else experienced this?
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Old 01-05-2006, 02:55 AM   #1140
Marc Vaughan
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Quote:
Originally Posted by MikeVick7
Thanks Marc, yeah that sheds some definite light on the subject. So since one of the objectives is to keep the ball more, would you say that this is kind of what Chelsea uses to help them "rest" on offense and maintain more ball possession?
This is the sort of tactic that a lot of large teams use when they're 1-0 up to kill off a game around mid-way through the second half (I have seen teams try it earlier in a game, but its generally a lot less likely).

Chelsea do this very well - as have Liverpool in past seasons, England* (international team) are generally abysmal at it and often find themselves under excess pressure because they've tried to hold onto the ball in the wrong place and lost it ...

*This I tend to put down to the fact that this tactic relies on knowing your team-mates very well and being able to complement them by moving into open space to recieve a pass when they're under pressure, something which comes more naturally to a club side than an international side (where they might only play together a few weeks of the year).

Last edited by Marc Vaughan : 01-05-2006 at 02:57 AM.
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Old 01-05-2006, 09:09 AM   #1141
Flasch186
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are there any good training files out there. I made a couple but Id like to see some that others created to see if Im missing the boat.
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Old 01-05-2006, 09:56 AM   #1142
path12
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Quote:
Originally Posted by Flasch186
are there any good training files out there. I made a couple but Id like to see some that others created to see if Im missing the boat.

What I would suggest is to make sure and always have your tactics and ball control training high for everybody -- I find that stressing the mental aspects of my players training makes for a big difference on the pitch as time progresses.
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Old 01-05-2006, 03:31 PM   #1143
Flasch186
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Quote:
Originally Posted by Marc Vaughan
If you're a brave man jump into the windows registry and find the one marked Sports Interactive / Football Manager 2006 and kill it, when the game restarts it'll write a new one with default settings and it'll be turned off again (although I will try and remember to check whats up with enabling/disabling it - will have to be friday though as my eldest son is ill at the moment so I'm looking after him at home tomorrow).

kill the whole thing or just one thing inside of it? under /installs? or the WWSM one? just "enable_threading"?
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Old 01-06-2006, 09:13 AM   #1144
PraetorianX
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Quote:
Originally Posted by PraetorianX
I turned Threading back on and had zero crashes with the new patch (I did with the old one, though) However, I also don't have autosaving on, so you may want to look into that. Also, I didn't play as long as normal because Spurs had a game that I needed to listen to (w00t, 2-0 win! CL here we come! ) I'll report back if I have any crashes tomorrow while playing.


Well, I haven't had any crashes with my pre patch game, but my new game started with the new patch, I get that same old crash.
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Old 01-06-2006, 11:09 AM   #1145
path12
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I downloaded the patch last night and fired up my game, turned off the threading and had a crash within 15 minutes. Guess it's back to threading off for now. :-(
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Old 01-06-2006, 11:10 AM   #1146
path12
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Dola, I really regret getting the download version.
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Old 01-08-2006, 09:06 PM   #1147
sovereignstar
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Finally got sucked in and managed to take Serie C1B side Napoli to promotion in my first year. Okay, so the season isn't quite done yet, but my record is something like 23w-4d-1 and I believe if I get first in my division it's an automatic promotion (instead of playoffs). I'm still in the Coppa Italia C as well (quarterfinals). These things probably weren't the hardest tasks in the world, but this is the first time I've played the game.

Now to the tricky part. I was just offered a contract extension and it kind of blows. I'm making 2100 euros/week currently and this new 4-year deal will give me 1800 a week. Also, the transfer budget and wage budget are hardly increasing at all, which I can understand. We aren't making huge dollars right now and the team I've got is probably already close to being more of a Serie B side anyways.

Why are they offering me less wage though? They are ecstatic with my current performance, so that can't be it. I ended up delaying the deal and I've got until the end of the season to sign it. I really want to stay at Napoli and get them to Serie A, but not if they are gonna be totaly cheapasses.

Anyone got any advice or thoughts on the matter? Do I dare negotiate with them or do I not have enough bargaining power yet?
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Old 01-08-2006, 09:30 PM   #1148
MikeVick7
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A lot of it depends on how much money your team has. I mean no matter how good of a job you're doing, if the balance isn't high, then you're not going to get a raise, nor are they going to increase transfer or wage funds.
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Old 01-08-2006, 10:30 PM   #1149
Simms
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I started my career in the Slovakian 2nd Division making $22k per year. I got us promoted the first season and made money fairly steadily. My contract extension offer was for $20k per year, but with a slightly higher transfer budget. I had the same questions as far as why would they offer me less money. I did try to negotiate, but they (very politely, actually) told me they simply accomodate my demands (which was for $24k, iirc) until the club's financial status was more secure. I wanted to stay though, so I ended up taking their last offer.

When that contract was up two years later, they offered me a 3-year deal @ $70k per.

Like MikeVick said, it depends heavily on the club's overall financial status. If they're delighted with your performance, then it's probably a safe bet that they simply can't afford to pay you any more. Shouldn't hurt to ask though, again assuming you're on good terms with the Board.
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Old 01-10-2006, 07:20 AM   #1150
MikeVick7
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Whoa, had to put some life back in this thread.

Just had a question about the swap position function this year. Now I know what this does, but what exactly are the advantages of it? I thought I would be cool and have my wingers swap just like Chelsea is famous for but after a couple of seasons of doing this I started to wonder is this even helping me? Then I started getting paranoid about having my LW playing on the right half of the game (especially with the new patch) and wondered if he was even playing up to his full abilities on that side.

Anyway, thoughts?
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