07-09-2008, 12:58 PM | #1101 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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07-09-2008, 12:59 PM | #1102 | |
College Prospect
Join Date: Apr 2008
Location: Nicholasville, KY
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Quote:
As I understand it, it was an exploration mission not a mining mission of any type (water/crys). |
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07-09-2008, 01:01 PM | #1103 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Away missions:
1 person out = 90% no infection 2 people out = 81% no infection 3 people out = 73% no infection 4 people out = 66% no infection 5 people out = 60% no infection 6 people out = 53% no infection 7 people out = 48% no infection 8 people out = 43% no infection 9 people out = 39% no infection 10 people out = 35% no infection Now, this doesn't account for sending people out a 2nd time who were infected earlier but this does provide some idea about how 90% works over a larger number of people So, can someone post a list of who has gone out? I can pull them later if no one has gotten to it. |
07-09-2008, 01:01 PM | #1104 | |
College Prospect
Join Date: Apr 2008
Location: Nicholasville, KY
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Quote:
Telle is not the only officer that can lead away missions - all of them can. Soon enough, all people are just as likely to be infected while on the ship as while off the ship (right?). |
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07-09-2008, 01:01 PM | #1105 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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back! for an hour!
__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
07-09-2008, 01:02 PM | #1106 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Ok, so it seems that we've got the missions squared, engineers are done or know what needs to be done. Slaves are mostly rounded up except for Schmidty who will get to his when he's back.
I think the topic now is...Lynch/No Lynch I'm on the fence. On one hand, we do have Spawn/Spawnlings about, that's no kind of good. On the other, I don't know if I feel strongly enough about the people on my radar to be any kind of confident that I'm correct. |
07-09-2008, 01:02 PM | #1107 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
I doubt it's a lie. There was a similar situation last game when the scientist built a spawn detector. |
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07-09-2008, 01:03 PM | #1108 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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After some more plotting and figuring, KWhitcomes back out and announces he has planned yet another mission.
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07-09-2008, 01:04 PM | #1109 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
Day 1: Telle, PackerFanatic, Claphamsa, and 2 slaves - exploring (very successful) Saldana & Slaves - mining (16 units) Day 2: Telle, LoneStarGirl, Chubby, Marc Vaughn, and a slave - exploring (pretty successful - slave died) |
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07-09-2008, 01:04 PM | #1110 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I feel pretty strongly about not exposing any further of the officers if possible, but moreso I feel their AP is needed in other ways moreso.. I don't want to expose myself or Kwhit to the outside, I think Render needs to provide his HR function moreso than go out any, so that leaves Hoops and Telle for now.. Hoops already spent his AP for the day, and not sure I want him out anyways. |
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07-09-2008, 01:05 PM | #1111 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
That is my point... I would expect it from a scientist.. I am trying to figure out how he built it as an engineer.. Danny isn't a scientist.. I'm not meaning to bark up a tree here, just found it odd , plus found it more odd that no one other than me seemed to pick up on it or mention it. |
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07-09-2008, 01:05 PM | #1112 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
Well, if someone has a decent argument for someone in particular, I'd love to hear it. I don't have any real suspicions, atm. |
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07-09-2008, 01:07 PM | #1113 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
Engineers build stuff, so I didn't think it that odd. |
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07-09-2008, 01:08 PM | #1114 | |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Quote:
I don't really. I'm inherently suspicious of those that are of suspicious of me. So hoops and clap. Pass has some spawny points for the big manuever, but I don't know if that's condemnable Ditto saldana and the poor mission. |
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07-09-2008, 01:08 PM | #1115 | |
College Prospect
Join Date: Apr 2008
Location: Nicholasville, KY
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Quote:
Thinking about it some more, even if we finished getting all the crys on Day 3, we'd probably have to throw water away to store it (we're at 87 water now, minus a max of 23 means 64 water left to be stored which only leaves 61 spots to store crys (max 125 units in the cargo hold)), and our engines won't be ready to take us out of here anyways. So, yes, mining should be done across Day 3 and 4. |
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07-09-2008, 01:09 PM | #1116 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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07-09-2008, 01:09 PM | #1117 | |
High School Varsity
Join Date: Jun 2008
Location: Bellingham, WA
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Quote:
I only voted no lynch because I won't be around to watch the action today and get a better read on anyone. I agree that it may not be the best plan, but it's the only option I really have at the moment. See you guys tonight! |
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07-09-2008, 01:10 PM | #1118 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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I don't have any kind of read and frankly, haven't seen anything yet to make me want to lose an able-bodied worker so:
vote no lynch |
07-09-2008, 01:13 PM | #1119 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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A little heads up warning. I have to dispense juvenile justice tonight so I will be gone from 8 PM - ????. It doesn't sound like it should go very long so I should arrive back just in time for deadline, but I can't be sure. It would be a big help if someone keeps the voting record, so I can process PMs and do the night write-up before I catch up to the however many posts I need to read.
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07-09-2008, 01:15 PM | #1120 |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
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I definitely think we need to execute someone tonight...there are a few candidates - as in any ww game, there is always collateral damage, which sucks but it's part of the game.
A couple people have thrown Pass and Saldana out there. AlanT mentioned that he had suspicion on a couple other people but didn't elaborate. Any chance you'd want to throw some names and the reason you suspect them out there so we can get some conversation going and see if we can manage to start putting the puzzle together? I'm guessing Danny is one of the ones you suspect, and now that you pointed it out, it does seem odd. I didn't play either of the last games so I don't know how elaborate some of the roles are. Did Danny play? If so, he might have used a function of the last game to buy himself some time in this one... |
07-09-2008, 01:15 PM | #1121 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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I somewhat agree with hoops here, but not completely.
1) BK said the 10 percent was base -- my suspicion is that it's lower than that because of the landing spot, and in exchange we got all this damage that's going to require us to stay here longer than we might otherwise. 2) It wouldn't shock me if there wasn't that much spawn activity last night, from the sound of the first day post. That is rapidly going to change. 3) We do need to lynch someone today, I think -- the nature of this game is that we're going to have to kill off valuable functions at some point. But for now we can stick with less valuable functions. |
07-09-2008, 01:16 PM | #1122 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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BK's post reminded me. I'm at a Cubs game tomorrow, leaving early (around 8:45 CST) and won't likely be back until the evening. I will try to put in some sort of conditional order and will post it publicly as well so that Alan can override it if necessary.
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07-09-2008, 01:17 PM | #1123 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I'll help you keep a voting record if you tell us how many slaves currently are in the brig |
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07-09-2008, 01:18 PM | #1124 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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People pinging me:
1) Pass - vote and run. 2) clap - somewhat vote and run, a vote that seemed really random in the greater context of what's going on, but that might possibly be because he had to vote then. I don't have much suspicion for saldana because that could easily be a bad roll and he did just have a bunch of chumps; however, I feel we could probably spare his role if we wind up going that way. I just like having him around because he gives us one guy going outside that we can later lynch/clear. |
07-09-2008, 01:19 PM | #1125 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Actually Danny isn't one of the two that just are bugging me right now, I just found the whole robot thing as odd and still don't like anyone's explanation for it As for saying who my other gut feels are.. I think I'll wait for now. Last game was a mess because I was in a trusted spot (fairly similar to this game) and people got all over my case for saying my gut feelings.. Maybe I'll try a different style this game and see if people won't yell at me for it (ie: I think my throwing out those names could possibly lead to a reactionary vote for them from some people which I think might be a mistake at this time as I mentioned in my previous post) |
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07-09-2008, 01:19 PM | #1126 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Yeah, but thinking it over I think it's more important for the security people to get healed before me. If I'm sleeping in the brig I'll recover.
__________________
We have always been at war with Eastasia. |
07-09-2008, 01:20 PM | #1127 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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07-09-2008, 01:22 PM | #1128 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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07-09-2008, 01:23 PM | #1129 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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It really is a catch-22 right now...
we have work that needs to be done.. for that to be accomplished we need people We have missions that need to be done, for that we need people People who go on missions risk being infected by spawn People who risk being infected draw suspicion from other people and possibly lynched.. Lynched people means new people have to go on next mission as we still need the work to be done.. so new people who possibly could be infected... I think it just runs around in circles is all.. Kill people or not, the work still remains the same.. We need people to take care of it all.. We just take caution to try to protect people who we feel should be clean so there is no way for them to be infected, and we take caution in whom we expose to the outside. As the First officer so well stated.. the sooner we get off of this rock, the sooner we can then buckle down and figure out who is spawn and who isn't... |
07-09-2008, 01:24 PM | #1130 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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07-09-2008, 01:24 PM | #1131 | |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Quote:
I've got a couple also, but with a game that moves this fast I want to take the time and go back and review some posts -- which is harder to do at work. I wonder if we're thinking about the same people or not.
__________________
We have always been at war with Eastasia. |
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07-09-2008, 01:25 PM | #1132 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
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Are you freaking kidding me? 9 pages since i got on last night... this should be fun to catch up!
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07-09-2008, 01:25 PM | #1133 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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07-09-2008, 01:27 PM | #1134 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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We probably need to guard the engines tonight, too, in that case. If we take any more damage there we're going to be stuck here until who knows when. At this point the ship is more valuable than its crew in a lot of ways, after the beating it's already taken.
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07-09-2008, 01:28 PM | #1135 |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
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I'm out for a few hours, I'm back on the phones at 5 so I'll be back here no later than about 4:30...hopefully I won't have 9 pages of posts to catch up on!!!!
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07-09-2008, 01:30 PM | #1136 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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07-09-2008, 01:30 PM | #1137 |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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07-09-2008, 01:33 PM | #1138 |
College Starter
Join Date: Feb 2004
Location: Buffalo, NY
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I'm getting out of here and I don't know if I'll be on again before deadline. I didn't like clap's post and run, and on an engineer no less which is a really important position for us right now. So, that's where I'm going to go with my vote.
VOTE CLAPHASMA |
07-09-2008, 01:34 PM | #1139 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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I leave work early today - around 4:00, and will be gone until after deadline. So I'm going to have to put in a vote soon.
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07-09-2008, 01:34 PM | #1140 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
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07-09-2008, 01:35 PM | #1141 | |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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Quote:
I voted then, beacsue i was at lunch and had a chance to.. Heinze isnt being his normal, heinzy self, and I think all of his ideas have been coutner productive (not that I have better ones) and thats a good place to start!
__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
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07-09-2008, 01:37 PM | #1142 | |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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Quote:
so you dont like a post and runon an anenginerr.... so you post and run on an engineerr..... womnen!
__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
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07-09-2008, 01:37 PM | #1143 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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A) How have I acted any differently than normal, aside from the fact that I'm deferring a bit to the people who have played this rather complex ruleset while I haven't?
B) What are these counter-productive ideas I've mentioned? I don't think i've really suggested any ideas other than a few things as far as repairs and the engineer workload and those seem to have been favorably responded to and agreed to by other engineers. Examples please, spawny. |
07-09-2008, 01:38 PM | #1144 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Clap, are you being trained in something? I forget.
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07-09-2008, 01:39 PM | #1145 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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u suggested killin all the slaves, even thoguht they are useful!
you sugested over repairign something, when there ar tons of things that are broke, and need repoairing! why waste time over epairing something, its less wastefull to just have somone guard it! and ur the spanwy!
__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
07-09-2008, 01:39 PM | #1146 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
07-09-2008, 01:40 PM | #1147 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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07-09-2008, 01:40 PM | #1148 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Not that I am going to take a side in this who is spawn or who isn't discussion, but I also mentioned the possibility of overrepairing the storage hold tonight just to make sure it is completed.. if a spawn were part of the engineer crew and faked their work on it, and we didn't complete it.. that would be pretty down right catrastrophic. |
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07-09-2008, 01:42 PM | #1149 | |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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Quote:
Today should be a good test of it because you'll have two engineering crews: Tyrith and Heinz working on one place that *should* get completed and me and probably Danny working on another that *should* get close to completed. |
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07-09-2008, 01:42 PM | #1150 | |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Quote:
HUH? No I haven't, I've posted multiple times that I think the slaves should LIVE man. You're wrong there. I didn't so much suggest over-repairing something so much as I asked if we could do it. Do I think it would have been a good idea had it been able to be used as I hoped (it's not), maybe. We need that water. Guarding a broken cargo hold ain't helping. But it's moot, as what I was hoping to do, isn't possible to do (repair in advance of a spawn attack). But hey, if people want to lynch me, fine. I don't think engineers are all that expendable, and I'm no spawn, but if people want me to die fine. But hey, if you want to lynch an engineer, let's lynch the one that's been off the ship who is making largely baseless accusations (that'd be clap, for those who don't know) |
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