05-08-2005, 01:14 PM | #1101 | |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
|
Quote:
I'm looking to play a historical league where I sim at least 80 years of history and then take over in 2004 or 2005. From what I've heard over there (and that is all I'm going by), there are several significant issues with historical play still. |
|
05-08-2005, 01:22 PM | #1102 |
College Starter
Join Date: Jul 2002
Location: Henderson, Nevada
|
I'll wait a few more patches and updates before buying.
__________________
Toujour Pret |
05-08-2005, 01:45 PM | #1103 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
05-08-2005, 01:58 PM | #1104 |
Pro Starter
Join Date: Apr 2004
|
skydog
Do you have to change the 2005stats.txt every year and rename it 2006stats.txt, 2007stats.txt, etc for each year? Will be kind of a hassle if we have to stop the sim each season and change it. especially if you sim a lot of years for history first. |
05-16-2005, 10:40 AM | #1105 |
Pro Starter
Join Date: Jan 2004
|
This thread kind of died. Well, Clay has released a patch 8.21 which fixes the fictional rookies being to strong in historical replays. It also set the default injury to a more realistic level.
http://www.sportsmogul.com/vbulletin...threadid=73763 Last edited by Galaril : 05-16-2005 at 10:41 AM. |
05-17-2005, 02:58 PM | #1106 |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Unofficial patch 8.22 is in da hizouse...
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
05-17-2005, 03:05 PM | #1107 |
Hokie, Hokie, Hokie, Hi
Join Date: Mar 2001
Location: Kennesaw, GA
|
Did he ever fix that problem with generated players striking out 300-400 times in a season?
|
05-17-2005, 03:07 PM | #1108 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
05-17-2005, 10:38 PM | #1109 |
Pro Starter
Join Date: Apr 2004
|
Patch 8.23 is out now.
Unofficial Patch: Version 8.23 http://www.sportsmogul.com/vbulletin...threadid=74443 * Fixed problem with low-contact players like Rob Deer were winning batting titles * Fixed some bugs with High School stats and Amateur Draft talent levels Last edited by jbmagic : 05-17-2005 at 10:39 PM. |
05-18-2005, 08:52 AM | #1110 |
High School Varsity
Join Date: Oct 2000
Location: Huntley, IL, USA
|
So, is this game, like, good now, and stuff?
__________________
"I'm A god. I'm not THE God...I don't think." Bill Murray, Groundhog Day |
05-18-2005, 09:00 AM | #1111 | |
Hall Of Famer
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
|
Quote:
And that was ultimately what kept me from what-the-hell buying this for play this past weekend. (Not your comment, just the pretty obvious problems in that area that were easy to find by checking the forums over there). Playing from, say, 1945 forward would be something I could be entertained with, just to see the names & stars rise & fall over time. Knowing how many weirdass things happen with historical play would have easily been enough to kill it for me.
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis |
|
05-18-2005, 09:01 AM | #1112 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
1. Historical Play--has had some issues. Some addressed in patches this week. I don't play historical (seems silly to me), so I can't help you here. 2. 2005-and-Forward Play (fictional rosters)--pretty solid right now 3. 2005-and-Forward Play (real rosters)--This works well eventually, as long as you're able to deal with the fact that some AI teams will have to do major salary dumps of known players come July 2005. The Great July 2K5 Salary Dump is pretty much a one-time thing; once teams "right-size" their salaries to match up with what they can handle in Mogul, you don't see that sort of thing happening.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
05-18-2005, 09:29 AM | #1113 | |
High School Varsity
Join Date: Oct 2000
Location: Huntley, IL, USA
|
Quote:
Seeing as how this is how I would play, is there any way to avoid this?
__________________
"I'm A god. I'm not THE God...I don't think." Bill Murray, Groundhog Day |
|
05-18-2005, 09:42 AM | #1114 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
The problem is this: The real-life Yankees have a $200M+ payroll. Mogul uses real-life salaries. In beta versions of the game, the Yankees were able to handle this $200M+ payroll, and therefore didn't do all the salary dumping in year 1. The problem with this? People complained vigorously, because that $200M-a-year payroll they were carrying was getting them 50-75 World Series titles out of 100 years, and whole decades where they won 110+ games every year, etc. The result was that Clay reduced the amount of salary that the Yankees could carry. In so doing, it made the 2005 salary dump inevitablem at least using default settings. Considering that this is a career sim where several seasons a night can easily be played, I think he made the right decision here. This only impacts one season.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
05-18-2005, 10:08 AM | #1115 |
High School Varsity
Join Date: Oct 2000
Location: Huntley, IL, USA
|
How bad is the salary dump? What do the virtual Yankees usually end up doing?
__________________
"I'm A god. I'm not THE God...I don't think." Bill Murray, Groundhog Day |
05-18-2005, 02:36 PM | #1116 |
College Starter
Join Date: Dec 2000
Location: Roseville, CA
|
Are there any HTML reports available from Baseball Mogul? Would it be possible to create csv files from the data that is exportable so that they could be used by utilities already out there, say Catobase?
|
05-18-2005, 02:40 PM | #1117 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
First off, if you're using the settings I recommended a few posts back, the Yankees will eventually end up carrying around $150M in salary. The game starts out with them carrying $189.2M, so that is 26.13% too high. I'd try taking care of that 26.13% thusly: 1. Before 2005 season, adjust population and average income in NYC upwards 26.13%. Write down your original population and average income. I would assume this would cause no salary-dump trades in 2005. 2. After the 2005 World Series, but before the contract extension and free agency periods start, adjust pop and average income downward by 2.61% of the original amounts. This should lower the payroll budget by that amount before any FA decisions are made. 3. Repeat step two at the end of each of the first 10 seasons. At the end of 2014, the Yanks should be down around $150M, and most of that without having done salary dump trades. NOTE: I'm not 100% certain that raising pop and income by 26.13% will correspond exactly to 26.13% more revenue, so some experimentation may be necessary to figure out the correct increases in those two numbers. Once the correct increases are determined, just lower it by 10% of the delta each year. I'm not 100% certain this would work, but I have a strong suspicion that it would do the job quite well.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
05-18-2005, 02:43 PM | #1118 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
05-18-2005, 07:47 PM | #1119 |
College Starter
Join Date: Oct 2000
Location: Pittsburgh, PA
|
Ben,
I looked at the NewGameStadiums.csv that you posted. It still shows Coors field with a HR rating of 187. Is that right?
__________________
"It's a great day for hockey" - "Badger" Bob Johnson |
05-18-2005, 08:10 PM | #1120 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! Last edited by Ben E Lou : 05-18-2005 at 08:10 PM. |
|
05-18-2005, 08:31 PM | #1121 |
College Starter
Join Date: Oct 2000
Location: Pittsburgh, PA
|
Sorry missed that. But if I want to start a career in 1995, it will use the 1995 stadium settings, right?
__________________
"It's a great day for hockey" - "Badger" Bob Johnson |
05-18-2005, 08:34 PM | #1122 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|
05-18-2005, 11:49 PM | #1123 |
Pro Starter
Join Date: Apr 2004
|
patch 8.24 is out
but no fix list. |
05-19-2005, 10:53 AM | #1124 | ||
n00b
Join Date: Mar 2005
|
Quote:
|
||
05-24-2005, 07:34 PM | #1125 | |||||
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
Some potentially-good news....
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
|||||
05-24-2005, 07:38 PM | #1126 |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
|
I'm glad to see Clay is still patching away.
Looking foward to the minors rework. Todd |
05-24-2005, 09:40 PM | #1127 |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
|
8.25 is out, with the minor league improvements. Check the bottom of this thread:
http://www.mogulsports.com/vbulletin...threadid=73235
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
05-24-2005, 09:42 PM | #1128 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
|
Have any of the last few patches fixed the problems with historical play?
|
05-25-2005, 07:17 AM | #1129 |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
Has anyone else noticed issues with the computer AI expenses during a career/season?
I started a new career and set my scouting, farm system and medical to #1. This was costing me $8 million each to be #1. In the second season, I noticed I had dropped to around #15-17 in all 3 categories...so I had to revise the expenses to get back to #1. I ended up having to go all the way to $18 M - $22 M to get back to #1 in all categories. The third season, I checked again and I was still #1, but I checked to see if I could drop the costs. I was able to drop them to around $10-$12 M and maintain the #1 ranking. This has me wondering why the computer AI is adjusting their numbers that drastically. This was using SkyDog's settings, fictional league started in 2005 and quick simmed to 2025 (my 3 seasons were 2026, 2027 and 2028). So I don't think this was a result of early game financial adjustments (like the salary dump with default settings). |
05-26-2005, 08:00 AM | #1130 |
College Prospect
Join Date: Jul 2001
Location: Newcastle, Australia
|
Congrats to Ben for ( finally ) winning 1st prize in the Sports Mogul Publicity Competition. The $150 is nothing to be sneezed at but next year go for a commission as well - I'm sure that most new buyers came from this thread.
And did Joe Stallings ( Joe S. ) win a free game? http://www.sportsmogul.com/corp/publ...st_winners.htm SPORTS MOGUL ANNOUNCES CONTEST WINNERS Sports Mogul is happy to announce the conclusion of the Baseball Mogul 2006 Publicity Contest, designed to reward Baseball Mogul fans who did the best job of getting the word out about the newest version of Baseball Mogul. First prize ($150.00) goes to Ben Lewis, for starting an extremely popular thread at GameSpy's Front Office Football forum. Second prize ($75.00) goes to "Joe B." for plugging Baseball Mogul 2006 at six different sites (ranging from www.mvpmods.com to www.theperfectgame.com). Five runners up (Richard C., Bill W., Dan M., Damon R. and Joe S.) will be receiving free copies of Baseball Mogul in thanks for their efforts. Thanks to everyone who helped spread the word about the new Baseball Mogul! Clay Clay Dreslough President, Sports Mogul Inc. |
05-26-2005, 03:25 PM | #1131 |
High School Varsity
Join Date: Oct 2000
Location: Huntley, IL, USA
|
Wait a minute...Ben did all of this research for the money????
His work is tainted, I say!
__________________
"I'm A god. I'm not THE God...I don't think." Bill Murray, Groundhog Day |
05-26-2005, 03:47 PM | #1132 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
If HA were here he'd point out that Ben is now likely to go crazy and move to South Africa or something.
|
05-26-2005, 04:13 PM | #1133 |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
|
When this contest was first announced, I figured it was just a race for 2nd place - I mean, how could SkyDog have not won it...?
|
05-26-2005, 04:57 PM | #1134 | |
Pro Starter
Join Date: Jul 2001
Location: Not Delaware - hurray!
|
Quote:
I thought exactly the same thing!
__________________
She loves you, yeah, yeah, yeah, yeah! She loves you, yeah! how do you know? how do you know? |
|
05-26-2005, 06:14 PM | #1135 |
Dark Cloud
Join Date: Apr 2001
|
I thinking of buying this...after I go through this thread once more.
__________________
FBCB / FPB3 Mods |
05-26-2005, 06:53 PM | #1136 | |
Pro Starter
Join Date: Apr 2004
|
Quote:
go thru Baseball Mogul Forum too. |
|
05-27-2005, 06:47 AM | #1137 | |
Mascot
Join Date: Jul 2004
|
Quote:
BB Mogul 2010 will be out by the time you are done reading this whole thread. |
|
06-02-2005, 03:44 PM | #1138 |
College Starter
Join Date: Oct 2000
Location: Pittsburgh, PA
|
New patch 8.28 posted by Clay:
http://www.sportsmogul.com/vbulletin...threadid=75774 There was good discussion on minor league progression on the Sports Mogul board. That is the major fix in this patch.
__________________
"It's a great day for hockey" - "Badger" Bob Johnson |
06-02-2005, 09:14 PM | #1139 |
College Prospect
Join Date: Oct 2000
Location: Baltimore, MD
|
As an impulse, I was about to buy this game 2 or 3 days ago. Entered my CC number and info in and then (luckily) thought I should check out the demo first instead.
Played one season with the Orioles and am glad I didn't purchase. I couldn't sim a whole week without someone getting injured. The same players were repeatedly injured. Tejada, Rodrigo Lopez and Bruce Chen each spent several stints on the DL. All in all, I probably had 35 seperate injuries, all of which stopped gameplay. Every time I tried to sim "until so and so was healthy" i'd get interrupted with another injury just a few days later. When that wasn't happening, I'd get a crapload of trade offers for Tejada and Mora for some scrub MR from the other teams. I can't tell you how annoying it was. Maybe this was an old build of the game (it says 8.14), but the demo should be updated anyway. |
06-02-2005, 09:22 PM | #1140 | |
Pro Starter
Join Date: Oct 2000
Location: The Internets
|
Quote:
The injuries have definitely been ramped down in later versions. However, I would never play with stop for all injuries because just like in the real world, some one is always dinged up. There are so few players that play 162 games that it isn't surpising that someone always is limping. You should also watch the health ratings as they are pretty good indicators of who is likely to get hurt (if I remember right, Chen has a really low health rating). As for the trades, they can be annoying, but as far as I know they only occur when you are losing money. Teams try to see if you just want to make salary dump trades. They could be better offers, but they aren't wholly unrealistic in terms of the economics. I don't think I ever see bad offers when I'm making money. The game isn't near perfect, but the injuries and trade offers don't really bother me, for what that is worth.
__________________
I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude |
|
06-02-2005, 09:31 PM | #1141 | |
Pro Starter
Join Date: Apr 2004
|
Quote:
there an injury slider |
|
06-02-2005, 10:05 PM | #1142 |
Pro Starter
Join Date: Jul 2001
Location: Not Delaware - hurray!
|
It may not be "fun" but injuries like that are a reality. Just look at the real-life Orioles...Brian Roberts will be getting an MRI tomorrow.
__________________
She loves you, yeah, yeah, yeah, yeah! She loves you, yeah! how do you know? how do you know? |
06-03-2005, 07:03 AM | #1143 |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
Didn't the Nationals also have like 10 guys on IR just the other day? This early in the season and 10 guys on IR...I think there's a bug.
Anyway, like jbmagic said, you can adjust the injury slider. I'd suggest trying around -20% or -30%. |
06-03-2005, 10:36 AM | #1144 |
College Prospect
Join Date: Nov 2003
|
8.28 is unplayable. The AI puts 98% of their minor leaguers into AAA. Since only 1 position player plays in the minors at each position, they have all their prospects just riding the bench and losing potential skill
As a patch whose main fuction was to look at minor league assignments, I honestly have no idea how this could have gotten released, unofficial or otherwise. Last edited by amdaily : 06-03-2005 at 10:39 AM. |
06-20-2005, 09:11 PM | #1145 |
Pro Starter
Join Date: Apr 2004
|
Version 8.30 is out
Changes since 8.28: Negative numbers prevented in Minor League and Amateur stats Free releases allowed for players earning MINIMUM_SALARY or less WINS and LOSSES awarded to correct reliever for walk-off hit or homer Runner advancement fixed on force outs at first "INJURY SEVERITY" added to League Editor Double Play logic improved Double Play scoring now shown in PBP (e.g. 6-4-3) More PBP variety (text) I still have some bugs in the Double Play code. For example, the following should probably be 5-4-3 Code: Todd Helton singled to center field. <--1> Todd Greene grounded to third for a double play (5-5-3). <---> SO, please post any bugs like the above that you find and I'll keep fixing them. (I may also have some bugs with runner advancement on double plays -- so I'd like you to post those if you find them) Thanks! Clay http://www.sportsmogul.com/vbulletin...ad.php?t=77622 |
06-20-2005, 10:27 PM | #1146 |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
|
Finally got my new laptop to replace the ancient one my dad lent me, so I think I'm ready to finally take the plunge and pick this up. Any reports so far on how the 8.30 patch addresses the minor league distribution issues caused by the 8.28 patch?
|
06-22-2005, 10:14 PM | #1147 |
College Prospect
Join Date: Nov 2003
|
8.31 just went up and addresses a number of outstanding bugs. Really looking forward to testing this one out as it looks like alto of big problems may have been solved.
http://www.sportsmogul.com/vbulletin...ad.php?t=78065 // 8.31 6/05 Improved personality variety; Personality added to IDC_EDIT_PLAYER // Fixed PBP crash from 8.30 (missing comma in stHomerStrings) // Spring Training injuries for pitchers fixed; EQUALIZE_CITIES now includes STADIUM_FAN_BASE // Minor League AI (reduced # of players put in AAA); reduced position conflicts // Bug fix: '1' and '-1' ABs in Playoff YBY lines with NO team abbr (Purge_Invalid_YBY_Lines) // Historical teams now given default (1000) fan loyalty (not 0) // Service time eliminated for September callups (only given to 25-man roster, as specified by MLB) Last edited by amdaily : 06-22-2005 at 10:15 PM. |
07-03-2005, 01:04 PM | #1148 |
Pro Starter
Join Date: Apr 2004
|
Patch: Version 8.32
* Overlapping Amateur/Minor league stats fixed ('scrub' players) * Improved Minor League simulation * Improved Simulation Speed http://www.sportsmogul.com/vbulletin...ad.php?t=78628 |
07-03-2005, 01:09 PM | #1149 |
Pro Starter
Join Date: Apr 2004
|
Patch Version 8.33 is out
1. Enabled 'Clear Minors YBY' button in Player Editor 2. Current year Minor League stats cleared on new game 3. AAA PROMOTION, AA PROMOTION, A PROMOTION added to League Editor 4. Improved Minor League simulation and speed 5. Leader Boards adjusted for Minor League stats 6. Fan Base added to Stadium Editor http://www.sportsmogul.com/vbulletin...ad.php?t=78781 |
07-03-2005, 01:10 PM | #1150 |
Pro Starter
Join Date: Apr 2004
|
Also
Clay Dreslough is working on a final patch forBB2k6 before he starts working on BB2k7. " Working on "Final Patch" FYI, I'm working on releasing the "Final Patch" for BB2K6 in July. I know there are a lot of areas you'd still like us to work on, but we need to get to work on BB2K7 if we're going to add a lot of features. Once we start BB2K7, we will be breaking more things than we fix and won't be able to release any more patches." Clay http://www.sportsmogul.com/vbulletin...ad.php?t=78732 |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|