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Old 01-31-2011, 03:55 AM   #1001
HeavyReign
Fast Break Basketball
 
Join Date: Oct 2000
Location: Spokane, WA
Quote:
Originally Posted by MJ4H View Post
How hard would it be to re-license FBCB (original)? This thread has gotten my interest rekindled. Can't find any order numbers or anything on my old hard drives, though.

If Elicense hasn't helped you yet I have access to the order database for the old game and can usually find it if you pm me your name and email address or city so I can verify it was your order.
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Old 01-31-2011, 04:29 AM   #1002
HeavyReign
Fast Break Basketball
 
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Originally Posted by Lathum View Post
I just started doing this, I just had another guy leave after his freshman year only to go undrafted. I think this is something HR really needs to address. I have had this happen a bunch of times where a guy leaves early and goes undrafted or late in round 2.

The number of players declaring is accurate to what has happened in real life. I'm open for discussion about the overall distribution for which types of players are declaring. The problem is there are going to be players who enter the draft early who won't get drafted. Last year 51 players entered the draft early and a quick count tonight shows that 15 went undrafted. I'll make myself a note to spend some more time looking at it some more to make sure there aren't too many highly rated guys staying in school which would mean too many lower guys are leaving get the overall numbers in the right range.
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Old 01-31-2011, 04:40 AM   #1003
HeavyReign
Fast Break Basketball
 
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Originally Posted by SlyBelle1 View Post
In playing the latest version of the demo, just received another runtime 9 error using Alcorn State as my team. Set everything to sim to end of season, and a few seconds (after month changed to November when games start) and the error came up. It said it was in the function of "GetTeamSubs" if that helps. No save since it died and crashed right after.

I sent you an email reply as well. This should take care of the issues you've run into in the demo:

http://www.fbbgames.com/FBCB2010DemoUpdate.exe
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Old 02-01-2011, 02:43 PM   #1004
SlyBelle1
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Originally Posted by HeavyReign View Post
I sent you an email reply as well. This should take care of the issues you've run into in the demo:

http://www.fbbgames.com/FBCB2010DemoUpdate.exe

great service.... seems to be working now.
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Old 02-01-2011, 07:38 PM   #1005
Balldog
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Originally Posted by Balldog View Post
I go with 70% for both, I found default to result in too many injuries...not proven but just my feeling.

In my 4th year at Eastern Illinois, at 70% I have 3 starters out - including our leading scorer (20.7 ppg). This was supposed to be our year to contend for the OVC title.
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Old 02-01-2011, 08:24 PM   #1006
Balldog
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Yr 5 at EIU, with 4 seniors starting we win the conference title both regular season and tournament. Get a #15 seed in the NCAA against 2-seed and #4 in the Polls Wright State, we beat them comfortably. Then in the 2nd round face a beatable Kent State team, we lead all game until they finally take the lead with 5 minutes left and go on a 15-0 run to end up blowing us out. Our stud had 37 points in the loss, on his way to OVC POY and 3rd team All-American.



Code:
PLAYER DETAILS #33 SF Greg Haynes - Eastern Illinois - Senior -------------------------------------------------------------------------------- Height: 6-4 Weight: 212 High School: Pana Senior High School Hometown: Pana, IL Attributes: -------------------------------------------------------------------------------- Type INS JPS FTS 3PS HND PAS ORB DRB PSD PRD STL BLK PFS QKN STR JMP STA -------------------------------------------------------------------------------- Current: A- C A C- C- F- C- F+ D+ D B D- A A- B- A+ A- 2013: A- C A- C- C- F- C- F+ D+ D C+ D- A A- C+ A+ B 2012: B+ C A- C- C- F- D+ F+ D D- C D- A A- C+ A B- 2011: B C B+ C- C- F- D+ F+ D D- C F+ A A- C+ A C+ 2010: B- C B+ C- D+ F- D+ F+ D F+ C- F+ A A- C A C Potential: A C A D C F C F D D B D Health: Good Scholarship: Yes Status: Active Roster Academics: C- Stat Averages: -------------------------------------------------------------------------------- Season G GS MIN PTS ORE REB AST TO A/T STL BLK PF -------------------------------------------------------------------------------- 2011 23 23 31.0 18.4 1.3 3.3 1.6 2.9 0.55 0.7 0.2 2.6 2012 30 30 30.0 17.8 1.4 3.9 1.0 2.8 0.35 0.6 0.3 2.6 2013 21 21 31.8 21.0 1.8 4.5 1.5 3.4 0.45 1.0 0.1 2.9 2014 34 34 32.2 25.5 2.1 4.1 1.6 3.1 0.51 1.1 0.2 2.8 Career 108 108 31.3 21.0 1.6 4.0 1.4 3.0 0.51 0.8 0.2 2.7 Shooting Averages: -------------------------------------------------------------------------------- Season FGM FGA FG% FTM FTA FT% 3PM 3PA 3P% PPS +/- -------------------------------------------------------------------------------- 2011 7.8 15.7 .497 2.7 3.9 .689 0.2 0.5 .364 1.18 -1.87 2012 7.1 15.6 .452 3.6 4.1 .877 0.1 0.4 .231 1.14 -3.50 2013 8.0 18.5 .434 4.6 5.5 .843 0.3 0.8 .412 1.14 -3.24 2014 9.7 20.3 .478 6.0 7.4 .816 0.1 0.2 .333 1.25 4.21 Career 8.2 17.7 .466 4.4 5.3 .815 0.1 0.4 .340 1.19 -0.68 Stat Totals: -------------------------------------------------------------------------------- Season G GS MIN PTS OREB REB AST TO STL BLK PF -------------------------------------------------------------------------------- 2011 23 23 714 424 29 76 36 66 15 5 60 2012 30 30 901 534 41 118 29 84 18 9 79 2013 21 21 668 442 38 95 32 71 20 2 61 2014 34 34 1096 866 70 138 53 104 38 8 94 Career 108 108 3379 2266 178 427 150 325 91 24 294 Shooting Totals -------------------------------------------------------------------------------- Season FGM FGA FTM FTA 3PM 3PA +/- -------------------------------------------------------------------------------- 2011 179 360 62 90 4 11 -43 2012 212 469 107 122 3 13 -105 2013 169 389 97 115 7 17 -68 2014 330 691 204 250 2 6 143 Career 890 1909 470 577 16 47 -73 Career Highs: -------------------------------------------------------------------------------- Type Pts OReb Reb Ast Stl Blk TO FGM FGA FTM FTA 3PM 3PA -------------------------------------------------------------------------------- Season 42 5 9 5 3 1 5 17 31 21 23 1 2 Career 42 5 12 6 4 2 7 17 31 21 23 2 4 Awards & Acheivements: -------------------------------------------------------------------------------- Season Award -------------------------------------------------------------------------------- All Player of the Game: 28 2010 High School: Rated *** and #339 overall by the FBCB scouting service. 2011 2nd Team All-Conference (Ohio Valley Conference) 2011 Freshman All-Conference (Ohio Valley Conference) 2011 Conference Freshman of the Year (Ohio Valley Conference) 2012 2nd Team All-Conference (Ohio Valley Conference) 2013 2nd Team All-Conference (Ohio Valley Conference) 2014 3rd Team All-American 2014 1st Team All-Conference (Ohio Valley Conference) 2014 Conference Player of the Year (Ohio Valley Conference)
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Old 02-01-2011, 08:46 PM   #1007
dawgfan
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Quote:
Originally Posted by Balldog View Post
I go with 70% for both, I found default to result in too many injuries...not proven but just my feeling.
Yeah, default setting seems to result in too many injuries, but I admit to not following college basketball closely enough to really know. Seems like most seasons I have at least one significant injury where a guy is out for a month or so. Or more accurately, on average it's one per season - some seasons I have nothing more than a few minor injuries, some seasons I have multiple major injuries.

Do we know if injuries are purely random, or do they have some correlation with a player's stamina rating?
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Old 02-01-2011, 09:11 PM   #1008
Balldog
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Originally Posted by dawgfan View Post
Yeah, default setting seems to result in too many injuries, but I admit to not following college basketball closely enough to really know. Seems like most seasons I have at least one significant injury where a guy is out for a month or so. Or more accurately, on average it's one per season - some seasons I have nothing more than a few minor injuries, some seasons I have multiple major injuries.

Do we know if injuries are purely random, or do they have some correlation with a player's stamina rating?

Seems like a combo of facilities and stamina.
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Old 02-02-2011, 07:46 AM   #1009
SlyBelle1
High School Varsity
 
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Quote:
Originally Posted by Balldog View Post
Seems like a combo of facilities and stamina.

Balldog,

You seem like an active player with this game. Just curious on your thoughts. Are you finding the results realistic? Sometimes when reading your posts I am not sure if you are pointing out potential concerns or just recapping what happened and really enjoy it.

Thanks!
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Old 02-02-2011, 09:41 PM   #1010
Balldog
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Originally Posted by SlyBelle1 View Post
Balldog,

You seem like an active player with this game. Just curious on your thoughts. Are you finding the results realistic? Sometimes when reading your posts I am not sure if you are pointing out potential concerns or just recapping what happened and really enjoy it.

Thanks!

I really like the game, its taken up much of my gaming time lately. Maybe you are sensing a tone of frustration, which is solely because I really haven't been able to achieve much success in the FBCB 2010.

If I had to nitpick, my only complaints would be - late game AI, Human Coach firing logic, and the range of scores (there are too many high scoring games and low scoring games, the average per game is right on but in general there are too many 45-42 games and too many 113-97 type games).
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Old 02-02-2011, 11:33 PM   #1011
dawgfan
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Took me a while, but I've done a pass at modifying the logo pack that Groundhog put together in the attempt to better match the colors that Brian used for teams in the UI, and in a few cases I found newer logos for a few teams.

A couple notes:

1. First off, huge props to Groundhog for doing the heavy lifting of putting together his collection of logos - after doing my pass on these, I realize what a huge undertaking it was;

2. I know that in several cases, the primary color that Brian has used for a team in the game UI isn't really totally accurate, and in those cases the logo color modification I've made may result in the logo being technically wrong; my main intent was just to have the UI and the logos look like they go together, and frankly I'm just not familiar enough with the logos for most of the teams in the smaller conferences to really know the difference

If anyone that uses this pack finds that it includes logos that are out of date, let me know and point me to examples of the current logo(s) and I'll see what I can do to make updated versions.
Attached Files
File Type: zip FBCB_logos.zip (1.25 MB, 30 views)
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Old 02-03-2011, 01:27 AM   #1012
Yodi
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Would it be possible for the game to keep track of the total number of players drafted from each school in addition to the number of first round picks, top 15, etc.?
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Old 02-03-2011, 03:35 AM   #1013
Icy
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Location: Toledo - Spain
I'm thinking about giving it a go as i have not played it since purchase and after going back to College hoops 2k8, i'm in college hoops mod.

Besides downloading dawgfan's logos, is the game default database accurate for 2011 or is there any other custom db with correct tourney/conferences/teams names and nicknames, formats, etc?
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Old 02-03-2011, 12:17 PM   #1014
dawgfan
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I think this one covers it:

http://operationsports.com/fofc/show...&postcount=828
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Old 02-03-2011, 03:13 PM   #1015
britrock88
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Join Date: Jan 2011
Location: Madison, WI
The season _starting_ in November 2011 will require some additional modifications. I'll do my best to list those here:

Leaving D-1:
Centenary, New Orleans

Conference changes (incomplete, I'm sure):
Big XII will begin double-round robin play
Pacific 10 becomes Pacific 12

Teams changing conferences:
Boise State (from WAC to Mtn West)
BYU (from Mtn West to WCC)
Campbell (from A-Sun to Big South)
Colorado (from Big XII to Pac 12)
Nebraska (from Big XII to Big Ten)
North Carolina Central (from Indy to MEAC)
Savannah State (from Indy to MEAC)
SIU Edwardsville (from Indy to OVC)
South Dakota (from Great West to The Summit)
Utah (from Mtn West to Pac 12)

And, while we're at it, 2012 moves:
Denver (from Sun Belt to WAC)
Fresno State (from WAC to Mtn West)
Hawaii (from WAC to Big West)
Nevada (from WAC to Mtn West)
North Dakota (from Great West to Big Sky)
Seattle (from Indy to WAC)
Southern Utah (from The Summit to Big Sky)
TCU (from MWC to Big East)
Texas-Arlington (from Southland to WAC)
Texas-San Antonio (from Southland to WAC)
Texas State (from Southland to WAC)

Last edited by britrock88 : 08-28-2011 at 12:10 AM.
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Old 02-03-2011, 03:55 PM   #1016
dawgfan
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Utah State and San Jose State are staying put in the WAC.
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Old 02-03-2011, 03:57 PM   #1017
dawgfan
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Dola - still a possibility that the WAC might invite Seattle U to the WAC for basketball starting in 2012.
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Old 02-03-2011, 04:53 PM   #1018
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
For you guys with long-running careers, what do you do with teams that drop out of div 1? Do you rename them to the new schools, or make them indys? I've just been making them indy.
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Old 02-03-2011, 05:50 PM   #1019
LloydLungs
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Quote:
Originally Posted by Groundhog View Post
For you guys with long-running careers, what do you do with teams that drop out of div 1? Do you rename them to the new schools, or make them indys? I've just been making them indy.

As a lifetime fan and alum of the University of New Orleans, I leave them right where they are and gaze at the Sun Belt standings through the tears. But that's just me.
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Old 02-03-2011, 05:52 PM   #1020
Young Drachma
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Quote:
Originally Posted by Groundhog View Post
For you guys with long-running careers, what do you do with teams that drop out of div 1? Do you rename them to the new schools, or make them indys? I've just been making them indy.

I usually rename them or make them indies, depending on the school.

Quote:
Originally Posted by LloydLungs View Post
As a lifetime fan and alum of the University of New Orleans, I leave them right where they are and gaze at the Sun Belt standings through the tears. But that's just me.

Yeah, that'd be rough.

Last edited by Young Drachma : 02-03-2011 at 05:54 PM.
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Old 02-03-2011, 08:11 PM   #1021
britrock88
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Join Date: Jan 2011
Location: Madison, WI
Just discovered a gameplay discrepancy while I was trying to figure out a rules issue. No offensive fouls should result in an award of free throws. At present, the game engine awards free throws for illegal screens (it may do it for charges, too, but I haven't seen it in the several games I've simmed today).
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Old 02-03-2011, 08:17 PM   #1022
SlyBelle1
High School Varsity
 
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Quote:
Originally Posted by Balldog View Post
I really like the game, its taken up much of my gaming time lately. Maybe you are sensing a tone of frustration, which is solely because I really haven't been able to achieve much success in the FBCB 2010.

If I had to nitpick, my only complaints would be - late game AI, Human Coach firing logic, and the range of scores (there are too many high scoring games and low scoring games, the average per game is right on but in general there are too many 45-42 games and too many 113-97 type games).

Thanks, that clears it up for me.
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Old 02-03-2011, 09:33 PM   #1023
Groundhog
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Quote:
Originally Posted by britrock88 View Post
Just discovered a gameplay discrepancy while I was trying to figure out a rules issue. No offensive fouls should result in an award of free throws. At present, the game engine awards free throws for illegal screens (it may do it for charges, too, but I haven't seen it in the several games I've simmed today).

Not for charges, no.
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Old 02-04-2011, 04:41 AM   #1024
Balldog
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Illegal screens should result in free throws.

Last edited by Balldog : 02-04-2011 at 04:41 AM.
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Old 02-04-2011, 07:29 PM   #1025
Balldog
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Just got a RTE 9 while scrolling through the assistant hiring screen
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Old 02-04-2011, 10:27 PM   #1026
rowech
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Join Date: Feb 2006
So here is a list of players I did not win out on in my latest season. Prestige is at a 76 in the Big 10. My recruiting set at an 80. Coordinator is a 78. Five scholarships available...tons of open playing time.

Lost a player to a 75 same conference school -- out of state for me and other school. Close enough that I can live with it.

Lost a player to a 54 school -- player went to in state school, I was out of state. Perhaps but the difference in prestige makes this questionable. It was a lesser conference as well. More on this later.

Lost a player to a 43 school -- Player was in my state. Chose a lesser conference out of state school.

Lost a player to a 69 school -- both schools big 10. Both teams out of state for the player. One that I can buy.

Lost a player to a 39 school -- Both schools instate. Much lesser conference for the other school.

Lost a player to a 17 school, both schools out of state, much lesser conference.

Lost a player to a 54 school, both schools out of state, much lesser conference.

Lost a player to a 53 school out of state compared to in state for me...same conference.

Lost a player to the same 17 school above. Both out of state, they are much lower conference.

Lost a player to a 54 school. Both out of state, they much lower conference.

Lost a player to a 68 school...they chose an in state school in the south. Totally understand.

Lost a player to a 44 school. They chose an in state school in the south. Questionable given the difference in prestige but I'll give the benefit of the doubt.

Lost a player to a 26 school. Both out of state schools for the player, much lesser conference.

Lost a player to a higher prestige school out of state. THey were an 84 school. While I trailed by 8 prestige, I was in state...seems like same logic from above didn't apply. I lost a player in this situation where other schools won against me when the situation was reversed.

Lost a player to a 73 prestige school. Both teams out of state. Not a major issue here.

Lost a player to an 80 prestige school in state. Understand.

Lost a player to a 26 school with both out of state, much lesser conference.

Lost a player to a 44 school with both out of state, much lesser conference.

Lost a player to a 32 school with both out of state, much lesser conference.

Lost a player to a 64 school...player went with in-state school. Again the logic baffles me as I lose out on a very similar situation and this is my 2nd loss in this manner.



Basic conclusion...this game has no logic to it all. Just as I suspected. It certainly gives the illusion of a great game but in the end you're either going to get players or not get players based upon some arbitrary system that has no way to play any strategy toward it. It matters not if you're in state. It matters not if you have higher prestige. It matters not if you have better recruiting rankings. It matters not if you are in a better conference.

This was definitely the last time I'll be playing this game unless some major (and hoped for) changes are made. The core gameplay is really awesome but it's all random luck.

Last edited by rowech : 02-04-2011 at 10:28 PM.
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Old 02-04-2011, 11:58 PM   #1027
dawgfan
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Location: Seattle
Sorry you're having such a hard time with it.

The thing you're not stating in your above post is:

- How much are you spending on each recruit each month - are you going all out?
- When you offered a scholarship - did those other schools offer before you? And if so, how many months earlier?

Those two things matter a lot. High prestige certainly helps a great deal, but if you're even a month behind offering him compared to a school 10-15 prestige points lower, you could potentially lose that kid because you were too slow to pull the trigger.

I have not found the recruiting to be as illogical as you seem to think it is. While I'd love more feedback from the recruits about what they're looking for, I also feel like I have enough of a grasp on how the system works that I'm rarely shocked at a recruit's decision.
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Old 02-05-2011, 05:50 AM   #1028
Balldog
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Join Date: Jan 2002
Location: Macomb, MI
What were these recruits interest in coming to your school to start with?

It would help to understand what star ranking these players have too. Taking a quick glance at Rivals.com the 2010 class you can see similar decisions from players choosing lower prestige or conference schools over Big 10 offers.
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Old 02-05-2011, 06:00 AM   #1029
rowech
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Quote:
Originally Posted by dawgfan View Post
Sorry you're having such a hard time with it.

The thing you're not stating in your above post is:

- How much are you spending on each recruit each month - are you going all out?
- When you offered a scholarship - did those other schools offer before you? And if so, how many months earlier?

Those two things matter a lot. High prestige certainly helps a great deal, but if you're even a month behind offering him compared to a school 10-15 prestige points lower, you could potentially lose that kid because you were too slow to pull the trigger.

I have not found the recruiting to be as illogical as you seem to think it is. While I'd love more feedback from the recruits about what they're looking for, I also feel like I have enough of a grasp on how the system works that I'm rarely shocked at a recruit's decision.

Doesn't matter...I've tried both ways. Same results.
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Old 02-05-2011, 06:03 AM   #1030
rowech
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Quote:
Originally Posted by Balldog View Post
What were these recruits interest in coming to your school to start with?

It would help to understand what star ranking these players have too. Taking a quick glance at Rivals.com the 2010 class you can see similar decisions from players choosing lower prestige or conference schools over Big 10 offers.


I did nothing but target 2 or 3 star players. Never even tried for a 4 or 5 star player. All had interest of at least average to start with. I targed very high or high players immediately, giving scholarship offers to those I felt worthy enough and that I should get. Then I spent any leftover money picking and choosing from the average interes players trying to get some of them to high or very high interest in case.

I won't touch any player with a low or very low.


Honestly, I've tried everything guys. It doesn't seem to matter what strategy I use when it comes to targeting players, spending money, or anything else.

Last edited by rowech : 02-05-2011 at 06:04 AM.
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Old 02-05-2011, 06:07 AM   #1031
rowech
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Quote:
Originally Posted by Balldog View Post
What were these recruits interest in coming to your school to start with?

It would help to understand what star ranking these players have too. Taking a quick glance at Rivals.com the 2010 class you can see similar decisions from players choosing lower prestige or conference schools over Big 10 offers.

As I said, I'm fine with players choosing like that if there's an indication that they might. Why am I going to spend my time going after such players only to find out that they will do that. At least then I can chooe to bail. Same with a player staying closer to home or wanting to go far from home. Without being able to tell that, those two types of players are essentially the same.

There needs to be more information given for the players after they have been evaluated. Information containing what things are important to them in their selection so you can decide whether you want to continue to pursue them.
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Old 02-05-2011, 08:54 AM   #1032
muns
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Join Date: Apr 2002
Location: Baltimore MD
Quote:
Originally Posted by rowech View Post
So here is a list of players I did not win out on in my latest season. Prestige is at a 76 in the Big 10. My recruiting set at an 80. Coordinator is a 78. Five scholarships available...tons of open playing time.

Lost a player to a 75 same conference school -- out of state for me and other school. Close enough that I can live with it.

Lost a player to a 54 school -- player went to in state school, I was out of state. Perhaps but the difference in prestige makes this questionable. It was a lesser conference as well. More on this later.

Lost a player to a 43 school -- Player was in my state. Chose a lesser conference out of state school.

Lost a player to a 69 school -- both schools big 10. Both teams out of state for the player. One that I can buy.

Lost a player to a 39 school -- Both schools instate. Much lesser conference for the other school.

Lost a player to a 17 school, both schools out of state, much lesser conference.

Lost a player to a 54 school, both schools out of state, much lesser conference.

Lost a player to a 53 school out of state compared to in state for me...same conference.

Lost a player to the same 17 school above. Both out of state, they are much lower conference.

Lost a player to a 54 school. Both out of state, they much lower conference.

Lost a player to a 68 school...they chose an in state school in the south. Totally understand.

Lost a player to a 44 school. They chose an in state school in the south. Questionable given the difference in prestige but I'll give the benefit of the doubt.

Lost a player to a 26 school. Both out of state schools for the player, much lesser conference.

Lost a player to a higher prestige school out of state. THey were an 84 school. While I trailed by 8 prestige, I was in state...seems like same logic from above didn't apply. I lost a player in this situation where other schools won against me when the situation was reversed.

Lost a player to a 73 prestige school. Both teams out of state. Not a major issue here.

Lost a player to an 80 prestige school in state. Understand.

Lost a player to a 26 school with both out of state, much lesser conference.

Lost a player to a 44 school with both out of state, much lesser conference.

Lost a player to a 32 school with both out of state, much lesser conference.

Lost a player to a 64 school...player went with in-state school. Again the logic baffles me as I lose out on a very similar situation and this is my 2nd loss in this manner.



Basic conclusion...this game has no logic to it all. Just as I suspected. It certainly gives the illusion of a great game but in the end you're either going to get players or not get players based upon some arbitrary system that has no way to play any strategy toward it. It matters not if you're in state. It matters not if you have higher prestige. It matters not if you have better recruiting rankings. It matters not if you are in a better conference.

This was definitely the last time I'll be playing this game unless some major (and hoped for) changes are made. The core gameplay is really awesome but it's all random luck.


I can tell you that for the Big Ten both you and your recruiting coordinators are way to low in their ratings to be getting top tier kids period, so thats the first thing that you need to fix and they might be similiar to the other schools that you are loosing recruits out too that are in the lower conference.

The second thing that sticks out ot me right away is that you have 5 schlorships open and thats is tough in any situation. If you didnt go after 2 kids right away that had you number 1 on their list, you are going to get killed with spreading your money out, and not keeping it focused on a certain number of recruits which again is why you loose recruits.

While I cant say for certain that is what you did, id put it at 99% because you went right down the line with these recruits, and every week you arent maxing and focusing all your money on a few kids the lower conferences are and you cant make up that time difference.

While you are right sometimes you just get hosed and you cant figure out why, this game is pretty darn close to being realistic.

The things that you say matter.

Quote:
It matters not if you're in state. It matters not if you have higher prestige. It matters not if you have better recruiting rankings. It matters not if you are in a better conference.

However there are a lot more that goes into this than that. Your head coach recruting rating, your coordinaor recruiting rating, being realistic on who you can get (even with a big ten school becuase a 76 prest is on the high middle side) how many guys you max, how many schlorships you have to hand out, are they going to get PT with the guys in front of them, where they have you on their list compared to other teams, literally the game is so deep you can keep going here with reasons.

My suggestion is to change how you recruit (ie, who you recruit, who you max, and who your fallbacks are) because once you do get the hang of it, the game becomes really fun.

Last edited by muns : 02-05-2011 at 08:56 AM.
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Old 02-05-2011, 09:08 AM   #1033
rowech
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Originally Posted by muns View Post
I can tell you that for the Big Ten both you and your recruiting coordinators are way to low in their ratings to be getting top tier kids period, so thats the first thing that you need to fix and they might be similiar to the other schools that you are loosing recruits out too that are in the lower conference.

The second thing that sticks out ot me right away is that you have 5 schlorships open and thats is tough in any situation. If you didnt go after 2 kids right away that had you number 1 on their list, you are going to get killed with spreading your money out, and not keeping it focused on a certain number of recruits which again is why you loose recruits.

While I cant say for certain that is what you did, id put it at 99% because you went right down the line with these recruits, and every week you arent maxing and focusing all your money on a few kids the lower conferences are and you cant make up that time difference.

While you are right sometimes you just get hosed and you cant figure out why, this game is pretty darn close to being realistic.

The things that you say matter.



However there are a lot more that goes into this than that. Your head coach recruting rating, your coordinaor recruiting rating, being realistic on who you can get (even with a big ten school becuase a 76 prest is on the high middle side) how many guys you max, how many schlorships you have to hand out, are they going to get PT with the guys in front of them, where they have you on their list compared to other teams, literally the game is so deep you can keep going here with reasons.

My suggestion is to change how you recruit (ie, who you recruit, who you max, and who your fallbacks are) because once you do get the hang of it, the game becomes really fun.

My recruiting ratings and my coordinators ratings were higher than every school's that I lost a player to except in the cases where I said it didn't bother me.

How in the world does anyone start at the top of a player's list? I'm NEVER #1 on a player's list right from the start and players can have interest ranked high or very high and I'm not even in their top 5.

Last edited by rowech : 02-05-2011 at 09:09 AM.
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Old 02-05-2011, 09:52 AM   #1034
Lathum
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I'm not real tech savvy when it comes to file sizes, etc...

Would it be possible for Rowech to send me his league file and I'll play a few seasons with his team and see how I do with recruiting?
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Old 02-05-2011, 10:12 AM   #1035
muns
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I'm not real tech savvy when it comes to file sizes, etc...

Would it be possible for Rowech to send me his league file and I'll play a few seasons with his team and see how I do with recruiting?

You beat me too it. I was actually going to offer up him sending me his files, and then we could continue the conversation though email or PM with regards to who he was targeting exc. I also wouldn't mind just mulling around with his file to see the history as well.

I think you have two offers Rowech, if you would like them. The game has given me so much fun in my down time, I would want anyone to have the same experience.
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Old 02-05-2011, 10:14 AM   #1036
Lathum
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I think you have two offers Rowech, if you would like them. The game has given me so much fun in my down time, I would want anyone to have the same experience.

This. I play it on my laptop while the wife and I watch TV at night, it is almost a nightly thing for me.
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Old 02-05-2011, 10:21 AM   #1037
Buccaneer
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My suggestion is to change how you recruit (ie, who you recruit, who you max, and who your fallbacks are) because once you do get the hang of it, the game becomes really fun.

This. Usually when I have 5 schollys with a mid-level prestige/budget, I act like I only have 2-3. It's all in the sequence of events and with a bit of good luck (as all games should have a luck factor). That's what makes college games so challenging and fun since recruiting is the core of the game. I hope others can help in learning because it is fun and does make sense.
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Old 02-05-2011, 10:46 AM   #1038
SlyBelle1
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Originally Posted by muns View Post
You beat me too it. I was actually going to offer up him sending me his files, and then we could continue the conversation though email or PM with regards to who he was targeting exc. I also wouldn't mind just mulling around with his file to see the history as well.

I think you have two offers Rowech, if you would like them. The game has given me so much fun in my down time, I would want anyone to have the same experience.

This was a nice offer by you guys....I hope you post progress if you handle through PM/email. I am eager to see if there are really any issues before I pull the trigger myself.
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Old 02-05-2011, 10:49 AM   #1039
rowech
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Just take Indiana as your team. Level 10. Give yourself 80 on recruiting, 80 on scouting, 70 on offense and defense. Go from there.
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Old 02-05-2011, 11:01 AM   #1040
Buccaneer
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No, 100-100-50-50.
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Old 02-05-2011, 11:28 AM   #1041
jbergey22
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Location: Minnesota
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Originally Posted by rowech View Post
I did nothing but target 2 or 3 star players. Never even tried for a 4 or 5 star player. All had interest of at least average to start with. I targed very high or high players immediately, giving scholarship offers to those I felt worthy enough and that I should get. Then I spent any leftover money picking and choosing from the average interes players trying to get some of them to high or very high interest in case.

I won't touch any player with a low or very low.


Honestly, I've tried everything guys. It doesn't seem to matter what strategy I use when it comes to targeting players, spending money, or anything else.

Im confused on this. When I am a school that high in prestige and I target a 3 star early on I will usually get him unless a Kansas or North Carolina type school comes knocking. Are you sending the head coach and assistant each time and bringing them to campus ASAP?
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Old 02-05-2011, 11:28 AM   #1042
Lathum
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Just take Indiana as your team. Level 10. Give yourself 80 on recruiting, 80 on scouting, 70 on offense and defense. Go from there.

i would rather have your exact file so we can be as accurate as possible
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Old 02-05-2011, 11:31 AM   #1043
jbergey22
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Originally Posted by Lathum View Post
I'm not real tech savvy when it comes to file sizes, etc...

Would it be possible for Rowech to send me his league file and I'll play a few seasons with his team and see how I do with recruiting?

If he zipped it up for you Id imagine it could be sent via email.
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Old 02-05-2011, 12:12 PM   #1044
Balldog
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Location: Macomb, MI
Also focus on the High & Very High interest guys, its tough to get the Average guys...usually there is a reason they don't have you listed as High+ interest - playing time, location, prestige or whatever it may be.
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Old 02-05-2011, 02:22 PM   #1045
rowech
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Quote:
Originally Posted by jbergey22 View Post
Im confused on this. When I am a school that high in prestige and I target a 3 star early on I will usually get him unless a Kansas or North Carolina type school comes knocking. Are you sending the head coach and assistant each time and bringing them to campus ASAP?

Yes and Yes. With all due respect guys, I'm not an idiot. Like I said before, I have NEVER had trouble with a simulation type game like I am with this one. I understand to target guys with high to very high interest. I understand not to go after guys that bigger schools are targeting. I undersand to focus on guys I want and I understand to do as much as possible and as quickly as possible with the guys I want leaving any extra for backup options.
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Old 02-05-2011, 02:31 PM   #1046
rowech
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Here is generally what I do since so many are wondering...

Recruiting turn 1...

Evaluate anyone with high or very high interest regardless of location. Evaluate any 2-4 star player in Indiana. Evaluate any 2-3 star players in the Midwest region who are a) not being targeted by a school with an 80+ prestige and b) have stats that would indicate being a good player and c) have average or above interest.

Recruiting turn 2...

Any player who comes back by my scout with green potential or blue potential get put on my call list. This typically will be right around 20 players. If too many, I keep tabs on the others by putting them on my watch list. If too few, I will add some yellow potential players to the list if their stats indicate my scout could be wrong. I will not add anyone to the call list who has low or very low interest.

I then decide who my targets are looking for players who are clearly not in the game with anybody with a prestige as high as my school (75 or so depending on season) and have ideally blue scouting with good stats or green scouting with good stats. I go head coach visit and assistant visit. on those players and then any money left over I start focusing on backup options. Offer scholarships to the main targets.

Recruiting turn 3...

Campus visits for those who I've targeted along with head coach and assistant visits. Typically leaves no money left over.

Recruiting turn 4...

Head coach and assistant visits for main targets, spend leftover money on backup options.

Recruiting turn 5...

Do the same as above if I haven't lost the players already.

Last edited by rowech : 02-05-2011 at 02:32 PM.
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Old 02-05-2011, 02:57 PM   #1047
hollmt
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Quote:
Originally Posted by rowech View Post
Yes and Yes. With all due respect guys, I'm not an idiot. Like I said before, I have NEVER had trouble with a simulation type game like I am with this one. I understand to target guys with high to very high interest. I understand not to go after guys that bigger schools are targeting. I undersand to focus on guys I want and I understand to do as much as possible and as quickly as possible with the guys I want leaving any extra for backup options.

i dont think anyone is calling you an idiot rowech, in fact, many are offering examples and advice on how to help in your situation.
you seem to really be in the minority though when it comes to the problem you are having, because i for one can also attest to the realism and FUN factor in just the recruiting aspect of the game.
if you like strategy games and sims as much as you say you do, then i would listen to everyones help, and...change your strategy. if you got EVERY recruit you went after every time, what fun would that be?

the game is solid, VERY well supported and isnt supposed to be easy. its not an EA sports sim.

im sorry if i came off rude, but really, people on here are trying to help you and you dont seem to me, to be taking their help or advice. if what youre doing isnt working, then the only constant in the equation...is you.

take the advice, change your strat and enjoy the game

Last edited by hollmt : 02-05-2011 at 02:58 PM.
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Old 02-05-2011, 03:26 PM   #1048
BishopMVP
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Join Date: Oct 2000
Location: Concord, MA/UMass
- You should be putting 20 people on your call list week 1 even before you scout them.
- I would offer scholarships week 1 to the highest rated players you're scouting. If you find better targets week 2, switch them, but if you've put someone on your call list/offered them and week 2 comes around and you're behind one or multiple schools there better be a real good reason to continue pursuing that recruit (double the prestige, schools ahead of you are big time but not offering, etc)
- It's a bit of a cheap ploy, but especially when I have 4 or more scholarships I save the last 4-5 Call List spots on Foreign recruits. Usually unless they're top 50 you'll be at Very High interest by September without even spending money yet.
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Old 02-05-2011, 04:42 PM   #1049
Thomkal
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Join Date: Oct 2000
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what Bishop said about putting 20 people on your call list month 1-and don't be afraid to put some with Low or Very Low Interest on your call and watch list if they have no interest or one school on them-schools do change their minds and/or get a better recruit at a position and drop players they were on leaving them open for you perhaps-doesn't always work, but sometimes you can snag some good recruits late in the process this way.

-don't be afraid to go after initially academically ineligible as some will become eligible. Don't bother with the ones with the 600 or so SAT scores of course. Don't be afraid to go after Junior College players-the AI will often pass on them initially. Same with foreign players-even if you can't scout them due to budget problems-worth the risk if the stats are very good.

-the bottom of the 3-stars (say 300 to the end around 450) can often be a good target area to start with-especially with a team like Indiana. Many Green or Blue there worth pursuing and the bigger schools may not go after them as much as the better rated schools.

-maybe if you have the money in month 1 still, offer campus visits then as well as coach visits and not worry as much about backup targets. I play smaller schools generally so don't have the money for that, but it could help in some cases if you do it then.
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Old 02-05-2011, 05:02 PM   #1050
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
I put 20 on my call list no matter what month one and scout as many as I can. I start with the v high, then high. Once I get to the averages I look for guys who may be a good fit or have the best numbers.

Month 2 I check and see who is on my v high and high and I load up on them. Asst, Head coach, and visit + scholarship if possible. If I have any money left I move to the average list.

Next month I just continue to load up on the guys who I have made offers to until they decide. I have never had many issues.
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