07-29-2009, 08:19 PM | #51 | |||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Does JUnit have sliders to d/l?
if so, what's his actual Xbox Live name? Or do one of you have them for d/l?
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07-29-2009, 08:32 PM | #52 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Nevermind - just found them on operationsports.com message boards. Gonna go try them now. I imagine they'll be pretty tough for me .
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07-29-2009, 10:17 PM | #53 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Played a game between Garfield and Tucker County with JUnit's sliders.
I like the feel, but I know that I personally am going to get crushed by any teams with talent. That's probably how it should be, but...
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07-29-2009, 10:18 PM | #54 | |
Head Coach
Join Date: Dec 2002
Location: Michigan
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Quote:
Yeah it's tough. I am 3-0 with SMU who is a D+ overall but my biggest win is a vs a C- Washington State team I took to OT. I have TCU next and I suspect I'll be run off the field. |
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07-29-2009, 10:23 PM | #55 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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FWIW I lost to Tucker County, but that was with them getting 2 or 3 pick 6's when I was just forcing the ball BIG time.
NOT a good idea on these sliders.
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07-29-2009, 10:23 PM | #56 |
Resident Alien
Join Date: Jun 2001
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That's okay. Sliders were too easy in the NCAA 2009 leagues.
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07-29-2009, 10:31 PM | #57 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Definitely not complaining. It gives us room for growth.
More a warning than anything else.
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07-29-2009, 10:32 PM | #58 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Dola:
Kodos - let me know if you need any more help with teams.
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07-29-2009, 10:55 PM | #59 |
Resident Alien
Join Date: Jun 2001
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Not sure what's up with Allpro's Pirates. Nothing to find under his gamertag.
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07-29-2009, 11:40 PM | #60 |
Resident Alien
Join Date: Jun 2001
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So at this point, we're waiting for cmp to update his team to specifications, and are looking for a replacement for Allpro again (due to his non-participation). An inquiry has already been sent to Grammaticus. If he can't go, I'll approach SirFozzie next.
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07-30-2009, 06:45 AM | #61 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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I'm good to go. Am I using his created team or do I need to get my own school created and tagged with recruiting grades?
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07-30-2009, 06:48 AM | #62 | |
Resident Alien
Join Date: Jun 2001
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Quote:
Welcome aboard! You'll need to create one (or have someone create one for you), give them the right stars (2), use the cupcake roster, and apply the recruiting grades. Allpro didn't have a team made yet. Last edited by Kodos : 07-30-2009 at 06:49 AM. |
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07-30-2009, 06:51 AM | #63 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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Okay, I will make the team tonight.
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07-30-2009, 06:51 AM | #64 |
Resident Alien
Join Date: Jun 2001
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Code:
Last edited by Kodos : 08-04-2009 at 11:47 PM. |
07-30-2009, 07:04 AM | #65 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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Junit equalized the Human/CPU QB accuracy which is something I had already done on my own. Here are his sliders. The only thing I would change is decreasing Interceptions for both sides to 10. At 15, there are a few too many in my opinion:
All-American 9 minute quarters (or 8 minutes if you don't use Chew Clock ever) HUM/CPU QB Accuracy 10 / 10 (I went with 10 for each side because the CPU was too inaccurate at 5) Pass Blocking 50 / 40 (Raised it a little bit because there were too many sacks each game. Seems good here) WR Catching 45 / 45 (At 40 or below there appears to be too many drops) RB Ability 50 / 55 (CPU went back to 55. 60+ equals herky-jerky. Dropped HUM tackling to 45) Run Blocking 50 / 50 (Anything above 50 and kick returns are too easy) Pass Coverage 60 / 60 (I moved HUM to 60 from 65 because CPU was at or below 50% comp too often) Pass Rush 75 / 65 (knocked this down to 65 for CPU and 75 for HUM because sacks were a little high on both sides) INT 15 / 15 (bumped this up another notch because I was seeing a couple too many dropped INTs) Rush Defense 10 / 45 (I like HUM at 10. At 5 I was seeing some weird reactions by LBs and DLinemen) Tackling 45 / 50 (dropped it to 45 for HUM for both to boost the run game and kept it at 50 for CPU for the challenge) FG Power 10 / 10 (5 for each side may have been a tad too low, but 10 allows for good legs to shine) FG Accuracy 25 / 45 (at less than 30 for the CPU they will miss every other FG wide right or left) Punt Power 40 / 40 Punt Accuracy 25 / 50 (lowered it for human to get a little variety in my punts instead of putting it right where I want it) KO Power 55 / 55 Penalty sliders: Offsides 100 False Start 100 Holding 50 (over 60 and there are holding penalties galore) Facemask 55 (over 65 and there are too many facemasks IMO - took it down to 55 awhile ago, but forgot to edit) OPI 100 (I still don't see enough of this called) DPI 100 (I still don't see enough of this called either) KR/PR Interference 70 Clipping 55 Intentional Grounding 70 Roughing the Passer 65 Roughing the Kicker 70 Sub settings: QB 55/80 RB 84/85 (went back to 84/85 due to subbing issues) WR 84/85 FB/TE 75/80 OL 60/80 DT 84/85 DE 84/85 LB 65/80 DB 60/80 S 60/80 |
07-30-2009, 07:17 AM | #66 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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I've been meaning to post the little note at the bottom of his sliders, but fear offending someone .
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07-30-2009, 08:32 AM | #67 |
Resident Alien
Join Date: Jun 2001
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Thanks for posting the sliders, EF!
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07-30-2009, 09:31 AM | #68 |
High School Varsity
Join Date: Oct 2000
Location: St. Pete, FL
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1st 3 games of year 2 with my cupcake team in a dynasty with these sliders. Beat USF34-24. I got a pick 6 to go up by 10. missed an XP! Lost to UF 9-51 In the game for a half, then got crushed Lost to UVA 24-62. I got sacked 9 times and had 10 penalties!!! My defense gave up over 600 yards. These sliders are very good and challenging! Each game was completly different. |
07-30-2009, 03:58 PM | #69 |
Resident Alien
Join Date: Jun 2001
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By the way, I just checked, and cmp hasn't been on the board since the 28th, so the odds are we won't be up and running tonight.
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07-30-2009, 05:14 PM | #70 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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:sigh:
What's going to be our turnaround time for games btw?
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07-30-2009, 05:20 PM | #71 |
Head Coach
Join Date: Dec 2002
Location: Michigan
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Turnaround shouldn't be too bad. Only 8 of us a week, I'd think everyone gets done in 4 days like in EBFL but I could be wrong.
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07-30-2009, 06:53 PM | #72 | |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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Quote:
If we aren't, I won't be able to get anything done until Monday night. I should be home from my trip by about 9 PM central on Monday and will do it ASAP once I get home. Sorry about that. |
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07-30-2009, 07:35 PM | #73 |
Resident Alien
Join Date: Jun 2001
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No problem. I'm going to be out of town from tomorrow until Monday anyhow. But it's looking like the league will have to postpone the start for a few days anyhow.
Wade, I plan 4-day cycles, but will always include at least one weekend day. |
07-30-2009, 07:37 PM | #74 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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blah.. like i said, i head out of town Monday and am gone for a week .
Not blaming anyone, timing just sucks.
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Last edited by wade moore : 07-30-2009 at 07:40 PM. |
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07-30-2009, 10:04 PM | #75 |
Pro Rookie
Join Date: Mar 2001
Location: Grand Rapids, MI
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My team should be all set. Had to go out of town at the last second Tuesday night with no internet access.
Last edited by cmp : 07-30-2009 at 10:06 PM. |
07-30-2009, 10:09 PM | #76 |
Resident Alien
Join Date: Jun 2001
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Thanks, cmp.
Still need a team from Grammaticus. |
07-30-2009, 10:15 PM | #77 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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Workin on it now.
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07-30-2009, 10:24 PM | #78 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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Are we supposed to make the schools FBS1A?
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07-30-2009, 10:27 PM | #79 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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07-31-2009, 01:39 AM | #80 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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I uploaded the Highland Park Giants under bt800. They should be ready to roll.
I wanted to make the Maryville Rebels, but can't get the logo to work correctly. Basically we are selecting cupcake rosters and not touching any player skills with edits, correct? That means we will all have teams that are the same, except maybe for names. Last edited by Grammaticus : 07-31-2009 at 01:40 AM. |
07-31-2009, 06:40 AM | #81 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Yes Gramm, but Kodos is simming ahead 5 seasons.
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07-31-2009, 08:17 AM | #82 |
Resident Alien
Join Date: Jun 2001
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Actually, with the progression bug, we're probably abandoning the sim ahead idea. I plan to change some numbers on my team, just so they don't look like a clone of everyone else. Even though they are.
But yes. No attribute changes or size changes or stuff like that. |
07-31-2009, 08:35 AM | #83 | |
Resident Alien
Join Date: Jun 2001
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Quote:
So when do you get back? I wouldn't mind a few days to actually play the game before the league starts up. I've been spending most of my time messing with teambuilder and testing things out. Think I've only actually played 2 games. |
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07-31-2009, 09:20 AM | #84 | ||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Quote:
I leave Monday and come back the following Monday. So yeah, for me personally, it would be nice if we could get it up and running before then. I don't want to be the holdup for the league getting started. In theory if we could get things setup before then, we could have me finishing up week 2 as soon as I get back or something. Idano. I just worry with how we want to stuff as many seasons in as we can when things keep getting pushed back.
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07-31-2009, 09:20 AM | #85 | ||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Quote:
Good to know. And if we are delaying start, I'd probably like to go in and create names or something to distinguish my team from the others.
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07-31-2009, 09:38 AM | #86 |
Resident Alien
Join Date: Jun 2001
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Yeah, I might use names of actual guys from my high school days.
I don't think a week will make a difference in the end. We knew coming in that there would be a dead period while we waited for patches, sliders sets, etc. Last edited by Kodos : 07-31-2009 at 09:38 AM. |
07-31-2009, 10:48 AM | #87 |
Resident Alien
Join Date: Jun 2001
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Do people want to get rid of the FCS schools from our schedules, or should we suck enough that a cupcake or two on the schedule would be nice?
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07-31-2009, 10:49 AM | #88 |
Head Coach
Join Date: Dec 2002
Location: Michigan
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07-31-2009, 10:53 AM | #89 |
Resident Alien
Join Date: Jun 2001
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Cool.
Hey cmp: It looks like Allendale is not using the standard Cupcake roster. Make sure you fix that. Grammaticus: Your team looks like it is all set. Thanks! Last edited by Kodos : 07-31-2009 at 10:55 AM. |
07-31-2009, 11:02 AM | #90 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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+1
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07-31-2009, 11:10 AM | #91 |
Resident Alien
Join Date: Jun 2001
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Alright. Why don't we go ahead and ban FCS teams again?
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07-31-2009, 11:33 PM | #92 |
Pro Rookie
Join Date: Mar 2001
Location: Grand Rapids, MI
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08-01-2009, 07:08 AM | #93 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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What is chew clock? Is this a setting that you use or is it just manually waiting for the clock to tick down? If it is a setting, where is it in the game interface?
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08-01-2009, 07:25 AM | #94 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Kodos - I updated both Tucker County and Garfield. I hadn't seen the "Random Names" button before, so I've done that on them now.
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08-01-2009, 09:27 AM | #95 | |
Head Coach
Join Date: Dec 2002
Location: Michigan
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Quote:
When you're picking plays, hit b and it's at the end of the menu list. Basically it's like accellerated clock. It takes the play clock down to like 11 seconds when the clock is running. |
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08-01-2009, 12:51 PM | #96 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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BTW - I started an offline dynasty. Played my first game against an FCS team.
Yeah, we definitely need to ban those. With this initial roster, these sliders, and ME playing - I won like 55-0 or something.
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08-01-2009, 03:53 PM | #97 |
High School Varsity
Join Date: Oct 2000
Location: St. Pete, FL
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Do we know if the sliders work in HUM vs. HUM online?
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08-02-2009, 08:19 PM | #98 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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08-03-2009, 11:45 PM | #99 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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I'm back (got in late) and am definitely in favor of banning FCS teams. Just to make sure I understand (definitely not complaining), we are in a holding pattern right now, right? Nothing that I need to try to get done tonight or early tomorrow?
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08-04-2009, 01:07 AM | #100 |
Resident Alien
Join Date: Jun 2001
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Yep. I'll set the league up sometime in the next few days, but Wade is away for a while, so I'm not rushing. Decided it was better to pay bills tonight instead, for instance.
Code:
Last edited by Kodos : 08-05-2009 at 07:18 PM. |
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