01-15-2007, 07:35 PM | #51 | ||||
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01-15-2007, 09:09 PM | #52 |
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I can't find the exact article, but I believe that BD's can only be produced on replication lines run by members of the Blu Ray coalition, whereas HD-DVD can be produced on currently existing lines by anyone willing to pay the slight licensing fees.
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01-15-2007, 09:46 PM | #53 | |
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Fair enough, we each have different view points and obviously we aren't going to sway the other. In 5 years one of us can dig up this thread and mock the other with quotes of the original posts. :P
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01-15-2007, 09:58 PM | #54 | |
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You're right in many aspects, but in this generation of consoles it's not just the games that will make or break the consoles. I would attribute about 65% of the success of the console to the games and probably about 25% of the success to online support or multimedia support. To use your wording, the 360 is light years ahead of the PS3 in terms of downloadable content, match-making, and online support. The last piece of the consoles' success will be next-generation DVD capabilities. Anyhow, I am very much fearful that console games will go the way of PC games by enabling patching and downloadable content. The advantage to console games is that they were (for the most part) pretty solid out of the box. The advantage PC games had was that there were communities dedicated to mods. I'm a little doubtful that Call of Duty 4 will be modded by a community so that you can play Jedis vs. stormtroopers in a starship. |
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01-16-2007, 07:28 AM | #55 |
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Did anyone read the issue surrounding Blue-Ray (I think it was posted on Dubious Quality) manufacturing? I don't fully understand it, but it sounded like there would be perpetual issues surrounding the manufacturing of the product at the physics level, and that the technology itself is bleeding edge, therefore they have no idea what the attrition rate will be. This is for the laser itself, not the PS3 (that utilizes it).
Sounds to me an awful lot like "the sky is falling!", so I can't really make a statement regarding the accuracy. Bottom line, however, is that they said the process to make blue-ray only has a 10% success rate (or only 10% of the material used to make the product survives the process) and there's nothing that can be done to improve that process. Any electrical engineers here able to explain what the heck they're talking about?
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01-16-2007, 07:35 AM | #56 | |
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That was already starting last generation and is only going to get worse. So long as people still go out in droves and buy unpatched games, devs will rush them and release as is. SI
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