Front Office Football Central  

Go Back   Front Office Football Central > Main Forums > Off Topic
Register FAQ Members List Calendar Mark Forums Read Statistics

Reply
 
Thread Tools
Old 06-06-2024, 11:42 AM   #1301
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
Dragon Age 4 is set for a full reveal June 11th. I'm of the mindset that EA has ruined Bioware until I'm proven wrong.
Atocep is offline   Reply With Quote
Old 06-10-2024, 02:17 PM   #1302
Kodos
Resident Alien
 
Join Date: Jun 2001


This looks good. Too bad I don't have an Xbox...
Kodos is offline   Reply With Quote
Old 06-10-2024, 02:58 PM   #1303
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
Why did I read that as Indiana Jones and the Great Circle Jerk? I thought it might be commentary on the last movie.
GrantDawg is offline   Reply With Quote
Old 06-10-2024, 07:19 PM   #1304
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
Quote:
Originally Posted by Atocep View Post
Dragon Age 4 is set for a full reveal June 11th. I'm of the mindset that EA has ruined Bioware until I'm proven wrong.

Inquisition was too good for them to be ruined. Anthem, Andromeda, and DA 2 were all pretty rough but everything else they have released has been quality from the entire MA Trilogy (I don’t care how you feel about the ending all 3 games were solid) to the rest of the Dragon Age games.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?

Last edited by dubb93 : 06-10-2024 at 07:20 PM.
dubb93 is offline   Reply With Quote
Old 06-10-2024, 07:54 PM   #1305
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
Quote:
Originally Posted by dubb93 View Post
Inquisition was too good for them to be ruined. Anthem, Andromeda, and DA 2 were all pretty rough but everything else they have released has been quality from the entire MA Trilogy (I don’t care how you feel about the ending all 3 games were solid) to the rest of the Dragon Age games.

Inquisition was ok. The biggest problem the series has it's moved so far away from its roots. The MMO style combat is just meh and the open world was mediocre. It's like they just made a single player MMO with a solid story because the world and towns within the game lacked any feeling of being alive. It had that feeling of MMO staleness.

Andromeda was complete trash. I know it wasn't the primary ME team that worked on the game, but it was embarrassing for Bioware to release. Anthem was similarly bad. EA's obsession with trying to turn a single player RPG developer into a live service studio has failed miserably and Bioware has bled talent because of it.
Atocep is offline   Reply With Quote
Old 06-10-2024, 08:33 PM   #1306
Edward64
Head Coach
 
Join Date: Oct 2005
Quote:
Originally Posted by Atocep View Post
Inquisition was ok. The biggest problem the series has it's moved so far away from its roots. The MMO style combat is just meh and the open world was mediocre. It's like they just made a single player MMO with a solid story because the world and towns within the game lacked any feeling of being alive. It had that feeling of MMO staleness.

I remember Dragon's Age 1 & 2 which were top down. I never caught on with 3 and probably won't with 4. But the first 2 were great.
Edward64 is online now   Reply With Quote
Old 06-10-2024, 08:52 PM   #1307
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
The issue with Inquisition’s combat was that it was better on controller than it was mouse and keyboard. You ask why?

With a mouse and keyboard it was real-time press a button to pause. With a controller it was auto pause when combat starts, issue orders, hold right trigger to advance time, release to stop again. I have no idea why they made that design choice.

EDIT: Well that and they eliminated healing spells. They famously said that “healing isn’t fun.”
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?

Last edited by dubb93 : 06-10-2024 at 08:54 PM.
dubb93 is offline   Reply With Quote
Old 06-10-2024, 08:56 PM   #1308
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
Inquisition released at a very opportune time. It got solid reviews and was generally well received, but 6 months later Witcher 3 released and everyone forgot about it. Now, looking at the 2 games, they look like they were released in different generations rather than 6 months apart.
Atocep is offline   Reply With Quote
Old 06-10-2024, 09:05 PM   #1309
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
Quote:
Originally Posted by Atocep View Post
Inquisition released at a very opportune time. It got solid reviews and was generally well received, but 6 months later Witcher 3 released and everyone forgot about it. Now, looking at the 2 games, they look like they were released in different generations rather than 6 months apart.

I don’t think it’s fair to say people forgot about it considering how well received the DLC was and I don’t consider the two games even in the same genre. One is an action RPG and the other is a party based (isomeric lite) real time with pause based RPG.

If you are going to compare the new dragon age to Elden Ring and Cyberpunk, yea it’s not going to stack up very well. Those games are going to combat much cooler than DA is with its isometric base. The bar for it going to be BG3, Pathfinder, and Pillars.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
dubb93 is offline   Reply With Quote
Old 06-10-2024, 09:09 PM   #1310
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
All of that being said I agree that, yes, Witcher 3 changed videogames forever. When it released it was possibly the best videogame for it’s time of all time. It sucked attention off of everything for a long time in the same way that GTA 6 is about ready to do.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
dubb93 is offline   Reply With Quote
Old 06-10-2024, 09:18 PM   #1311
CrimsonFox
Head Coach
 
Join Date: Dec 2009
I am all in on started valley. It's my third time attempting it snd I finally am super into it.
CrimsonFox is offline   Reply With Quote
Old 06-10-2024, 09:19 PM   #1312
CrimsonFox
Head Coach
 
Join Date: Dec 2009
Quote:
Originally Posted by dubb93 View Post
All of that being said I agree that, yes, Witcher 3 changed videogames forever. When it released it was possibly the best videogame for it’s time of all time. It sucked attention off of everything for a long time in the same way that GTA 6 is about ready to do.

Pffff...Peter Molyneux here
CrimsonFox is offline   Reply With Quote
Old 06-10-2024, 09:25 PM   #1313
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
Quote:
Originally Posted by CrimsonFox View Post
Pffff...Peter Molyneux here

I will never forgive that man for what he said Black and White would be. He’s dead to me.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
dubb93 is offline   Reply With Quote
Old 06-11-2024, 12:33 PM   #1314
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
Quote:
Originally Posted by dubb93 View Post
I don’t think it’s fair to say people forgot about it considering how well received the DLC was and I don’t consider the two games even in the same genre. One is an action RPG and the other is a party based (isomeric lite) real time with pause based RPG.

If you are going to compare the new dragon age to Elden Ring and Cyberpunk, yea it’s not going to stack up very well. Those games are going to combat much cooler than DA is with its isometric base. The bar for it going to be BG3, Pathfinder, and Pillars.

The comparison between Witcher 3 and Inqusition is for the game world. Bioware chose to go with an open world with Inquisiton that puts it in the same class as other open world games even if the combat is different. Both Bioware and CDProjekt were making their fist open world games coming of games that offered some choice and exploration but in more confined areas.

When you look them through that lens and as large budget games released within 6 months of each other there's a monumental gap. That is why I think they were fortunate to hit a release window before Witcher 3. CDPojekts open world felt alive, the towns were populated, and Inqusition felt like a stagnate world that you would see in WoW or other MMOs by comparison.

All of this is probably because one of my pet peeves in game development is a pointless open world. I wouldn't call Inquisition's approach to an open world pointless, but it definitely felt dated fairly soon after release.

I'm hoping that Bioware has taken some notes from Larian and CDProjekt and we see that in Veilguard. The trailer they released was pretty terrible and didn't feel anything like Dragon Age, but the stuff that's come out so far today is far more positive. I'm happy the game is releasing this year instead of another 1-2 year wait after the reveal.
Atocep is offline   Reply With Quote
Old 06-11-2024, 06:19 PM   #1315
Edward64
Head Coach
 
Join Date: Oct 2005
Made me check on Star Citizen. Still in Alpha.

Old saying "don't let perfection get in the way of good". I like to think this is what's happening vs out of control project & wanton milking the cash cow.
Edward64 is online now   Reply With Quote
Old 06-11-2024, 10:29 PM   #1316
rjolley
College Starter
 
Join Date: Dec 2000
Location: Roseville, CA
Quote:
Originally Posted by Edward64 View Post
Made me check on Star Citizen. Still in Alpha.

Old saying "don't let perfection get in the way of good". I like to think this is what's happening vs out of control project & wanton milking the cash cow.

From what I've heard it's a bit of perfection, but more out of control scope creep. And I'm sure that cash milk is slowing SC's release down. Still waiting on word of a release date for the single player mode Squadron 42 which is supposed to be feature complete.
rjolley is offline   Reply With Quote
Old 06-14-2024, 03:43 PM   #1317
JonInMiddleGA
Hall Of Famer
 
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
fwiw, I received a Valorant console beta invite this afternoon.

I'm not gonna redeem until I see if Will gets one (it'd mean more to him than to me honestly, he's a daily player, I'm moderately curious to see how they execute a very different control scheme) but by next weekend at the latest one or the other of us should be in.
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis
JonInMiddleGA is online now   Reply With Quote
Old 06-15-2024, 10:08 PM   #1318
RainMaker
General Manager
 
Join Date: Jun 2006
Location: Chicago, IL
Anyone tried V Rising? Not a fan of vampire stuff but the crafting and survival aspect look really good.
RainMaker is offline   Reply With Quote
Old 06-15-2024, 10:40 PM   #1319
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
Quote:
Originally Posted by RainMaker View Post
Anyone tried V Rising? Not a fan of vampire stuff but the crafting and survival aspect look really good.

I've wanted to like it. I've tried to get into multiple times and have friends that have put countless hours into it. I can't get around to liking it.

If you play on a controller, the controls are bad. I'm not sure how it is when the game progresses, but the day cycles early on are painfully boring.

The combat is ok but I didn't think the building was all that interesting. It's really just run of the mill survival building with a vamp/goth theme.
Atocep is offline   Reply With Quote
Old 06-17-2024, 03:27 PM   #1320
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
Man, Paradox keeps getting hit with bad news after bad news. The latest is that their version of The Sims, "Life By You", has been cancelled. This thing has been in the making for years, and was supposed to go into early access a couple of months ago. After three delays in release, they just announced they are stopping development all together. Paradox has just had flop after failure after flop recently.
GrantDawg is offline   Reply With Quote
Old 06-17-2024, 03:34 PM   #1321
Coffee Warlord
Head Coach
 
Join Date: Oct 2002
Location: Colorado Springs
Quote:
Originally Posted by Atocep View Post
I've wanted to like it. I've tried to get into multiple times and have friends that have put countless hours into it. I can't get around to liking it.

If you play on a controller, the controls are bad. I'm not sure how it is when the game progresses, but the day cycles early on are painfully boring.

The combat is ok but I didn't think the building was all that interesting. It's really just run of the mill survival building with a vamp/goth theme.

I liked it ... for like a day or two. Then you start to realize how shallow the gameplay actually is, and yes, the building isn't particularly interesting either.
Coffee Warlord is online now   Reply With Quote
Old 06-17-2024, 04:01 PM   #1322
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
Quote:
Originally Posted by GrantDawg View Post
Man, Paradox keeps getting hit with bad news after bad news. The latest is that their version of The Sims, "Life By You", has been cancelled. This thing has been in the making for years, and was supposed to go into early access a couple of months ago. After three delays in release, they just announced they are stopping development all together. Paradox has just had flop after failure after flop recently.

Wow. Must have been really bad. It sounded really good on paper too.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
dubb93 is offline   Reply With Quote
Old 06-17-2024, 04:44 PM   #1323
Thomkal
Head Coach
 
Join Date: Oct 2000
Location: Surfside Beach,SC USA
I always thought it was a poor choice to take on the Sims, but surprised it didn't make it to release.
__________________
Coastal Carolina Baseball-2016 National Champion!
10/17/20-Coastal Football ranked in Top 25 for first time!
Thomkal is online now   Reply With Quote
Old 06-17-2024, 07:18 PM   #1324
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
There are a number of companies that are doing it. "Paralives" look like it has a lot of promise, and is supposed to come out next year. "InZoi" is targeting later this year, and at least graphically looks pretty amazing.

Sent from my SM-S916U using Tapatalk
GrantDawg is offline   Reply With Quote
Old 06-17-2024, 08:16 PM   #1325
Mota
College Benchwarmer
 
Join Date: Jan 2001
I think it's the perfect time to take on The Sims, what have they released lately? The game is oooooold now and a more modern version with possibly a slightly different take on the category would be given a chance by the fans.
Mota is offline   Reply With Quote
Old 06-18-2024, 01:38 AM   #1326
bhlloy
Coordinator
 
Join Date: Nov 2003
Not only old but basically the DLC is so ubiquitous and such a buggy mess that the game they sell as part of the packages on Steam is almost unplayable for many people.

Which is probably the only reason Paradox were interested in the first place to be honest, shit buggy DLC that makes the game worse is their bread and butter.
bhlloy is offline   Reply With Quote
Old 06-18-2024, 06:33 AM   #1327
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
The Sims 4 has made lots of money, but it has not been a "success" to fans at all. The Sims 3 and The Sims 2 had better features and game-play. The direction they took with TS4 was a set back. There is just so many people who love that kind of game, that I am really shocked it has taken this long for other companies to start trying to knock them off.

That is also part of why the "Life By You" failure is so painful. Most fans will say that TS2 was the best version of the game, and the lead designer of "Life By You" was a designer on TS2. It just makes you wonder how so many projects tied to Paradox have gone off the rails.
GrantDawg is offline   Reply With Quote
Old Yesterday, 10:31 AM   #1328
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
Big yikes that one of the producers of DA 4 came out and said that “Veilguard is the first game in the Dragon Age franchise where the combat is actually fun.”

If that is the mindset of the dev team I think it’s safe to say this one is going to miss the mark for actual fans of the series. Maybe they make up enough new fans willing to jump into part 4 of the story to make it worthwhile to EA, but that seems like a long shot.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?

Last edited by dubb93 : Yesterday at 10:40 AM.
dubb93 is offline   Reply With Quote
Old Yesterday, 10:50 AM   #1329
Mota
College Benchwarmer
 
Join Date: Jan 2001
Quote:
Originally Posted by dubb93 View Post
Big yikes that one of the producers of DA 4 came out and said that “Veilguard is the first game in the Dragon Age franchise where the combat is actually fun.”

If that is the mindset of the dev team I think it’s safe to say this one is going to miss the mark for actual fans of the series. Maybe they make up enough new fans willing to jump into part 4 of the story to make it worthwhile to EA, but that seems like a long shot.

Hopefully it will be fun for the people who bought DA 1-3, and not just another souls-like game.
Mota is offline   Reply With Quote
Old Yesterday, 11:03 AM   #1330
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
Quote:
Originally Posted by dubb93 View Post
Big yikes that one of the producers of DA 4 came out and said that “Veilguard is the first game in the Dragon Age franchise where the combat is actually fun.”

If that is the mindset of the dev team I think it’s safe to say this one is going to miss the mark for actual fans of the series. Maybe they make up enough new fans willing to jump into part 4 of the story to make it worthwhile to EA, but that seems like a long shot.

It looks like they've Assassin's Creed'd the combat. In the gameplay trailer it looks like the just a small party RPG version of that style. That's not at all what I'm looking for out of Dragon Age.

I don't think EA has any understanding of what PC players want and very likely see BG3's success as a fluke and CRGP resurgence as a fad.
Atocep is offline   Reply With Quote
Old Yesterday, 11:17 AM   #1331
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
Quote:
Originally Posted by Atocep View Post
It looks like they've Assassin's Creed'd the combat. In the gameplay trailer it looks like the just a small party RPG version of that style. That's not at all what I'm looking for out of Dragon Age.

I don't think EA has any understanding of what PC players want and very likely see BG3's success as a fluke and CRGP resurgence as a fad.

I don’t even know if you can say “party”. From what I read you can’t even control your party members. You can pause it and ask them to use their abilities but you are stuck controlling the main character at all times.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
dubb93 is offline   Reply With Quote
Old Yesterday, 12:12 PM   #1332
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
Wow. That sounds like high-level suckage.

Sent from my SM-S916U using Tapatalk
GrantDawg is offline   Reply With Quote
Old Yesterday, 08:00 PM   #1333
Mota
College Benchwarmer
 
Join Date: Jan 2001
I can just see the typical video game board room.
"Guys, I know that I know that Baldur's Gate 3 has sold very well, but our demographic is limited. What we really need is to appeal to more customers by introducing action based combat and really reduce the amount of choices to be made. People don't like that."
And that has dumb-ified the entire gaming industry for years now. It's like all video game makers are trying to make the same game for the same customer now, instead of smaller companies trying to make a product for their particular customer base.
Mota is offline   Reply With Quote
Old Yesterday, 09:21 PM   #1334
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
My favorite Reddit comment was that DA:4 appears to be 10x as far away from the gameplay of DA:I as the gameplay of DA:I was from DA:O. Also everyone saying Valorant based on the choice of art style but I couldn’t care less about art style.
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
dubb93 is offline   Reply With Quote
Old Yesterday, 09:40 PM   #1335
JonInMiddleGA
Hall Of Famer
 
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
Quote:
Originally Posted by Mota View Post
I can just see the typical video game board room.
"Guys, I know that I know that Baldur's Gate 3 has sold very well, but our demographic is limited. What we really need is to appeal to more customers by introducing action based combat and really reduce the amount of choices to be made. People don't like that."
And that has dumb-ified the entire gaming industry for years now. It's like all video game makers are trying to make the same game for the same customer now, instead of smaller companies trying to make a product for their particular customer base.

At the seemingly endless escalation of cost of creation in recent years, I'm not sure you can produce a product for a smaller base while making a meaningful profit without a significant step backwards in perceived quality.
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis

Last edited by JonInMiddleGA : Yesterday at 09:42 PM.
JonInMiddleGA is online now   Reply With Quote
Old Today, 04:57 AM   #1336
dubb93
Grizzled Veteran
 
Join Date: Nov 2004
Quote:
Originally Posted by JonInMiddleGA View Post
At the seemingly endless escalation of cost of creation in recent years, I'm not sure you can produce a product for a smaller base while making a meaningful profit without a significant step backwards in perceived quality.

There are tons of examples of successful “niche” games coming to market in recent years. The problem is these companies can’t set a budget and keep it. A game like Dragon Age that SHOULD be a CRPG should not have taken 10 years to develop.

What’s next? Civ 6 gonna drop empire building in favor of smiting Aztecs first personas Abe Lincoln?
__________________
Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
dubb93 is offline   Reply With Quote
Old Today, 11:48 AM   #1337
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
EA has been pushing Bioware toward being more on a console developer since they acquires them. ME2 ditched the more tactical elements of combat in favor of making it straight shooter. Andromeda added on the live service elements that publishers thought was a way of printing money. Then Anthem was a console-y live service game that just didn't make sense for bioware to develop.

Origins was a a CRPG that was widely recognized at the time as being the game that showed there was still a market for those type of games. Since then they've the series more into a fantasy Mass Effect game rather than build off of what worked in Origins. Inquisition sold 6 million copies, which is pretty good. However, Larian decided to decided to build off of the success of Origins, Pillars of Eternity, and some of the more recent CRPGs and had to self publish because publishers like EA have insisted there isn't a market for those games anymore. As a result we had D:OS2 outsell Inquisiton and BG3 has sold 15 million copies and counting.

IMO the one thing we keep seeing publishers do with successful developers is force them to create bad games because market research says this is what gamers want rather than allow them to make games they want to and are comfortable making.
Atocep is offline   Reply With Quote
Old Today, 01:20 PM   #1338
JonInMiddleGA
Hall Of Famer
 
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
Quote:
Originally Posted by dubb93 View Post
There are tons of examples of successful “niche” games coming to market in recent years.

Come to market vs make a large enough margin to satisfy ownership/ shareholders are two vastly differently things.

The latter is the standard I was thinking of.
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis

Last edited by JonInMiddleGA : Today at 01:21 PM.
JonInMiddleGA is online now   Reply With Quote
Old Today, 01:22 PM   #1339
JonInMiddleGA
Hall Of Famer
 
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
Quote:
Originally Posted by Atocep View Post
IMO the one thing we keep seeing publishers do with successful developers is force them to create bad games because market research says this is what gamers want rather than allow them to make games they want to and are comfortable making.

Here's the thing though, an easy fix

1) Don't take money from the publisher
2) Continue to do whatever you want however you want

The problem is when devs try to skip step one.
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis
JonInMiddleGA is online now   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 5 (2 members and 3 guests)
Coffee Warlord, Thomkal
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -5. The time now is 02:24 PM.



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.