04-09-2013, 08:09 PM | #451 | |
College Benchwarmer
Join Date: Apr 2008
Location: Sterling Heights, Mi
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04-10-2013, 08:15 AM | #452 | |
Pro Starter
Join Date: Oct 2000
Location: Kansas City, MO
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The one good line is the "We owe gamers better performance than this" Then he proceeds to completely undermine that by taking pride in what they have done. Customers want EA to take responsibility. They need to acknowledge their mistakes and fix them. They would like an apology. All we seem to get is arrogance and defense of something customers keep telling EA they don't want. |
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04-10-2013, 09:31 AM | #453 | |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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It's just an awesome train wreck. I was just imagining what the equivalent would be if I was talking to a bride. "Yeah, I have to admit that the failure to set up chairs for the wedding was an oversight. We definitely should have mowed the lawn sometime in the past month as well. We feel bad about forgetting to purchase champagne for the toast. And certainly, telling the mother of the bride to f@#& off was not the best choice of words, even if she deserved it. Outside of that, we were extremely pleased with how the wedding went and we really hope you were too! We're even giving back the security deposit! |
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04-10-2013, 10:55 AM | #454 |
College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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04-11-2013, 06:25 PM | #455 |
Coordinator
Join Date: Oct 2000
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Well EA seems happy with SimCity 5 since they've started bringing one of its most popular features to other EA titles.
[Worst. Update. Ever.] EA Updates The Simpsons: Tapped Out With Origin Syncing, Deletes Some Players' Entire Towns [Update] |
04-11-2013, 09:19 PM | #456 | |
Pro Rookie
Join Date: Feb 2003
Location: Raleigh, NC
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Heh. I've been playing the Android version for a while now and it's a fun little game to kill time with. I knew that the iPhone users had the Origin feature, but now having seen what destruction it's wrought, I'm pretty sure I'll not sign up for that myself. I've still got my game in one piece and for the amount of time sunk into it (not to mention a small amount of money spent on getting a few premium items), I'd be really pissed if it got wiped out by this. Especially since they're doing a big event based on the Whacking Day episode right now. |
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04-17-2013, 08:06 AM | #457 |
Retired
Join Date: Oct 2000
Location: Fantasyland
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I feel like kicking this a bit more.
You have to love the monitizaiton of the game: The PA Report - Screw the game, SimCity has become a cynically brilliant advertising platform In a nutshell, if you buy specially marked packages of Crest or Oral-B products, you get up to 5 new vacation spots for your cities which have substantial advantages in gameplay. What's next, buy a new car and get an "I win" button in Simcity? |
07-26-2013, 09:04 AM | #458 |
Coordinator
Join Date: Sep 2003
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Any updates on whether or not they have fixed all of these issues?
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Why choose failure when success is an option? |
07-26-2013, 09:35 AM | #459 |
Pro Starter
Join Date: Jul 2001
Location: Not Delaware - hurray!
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She loves you, yeah, yeah, yeah, yeah! She loves you, yeah! how do you know? how do you know? |
07-26-2013, 09:48 AM | #460 | |
Retired
Join Date: Oct 2000
Location: Fantasyland
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Quote:
The short answer to your question is no and never. To be fair, there have been some improvements in stability and patches. By all accounts you can get on and stay on to play. Some of the more egregious issues have been fixed. However, there are still a fair number of bugs that haven't been fixed and at this point I don't expect them to since they're now rolling out $10 DLC hot and heavy. But what is more serious is that the fundamental design of the game is flawed due to how the agent system is programmed. Until that is fixed - and I don't expect it to ever be fixed - it's going to be a rather limited "simulator". Between that issue and the tiny tiles (TT) for city spaces, it's never going to be a very good game. The updates are just putting lipstick on a pig. Last edited by Blackadar : 07-26-2013 at 09:49 AM. |
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10-05-2013, 08:04 AM | #461 |
Dark Cloud
Join Date: Apr 2001
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So finally acquired this even though it's flawed because playing 4 wasn't really getting it done.
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10-06-2013, 12:00 AM | #462 |
College Benchwarmer
Join Date: Apr 2008
Location: Sterling Heights, Mi
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I have been following the Simcity discussion on reddit. To this point, I haven't seen anything that makes me want to get it. But the fact that I am still checking Simcity threads should tell you that I am still interested.
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10-06-2013, 07:19 AM | #463 |
Coordinator
Join Date: Jan 2001
Location: Keene, NH
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I don't think I would ever pay money for it. I feel really strongly about rewarding EA for that steaming pile
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Mile High Hockey |
10-06-2013, 09:37 AM | #464 |
Beyond The Sideline Developer
Join Date: Jul 2013
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Since they announced that there will never be larger cities due to the engine being limited, I think I'm done with it too. Such a shame.
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10-06-2013, 10:24 AM | #465 |
High School Varsity
Join Date: Nov 2006
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I passed on it which surprised me but I'm glad I did. Small cities ruins it for me. I can see myself buying it if it gets down to 5 bucks which won't happen for years if that.
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10-06-2013, 05:36 PM | #466 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Yeah - building small "cities" is stupid, let alone with the documented agent problems.
If it was small cities it should have been "Sim Town" not "Sim CITY" |
10-07-2013, 10:57 AM | #467 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
This game truly is a steaming pile. It's not just the small cities thing, either. Their underlying simulation is broken. The most important strategic component of the series - balancing the Residential, Commercial, and Industrial zoning needs of your city - is completely borked. Not to mention traffic, which also is still terrible. Seriously, stay away. It's terrible. |
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10-08-2013, 07:53 AM | #468 |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
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I keep checking this thread to see if a miracle has happened (ie, the game becomes worth the purchase) but it appears this will never be. Oh well.
Are my memories of past Sim City's clouded by time? I tried playing SC 4 a few years back and I remember it being an extremely mediocre experience and I didn't play it more than a few hours before retiring it for good and I remember thinking that I couldn't wait to see what they could do for SC 5. They may have had the same realization early in development and found that more of the same was boring and outdated. I think for this kind of game to be fun for me I would need it to be a lot more hard-core and I don't think that would appeal to very many. I want a full sized city with the potential for major sprawl or not. Maybe even an endless landscape like Minecraft.
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10-08-2013, 07:27 PM | #469 |
College Benchwarmer
Join Date: Jan 2001
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Sim City 5 is like one of those Home Inspector shows. You have this beautiful house that you found and bought. You're so proud of it. Then you realize it has leaks. So you call the home inspector and he tears the thing apart to find you have a ton of rot in your house and that the foundation is crumbling. So much that you almost might as well tear the place down and rebuild from scratch. That's Sim City 5. I played 10 super fun hours when I first got it, and then started wonder WHY this was happening and WHY I couldn't do this even though I fulfilled the requirements. Then I discovered it's not me, it's the rot. And there's no fixing it.
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10-08-2013, 08:32 PM | #470 |
Dark Cloud
Join Date: Apr 2001
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SC4 was a game for nerds made by an indie studio still linked to founders intent. SC5 is mass market gaming by a major game company that gives zero fucks.
Plus, SC4 with Rush Hour expansion wasn't that good. It took all of the add-ons that were added over the years that made the game so awesome for ages well after the game had grown stale.
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10-09-2013, 11:29 AM | #471 | |
College Prospect
Join Date: Jan 2005
Location: Inland Empire, PRC
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*twitch..twicth*.. minecraft... endless... anyway, i seem to have the same experience with SC4 which i started getting back into. I seem to remember it much more fondly, but I guess it was the first three that I enjoyed the most... Ahh, arcologies.. |
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10-09-2013, 11:51 AM | #472 |
Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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I played the ever-loving hell out of the original and SimCity 2000. Took both 3 and 4 for a spin, but wasn't really impressed. I'm not sure if it's because my tastes changed or what, because by all accounts 4 was a great game.
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10-09-2013, 12:08 PM | #473 |
Coordinator
Join Date: Jan 2001
Location: Keene, NH
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Same for me, Vince. Loved 2000 but never could get into the newer ones
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Mile High Hockey |
10-09-2013, 05:47 PM | #474 |
College Benchwarmer
Join Date: Apr 2008
Location: Sterling Heights, Mi
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I think I spent more time download mods for Simcity 4 than actually playing it. I spent hundreds if not thousands of hours playing the original and 2k.
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12-21-2013, 11:38 AM | #475 | |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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A nine month review of SimCity 5. Brutally honest. Amazing that the GIF at the start of the article can portray so many things wrong in so short a clip.
Nine Months Later And SimCity Is A Bust Quote:
Last edited by Mizzou B-ball fan : 12-21-2013 at 11:41 AM. |
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12-21-2013, 11:46 AM | #476 |
Beyond The Sideline Developer
Join Date: Jul 2013
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sad, but true
I gave up a long time ago on it. |
12-21-2013, 12:50 PM | #477 | |
Coordinator
Join Date: Sep 2004
Location: Chicagoland
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Quote:
Yeah, read that yesterday and it's definitely an excellent summary. The very last sentence is a real doozy, to be honest. What's even more amazing, however, is that it's not EA's biggest failure of 2014, as it appears Battlefield 4 will take that award. |
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12-21-2013, 12:51 PM | #478 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Contrasting GameStop stories - to be amusing.
I just went into another GameStop as I was shopping to play the PS4 FIFA demo. Had the salesguy there tell me that Battlefield 4 was great on the PS4. Almost died laughing. He won't be getting a sale from me. Last edited by DaddyTorgo : 12-21-2013 at 12:51 PM. |
01-13-2014, 09:48 AM | #479 |
Retired
Join Date: Oct 2000
Location: Fantasyland
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Heh, EA finally decided to do the "impossible" and give the new SimCity an offline mode.
https://mobile.twitter.com/simcity Waaaaaaaaaaaaaaaaaay too fucking too little too fucking too late |
01-13-2014, 09:51 AM | #480 | |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Even with that the game is still fundamentally broken though from what I've heard - and frankly that only highlights the fact that their claim of the simulating being so complex (or whatever word they used, you know what i mean) that it needed to be always on was just more bullshit.
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Get bent whoever hacked my pw and changed my signature. Last edited by DaddyTorgo : 01-13-2014 at 09:51 AM. |
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01-13-2014, 09:54 AM | #481 |
Pro Starter
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Location: Parañaque, Philippines
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Hahaha. Sigh.
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Come and see. |
01-13-2014, 02:10 PM | #482 |
Beyond The Sideline Developer
Join Date: Jul 2013
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I think the only thing which can bring me back to the game is bigger land plots, but they have said that is never happening.
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01-13-2014, 02:34 PM | #483 |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
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Bigger land plots is the hold up for me as well. I'd even deal with the online requirement and the shoddy sim engine if it had bigger land plots.
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01-13-2014, 02:39 PM | #484 | ||
Coordinator
Join Date: Sep 2004
Location: Chicagoland
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Quote:
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Yes. While there are many issues, this one is the most damning. Essentially the "agent" system which operates everything, has trouble functioning correctly as cities get larger (even within the current tiny land plots). To use a simple example, if you have your power plant on one side of your city, producing sufficient power for your city as it grows, past a certain size the power "agents" will time out as they attempt to cross your city, meaning part of your city won't have power. This problem can, and does, affect every aspect of the city. Which is the main reason why plots won't get larger. It's a shame, really, because most of the UI layer is done really well, and the art is terrific. But the simulation is utterly broken and clearly cannot be fixed. You can absolutely have fun playing the game, but the longer you play it, the more you get those immersion-breaking moments that keep you from enjoying it, and eventually make you hate it. |
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