Front Office Football Central  

Go Back   Front Office Football Central > Archives > FOFC Archive
Register FAQ Members List Calendar Mark Forums Read Statistics

Reply
 
Thread Tools
Old 09-06-2006, 08:40 PM   #1751
PSUColonel
Banned
 
Join Date: Oct 2000
Location: Wayne, PA
Quote:
Originally Posted by lighthousekeeper View Post
The utility just generates the faces (the page is a ootp page). But the face utility really is a great tool.

Will FaceGen work on Macs?
PSUColonel is offline   Reply With Quote
Old 09-06-2006, 08:45 PM   #1752
MizzouRah
Hall Of Famer
 
Join Date: Sep 2002
Location: Troy, Mo
I don't think it will work on a MAC pc, but there is a huge thread on it over at the ootp forums in the mods section.

Bucc,

It's just the faces with the uniforms... yes it does the team uniforms as well. Also, if you run it after say the trading deadline, the faces will stay the same for the player, but the uniform will reflect that of the new team they have been traded to. Pretty cool!
MizzouRah is offline   Reply With Quote
Old 09-06-2006, 10:31 PM   #1753
lighthousekeeper
College Starter
 
Join Date: Oct 2000
Quote:
Originally Posted by PSUColonel View Post
Will FaceGen work on Macs?

__________________
...
lighthousekeeper is offline   Reply With Quote
Old 09-07-2006, 08:24 AM   #1754
Marc Duffy
SI Games
 
Join Date: Oct 2005
Quote:
Originally Posted by MizzouRah View Post
I don't think it will work on a MAC pc, but there is a huge thread on it over at the ootp forums in the mods section.

Bucc,

It's just the faces with the uniforms... yes it does the team uniforms as well. Also, if you run it after say the trading deadline, the faces will stay the same for the player, but the uniform will reflect that of the new team they have been traded to. Pretty cool!
It's a fantastic community addition that's for sure!
Marc Duffy is offline   Reply With Quote
Old 09-07-2006, 08:47 AM   #1755
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
I was thisclose to scraping up money to order this game, but the negative budget thing soured me on it. If it were something like Baseball Mogul where there are only 30 teams to worry about, that's one thing. With the concept of having literally dozens of leagues, though, things could get awfully screwy, and I might not even know about it until it could end up biting me in the ass at some point down the line.

Maybe a price drop would do it for me, but I guess we'll see when that happens.
__________________
No, I am not Batman, and I will not repair your food processor.
Pumpy Tudors is offline   Reply With Quote
Old 09-07-2006, 09:47 AM   #1756
jbmagic
Pro Starter
 
Join Date: Apr 2004
Quote:
Originally Posted by Pumpy Tudors View Post
I was thisclose to scraping up money to order this game, but the negative budget thing soured me on it. If it were something like Baseball Mogul where there are only 30 teams to worry about, that's one thing. With the concept of having literally dozens of leagues, though, things could get awfully screwy, and I might not even know about it until it could end up biting me in the ass at some point down the line.

Maybe a price drop would do it for me, but I guess we'll see when that happens.

I wish lighthousekeeper would post at ootp about the negative budget bug.

I am not going to cross post at ootp anymore. I only did it originally to get the attention of this bug to the ootp community that does't come here.

But as of Now Markus thinks there is no bug to it because Markus closed the thread I posted at ootp about it. And Markus has not responded back to lighthousekeeper follow up post here about it.
jbmagic is offline   Reply With Quote
Old 09-07-2006, 09:55 AM   #1757
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
Quote:
Originally Posted by jbmagic View Post
I wish lighthousekeeper would post at ootp about the negative budget bug.

I am not going to cross post at ootp anymore. I only did it originally to get the attention of this bug to the ootp community that does't come here.

But as of Now Markus thinks there is no bug to it because Markus closed the thread I posted at ootp about it. And Markus has not responded back to lighthousekeeper follow up post here about it.
If Markus closed the thread at OOTP about this exact bug, then there's no need for lighthousekeeper to post over there. Markus knows about it, and that's all there is to it.
__________________
No, I am not Batman, and I will not repair your food processor.
Pumpy Tudors is offline   Reply With Quote
Old 09-07-2006, 10:06 AM   #1758
stevew
Hall Of Famer
 
Join Date: Dec 2003
Location: the yo'
Quote:
Originally Posted by Pumpy Tudors View Post
Maybe a price drop would do it for me, but I guess we'll see when that happens.

Yeah, I suppose I'll break down and buy it when it hits 20.
stevew is offline   Reply With Quote
Old 09-07-2006, 10:19 AM   #1759
lighthousekeeper
College Starter
 
Join Date: Oct 2000
Quote:
Originally Posted by Pumpy Tudors View Post
If Markus closed the thread at OOTP about this exact bug, then there's no need for lighthousekeeper to post over there. Markus knows about it, and that's all there is to it.

If I'm the only one seeing negative budgets, then I don't consider it a bug so much as an isolated incident. If other people are seeing negative budgets, then it'll get posted eventually by others.


As a followup to my previous problems, I restarted my universe and set a salary cap on the Canadian league, which has helped to prevent any 47M contracts from being signed. I recommend anyone who wants to establish an inferior foreign league to do the same as a precautionary measure. But even in my restarted universe, I'm seeing several teams with negative budgets, both in the US and Canadian leagues.
__________________
...
lighthousekeeper is offline   Reply With Quote
Old 09-07-2006, 10:26 AM   #1760
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
Quote:
Originally Posted by lighthousekeeper View Post
...even in my restarted universe, I'm seeing several teams with negative budgets, both in the US and Canadian leagues.
And this keeps my limited money in my pocket.
__________________
No, I am not Batman, and I will not repair your food processor.
Pumpy Tudors is offline   Reply With Quote
Old 09-07-2006, 11:00 AM   #1761
MizzouRah
Hall Of Famer
 
Join Date: Sep 2002
Location: Troy, Mo
Quote:
Originally Posted by Pumpy Tudors View Post
I was thisclose to scraping up money to order this game, but the negative budget thing soured me on it. If it were something like Baseball Mogul where there are only 30 teams to worry about, that's one thing. With the concept of having literally dozens of leagues, though, things could get awfully screwy, and I might not even know about it until it could end up biting me in the ass at some point down the line.

Maybe a price drop would do it for me, but I guess we'll see when that happens.

I am using a wonderful MLB type quickstart from the mod section and I'll re-check the financials, but I haven't see any of this in my universe - and this is after simming 10 years to get some history.

Like I said, I'm going to look at every team's financials (I believe revenue sharing is on though in this QS) and I'll report back.

I just took over the Rockies as they have been the worst team in those first 10 years and I'm honestly loving this game. Damn there is SO much data stored in the game it's quite amazing.
MizzouRah is offline   Reply With Quote
Old 09-07-2006, 11:04 AM   #1762
jbmagic
Pro Starter
 
Join Date: Apr 2004
Quote:
Originally Posted by Pumpy Tudors View Post
If Markus closed the thread at OOTP about this exact bug, then there's no need for lighthousekeeper to post over there. Markus knows about it, and that's all there is to it.



Actually he doesnt think its a bug and close the thread.

He didnt even bother to check and see what lighthousekeeper posted after here.

Thats why I wish people that finds bug wil post over at ootp forum too or its going to get lost in the shuffle here.
jbmagic is offline   Reply With Quote
Old 09-07-2006, 11:06 AM   #1763
MizzouRah
Hall Of Famer
 
Join Date: Sep 2002
Location: Troy, Mo
I would send an email to Markus.. but that is just me.
MizzouRah is offline   Reply With Quote
Old 09-07-2006, 11:12 AM   #1764
Eaglesfan27
Hall Of Famer
 
Join Date: Nov 2002
Location: New Jersey
Quote:
Originally Posted by MizzouRah View Post
I would send an email to Markus.. but that is just me.

Personally, I think if he closed the thread, he is aware of the issue, so I don't see how that would help. It certainly won't help this version since 1.03 was the self-declared final patch.

I really want to get into this game like you are, but with my seeing this problem even in the 6 month demo, I can't justify the cost/value ratio at this time. Like others have said, if I just had to correct 30 teams, I might go for it. But the game wants to have an international game, and I want to experience that since it is obvious a significant amount of development time went into it, and right now it is too hard to monitor and adjust the team's financial situations before this bug potentially bites my league in the ass.
__________________
Retired GM of the eNFL 2007 Super Bowl Champion Philadelphia Eagles (19-0 record.)
GM of the WOOF 2006 Doggie Bowl Champion Atlantic City Gamblers.
GM of the IHOF 2019 and 2022 IHOF Bowl Champion Asheville Axemen.
Eaglesfan27 is offline   Reply With Quote
Old 09-07-2006, 11:51 AM   #1765
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
Quote:
Originally Posted by jbmagic View Post
Actually he doesnt think its a bug and close the thread.

He didnt even bother to check and see what lighthousekeeper posted after here.

Thats why I wish people that finds bug wil post over at ootp forum too or its going to get lost in the shuffle here.
If Markus has read a thread about this very issue and closed it, repeating the same issue by posting another thread is redundant. Really, it is. Markus knows, Markus apparently decided not to do anything about it, and Markus closed the thread. There's no reason to post it again, although sending an e-mail to Markus is a great idea.
__________________
No, I am not Batman, and I will not repair your food processor.
Pumpy Tudors is offline   Reply With Quote
Old 09-07-2006, 12:30 PM   #1766
MizzouRah
Hall Of Famer
 
Join Date: Sep 2002
Location: Troy, Mo
Quote:
Originally Posted by Eaglesfan27 View Post
Personally, I think if he closed the thread, he is aware of the issue, so I don't see how that would help. It certainly won't help this version since 1.03 was the self-declared final patch.

I really want to get into this game like you are, but with my seeing this problem even in the 6 month demo, I can't justify the cost/value ratio at this time. Like others have said, if I just had to correct 30 teams, I might go for it. But the game wants to have an international game, and I want to experience that since it is obvious a significant amount of development time went into it, and right now it is too hard to monitor and adjust the team's financial situations before this bug potentially bites my league in the ass.

If you want the international flavor, I agree wholeheartedly with you. The normal MLB setup seems fine.. but who knows what might pop up when I play it more.

Which is why many have said, get the MLB setup right with the new SI interface and then go from there in later versions. Oh well...

Last edited by MizzouRah : 09-07-2006 at 12:33 PM.
MizzouRah is offline   Reply With Quote
Old 09-07-2006, 12:35 PM   #1767
MizzouRah
Hall Of Famer
 
Join Date: Sep 2002
Location: Troy, Mo
Quote:
Originally Posted by Pumpy Tudors View Post
If Markus has read a thread about this very issue and closed it, repeating the same issue by posting another thread is redundant. Really, it is. Markus knows, Markus apparently decided not to do anything about it, and Markus closed the thread. There's no reason to post it again, although sending an e-mail to Markus is a great idea.

please stop causing rational thoughts.
MizzouRah is offline   Reply With Quote
Old 09-20-2006, 07:23 PM   #1768
JS19
College Prospect
 
Join Date: Feb 2006
Location: NY
Ok, here's me deal. Bought the game when it first came out, thought it sucked, then read this thread and everyone pretty much confirmed it. Started reading this thread again and heard with the latest patch, it has gotten better, so I'm gonna give it a try. I am an idiot when it comes to computers, so I was hoping someone here can help me out. I went to that Mod Squad thing over at the OOTP forum and d/l the Rolen17OpeningDay.lg roster set. Where do I go about unzipping this to? As of right now I went to the Sports Interactive folder, then the OOTP 2006 folder and unzipped it there, but when I open the game there's nothing. Like I said, hopefully someone here can help me out here and it would be very much appreciated.
JS19 is offline   Reply With Quote
Old 09-20-2006, 07:42 PM   #1769
cougarfreak
College Starter
 
Join Date: Nov 2004
Location: Out of Grad School Hell :)
Quote:
Originally Posted by JS19 View Post
Ok, here's me deal. Bought the game when it first came out, thought it sucked, then read this thread and everyone pretty much confirmed it. Started reading this thread again and heard with the latest patch, it has gotten better, so I'm gonna give it a try. I am an idiot when it comes to computers, so I was hoping someone here can help me out. I went to that Mod Squad thing over at the OOTP forum and d/l the Rolen17OpeningDay.lg roster set. Where do I go about unzipping this to? As of right now I went to the Sports Interactive folder, then the OOTP 2006 folder and unzipped it there, but when I open the game there's nothing. Like I said, hopefully someone here can help me out here and it would be very much appreciated.

After the ootp2006 folder, go to the data, then saved games folder. Make sure whatever the league is named when it unzips, the name of the folder ends in .lg
cougarfreak is offline   Reply With Quote
Old 09-21-2006, 04:04 PM   #1770
JS19
College Prospect
 
Join Date: Feb 2006
Location: NY
Thanks Cougar. Ok, sorry for the question if it's already been addressed, but this thread has gotten too long to really look for this. I simmed through about a yr and a half and here are some of the problems I have already noticed:

1. None of the teams have a complete 25 man roster
2. Guys like C.Lee and Soriano were not signed and are still FAs
3. I was able to pick up no name guys in the first Rule 5 draft who are now in contention for the Cy Young award

And, this isn't really a problem, i'm just too dumb to find it, but where can I find every teams transaction. Free Agents they signed, trades they made, etc.

Like I mentioned earlier, I believe I have the latest patch installed, so maybe these are problems that are fixed in that and I just did it wrong, which is very likely.

I should add that I am not mentioning this to bring it up as i'm sure it already has. I'm asking if this is how the game is or if there are ways to tweak something or do whatever it is you guys who know how to work these computers to fix these problems.

Last edited by JS19 : 09-21-2006 at 04:27 PM.
JS19 is offline   Reply With Quote
Old 09-21-2006, 05:11 PM   #1771
cougarfreak
College Starter
 
Join Date: Nov 2004
Location: Out of Grad School Hell :)
Quote:
Originally Posted by JS19 View Post
Thanks Cougar. Ok, sorry for the question if it's already been addressed, but this thread has gotten too long to really look for this. I simmed through about a yr and a half and here are some of the problems I have already noticed:

1. None of the teams have a complete 25 man roster
2. Guys like C.Lee and Soriano were not signed and are still FAs
3. I was able to pick up no name guys in the first Rule 5 draft who are now in contention for the Cy Young award

And, this isn't really a problem, i'm just too dumb to find it, but where can I find every teams transaction. Free Agents they signed, trades they made, etc.

Like I mentioned earlier, I believe I have the latest patch installed, so maybe these are problems that are fixed in that and I just did it wrong, which is very likely.

I should add that I am not mentioning this to bring it up as i'm sure it already has. I'm asking if this is how the game is or if there are ways to tweak something or do whatever it is you guys who know how to work these computers to fix these problems.

Sounds like your league has a cash problem. I'm not sure, I haven't used a real roster w/2006. For transactions, look up the league reports. It's on the drop down menu from your "league name" at the main menu for your league. One of the choices is all transactions.
cougarfreak is offline   Reply With Quote
Old 10-05-2006, 03:50 PM   #1772
JS19
College Prospect
 
Join Date: Feb 2006
Location: NY
Another couple questions. Son of a bitch, I just forgot one of them, well heres one anyway....how important are your coaches in the development of minor leaguers?
JS19 is offline   Reply With Quote
Old 10-05-2006, 04:36 PM   #1773
cougarfreak
College Starter
 
Join Date: Nov 2004
Location: Out of Grad School Hell :)
Quote:
Originally Posted by JS19 View Post
Another couple questions. Son of a bitch, I just forgot one of them, well heres one anyway....how important are your coaches in the development of minor leaguers?

I turn coaches and scouts off, so I can't answer that one.
cougarfreak is offline   Reply With Quote
Old 10-05-2006, 06:56 PM   #1774
Toddzilla
Pro Starter
 
Join Date: Jan 2001
Location: Burke, VA
Quote:
Originally Posted by JS19 View Post
Another couple questions. Son of a bitch, I just forgot one of them, well heres one anyway....how important are your coaches in the development of minor leaguers?
I've never played the game, so I can't answer that one.
Toddzilla is offline   Reply With Quote
Old 10-06-2006, 12:51 PM   #1775
JS19
College Prospect
 
Join Date: Feb 2006
Location: NY
Just remembered my other question. How do you go about trying to get a player to learn a new position? Do you just put him in that position and hope for the best, or is there a process to follow?
JS19 is offline   Reply With Quote
Old 11-07-2006, 07:38 PM   #1776
hukarez
College Starter
 
Join Date: Dec 2003
Location: Chula Vista, CA
Just out of idle curiousity, is anyone still playing this?
__________________
...what we have here is a man who looks like Tarzan, but fights like Jane!
My VG collection | Xbox 360 Gamertag: ManThol | PS3 Network ID: hukarez
Doce Pares International - San Diego Council
Filipino Martial Arts Digest
tweet tweet twitter
hukarez is offline   Reply With Quote
Old 11-07-2006, 07:46 PM   #1777
MizzouRah
Hall Of Famer
 
Join Date: Sep 2002
Location: Troy, Mo
Quote:
Originally Posted by hukarez View Post
Just out of idle curiousity, is anyone still playing this?

No.
MizzouRah is offline   Reply With Quote
Old 11-07-2006, 07:54 PM   #1778
SunDevil
College Prospect
 
Join Date: Nov 2000
Location: Tempe, AZ
Never bought it, so no.
__________________
Quote:
Originally Posted by Schmidty View Post
I give up.
That's a double whammy and I hate you.
SunDevil is offline   Reply With Quote
Old 11-07-2006, 07:57 PM   #1779
lighthousekeeper
College Starter
 
Join Date: Oct 2000
Quote:
Originally Posted by hukarez View Post
Just out of idle curiousity, is anyone still playing this?

No, another wasted purchase
__________________
...
lighthousekeeper is offline   Reply With Quote
Old 11-07-2006, 08:40 PM   #1780
lynchjm24
College Benchwarmer
 
Join Date: Jan 2003
Location: Hartford
Quote:
Originally Posted by hukarez View Post
Just out of idle curiousity, is anyone still playing this?

Game is terrible. Does some amazing things tracking stats, and does an amazing job of not being enjoyable in any way, shape or form.
lynchjm24 is offline   Reply With Quote
Old 11-07-2006, 08:59 PM   #1781
jbmagic
Pro Starter
 
Join Date: Apr 2004
Quote:
Originally Posted by MizzouRah View Post
No.

That was fast.
jbmagic is offline   Reply With Quote
Old 11-07-2006, 09:01 PM   #1782
jbmagic
Pro Starter
 
Join Date: Apr 2004
Quote:
Originally Posted by lynchjm24 View Post
Game is terrible. Does some amazing things tracking stats, and does an amazing job of not being enjoyable in any way, shape or form.

If you made that comment at OOTP Forum you will probably get rip from the fan boys there.
jbmagic is offline   Reply With Quote
Old 11-07-2006, 09:02 PM   #1783
lynchjm24
College Benchwarmer
 
Join Date: Jan 2003
Location: Hartford
All you need to know. I just went to the OOTP forum and 17 are viewing the OOTP6 forum and 7 are viewing the OOTP2006 forum.

All you need to know SI is that while the reviews on your board are good - it's because the silent majority has moved on. That 17 vs. 7 breakdown is damning. No one posts in the OOTP6 forum, but people still read that forum on a 2:1 basis much of the time. This is not an isolated event.
lynchjm24 is offline   Reply With Quote
Old 11-07-2006, 09:04 PM   #1784
lynchjm24
College Benchwarmer
 
Join Date: Jan 2003
Location: Hartford
Quote:
Originally Posted by jbmagic View Post
If you made that comment at OOTP Forum you will probably get rip from the fan boys there.

I have recently. The direction is going from bad to worse based on what I read over there.

Nonsensical details like split squad spring training games are being discussed? How about an AI that can keep me from winning 120 games, without doing anything other then drafting, signing a few free agents and only accepting trades that are offered to me (since I can't be bothered to spend any time offering).
lynchjm24 is offline   Reply With Quote
Old 11-07-2006, 09:21 PM   #1785
cuervo72
Head Coach
 
Join Date: Dec 2002
Location: Maryland
Well, the FOBL is planning on migrating to 2k6 after the current season. So not playing it yet, but might be soon?
__________________
null
cuervo72 is offline   Reply With Quote
Old 11-07-2006, 09:46 PM   #1786
Ramzavail
College Starter
 
Join Date: Aug 2002
Location: Strong Island, NY
I havent played it in a long while, I suspect the next time I rev it up is when the FOBL starts to use it.
Ramzavail is offline   Reply With Quote
Old 11-07-2006, 09:57 PM   #1787
headtrauma
H.S. Freshman Team
 
Join Date: Feb 2006
Location: D/FW
Quote:
Originally Posted by lynchjm24 View Post
All you need to know. I just went to the OOTP forum and 17 are viewing the OOTP6 forum and 7 are viewing the OOTP2006 forum.

All you need to know SI is that while the reviews on your board are good - it's because the silent majority has moved on. That 17 vs. 7 breakdown is damning. No one posts in the OOTP6 forum, but people still read that forum on a 2:1 basis much of the time. This is not an isolated event.

Funny. I was just noticing that recently. Every time I'm on the OOTP boards, it seems significantly more people are checking out the OOTP6 boards, especially the one related to online leagues.
headtrauma is offline   Reply With Quote
Old 11-07-2006, 10:11 PM   #1788
robster1225
Mascot
 
Join Date: Sep 2006
I guess I'm the"devil's" advocate when it comes to OOTP2006, but I actually enjoy the game. I play it quite a bit, and I'm in a few online leagues that are awesome.
I know there are some issues with it, and it isn't the same game as OOTP 6, but it is still enjoyable for me. It is sad, however, that so many people have put this game aside and given up on it altogether. Hopefully with OOTP2007, SI will win some of you back!
__________________
SLOP: Las Vegas Aces
robster1225 is offline   Reply With Quote
Old 11-07-2006, 10:30 PM   #1789
Swaggs
Coordinator
 
Join Date: Oct 2000
I never bought it either. First OOTP I have not purchased since the first version, I believe. And that includes ITP and 6.5.

The Real World Baseball League, which began several years ago with OOTP4 and has migrated through 5, 6, and 6.5, has no plans to move to the new version.
__________________
DOWN WITH HATTRICK!!!
The RWBL
Are you reading In The Bleachers?
Swaggs is offline   Reply With Quote
Old 11-08-2006, 02:03 AM   #1790
Markus Heinsohn
OOTP Developments
 
Join Date: Nov 2002
Location: Germany
Quote:
Originally Posted by lynchjm24 View Post
Game is terrible. Does some amazing things tracking stats, and does an amazing job of not being enjoyable in any way, shape or form.

I am, of course, pretty interested why some of you feel that way. What makes it different from OOTP 6 in terms of enjoyable gameplay? I just fired up OOTP 6, and I don't find it as half as enjoyable as version 1.0.3 of OOTP 2006.

We are working hard on OOTP 2007, and we are making very good progress. This time we will have all the features in place months before release time, so that there is enough time to test & refine the game. Here's a progress update I posted a couple of weeks back: http://www.ootpdevelopments.com/boar...d.php?t=133153
Markus Heinsohn is offline   Reply With Quote
Old 11-08-2006, 06:08 AM   #1791
Markus Heinsohn
OOTP Developments
 
Join Date: Nov 2002
Location: Germany
Quote:
Originally Posted by lynchjm24 View Post
All you need to know. I just went to the OOTP forum and 17 are viewing the OOTP6 forum and 7 are viewing the OOTP2006 forum.

All you need to know SI is that while the reviews on your board are good - it's because the silent majority has moved on. That 17 vs. 7 breakdown is damning. No one posts in the OOTP6 forum, but people still read that forum on a 2:1 basis much of the time. This is not an isolated event.

That is a glitch in the forum software. Or how could you explain why, while I am typing this, 51 people are browsing the OOTP 5 forums. 1 Member (me) and 50 guests

Edit: Ben just informed me that these 'guests' are spiders (spambots), which seem to be a known problem with vBulletin.

Last edited by Markus Heinsohn : 11-08-2006 at 06:12 AM.
Markus Heinsohn is offline   Reply With Quote
Old 11-08-2006, 06:31 AM   #1792
lynchjm24
College Benchwarmer
 
Join Date: Jan 2003
Location: Hartford
Quote:
Originally Posted by Markus Heinsohn View Post
That is a glitch in the forum software. Or how could you explain why, while I am typing this, 51 people are browsing the OOTP 5 forums. 1 Member (me) and 50 guests

I actually just noticed that myself.

Let me try again, the vast number of on-line leagues seem to have stayed with OOTP6. .

To answer your question about what is not fun - and I'll try to fire it up to give a better answer at some point:

A. The scouting system is horrible - and is like work
B. House rules are nearly impossible to implement since the trading interface and system sucks so bad. (I know OOTP6 wasn't realistic according to some, but it was fun and allowed me to keep my payroll below a certain amount by being able to make trades).
C. The minor league system was ruined - having to sign a bunch of minor league free agents every year to keep the rotation fully stocked in AA is a royal pain in the arse.
D. The AI around roster building/waivers is so bad it's painful. It's actually harder to win in OOTP6 single player then it is in OOTP2006 - which is saying something.
E. The ease of 'doing business' was reduced. Your old transactions screen in OOTP6 was one of the best screens in text sim history. Clicking into players and extra menus to demote, promote, DL, DFA gets old fast.
F. Player development makes no sense to me. While prior versions had some things that didn't make sense - it still seemed to work - this version I can't say that about.
G. There are so many different variables for development, stat levels, etc that it has been impossible for me to get anything close to what I want - either pitchers all become useless by 31, or they all pitch to 40. Prospects are either ready at 19 or never become ready. Too many moving parts to nail anything down. It doesn't seem to play well at the default levels.
H. The almanac pages are horribly designed. Having all the players major and minor league stats combined on those pages makes them useless. It's just a jumble of teams and levels and it's hard to make heads or tails out of any of it.
I. The fact that the AI doesn't 'find' players in other countries makes that 'feature' useless.

I know that you have to add features to sell a new version, but the AI and fixing old bugs (like the sign, release, resign problem from the last few versions) would improve the game immensly over things like split squad spring training game. I truly believe that there is a very vocal minority on your board that is pushing 'realism' at all costs. I don't know why anyone would want a more realistic 'non-roster invitee' process before the AI can handle putting together a 25 man roster without waiving good prospects. It's just another way for the human player to take advantage.

I would quit my online league in a heartbeat if it ever went to OOTP2006 - I have no desire to set lineups and have 24 guys on my A ball team the way I have to in the new version. Some of the stuff that you took out of the game was mind-boggling. The % to adjust the AI evaluation was a great feature - it allowed the user to balance the game easily to our own desire, because it's clear that allowing the AI to only use the ratings is a disaster.

There are some good things, I like the in-game webcast and the Almanac has potential (it would be a lot better if it looked a lot more like baseball-reference.com, and a lot less like it does now), but overall I have zero desire to play the game at all.

There is no way I'm buying 2007 until I hear from people I trust that the game has improved. If it's just the same game it is now with a bunch of unnecessary features, I won't even waste the time to download the demo.
lynchjm24 is offline   Reply With Quote
Old 11-08-2006, 06:59 AM   #1793
Markus Heinsohn
OOTP Developments
 
Join Date: Nov 2002
Location: Germany
Quote:
Originally Posted by lynchjm24 View Post
I actually just noticed that myself.

Let me try again, the vast number of on-line leagues seem to have stayed with OOTP6. .

To answer your question about what is not fun - and I'll try to fire it up to give a better answer at some point:

A. The scouting system is horrible - and is like work
B. House rules are nearly impossible to implement since the trading interface and system sucks so bad. (I know OOTP6 wasn't realistic according to some, but it was fun and allowed me to keep my payroll below a certain amount by being able to make trades).
C. The minor league system was ruined - having to sign a bunch of minor league free agents every year to keep the rotation fully stocked in AA is a royal pain in the arse.
D. The AI around roster building/waivers is so bad it's painful. It's actually harder to win in OOTP6 single player then it is in OOTP2006 - which is saying something.
E. The ease of 'doing business' was reduced. Your old transactions screen in OOTP6 was one of the best screens in text sim history. Clicking into players and extra menus to demote, promote, DL, DFA gets old fast.
F. Player development makes no sense to me. While prior versions had some things that didn't make sense - it still seemed to work - this version I can't say that about.
G. There are so many different variables for development, stat levels, etc that it has been impossible for me to get anything close to what I want - either pitchers all become useless by 31, or they all pitch to 40. Prospects are either ready at 19 or never become ready. Too many moving parts to nail anything down. It doesn't seem to play well at the default levels.
H. The almanac pages are horribly designed. Having all the players major and minor league stats combined on those pages makes them useless. It's just a jumble of teams and levels and it's hard to make heads or tails out of any of it.
I. The fact that the AI doesn't 'find' players in other countries makes that 'feature' useless.

I know that you have to add features to sell a new version, but the AI and fixing old bugs (like the sign, release, resign problem from the last few versions) would improve the game immensly over things like split squad spring training game. I truly believe that there is a very vocal minority on your board that is pushing 'realism' at all costs. I don't know why anyone would want a more realistic 'non-roster invitee' process before the AI can handle putting together a 25 man roster without waiving good prospects. It's just another way for the human player to take advantage.

I would quit my online league in a heartbeat if it ever went to OOTP2006 - I have no desire to set lineups and have 24 guys on my A ball team the way I have to in the new version. Some of the stuff that you took out of the game was mind-boggling. The % to adjust the AI evaluation was a great feature - it allowed the user to balance the game easily to our own desire, because it's clear that allowing the AI to only use the ratings is a disaster.

There are some good things, I like the in-game webcast and the Almanac has potential (it would be a lot better if it looked a lot more like baseball-reference.com, and a lot less like it does now), but overall I have zero desire to play the game at all.

There is no way I'm buying 2007 until I hear from people I trust that the game has improved. If it's just the same game it is now with a bunch of unnecessary features, I won't even waste the time to download the demo.

OK, let me comment:
A) Agreed, it could have been better. That being said, the one in OOTP 2007 is way better, more easy to use and more fun.
B) Trading was the one part in OOTP 2006 I personally liked the least. That's why it was completely rewritten and in OOTP 2007 it's better than ever. More details once the new year begins
C) The ability to have ghost players (incomplete minors) returns in OOTP 2007 as an option.
D) Disagree here, I think it did a good job apart from the occasional hickup, which were very very rare in version 1.0.3. Anyway, the AI will be improved in OOTP 2007, the stats % modifiers will return.
E) Since OOTP 6 only had three levels of minors, that's why everything fits on one screen. No way to do that in the new game. However, I do not miss it, I can demote & promote players from anywhere using the right-click menu.
G) This has been fixed in 1.0.3, the development model there is very realistic as proven by several stduies by RonCo etc.
H) I would not call them horribly designed at all. The point you make is valid, but overall the league history is by far the best history system of any text-sim on the market. And IMO it does look pretty similar to baseball reference.
I) Agreed. Will be fixed

OOTP 2006 was a rough start, but a necessary overhaul was made that opens the door for a great future for the game. When you see OOTP 2007 you know what I mean.
Markus Heinsohn is offline   Reply With Quote
Old 11-08-2006, 07:21 AM   #1794
Bee
Pro Starter
 
Join Date: Oct 2000
Location: Fairfax, VA
Quote:
Originally Posted by Markus Heinsohn View Post
OOTP 2006 was a rough start, but a necessary overhaul was made that opens the door for a great future for the game.

I couldn't agree more with this. While I no longer play OOTP2006, I saw enough potential there that I'm excited about the future of the series far more than I would have been with an OOTP 6.925 that so many people seemed to want.
Bee is offline   Reply With Quote
Old 11-08-2006, 08:22 AM   #1795
Toddzilla
Pro Starter
 
Join Date: Jan 2001
Location: Burke, VA
Quote:
Originally Posted by Markus Heinsohn View Post
OOTP 2006 was a rough start, but a necessary overhaul was made that opens the door for a great future for the game. When you see OOTP 2007 you know what I mean.
If you really mean that, basically admitting that OOTP 2006 isn't any good and we should trust you for 2007, then are you going to either (1) Issue full refunds for 2006 or (2) give 2007 away for free to people who bought 2006 and are pretty much paying to beta-test?
Toddzilla is offline   Reply With Quote
Old 11-08-2006, 08:35 AM   #1796
cougarfreak
College Starter
 
Join Date: Nov 2004
Location: Out of Grad School Hell :)
Quote:
Originally Posted by Markus Heinsohn View Post
D) Disagree here, I think it did a good job apart from the occasional hickup, which were very very rare in version 1.0.3. Anyway, the AI will be improved in OOTP 2007, the stats % modifiers will return.

Wow is all I can say. That's about the first person I've ever heard say the roster building does a good job.
cougarfreak is offline   Reply With Quote
Old 11-08-2006, 08:46 AM   #1797
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
Quote:
Originally Posted by Markus Heinsohn View Post
OOTP 2006 was a rough start, but a necessary overhaul was made that opens the door for a great future for the game. When you see OOTP 2007 you know what I mean.
I have never been more disturbed by the "cool" smiley in my entire life. I'm reasonably sure that Markus didn't mean it this way, but it looks like that smiley might as well have dollar signs for eyes.

I am so cynical.
__________________
No, I am not Batman, and I will not repair your food processor.
Pumpy Tudors is offline   Reply With Quote
Old 11-08-2006, 08:52 AM   #1798
JPhillips
Hall Of Famer
 
Join Date: Nov 2002
Location: Newburgh, NY
I couldn't care less if OOTP2007 is going to be great. I paid good money for what Markus seems to admit is a crap product. I've bought several of the OOTP versions, but I'm probably done for a while. Unless there's some effort to pay back those of us that paid for a transition product I can't see any reason why we should trust that 2007 will finally be great.
__________________
To love someone is to strive to accept that person exactly the way he or she is, right here and now.. - Mr. Rogers
JPhillips is offline   Reply With Quote
Old 11-08-2006, 09:00 AM   #1799
cuervo72
Head Coach
 
Join Date: Dec 2002
Location: Maryland
Here's a question: is OOTP 2k7 (which I assume will be about the same as OOTP 2k6 where data storage, etc is concerned) going to be keeping the "Convert v6 League" functionality? i.e., will it be possible for folks to skip 2k6 altogether in an upgrade process?
__________________
null
cuervo72 is offline   Reply With Quote
Old 11-08-2006, 09:06 AM   #1800
cougarfreak
College Starter
 
Join Date: Nov 2004
Location: Out of Grad School Hell :)
Thumbs down

Quote:
Originally Posted by JPhillips View Post
I couldn't care less if OOTP2007 is going to be great. I paid good money for what Markus seems to admit is a crap product. I've bought several of the OOTP versions, but I'm probably done for a while. Unless there's some effort to pay back those of us that paid for a transition product I can't see any reason why we should trust that 2007 will finally be great.

Yeah, nice eh? Well for those of us that paid for the "rough start", are SOL. That's fucking ridiculous. Go back and read all the little bullshit preview blogs they put out, and see if ANY of them mentions the "rough start", or how countless features from V6.5 were getting left out. I had bought back to v4, and I'll keep my money next year until I hear some real reviews from people over here.
cougarfreak is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 2 (0 members and 2 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -5. The time now is 04:16 AM.



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.